The Angband Ladder: Lamron, High-Elf Necromancer by <HallucinationMushroom@Yahoo.egg>

  [FAangband 0.1.1 Character Dump]

 Name    : Lamron          Age                 420   STR:        11            
 Sex     : Male            Height               97   INT:     18/60            
 Race    : High Elf        Weight              221   WIS:         8            
 Class   : Necromancer     Social Class         33   DEX:        14            
                                                     CON:        17            
                                                     CHR:        15            
                                                                               
 Max Hit Points      117   Level                18   Max SP (Mana)        41   
 Cur Hit Points      117   Experience         4547   Cur SP (Mana)        41   
                           Max Exp            4547                             
        (Fighting)         Exp to Adv.        5300          (Shooting)         
 Blows/Round           2   Gold               5417   Shots/Round         0.0   
 + to Skill            6                             + to Skill            0   
 Deadliness (%)       10   Base AC/+ To AC  12/  7   Deadliness (%)        0   
                                                                               
                            (Character Abilities)                              
 Fighting    : Poor        Stealth     : Good        Disarming   : Fair        
 Bows/Throw  : Mediocre    Perception  : Mediocre    Magic Device: Excellent   
 Saving Throw: Very Good   Searching   : Mediocre    Infra-Vision: 20 feet     
                                                                               
                            (Character Background)                             
          You are one of several children of a Ranger.  You have               
          light grey eyes, wavy silver hair, and a fair complexion.            
                                                                               
                                                                               


  [Recent locations]

Current Location : Gondolin Level 0
Recall Point 1   : Amon Rudh Level 16
Recall Point 2   : Amon Rudh Level 17


  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............


      abcdefghijkl@       abcdefghijkl@
S.Dig:............. M-Mas:.............
Feath:............. Stea.:.............
PLite:............. Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:............+ Speed:.............
FrAct:............. Might:.............
HLife:............. Shots:.............


  [Specialty Abilities]

Heighten Magic 


  [Character Equipment]

a) a Dagger (1d4) (+6,+2)
b) (nothing)
c) (nothing)
d) (nothing)
e) a Copper Amulet of Charisma (+2)
f) a Brass Lantern (with 6568 turns of light)
g) a Robe [2,+4]
h) a Cloak [1,+0]
i) a Small Metal Shield [5,+0]
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Soft Leather Boots [2,+3]

         [Quiver]
0) (nothing)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)


  [Character Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Dark Initiation]
c) 2 Tomes of Necromancy [Blood Novitiate]
d) 5 Lincoln Green Potions of Speed
e) 4 Grey Potions of Cure Critical Wounds
f) 2 Clotted Red Potions of Healing
g) 7 Scrolls titled "rea doracan" of Phase Door
h) 7 Scrolls titled "sefsta glenla" of Teleportation
i) 6 Scrolls titled "nelgbit klis" of Teleport Level
j) 2 Scrolls titled "argarze an an" of Word of Recall
k) 3 Scrolls titled "rokli fuvom" of Magic Mapping
l) a Nickel Wand of Lightning Bolts (11 charges)
m) a Maple Staff of Perception (5 charges)


  [Home Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Dark Initiation]
c) 2 Tomes of Necromancy [Blood Novitiate]
d) a Dark Red Potion of Restore Intelligence
e) 4 Scrolls titled "sefsta glenla" of Teleportation
f) 6 Scrolls titled "nelgbit klis" of Teleport Level
g) 9 Scrolls titled "friple gan" of Identify


Lamron the High Elf Necromancer
Began the quest to kill Morgoth on 01/22/2006 at 07:14 PM
============================================================
                                  CHAR.  
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|     1850|        Gondolin Town |  5  | Killed The Complainer
|    13430|     Sirion Vale  25  | 10  | Reached level 10
|    38556|     Sirion Vale  25  | 15  | Reached level 15
|   305520|       Amon Rudh  17  | 18  | Destroyed Mythwindle, the Zombie
============================================================


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 23.1.2006 02:00
Last updated on 23.1.2006 03:15

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16739. on the Ladder (of 19090)
440. on the FAangband Ladder (of 498)
40. for this player (

Comments

Jump to latest

On 23.1.2006 02:00 HallucinationMushroom@Yahoo.egg wrote:
Taking a break from Shrada, just for kicks made a High-Elf Necromonster. Sold the Whip of Something for a cool 17,500 gp which I used to stock up for my quick death :) Used the TL trick to get to Amon Rudh so place your bets on what will kill me. So far I haven't done anything of importance, other than scumming, or glitching with TL scrolls or other questionable behavior.

On 23.1.2006 03:52 drchung@rcn.com wrote:
A hallucinating necromancer? What is he smoking :) As a tip, the m button lets you cast these things called spells :P

Just kidding, good luck. I haven't tried necromancers before, but I suspect that extreme cowardice is called for-- that has been my m.o. for mages in V. Actually, it is pretty much my m.o. for all serious *banding these days. I myself have found that being able to detect/escape (mostly TA in V) that I get very frustrated playing warriors (only class I did not have success in V). After Cuddle though, I have plans to try at least one warrior, may Middle Earth shudder at the furry feet of--- Cuddle Fu.

On 23.1.2006 04:18 HallucinationMushroom@Yahoo.egg wrote:
Heh heh. Biggest annoyance right now is that I have detect evil and not detect monsters. Z's don't get detected and they could be hiding en masse around just about any corner... It's creeping me out. I've also forgotten what it was like not to have the very-fast pseudo i.d. I hope a spellbook comes along that has some utility spells like detect all monsters and i.d. and recall. Maybe I should be playing a mage instead, because I get the feeling they won't. I used to play only rogues so I'm quite familiar with utily spells. On the bright side, playing this guy has given me a whole new perspective on how I play Shrada... I find now that when I play with her I play about a 1/3 as fast so maybe this will prolong her life.

On 23.1.2006 05:20 nckmccnnll@yahoo.com.au wrote:
Identify and some other useful stuff are in the first dungeon book, and better detection in the third, but you never get recall. Break Curse can be used as a sort of weak pseudo-id. The joy of playing a necro is the sheer destructive power of the spells, but as Dean said you need to be prepared to run away.

On 20.6.2006 20:41 HallucinationMushroom@Yahoo.egg wrote:
I looked around for Lamron today but couldn't find him. He must've jumped ship. I mean harddrive. He jumped harddrives.

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