The Angband Ladder: Ordinary Brain-Damage, Human Chaos-Warrior by <dwpollard@comcast.net>

  [Hengband 1.6.0 Character Dump]

                          Name  : Ordinary Brain-Damage

 Sex      : Male             Age                16    STR :  18/144
 Race     : Human            Height             71    INT :  18/218
 Class    : Chaos-Warrior    Weight            176    WIS!:  18/120
 Magic    : Daemon           Social Class       31    DEX :  18/198
 Patron   : Arioch           Align         Chaotic    CON!:  18/160
                                                      CHR :  18/134

 Right hand      (+43,+40)   Hit point    723/ 723    Fighting    : Amber [2]
                             SP (Mana)    305/ 305    Bows/Throw  : Amber [20]
 Blows/Round           7+0                            Saving Throw: Superb
 AverageDmg/Rnd      451+0   Level              40    Stealth     : Good
                             Experience    1513840
 Shooting        (+74,+11)   Max Exp       1513840    Perception  : Excellent
 Multiplier          x4.40   Exp to Adv    1562500    Searching   : Good
 Shots/Round          1.00   Gold           821950    Disarming   : Superb
                                                      Magic Device: Chaos Rank
 AC               [32,+89]   Time     Day 50  5:23
 Speed                (+6)   Play time    98:34:26    Infra-Vision: 30 feet


                         (Character Background)
          You are one of several children of a Yeoman.  You are a
          credit to the family.  You have brown eyes, straight brown
          hair, and a dark complexion.


          ...Now, you are in Morivant.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Human         STR : 18/124  0  2  0  0 18/144         .............
 Class : Chaos-Warrior INT : 18/108  0  1  0 10 18/218         .....4...2..4
 Level : 40            WIS!:  18/70  0 -1  0  6 18/120         .........2..4
 Hits  : 723/723       DEX :  18/88  0  0  0 11 18/198         2.4.......5..
 Mana  : 305/305       CON!:  18/80  0  2  0  6 18/160         ....6........
                       CHR : 18/114  0 -2  0  4 18/134         .......4.....
         |)}=="!((]]]             |)}=="!((]]]                 |)}=="!((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+...........    Sound : ...........+.    Speed     : +......+.....
 Elec  : .+...........    Nether: .............    FreeAction: ............+
 Fire  : .+...........    Nexus : .............    SeeInvisi.: ..+......+...
 Cold  : .+...........    Chaos : ............+    Hold Life : .............
 Poison: .......+.....    Disnch: .............    Warning   : .............
 Light : .+...........    Fear  : ............+    SlowDigest: .............
 Dark  : .+...........    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: ......+......    Levitation: ...........+.
 Blind : .......+.+...    AuElec: ......+......    Perm Lite : .............
 Conf  : .+...........    AuCold: .............    Cursed    : .............

             |)                 |)}=="!((]]]                   |)}=="!((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : +............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ......+......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : +..    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 14
  The Borshin                              (Dungeon level:   6) - level 20
  Orc Camp                                 (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  The Ghost 'Q'                            (Dungeon level:  12) - level 29
  Rich, the Thief                          (Dungeon level:  24) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  Vapor Quest                              (Danger  level:  25) - level 31
  Logrus Master                            (Danger  level:  25) - level 31
  The Tower                                (Danger  level:  30) - level 35
  The Vault                                (Danger  level:  30) - level 35

< Failed Quest >
  Nothing.

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  35
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  60
   !Forest          : level  32
    Castle          : level  41

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       OFF
 Arena Levels:       OFF
 Num. Random Quests: 10

 Arena: Defeated by Barney the Dinosaur in the 28th fight


 You have defeated 27582 enemies.


  [Virtues]

Your alighnment : Chaotic

You are very virtuous in Chance.
You are somewhat virtuous in Individualism.
You are the polar opposite of Honour.
You are an arch-enemy of Justice.
You are an arch-enemy of Patience.
You are the living embodiment of Harmony.
You are an enemy of Sacrifice.
You are an enemy of Valour.


  [Mutations]

 You can teleport yourself short distances.
 You can turn ordinary items to gold.
 You are subject to berserker fits.
 Your brain is a living computer (+4 INT/WIS).
 Your movements are precise and forceful (+1 STL).


