The Angband Ladder: Amanar2, Dwarf Necromancer by letslaugh
[FAangband 1.4.4 Character Dump] Name : Amanar2 Age 40 STR 15 Sex : Male Height 46 INT 18/40 Race : Dwarf Weight 141 WIS 6 Class : Necromancer Social Class 64 DEX 12 CON 17 CHR 7 Max Hit Points 100 Level 16 Max SP (Mana) 28 Cur Hit Points 100 Experience 2841 Cur SP (Mana) 16 Max Exp 2841 (Fighting) Exp to Adv. 3000 (Shooting) Blows/Round 2 Gold 2633 Shots/Round 1.0 + to Skill 5 Score 501 + to Skill 2 Deadliness (%) 26 Base AC/+ To AC 19/ 18 Deadliness (%) 22 Game Turn 493588 Fighting :Poor(29) Stealth :Mediocre(3) Disarming :Mediocre(29) Bows/Throw :Poor(26) Perception :Poor(17) MagicDevice:Very Good(55) SavingThrow:Excellent(73) Searching :Poor(16) Infravision:50 feet (Character Background) You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, wavy black hair, a one foot beard, and a dark complexion. [Recent locations] Current Location : Khazad D�m Level 0 Recall Point 1 : Hithaeglir Level 8 [Resistances, Powers and Bonuses] abcdefghijkl@ abcdefghijkl@ Acid:............. 0% Confu:............. 0% Elec:............. 0% Sound:............. 0% Fire:............. 0% Shard:............. 0% Cold:............. 0% Nexus:............. 0% Pois:............. 0% Nethr:............. 0% Lght:............. 0% Chaos:............. 0% Dark:............. 0% Disen:............. 0% abcdefghijkl@ abcdefghijkl@ S.Dig:............. M-Mas:............. Feath:............. Stea.:...........2. PLght:+............ Sear.:............. Regen:............. Infra:............. Telep:............. Tunn.:............. Invis:............. Speed:............. FrAct:..........+.. Shots:............. HLife:............. Might:............. Blind:............+ NFear:............. [Specialty Abilities] Magic Resistance [Stat Breakdown] Stat Intrnl Rce Cls Oth Actual Currnt abcdefghijkl Str: 15 2 -2 0 15 ............ Int: 18 1 3 0 18/40 ............ Wis: 10 -2 -2 0 6 ............ Dex: 10 1 1 0 12 ............ Con: 14 2 0 1 17 ...1........ Chr: 10 -1 -2 0 7 ............ [Character Equipment] a) a Magestaff (1d3) (+5,+6) [4,+0] Dropped by a Brown yeek in Hithaeglir Level 8. Powers: Provides permanent light. When activated, it restores 10 spell points (mages and necromancers only). Takes 16 to 25 turns to recharge. Your chance of success is 95.9% 2 blows av. dam. 3 against all monsters. + 5 to skill. Radius 1 light. Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in 25 turns, and granite in 133 turns. b) a Sling (x2) (+2,+5) Dropped by a Novice warrior in Hithaeglir Level 8. d) a Steel Ring of Physical Prowess <+1> Dropped by a Hill orc in Hithaeglir Level 8. 1 constitution. f) a Lamp Found in a vault in Hithaeglir Level 2. Cannot be harmed by acid, electricity, cold. When activated, it illuminates the surrounding area, dealing 2d15 damage to light-sensitive monsters. Takes 11 to 20 turns to recharge. Your chance of success is 96.3% Radius 3 light forever. g) Soft Studded Leather [5,+5] Found lying on the ground in Hithaeglir Level 4. h) a Cloak [1,+1] Dropped by Mugh�sh the Kobold Lord in Hithaeglir Level 7. i) a Small Leather Shield [3,+5] Found lying on the ground in Hithaeglir Level 6. j) a Hard Leather Cap [2,+1] Found lying on the ground in Hithaeglir Level 5. k) a Set of Leather Gloves of Free Action [1,+3] Dropped by a Novice mage in Hithaeglir Level 1. Powers: Prevents paralysis. l) a Pair of Hard Leather Boots of Stealth [3,+3] <+2 to stealth> Dropped by a Novice mage in Hithaeglir Level 8. 