[FAangband 0.1.0 Character Dump]
Name : Orangebeard Age 65 STR: 18/***
Sex : Male Height 81 Int: 18 18/10
Race : Adan Weight 186 WIS: 18/10
Class : Warrior Social Class 21 DEX: 18/189
CON: 18/219
CHR! 18/100
Max Hit Points 795 Level 41 Max SP (Mana) 0
Cur Hit Points -8 Experience 1368763 Cur SP (Mana) 0
Max Exp 1368763
(Fighting) Exp to Adv. 1380000 (Shooting)
Blows/Round 5 Gold 271251 Shots/Round 1.9
+ to Skill 34 + to Skill 41
Deadliness (%) 184 Base AC/+ To AC 19/ 98 Deadliness (%) 176
(Character Abilities)
Fighting : Heroic Stealth : Excellent Disarming : Excellent
Bows/Throw : Superb Perception : Mediocre Magic Device: Very Good
Saving Throw: Excellent Searching : Poor Infra-Vision: 0 feet
(Character Background)
You are one of several children of a Serf. You are a well
liked child. You have brown eyes, curly brown hair, and an
average complexion.
[Specialty Abilities]
Armsman
Athletics
Fast Attacking
[Last Messages]
> You hit The Phoenix.
> The Phoenix misses you.
> The Phoenix misses you.
> The Phoenix misses you.
> The Phoenix hits you.
> You are enveloped in flames!
> You hit The Phoenix.
> You hit The Phoenix.
> You miss The Phoenix.
> You hit The Phoenix.
> You strike The Phoenix.
> Extra Attack!
> You hit The Phoenix.
> The Phoenix breathes light.
> You die.
[Character Equipment]
a) The Battle Axe of Balli Stonehand (3d8) (+11,+14) [+5] (+3)
b) a Long Bow of Ossiriand (x4) (+18,+10) (+1)
c) a Ruby Ring of Nether Resistance
d) an Obsidian Ring of Poison Resistance
e) The Torque of Boromir (+0,+18) (+2)
f) The Pearl 'Nimphelos'
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
h) a Cloak of Stealth [1,+12] (+3 to stealth)
i) The Small Leather Shield of the Elements [3,+15] (charging)
j) The Hard Leather Cap of Mablung [2,+10] (+2)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2)
l) a Pair of Leather Sandals of Speed [1,+6] (+8)
[Quiver]
0) 13 Seeker Arrows (1d11) (+1,+1)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)
[Character Inventory]
a) 4 Blue Mushrooms of Restoring
b) 20 Rations of Food
c) 20 Turgid Potions of Speed {25% off}
d) 5 Gloopy Green Potions of Healing
e) 22 Yellow Dappled Potions of Restore Life Levels {50% off}
f) 14 Scrolls titled "gopaks tursnep" of Phase Door {25% off}
g) 20 Scrolls titled "micpo ivglen" of Teleportation {25% off}
h) 9 Scrolls titled "flitnis tidoe" of Teleport Level {25% off}
i) 11 Scrolls titled "dorajo bu" of Word of Recall {25% off}
j) a Scroll titled "prok san rean" of *Destruction*
k) 4 Brass Rods of Trap Location
l) a Rhodium Rod of Perception
m) 4 Tarnished Rods of Sense Surroundings
n) 2 Palladium Wands of Teleport Away (16 charges)
o) 12 Copper Wands of Stone to Mud (0 charges)
p) a Jeweled Amulet of Escaping
[Home Inventory]
a) 8 Dark Red Mushrooms of Hallucination
b) 4 Sprigs of Athelas
c) 26 Turgid Potions of Speed {25% off}
d) a Yellow Dappled Potion of Restore Life Levels {50% off}
e) 5 Lincoln Green Potions of Restore Strength {25% off}
f) 3 Metallic Red Potions of Restore Dexterity
g) 2 Orange Speckled Potions of Restore Constitution
h) 8 Scrolls titled "mon eshbjor" of Recharging
i) 2 Gold Rods of Recall
j) 2 Pewter Rods of Disarming
k) a Bronze Rod of Aggravate Level
l) an Ash Staff of Cure Medium Wounds (3 charges)
m) a Lapis Lazuli Ring of Deadliness (+15)
n) The Amulet of Ingwe (+3)
o) The Chain Mail 'Rhothaur' (-1) [14,+20]
p) The Body Shield of Enwenn [12,+20] (+1)
q) a Metal Cap of Serenity [3,+9]
r) a Set of Leather Gloves of Power (+4,+7) [1,+2] (+5)
s) a Pair of Metal Shod Boots of Free Action [4,+9]
t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
u) The Long Sword 'Elvagil' (2d5) (+5,+16) (+2)
[Birth and Cheat Options]
Adult: Use point based character generation : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 6.12.2005 01:19
Last updated on 14.12.2005 06:31
Download this dump
8175. on the Ladder (of 19090)
179. on the FAangband Ladder (of 498)
14. for this player (
Comments
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On 6.12.2005 01:21 HallucinationMushroom@Yahoo.egg wrote: Orangebeard has had a luckier time of it.