  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+8,+8) (+2) {AtSpDx|S(Dx}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCf}
c) The Long Bow of Yoichi (x4) (+39,+11) (+4) {Dx;SiXm}
d) a Ring of Damage (+18)
e) a Ring of Constitution (+6)
f) an Amulet of Intelligence (+4)
g) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
h) The Leather Jacket of the Bee Master (+2,+4) [12,+16] (+4 to speed)
{SpCh;PoBl}
i) an Elven Cloak of Protection [4,+15] (+2 to stealth)
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
k) a Set of Gauntlets of Agility [2,+8] (+5)
l) a Pair of Hard Leather Boots of Levitation [3,+6] {So}


  [Character Inventory]

a) 6 Daemon Spellbooks [Dark Incantations]
b) 4 Daemon Spellbooks [Immortal Rituals]
c) 2 Daemon Spellbooks [Demonthoughts]
d) a Mushroom of Restoring
e) 12 Potions of Cure Critical Wounds {25% off}
f) 8 Potions of Restore Mana
g) 20 Potions of Resistance
h) 15 Scrolls of Teleportation
i) a Rod of Perception
j) 7 Rods of Recall
k) a Rod of Teleport Other
l) a Rod of Lightning Balls
m) 8 Wands of Teleport Other (96 charges)
n) 9 Wands of Stone to Mud (108 charges)
o) a Staff of Teleportation (10 charges)
p) a Staff of Animate Dead (8 charges)
q) The Two-Handed Sword 'Twilight' (4d6) (+8,+8) [-50] (+10 to speed)
{Sp;*Fi;DiFe;LuAgTy|F}
r) 50 Sheaf Arrows (2d4) (+8,+8) (105/105)
s) a Capture Ball (an Ancient red dragon)


  [Home Inventory]

 ( page 1 )
a) a Daemon Spellbook [Immortal Rituals]
b) 4 Potions of *Healing*
c) a Potion of Life
d) 5 Potions of Restore Life Levels
e) 3 Potions of Self Knowledge {25% off}
f) 10 Potions of Resistance
g) 7 Scrolls of Teleportation
h) 6 Scrolls of Teleport Level
i) a Scroll of *Enchant Weapon*
j) a Scroll of Rune of Protection
k) 3 Scrolls of *Destruction*
l) 2 Scrolls of Genocide

 ( page 2 )
a) a Scroll of Mass Genocide
b) 8 Rods of Illumination
c) 5 Rods of Detection (1 charging)
d) a Rod of Probing
e) 4 Rods of Pesticide {25% off}
f) 6 Rods of Teleport Other
g) 3 Rods of Slow Monster
h) a Rod of Drain Life
i) 2 Rods of Lightning Balls
j) 3 Rods of Cold Balls
k) 3 Rods of Stone to Mud
l) 6 Wands of Teleport Other (72 charges)

 ( page 3 )
a) 5 Wands of Stone to Mud (57 charges)
b) a Staff of Haste Monsters
c) 2 Staffs of Teleportation (2x 10 charges)
d) a Staff of Remove Curse (0 charges) {90% off}
e) a Staff of Slow Monsters (10 charges)
f) a Staff of Slow Monsters (9 charges)
g) a Staff of *Destruction* (3 charges)
h) a Ring of Levitation
i) a Ring of Resist Fire and Wizardry
j) a Ring of Sustain Strength
k) a Ring of Sustain Constitution and Power Throwing
l) a Ring of Protection and Regeneration [+10]

 ( page 4 )
a) a Ring of Flames [+10]
b) a Ring of Ice [+10]
c) a Ring of Poison Resistance
d) 5 Rings of Free Action
e) a Ring of See Invisible and Damage (+0,+3)
f) a Ring of See Invisible
g) a Ring of Strength (+3)
h) a Ring of Strength (+2) {kit}
i) a Ring of Lightning [+10]
j) a Ring of Dexterity (+6)
k) a Ring of Dexterity (+4)
l) a Ring of Constitution and Regeneration (+2)

 ( page 5 )
a) a Ring of Accuracy (+13)
b) a Ring of Accuracy (+12)
c) a Ring of Accuracy and Regeneration (+8)
d) a Ring of Damage (+14)
e) a Ring of Damage and Power Throwing (+3)
f) a Ring of Slaying (+11,+7)
g) a Ring of Fear Resistance
h) a Ring of Light and Darkness Resistance and Damage (+0,+2)
i) a Ring of Nether Resistance
j) a Ring of Nexus Resistance and Mana bolt
k) a Ring of Nexus Resistance and Accuracy (+4,+0)
l) a Ring of Sound Resistance and Damage (+0,+3)

