The Angband Ladder: Amanar2, Dwarf Necromancer by letslaugh
[FAangband 1.4.4 Character Dump]
Name : Amanar2 Age 40 STR 15
Sex : Male Height 46 INT 18/40
Race : Dwarf Weight 141 WIS 6
Class : Necromancer Social Class 64 DEX 12
CON 17
CHR 7
Max Hit Points 100 Level 16 Max SP (Mana) 28
Cur Hit Points 100 Experience 2841 Cur SP (Mana) 16
Max Exp 2841
(Fighting) Exp to Adv. 3000 (Shooting)
Blows/Round 2 Gold 2633 Shots/Round 1.0
+ to Skill 5 Score 501 + to Skill 2
Deadliness (%) 26 Base AC/+ To AC 19/ 18 Deadliness (%) 22
Game Turn 493588
Fighting :Poor(29) Stealth :Mediocre(3) Disarming :Mediocre(29)
Bows/Throw :Poor(26) Perception :Poor(17) MagicDevice:Very Good(55)
SavingThrow:Excellent(73) Searching :Poor(16) Infravision:50 feet
(Character Background)
You are the only child of a Dwarven Warrior. You are a
credit to the family. You have dark brown eyes, wavy black
hair, a one foot beard, and a dark complexion.
[Recent locations]
Current Location : Khazad D�m Level 0
Recall Point 1 : Hithaeglir Level 8
[Resistances, Powers and Bonuses]
abcdefghijkl@ abcdefghijkl@
Acid:............. 0% Confu:............. 0%
Elec:............. 0% Sound:............. 0%
Fire:............. 0% Shard:............. 0%
Cold:............. 0% Nexus:............. 0%
Pois:............. 0% Nethr:............. 0%
Lght:............. 0% Chaos:............. 0%
Dark:............. 0% Disen:............. 0%
abcdefghijkl@ abcdefghijkl@
S.Dig:............. M-Mas:.............
Feath:............. Stea.:...........2.
PLght:+............ Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:.............
Invis:............. Speed:.............
FrAct:..........+.. Shots:.............
HLife:............. Might:.............
Blind:............+
NFear:.............
[Specialty Abilities]
Magic Resistance
[Stat Breakdown]
Stat Intrnl Rce Cls Oth Actual Currnt abcdefghijkl
Str: 15 2 -2 0 15 ............
Int: 18 1 3 0 18/40 ............
Wis: 10 -2 -2 0 6 ............
Dex: 10 1 1 0 12 ............
Con: 14 2 0 1 17 ...1........
Chr: 10 -1 -2 0 7 ............
[Character Equipment]
a) a Magestaff (1d3) (+5,+6) [4,+0]
Dropped by a Brown yeek in Hithaeglir Level 8.
Powers: Provides permanent light.
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 95.9%
2 blows av. dam. 3 against all monsters. + 5 to skill.
Radius 1 light.
Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
25 turns, and granite in 133 turns.
b) a Sling (x2) (+2,+5)
Dropped by a Novice warrior in Hithaeglir Level 8.
d) a Steel Ring of Physical Prowess <+1>
Dropped by a Hill orc in Hithaeglir Level 8.
1 constitution.
f) a Lamp
Found in a vault in Hithaeglir Level 2.
Cannot be harmed by acid, electricity, cold. When activated, it
illuminates the surrounding area, dealing 2d15 damage to
light-sensitive monsters.
Takes 11 to 20 turns to recharge.
Your chance of success is 96.3%
Radius 3 light forever.
g) Soft Studded Leather [5,+5]
Found lying on the ground in Hithaeglir Level 4.
h) a Cloak [1,+1]
Dropped by Mugh�sh the Kobold Lord in Hithaeglir Level 7.
i) a Small Leather Shield [3,+5]
Found lying on the ground in Hithaeglir Level 6.
j) a Hard Leather Cap [2,+1]
Found lying on the ground in Hithaeglir Level 5.
k) a Set of Leather Gloves of Free Action [1,+3]
Dropped by a Novice mage in Hithaeglir Level 1.
Powers: Prevents paralysis.
l) a Pair of Hard Leather Boots of Stealth [3,+3] <+2 to stealth>
Dropped by a Novice mage in Hithaeglir Level 8.
2 stealth.
[Quiver]
n) 48 Lead Shots (2d3) (?,?) {good}
Dropped by a Large kobold in Hithaeglir Level 7.
Av shooting dam. 9 against all monsters.