Got a Holy Avengenging Broad Axe from a forest troll which I was able to sell for 10,000 which made leveling up a lot more relaxed. Still, no shield drop yet and I would like a few more teleportation scrolls before I mosey South.
On 7.12.2005 17:39 HallucinationMushroom@Yahoo.egg wrote: I've made it to Taur-Im-Duinath town! The surrounding area is very tame. I have a recall point to the wilderness where the Amon Rudh dungeon is supposed to be, but I didn't get a chance to actually step into the dungeon. I've set Taur-Im-Duinath as my current home, but my current plans are to forge on to Belegost so I can have a big town as a base of operations.
On 7.12.2005 17:45 HallucinationMushroom@Yahoo.egg wrote: As a side note:
I noticed that Staves don't stack but wands will... is that by design?
On 7.12.2005 18:41 HallucinationMushroom@Yahoo.egg wrote: Made it to Belegost. Will recall to the Amon dungeon next, and hopefully grab resist Blindness, Confusion and fear.
On 7.12.2005 22:30 nckmccnnll@yahoo.com.au wrote: Excellent. Hope you fare better than Idril.
The staff stacking is an O thing - wands and rods are small and stackable, staves are bulky and not stackable. Vanilla (3.0.4 or 3.0.5) changed from no stcking to everything stacking; I think the O way is a reasonable compromise. But that's not to say I wouldn't change it given a good enough reason.
On 7.12.2005 23:30 HallucinationMushroom@Yahoo.egg wrote: Thanks for the info, figured it was something like that. I don't mind at all, but then again I play characters who rarely tote around staves anyway.
Currently at Amon Rudh 17 and so far so good. It's quite comforting to be surrounded by dungeon walls... I think my characters have Agoraphobia, hee hee.
On 8.12.2005 04:07 HallucinationMushroom@Yahoo.egg wrote: Found Cambeleg and sold one of the 'thanc daggers. Swimming in gold after after also selling a weapon of Noldor, Holy Avenger and Nogrod.
On 8.12.2005 04:56 HallucinationMushroom@Yahoo.egg wrote: I just realized that I have been teleported by traps, but not by a monster yet. Just recently I was surrounded by Blink Dogs and I'm used to them bouncing me all around in Vanilla. This another one of those Oangbandisms or FAangbandisms?
On 8.12.2005 05:49 nckmccnnll@yahoo.com.au wrote: Yep. There are plenty of monsters that do blink you (in fact, I recently lost an O character to phase spiders), but blink dogs only blink themselves toward and away.
Tengus, on the other hand, are a real pain for advanced races who don't want to leave the path to town...
On 8.12.2005 08:11 lahtonen.sampsa@suomi24.fi wrote: I almost lost Mengha to a damn blinky dog; was very low at HP so I shadowshifted right next to a blinky dog. It bit me a few times and then I was down to 0HP but survived ;-)
his closest call so far... pretty probably can't get any closer before he dies...
On 9.12.2005 07:30 lahtonen.sampsa@suomi24.fi wrote: That guy has damn good equipment, compared to Borobab's...