 ( page 6 )
a) a Ring of Confusion Resistance and Heroism
b) 4 Rings of Confusion Resistance
c) a Ring of Shard Resistance and Light
d) 2 Rings of Shard Resistance
e) 2 Rings of Extra Shots
f) 2 Amulets of Resist Acid
g) an Amulet of Charisma (+4)
h) 2 Amulets of Anti-Teleportation
i) an Amulet of Anti-Teleportation {cursed}
j) an Amulet of Telepathy
k) an Amulet of Intelligence and Protection [+6] (+2)
l) a Wooden Torch of Immortal Eye (with 3269 turns of light)

 ( page 7 )
a) The Phial of Galadriel (+1 to searching) {Sr}
b) The Stone of Lore
c) Black Dragon Scale Mail (-2) [30,+14] { }
d) Pseudo Dragon Scale Mail (-2) [30,+10]
e) Balance Dragon Scale Mail (-2) [30,+10]
f) Double Ring Mail of Elvenkind (-2) [15,+13] (+3 to stealth)
g) Double Chain Mail of Resistance (-2) [16,+11] {Sh}
h) Double Chain Mail of Resistance (-2) [16,+11]
i) Bar Chain Mail of Elvenkind (-2) [18,+8] (+3 to stealth) {Fe}
j) Splint Mail of Elvenkind (-2) [19,+17] (+2 to stealth) {Sh}
k) Do-maru of Elvenkind (-2) [20,+21] (+2 to stealth) {Fe}
l) Full Plate Armour of Elvenkind (-3) [25,+12] (+1 to stealth) {Nt}

 ( page 8 )
a) Soft Leather Armour of Resistance [4,+20] {Fe}
b) The Hard Leather Armour of Eric (-1) [6,+10] (+4 to speed)
{SpStDxSlIf;CoNx(Dx}
c) Hard Studded Leather of Elvenkind (-1) [7,+9] (+1 to stealth) {Po}
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
f) Leather Scale Mail of Resistance (-1) [11,+10] {Nx}
g) The Black Clothes 'Steel Bull' [4,+20] (+3 to stealth)
h) a Small Leather Shield of Reflection [3,+10]
i) a Small Metal Shield of Night and Day [5,+8]
j) a Golden Crown of Might [0,+7] (+2) {Di}
k) a Jewel Encrusted Crown of Seeing [0,+8] (+3 to searching) { }
l) a Hard Leather Cap of Seeing [2,+9] (+4 to searching)

 ( page 9 )
a) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
b) a Metal Cap of Light [3,+7]
c) a Jingasa of Seeing [4,+9] (+1 to searching) {~pD}
d) a Jingasa of Seeing [4,+8] (+1 to searching) {~Nolv}
e) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiAgTy[M.}
f) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
g) The Set of Leather Gloves 'Cammithrim' [1,+9] {Li;FaLu(Cn}
h) The Set of Gauntlets 'Keeper of Mind' [2,+20] (+3 to searching)
{WiSr;AcSo;Lv(Wi}
i) a Set of Gauntlets of Power (+4,+4) [2,+11] (+2) {Po}
j) a Set of Gauntlets of Free Action [2,+4]
k) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlAgTy.}
l) a Pair of Soft Leather Boots of Levitation [2,+8] {Li}

 ( page 10 )
a) a Pair of Soft Leather Boots of Free Action [2,+6]
b) a Pair of Hard Leather Boots of Free Action [3,+7]
c) a Pair of Hard Leather Boots of Stealth [3,+7] (+3 to stealth)
d) a Pair of Hard Leather Boots of Jumping [3,+3]
e) a Pair of Hard Leather Boots of Stealth [3,+6] (+2 to stealth)
f) a Pair of Dragon Boots [5,+7] {SoNx}
g) a Pair of Dragon Boots [5,+16] {Fi}
h) a Pair of Metal Shod Boots of Stealth [6,+10] (+2 to stealth)
i) a Pair of Metal Shod Boots of Jumping [6,+6]
j) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth)
k) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoDi;Th|Co}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiDk;FaSiLu/*oL~oTP}

 ( page 11 )
a) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
{At;FiFe;SdBs/DLZ}
b) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
c) a Khopesh of Force (2d4) (+8,+14) (+2)
d) a Broad Sword (Pattern Weapon) (2d5) (+7,+8) (+1) {Nt}
e) The Broad Sword 'Weekend Warrior' (2d5) (+16,+19) (+1 attack) {AtStCn}
f) a Broad Sword (Trump Weapon) (2d5) (+6,+7) (+1 to searching)
g) a Long Sword (Defender) (2d5) (+9,+7) [+1] (+2 to stealth) {PoLi(Ch}
h) a Katana of Venom (3d4) (+2,+5)
i) an Executioner's Sword (Holy Avenger) (5d5) (+11,+9) [+4] (+3) {(In}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
k) a Blade of Chaos (Trump Weapon) (6d5) (+11,+13) (+2 to searching) {Li.}
l) 4 Poison Needles (1d1) (+0,+0)

