The Angband Ladder: Mighty Puck, Sprite Rogue by <dzhang@its.caltech.edu>

  [Entroband 1.7.1 Character Dump]

                          Name  : Mighty Puck

 Sex      : Male             Age                59   STR :  18/115
 Race     : Sprite           Height             32   INT :   18/50
 Class    : Rogue            Weight             75   WIS :   18/10
 Magic    : Sorcery          Social Class        1   DEX :  18/123
                             Align            Evil   CON :   18/86
                                                     CHR :      13

 Right hand      (+31,+30)   Hit point    368/ 368   Fighting   : Heroic
                             SP (Mana)    112/ 112   Bows/Throw : Heroic
 Blows/Round           4+0                           SavingThrow: Superb
 AverageDmg/Rnd      174+0   Level              31   Stealth    : Legendary[10]
                             Experience     246251
 Shooting         (+21,+5)   Max Exp        246251   Perception : Superb
 Multiplier          x2.14   Exp to Adv     255000   Searching  : Superb
 Shots/Round          1.00   Gold            23440   Disarming  : Superb
                                                     MagicDevice: Superb
 AC               [18,+47]   Time      Day 7 10:56
 Speed                (+3)   Play time    02:35:32   Infra-Vision: 40 feet


                         (Character Background)
          You onced served in the court of Oberon and Titania, but
          grew bored and decided to dabble in the mortal world.



          ...Now, you are in Telmora.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Sprite        STR :  18/55 -4  2  2  6 18/115         3........3...
 Class : Rogue         INT :  18/30  3  1 -2  0  18/50         .............
 Level : 31            WIS :     17  3 -2 -1  2  18/10         .....2.......
 Hits  : 368/368       DEX :  18/33  3  3  0  3 18/123         .........3...
 Mana  : 112/112       CON :  18/26 -2  1  1  6  18/86         3........3...
                       CHR :     12  2 -1  0  0     13         .............
         /)}=="!((] ]             /)}=="!((] ]                 /)}=="!((] ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : +......+.....    Sound : .............    Speed     : ............+
 Elec  : +......+.....    Nether: .............    FreeAction: +........+...
 Fire  : +......+.....    Nexus : .............    SeeInvisi.: +............
 Cold  : +......+.....    Chaos : .........+...    Hold Life : .............
 Poison: .......+.....    Disnch: .............    Warning   : .............
 Light : ............+    Fear  : .............    SlowDigest: .............
 Dark  : .............    Reflct: .............    Regene.   : +............
 Shard : .............    AuFire: .............    Levitation: +...........+
 Blind : +............    AuElec: .............    Perm Lite : .............
 Conf  : ....+........    AuCold: .............    Cursed    : .............

             /)                 /)}=="!((] ]                   /)}=="!((] ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : +..........+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .........+...
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .........+...    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .........+...    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

 
  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  24
    Yeek cave       : level   5
   !Labyrinth       : level  18
    Castle          : level  26
    Dark cave       : level  55


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 11
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 13
  Orc Camp                                 (Danger  level:  15) - level 15
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 17
  The Sewer                                (Danger  level:  15) - level 17
  Logrus Master                            (Danger  level:  25) - level 18
  The Vault                                (Danger  level:  30) - level 18
  The Mimic's Treasure                     (Danger  level:  25) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  Old Man Willow Quest                     (Danger  level:  22) - level 21
  Dark Elven Lords Quest                   (Danger  level:  25) - level 22
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 23
  The Tower                                (Danger  level:  30) - level 23

< Failed Quest >
  Killing Fields                           (Danger  level:  50) - level 31


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 1213 enemies including 26 unique monsters in total.

< Unique monsters top 10 >
  The Minotaur of the Labyrinth            (level  40)
  The Ultimate Dungeon Cleaner             (level  28)
  Ulwarth, Son of Ulfang                   (level  26)
  Old Man Willow                           (level  22)
  Nar, the Dwarf                           (level  17)
  Ulfast, Son of Ulfang                    (level  16)
  Ufthak of Cirith Ungol                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng Huo, the King of Southerings        (level  12)


  [Virtues]

Your alighnment : Evil

You are the polar opposite of Honour.
You are an enemy of Nature.
You are very virtuous in Knowledge.
You have strayed from the path of Sacrifice.
You are an arch-enemy of Valour.
You are an arch-enemy of Compassion.
You are virtuous in Patience.
You are the living embodiment of Temperance.