On 9.12.2005 07:55 HallucinationMushroom@Yahoo.egg wrote: Killed Mim and now I get to learn a new Specialty. I'm going to sleep on it, but I'm thinking I'll choose either shield mastery or fast attacking.
The fight with Mim wasn't so bad since I've had fortunate Black Market visits. Two times the BM had 10+ speed potions for sale and one time had 9 healing potions for sale. Luckily I had enough money to buy 'em all.
Also got lucky with Mim's disenchant... he didn't drain my sword, but my armour took some minor pain as did my longbow. I couldn't remember if Mim summoned other creatures so I made a hidey-hole with my wand of stone-to-mud. I needed two healing potions during the fight.
I guess I'm going to hang out at the bottom of this dungeon and cut some stuff up until I can find blind resistance and confusion resistance. At least in another CL I get resist fear for free.
On 9.12.2005 14:10 lahtonen.sampsa@suomi24.fi wrote: It seems obvious Orangebeard's gonna take the lead... so congrats beforehand ;-)
On 9.12.2005 15:46 HallucinationMushroom@Yahoo.egg wrote: Uh, thanks... you jinxer. :)
Yeah, about my equipment being better, I probably took a lot more turns to get where I'm at than you did. I cleared out level 25 around 15 times looking for res. Blind and Confu. My usual M.O. is to clear a level once and move on, but without basic resistances I find myself playing like the borg! I went to check how many game turns I've used up but couldn't find it anywhere. If it makes you feel any better I got the Borobab blues too when I saw Agha III make it to Belegost. I almost made a Druadan right then and there, but decided this game was hard enough that I'd probably die soon anyways.
I came across a weird level in Amon one of the 15 times I cleared lvl 25. It started with a quote... Something about "Proud warriors do battle here, and that nobody here is neutral." Or something similar to that. The area looked wooded, with little buildings thrown about here and there. It obviously was some kind of special level and I really really really really wanted to get inside one of those buildings but couldn't since I kept getting blinded and stuck out in the open.
On 9.12.2005 19:38 lahtonen.sampsa@suomi24.fi wrote: Borobab, too, met that one. He was surrounded by Gaveronians and fled after 2 turns or so...
According to the game turn number is seen in Show Scores, Borobab has spent a bit over million turns. Surprisingly enough, Mengha is deeper than he is with only 320000 turns...
On 10.12.2005 00:37 HallucinationMushroom@Yahoo.egg wrote: Oh yeah, I forgot to check there. I've gotten used to using ~ to find the scores. So, Orangebeard is currently at 1.8 million turns.
On 10.12.2005 01:11 HallucinationMushroom@Yahoo.egg wrote: Found a cool nifty. Once you defeat Mim and go back to level 30 in Amon there are down staircases... if you take them you go to Nowhere town! Nowhere town is cool because no matter where you step you run into a wall and your invisible... presumably @ is stuck in a wall. Not to fear, because you can still use word of recall to get back to your home town. Once back to home town your word of recall won't work until you teleport back into home from the wilderness. If you made a recall point in Nowhere town it just says nowhere on your recall list as if you've never been there... presumably because it doesn't exist! I think this is cool! :)
On 10.12.2005 02:23 HallucinationMushroom@Yahoo.egg wrote: Tough fight with Uldor but prevailed and knocked off Ibun rather easily. Stocked up lots of good weapons to sell and my friendly Black Market had 16 healing potions waiting for me! :)
On 10.12.2005 07:52 lahtonen.sampsa@suomi24.fi wrote: ... and it for me, it only had ONE.
Is the Nowhere town possibly related to the place I found (when one tries tele_level to wilderness or from wilderness to city?) Aparts from that a movement there caused the game (and the comp) to crash :(
But is Mengha still only posted character in Tol-In-Gaurhoth?
On 10.12.2005 08:20 HallucinationMushroom@Yahoo.egg wrote: Dunno, but I'm sure not there. I'm busy cowering in fear at the bottom of Amon.