 ( page 12 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) a Spear (Trump Weapon) (1d6) (+13,+9) (+1 to searching) {Ca.}
c) a Fauchard of Slay Dragon (1d10) (+4,+4) {Ac}
d) The Naginata 'Orodancaar' (2d6) (+9,+14) (+4)
e) The Beaked Axe 'Poisonous Maggot' (2d6) (+15,+19) (+4) {Cn|P/*(St}
f) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiDk;RgLuBs|Co/o}
g) a Lucerne Hammer (Chaotic) (2d5) (+9,+5) {Dk}
h) a Lance (Vampiric) (2d8) (+5,+6) {/p}
i) a Great Axe (Defender) (4d4) (+9,+9) [+8] (+3 to stealth)
j) a Club of Force (1d4) (+9,+9) (+1)
k) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z}
l) The Mace 'Taratol' (3d4) (+12,+12) (charging) {*El|E/XD}

 ( page 13 )
a) a Mace of Prism (2d4) (+5,+5)
b) a Morning Star (Pattern Weapon) (2d6) (+11,+9) (+1)
c) a Morning Star (Defender) (2d6) (+9,+9) [+1] (+3 to stealth) {PoCf;Wr(St}
d) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
e) a Flail of Slaying (4d6) (+11,+9)
f) a Lead-Filled Mace (Defender) (3d4) (+10,+8) [+4] (+1 to stealth) {Di;Wr(Ch}
g) a Lead-Filled Mace of Westernesse (3d4) (+14,+8) (+2) { }
h) a Lead-Filled Mace of Slaying (4d5) (+9,+8) {|P}
i) a Wizardstaff (1d2) (+4,+4)
j) a Dwarven Shovel (1d3) (+1,+10) (+3)
k) a Dwarven Pick of Digging (1d4) (+12,+7) (+6)
l) a Sling of Accuracy (x2) (+9,+12)

 ( page 14 )
a) a Sling of Accuracy (x2) (+14,+7)
b) a Light Crossbow of Accuracy (x3) (+11,+7)
c) a Heavy Crossbow (x4) (+9,+10)
d) 9 Steel Bolts of Wounding (3d5) (+7,+13)
e) 17 Bolts of Shocking (1d5) (+8,+5)
f) 23 Bolts (1d5) (+10,+6)
g) 28 Bolts of Wounding (1d5) (+6,+6)
h) 5 Steel Bolts (3d5) (+8,+5)
i) 28 Bolts of Hurt Evil (1d5) (+6,+3)
j) 44 Bolts (1d5) (+6,+7)
k) 22 Steel Bolts (3d5) (+4,+6)
l) 20 Bolts (1d5) (+7,+4)

 ( page 15 )
a) 48 Bolts (1d5) (+6,+5)
b) 26 Steel Bolts (3d5) (+2,+7)
c) 17 Bolts (1d5) (+4,+5)
d) 21 Bolts (1d5) (+3,+6)
e) 13 Bolts (1d5) (+6,+3)
f) 10 Bolts (1d5) (+4,+4)
g) 22 Bolts (1d5) (+5,+3)
h) 26 Steel Bolts (3d5) (+3,+3)
i) 15 Steel Bolts (3d5) (+4,+1)
j) 17 Steel Bolts (3d5) (+3,+2)
k) 21 Bolts (1d5) (+3,+3)
l) 19 Steel Bolts (3d5) (+1,+3)

 ( page 16 )
a) a Bolt of Hurt Evil (1d5) (+5,+6) {75% off}
b) 44 Steel Bolts (3d5) (+0,+0)
c) 17 Seeker Bolts of Flame (6d5) (+5,+7)
d) 4 Arrows of Holy Might (1d4) (+9,+9) (99/99) {@f0}
e) 3 Arrows of Wounding (1d4) (+10,+8) (94/94)
f) 5 Arrows of Hurt Animal (1d4) (+9,+7) (90/90)
g) 26 Arrows of Hurt Evil (1d4) (+8,+8) (94/94)
h) 14 Arrows of Frost (1d4) (+8,+8) (94/94)
i) 21 Arrows (1d4) (+7,+7) (90/90)
j) 7 Arrows (1d4) (+3,+6) (85/85)
k) 23 Arrows (1d4) (+4,+4) (77/77)
l) 23 Flight Arrows (1d3) (+2,+5) (79/79)