[Character Inventory]
a) a Tome of Necromancy [Beginner's Curses]
An inheritance from your family.
b) a Tome of Necromancy [Dark Initiation]
Bought from a store in Khazad D�m Town.
c) a Tome of Necromancy [Blood Novitiate]
Bought from a store in Khazad D�m Town.
d) 7 Rations of Food
Nourishes for around 2500 turns.
e) 4 Sickly Green Potions of Speed
f) 3 Magenta Potions of Cure Serious Wounds {50% off}
Nourishes for around 50 turns.
g) 2 Scrolls titled "appraego imins" of Teleportation
Bought from a store in Khazad D�m Town.
h) 3 Scrolls titled "crado aster" of Teleport Level
Bought from a store in Khazad D�m Town.
i) 2 Scrolls titled "ium aus co so" of Word of Recall
j) 4 Antimony Wands of Sleep Monster (41 charges)
k) a Zirconium Wand of Slow Monster (7 charges)
Found lying on the ground in Hithaeglir Level 7.
l) 2 Tarnished Wands of Confuse Monster (14 charges)
Dropped by a Hill orc in Hithaeglir Level 8.
m) 3 Chromium Wands of Stinking Cloud (19 charges)
n) 6 Damascened Wands of Wonder (7 charges)
o) a Poplar Staff of Object Location (17 charges)
Found lying on the ground in Hithaeglir Level 8.
p) a Baobab Staff of Trap Location (17 charges)
q) a Balsa Staff of Detect Invisible (30 charges)
r) a Sabre of the Dr�gs (1d7) (+5,+6) <-1 to speed>
Found lying on the ground in Hithaeglir Level 6.
-1 speed.
It slays orcs.
Powers: Renders you fearless.
2 blows av. dam. 22 against orcs, 6 against other monsters. + 5 to
skill.
Clears rubble in 3.9 turns, magma veins in 9.7 turns, quartz veins in
26 turns, and granite in 145 turns.
s) a Magestaff (1d4) (+0,+0) [4,+0]
Dropped by a Hill orc in Hithaeglir Level 8.
Powers: Provides permanent light.
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 95.9%
2 blows av. dam. 3 against all monsters. + 0 to skill.
Radius 1 light.
Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
25 turns, and granite in 133 turns.
[Home Inventory]
a) a Walnut Staff of Perception (1 charge)
Bought from a store in Khazad D�m Town.
b) a Holly Staff of Treasure Location (23 charges)
c) 2 Poplar Staves of Object Location (51 charges)
d) a Baobab Staff of Trap Location (16 charges)
e) a Balsa Staff of Detect Invisible (30 charges)
f) a Pair of Leather Sandals [1,+2]
Found lying on the ground in Hithaeglir Level 1.
g) a Pair of Leather Sandals [1,+1]
Dropped by a Blubbering icky thing in Hithaeglir Level 2.
h) a Magestaff (1d3) (+1,+0) [4,+0] {average}
Dropped by a Novice priest in Hithaeglir Level 8.
It can be activated.
2 blows av. dam. 2 against all monsters. + 1 to skill.
Radius 1 light.
Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
25 turns, and granite in 133 turns.
i) a Whip (1d5) (+5,+3)
Dropped by The Thief of the Mountains in Hithaeglir Level 8.
2 blows av. dam. 4 against all monsters. + 5 to skill.
Clears rubble in 4.0 turns, magma veins in 10 turns, quartz veins in
27 turns, and granite in 160 turns.
Amanar2 the Dwarf Necromancer
============================================================
CHAR.
| TURN | LOCATION |LEVEL| EVENT
============================================================
1 Khazad D�m Town 1 Gained the Magic Resistance
specialty.
36274 Khazad D�m Town 4 Killed The Complainer
46150 Hithaeglir 1 5 Reached level 5
101235 Hithaeglir 2 7 Killed Pongo the Devious
214117 Hithaeglir 3 10 Reached level 10
392248 Hithaeglir 8 14 Killed The Thief of the Mountains
405624 Hithaeglir 8 15 Reached level 15
443289 Hithaeglir 7 15 Killed Mugh�sh the Kobold Lord
476351 Hithaeglir 8 16 Killed The Ickiness
============================================================
493588 Khazad D�m Town 16 Still alive
============================================================
[Map and modes]
Hybrid dungeon
Disconnected stairs
No selling
[Options]
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 7.8.2015 05:28
25. on the Competition No.177 Ladder (of 35)
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