On 10.12.2005 08:52 HallucinationMushroom@Yahoo.egg wrote: Was on Amon 30, got surrounded by hounds and went to read a teleport scroll but accidentally read a teleport level scroll, it sunk me through the floor and wound up at Nan Dungortheb 30. Well, that certainly saves me some trekking through the wilderness!
On 10.12.2005 09:13 lahtonen.sampsa@suomi24.fi wrote: Them bugs just pop up so often...
On 10.12.2005 09:28 HallucinationMushroom@Yahoo.egg wrote: I like my bugs!... so far. ;)
On 10.12.2005 10:12 HallucinationMushroom@Yahoo.com wrote: Currently at Nan Dungortheb 36.
On 10.12.2005 10:40 nckmccnnll@yahoo.com.au wrote: Great. Leave you guys alone with my game for a couple of days, and now it's full of bugs.
I'm not surprised about the teleport level one; I knew there were serious problems with that, and they are (I think) now fixed for the next version. The down staircase from Amon Rudh 30 really shouldn't happen; given it did, though, Nowhere is the right place to go :) I'll try to get that fixed for the next version, which shouldn't be too long - just got some prettying up of the character dump and some other interface stuff to do.
The special level you saw is a themed level; another O thing. There are six, and they can appear a maximum of once per game.
As for Agha III, she died horribly after meeting a fellow druid who summoned vast numbers of spiders and ants. Lesson: never go into wilderness without a source of teleport.
On 10.12.2005 19:20 HallucinationMushroom@Yahoo.egg wrote: No kidding about teleport. I'm wish the 5 store would hurry up and replenish teleport scrolls, I've been using teleport level scrolls.
On 12.12.2005 05:02 HallucinationMushroom@Yahoo.egg wrote: Finally found a source of resist Blindness at level 44 of Nan Dungortheb. It's attached to my Broad Axe of Ginya which also gives me slay demon, +3 to speed, resistance to acid and resistance to fire. I'm glad I held on to my ring of see invisible, because now I need it. I lose an attack per round but my damage output is still pretty good with the increased damage die and att/hit bonuses.
On 12.12.2005 08:02 HallucinationMushroom@Yahoo.egg wrote: I found a Metal Cap of Serenity to finally cover resist confusion. Thank you, Nick, I will never ever take these resistances for granted again... :)
On 13.12.2005 00:28 HallucinationMushroom@Yahoo.egg wrote: Found my first vault at Dungortheb 47, Butterfly type. Orange was barely able to clear it, and managed to get Thalkettoth and Mablung as his rewards. Confusion resist (If I remember correctly from Angband, and if it hasn't been changed in FA ) from Thalkettoth, and definitely resist blindness plus telepathy from Mablung. My kit has been reshuffled to give more damage, and am passing on wearing the str + 3 ring to give 5 attacks a round and instead using the deadliness +15 ring at 4 attacks a round with Quarterstaff of Noldor. Waldern King of Water got away, and nearly killed me even with 90 resist Acid, but was able to kill lord of the gadavordians or some suchness, I can't check my ~ files at work but will post his name later when I get home.
On 13.12.2005 00:58 HallucinationMushroom@Yahoo.egg wrote: Wow, just found Balli Stonehand and a named wand so my fighting status jumps to Heroic. Double Wows for the themed level I'm on right now... The battleground of the elements. I'm much luckier this go-around in that I have quaffed an enlightenment potion and can see the whole level, have the shield that activates for extra elemental resistance, I have a ring of resist poison and telepathy to boot.
On 13.12.2005 01:34 nckmccnnll@yahoo.com.au wrote: Looking VERY good now.
Good gear is certainly hard to come by - maybe too hard. I've removed some artifacts from O without replacing them, so may need more at some point; on the other hand, there are some new egos.
On 13.12.2005 02:35 HallucinationMushroom@Yahoo.egg wrote: The last few levels have been ridiculously kind. I cleaned house on the Elemental Themed Level. Smaug has been smote, among tons of lesser dragons, a few mature dragons and one Great Ice Wyrm. The best loot was a set of sandals +8 to speed and an artifact shield that weighs 33.2 pounds which will put the whomp on some baddies if I can grab the shield bashing specialty.