  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU mimic quest}
b) a Small Metal Shield [5,+4]
c) a Short Bow (x2) (+5,+5)
d) a Bronze Ring of Damage (+12)
e) a Brass Ring of Confusion Resistance
f) a Jade Amulet of Wisdom (+2)
g) The Phial of Galadriel (+1 to searching)
h) Hard Leather Armour of Resistance (-1) [6,+3] {AcElFiCoPo dlvl 6 bullroarer}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) a Jewel Encrusted Crown of Might [0,+3] (+3) {StDxCn;Ca;Fa(StDxCn dlvl 24
ultimate dungeon cleaner}
k) (nothing)
l) a Pair of Metal Shod Boots of Stealth [6,+5] (+2 to stealth)


  [Character Inventory]

a) 2 Sorcery Spellbooks [Beginner's Handbook] {@m1 !k!k}
b) a Sorcery Spellbook [Master Sorcerer's Handbook] {@m2 !k!k}
c) 3 Pieces of Elvish Waybread
d) 28 Light Blue Potions of Heroism
e) 22 Gray Speckled Potions of Cure Serious Wounds {75% off}
f) 17 Dark Red Potions of Cure Critical Wounds
g) a Clotted Red Potion of Restore Life Levels
h) 21 Scrolls titled "wexab jahnag" of Teleportation {!*}
i) a Zinc-Plated Rod of Recall {!*!*}
j) 3 Mithril Rods of Teleport Other {!*}
k) 2 Cast Iron Rods of Disarming {!k!k!d!d}
l) a Silver-Plated Rod of Stone to Mud {!k!k!d!d}
m) a Zirconium Wand of Teleport Other (9 charges)
n) an Aspen Staff of Perception (10 charges)
o) a Redwood Staff of Speed (5 charges) {!*}
p) 15 Arrows (1d4) (+0,+0) (16/16) {@f1 =g !k}


  [Home Inventory]

 ( page 1 )
a) 5 Sorcery Spellbooks [Beginner's Handbook]
b) a Sorcery Spellbook [Master Sorcerer's Handbook]
c) 5 Puce Potions of Speed
d) a Violet Potion of Healing {!*}
e) 2 Pink Potions of Resistance
f) an Engagement Ring of Free Action
g) a Tanzanite Ring of See Invisible
h) a Serpent Ring of Fear Resistance
i) a Bone Amulet of Anti-Teleportation
j) a Feanorian Lamp
k) The Robe of the Kender [2,-14] {cursed, LiDi;Fa dlvl 23 hobbes}
l) an Elven Cloak [4,+10] (+2 to stealth)

 ( page 2 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiCa;FaSiLu/*oL~oTP }
b) a Blade of Chaos (6d5) (+0,+0)
c) a Whip (Holy Avenger) (1d6) (+3,+8) [+3] (+1) {%all dlvl 4}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 4.1.2006 22:43
Last updated on 5.1.2006 23:35

Download this dump

11311. on the Ladder (of 18973)
167. on the Entroband Ladder (of 299)
117. for this player (

Comments

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On 4.1.2006 22:43 dzhang@its.caltech.edu wrote:
[Dlvl 6] [Clvl 15] 0:30

Well, it's off to another decent start. The idea for this build is that Sorcery gives access to Recharge, so while Rogue can't heal and shoot rockets and such, they can do it if they find enough magic devices... it's kind of like the D&D type rogue that specializes in opportunistic magic.

On 4.1.2006 23:18 dzhang@its.caltech.edu wrote:
[Dlvl 13] [Clvl 22] 1:00

One hour update. Went and got Sting, but not much interesting other than that. Mimic Quest only gave Balli Stonehand :/

On 4.1.2006 23:19 dzhang@its.caltech.edu wrote:
Hm... didn't realize before that Balli gives +Stealth. It might actually be worth wielding then...

On 5.1.2006 23:35 dzhang@its.caltech.edu wrote:
[Dlvl 26] [Clvl 31] 2:30

Post-Killing Fields dump. Gained a good 6 clvls off it. Usually I go in whenever I find my first Rod of Teleport Other, and in this case the BM was stocking 3. 8000xp until I get Haste!

On 6.1.2006 00:20 Elliott946@aol.com wrote:
Interesting strategy, going after Killing fields so early. I find the potion of life too valuable to give up, but the potential for exp is substantial for low-to-mid level characters who don't intend to finish it.

On 6.1.2006 00:55 dzhang@its.caltech.edu wrote:
I noticed that I never actually use any of my Potions of Life, because I consider them too valuable. But by the time of the final fights, I usually have more than enough *Heaing* and SusAll, so that the !oLife never gets called on.

I swapped into early Killing Fields fights as soon as I realized that. Actually, I wasn't quite accurate earlier... 2 Wands of Teleport Other will also do, since ?oRecharging are pretty common.

Of course, this tends to make your equipment a bit of a drag for your level, but you can train yourself to be a bit more conservative.

My alternative strategy for the mid-levels is if I find the &#%*( Bat in the Castle early, in which case I'll just happily farm the summoned dragons for XP, gold, and items. He doesn't appear all that often though.

On 6.1.2006 13:02 dzhang@its.caltech.edu wrote:
Oops, died to Gorlim. Those Mana Bolts are nasty, and worse yet independent of the monster's health (he was at 1 star, of course...)

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