2 stealth. [Quiver] n) 48 Lead Shots (2d3) (?,?) {good} Dropped by a Large kobold in Hithaeglir Level 7. Av shooting dam. 9 against all monsters. [Character Inventory] a) a Tome of Necromancy [Beginner's Curses] An inheritance from your family. b) a Tome of Necromancy [Dark Initiation] Bought from a store in Khazad D�m Town. c) a Tome of Necromancy [Blood Novitiate] Bought from a store in Khazad D�m Town. d) 7 Rations of Food Nourishes for around 2500 turns. e) 4 Sickly Green Potions of Speed f) 3 Magenta Potions of Cure Serious Wounds {50% off} Nourishes for around 50 turns. g) 2 Scrolls titled "appraego imins" of Teleportation Bought from a store in Khazad D�m Town. h) 3 Scrolls titled "crado aster" of Teleport Level Bought from a store in Khazad D�m Town. i) 2 Scrolls titled "ium aus co so" of Word of Recall j) 4 Antimony Wands of Sleep Monster (41 charges) k) a Zirconium Wand of Slow Monster (7 charges) Found lying on the ground in Hithaeglir Level 7. l) 2 Tarnished Wands of Confuse Monster (14 charges) Dropped by a Hill orc in Hithaeglir Level 8. m) 3 Chromium Wands of Stinking Cloud (19 charges) n) 6 Damascened Wands of Wonder (7 charges) o) a Poplar Staff of Object Location (17 charges) Found lying on the ground in Hithaeglir Level 8. p) a Baobab Staff of Trap Location (17 charges) q) a Balsa Staff of Detect Invisible (30 charges) r) a Sabre of the Dr�gs (1d7) (+5,+6) <-1 to speed> Found lying on the ground in Hithaeglir Level 6. -1 speed. It slays orcs. Powers: Renders you fearless. 2 blows av. dam. 22 against orcs, 6 against other monsters. + 5 to skill. Clears rubble in 3.9 turns, magma veins in 9.7 turns, quartz veins in 26 turns, and granite in 145 turns. s) a Magestaff (1d4) (+0,+0) [4,+0] Dropped by a Hill orc in Hithaeglir Level 8. Powers: Provides permanent light. When activated, it restores 10 spell points (mages and necromancers only). Takes 16 to 25 turns to recharge. Your chance of success is 95.9% 2 blows av. dam. 3 against all monsters. + 0 to skill. Radius 1 light. Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in 25 turns, and granite in 133 turns. [Home Inventory] a) a Walnut Staff of Perception (1 charge) Bought from a store in Khazad D�m Town. b) a Holly Staff of Treasure Location (23 charges) c) 2 Poplar Staves of Object Location (51 charges) d) a Baobab Staff of Trap Location (16 charges) e) a Balsa Staff of Detect Invisible (30 charges) f) a Pair of Leather Sandals [1,+2] Found lying on the ground in Hithaeglir Level 1. g) a Pair of Leather Sandals [1,+1] Dropped by a Blubbering icky thing in Hithaeglir Level 2. h) a Magestaff (1d3) (+1,+0) [4,+0] {average} Dropped by a Novice priest in Hithaeglir Level 8. It can be activated. 2 blows av. dam. 2 against all monsters. + 1 to skill. Radius 1 light. Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in 25 turns, and granite in 133 turns. i) a Whip (1d5) (+5,+3) Dropped by The Thief of the Mountains in Hithaeglir Level 8. 2 blows av. dam. 4 against all monsters. + 5 to skill. Clears rubble in 4.0 turns, magma veins in 10 turns, quartz veins in 27 turns, and granite in 160 turns. Amanar2 the Dwarf Necromancer ============================================================ CHAR. | TURN | LOCATION |LEVEL| EVENT ============================================================ 1 Khazad D�m Town 1 Gained the Magic Resistance specialty. 36274 Khazad D�m Town 4 Killed The Complainer 46150 Hithaeglir 1 5 Reached level 5 101235 Hithaeglir 2 7 Killed Pongo the Devious 214117 Hithaeglir 3 10 Reached level 10 392248 Hithaeglir 8 14 Killed The Thief of the Mountains 405624 Hithaeglir 8 15 Reached level 15 443289 Hithaeglir 7 15 Killed Mugh�sh the Kobold Lord 476351 Hithaeglir 8 16 Killed The Ickiness ============================================================ 493588 Khazad D�m Town 16 Still alive ============================================================ [Map and modes] Hybrid dungeon Disconnected stairs No selling [Options] Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 7.8.2015 05:28
25. on the Competition No.177 Ladder (of 35)
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