There were scads of stat gain potions so now I'm well on my way to maxing stats. The elemental level was about 2 hours of good fun. Not having monsters respawn is a slice of heaven.
On 13.12.2005 06:50 HallucinationMushroom@Yahoo.egg wrote: Dropped from 47 to 63 in Nan Dungortheb quickkly and the monsters are still not much of a challenge. Took some time in the wilderness to set recall points in Nargathrond and Tol-In-Gaurhoth. Shamelessly exploited the fairly common continuos stairs to quickly drop to levels 62 and 60 in those dungeons hoping to come across a dungeon guardian. Also grabbed up some new artifacts, and hoping I can get some *ID* scrolls soon so I can figure out what my chain mail Rhothaur does ( I wonder if it is chain mail of arvedui renamed ) and what Long Bows of Ossiriand do. I've found 2, both of which had +0 to whatever it is that they effect.
On 13.12.2005 09:43 lahtonen.sampsa@suomi24.fi wrote: That character's looking super-good. Hope mine would :( Neither Rhothaur or Enwenn can be found in my artifact.txt file. Surely you aren't playing with randarts on? (Or have I missed a recent artifact update?)
On 13.12.2005 16:13 HallucinationMushroom@Yahoo.egg wrote: Aw, you'll get there. Priests have a harder time of it I'm sure, but then again if it wasn't a muscle brained idiot I wouldn't know how to play it. I'm not using Randarts, because I've found Thalkettoth, so I guess that means the game has a chance for random artifacts to be created.
On 13.12.2005 22:59 nckmccnnll@yahoo.com.au wrote: *ID* is too rare (IMO in O as well); I'll fix that. Looks like Bows of Ossiriand are broken somehow - they're supposed to be just like Bows of Lothlorien in vanilla, but +0 is bad.
The randarts are an O thing - you always get some, and there's no option to randomize them all.
With four big dungeons, I think Orangebeard's fast-diving style is going to be fairly common. So I guess that makes the continuous stairs a good thing.
Thinking of heading to Angband any time soon?
On 13.12.2005 23:13 HallucinationMushroom@Yahoo.egg wrote: Cool, thanks for the info.
Nah, I wasn't heading to Angband till I cleared out the three dungeons, but if you want me to mosey over there and check it out I will right away, just lemme know.
I've come across a fair number of *Id* scrolls in the dungeon, mainly around 40 and deeper. I've yet to see one in the Black Market, however.
On 14.12.2005 06:37 HallucinationMushroom@Yahoo.egg wrote: Wow, never realized the Phoenix could breath Light, or that light could do 410 dmg without light resistance. Something was nagging me to drink a healing potion, but I thought, hey, I've got 90% fire resist and 390 h.p. It was kinda weird, but when I died I was elated. I had just taken out a Great Wyrm of Law, some Great Ice Wyrms and 2 Dracoliches. A fitting death for so much luck I was getting.
On 14.12.2005 06:47 HallucinationMushroom@Yahoo.egg wrote: Oh yeah, when I started playing I noticed my Long Bow of Ossirand was +1 and it effected my Dexterity like a Lothlorien bow would in Angband. I dunno when the +1 happened,... ? Maybe it's because I found the bow while I was playing on the computers at work. For some reason I can't use the ~ functions at work like checking Artifacts and Uniques... it has something to do with 'writing notes to a file' or something... I have no idea but maybe it's not the code's fault at all. When Lahtonen finds Ossirand Bow I bet it has normal value.
On 17.12.2005 12:46 nckmccnnll@yahoo.com.au wrote: Finally have proper net access again.
Pity he died, but excellent character - it should take a while to knock him off the top of the ladder.
Bows of Ossiriand were definitely broken, but are now fixed in the
NEW VERSION!!
which is on the website.
On 18.12.2005 18:51 HallucinationMushroom@Yahoo.egg wrote: Thanks for the compliment and the fixes, this game is fun! I had a great time with Orangebeard, the Themed Level I cleared being the pinnacle. I got classic overconfident death.
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