 ( page 17 )
a) 21 Arrows (1d4) (+5,+2) (68/68)
b) 34 Arrows (1d4) (+4,+2) (68/68)
c) 15 Arrows (1d4) (+3,+3) (72/72)
d) 21 Flight Arrows (1d3) (+2,+4) (74/74)
e) 99 Arrows (1d4) (+0,+0) (59/59)
f) 22 Arrows (1d4) (+0,+0) (59/59)
g) 23 Iron Shots (1d3) (+8,+5)
h) 26 Iron Shots (1d3) (+2,+7)
i) 26 Mithril Shots of Frost (4d3) (+4,+6)
j) 30 Mithril Shots (4d3) (+4,+5)
k) 16 Mithril Shots (4d3) (+1,+8)
l) 27 Mithril Shots (4d3) (+2,+6)

 ( page 18 )
a) 25 Mithril Shots (4d3) (+0,+0)
b) a Magic Whistle
c) a Magic Whistle (charging)


  [Museum]

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) a Wooden Statue of a Mindcrafter
c) a Wooden Statue of Ithaqua the Windwalker
d) a Clay Statue of a Space monster
e) a Clay Statue of a Blue horror
f) a Clay Statue of a Hibagon
g) a Clay Statue of a Gnoph-Keh
h) a Clay Statue of Meneldor the Swift
i) a Clay Statue of a Mature multi-hued dragon
j) a Clay Statue of a Dracolisk
k) a Clay Statue of Itangast the Fire Drake
l) a Clay Statue of Hoarmurath of Dir

 ( page 2 )
a) a Stone Statue of a Scruffy looking hobbit
b) a Stone Statue of Lagduf, the Snaga
c) a Stone Statue of a Blue icky thing
d) a Stone Statue of Gorbag, the Orc Captain
e) a Stone Statue of a Stunwall
f) a Stone Statue of a Chameleon
g) a Stone Statue of a Lava golem
h) a Stone Statue of an Ice elemental
i) a Copper Statue of a Skeleton human
j) a Copper Statue of a Water spirit
k) a Copper Statue of Gorbag, the Orc Captain
l) a Copper Statue of a Chaos beastman

 ( page 3 )
a) a Copper Statue of a Giant bronze dragon fly
b) a Copper Statue of Morgenstern, Julian's Steed
c) a Copper Statue of Eihort, the Thing in the Labyrinth
d) a Silver Statue of a Swordfish
e) a Silver Statue of a Light hound
f) a Silver Statue of a Stunwall
g) a Silver Statue of a Hell knight


  [Check Sum: "bceb6f67602a4e05ec"]


Posted on 28.10.2005 02:56
Last updated on 12.3.2006 20:45

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Comments

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On 28.10.2005 02:56 dwpollard@comcast.net wrote:
Uh.... yeah. Got some great mutations this game. My stats sort of suck and my damage per round is bad. Only have the first two books of Demon, have 20+% fail on Plasma Bolt and Fireball, but use the rings of ice and flame a lot and nether bolts, hellfire, arrows, so on. Probably going to dive slowly in Angband, this is nearly as far as I have ever gotten a character AFAIR.

On 28.10.2005 05:01 dwpollard@comcast.net wrote:
Found "Weekend Warrior", some other good stuff, a Do-Maru of Elvenkind (50% off) in the black market, did some quests, feeling a little better.

On 28.10.2005 19:09 Elliott946@aol.com wrote:
Coming along nicely. Its always scary the first time you hit a new depth. When you get a chance to put more points into stats, I'd highly recommend boosting your CON, though it does kinda look like your stats got scrambled at some point.

Are you wielding that ring of STR to get a 3rd blow while wearing the shield? I'd actually suggest putting down the shield in hopes of getting another blow, and then find a way to swap in that ring of damage. Its not a very powerful one, but you really need more offense (as you've probably noticed).

On 29.10.2005 00:10 dwpollard@comcast.net wrote:
Yeah, I'm using RoDexterity now for 4 attacks with no shield. Mana bolts from Warlocks are annoying without reflection but otherwise it's ok. Getting to nexus hound and vibration hound death... a little worried about getting scrambled again. might try to find another combination of equipment or new equipment to get the low resists so I can wear Balance Dragon Scale Mail. Or some other trick... maybe just carrying a nexus ring...

On 29.10.2005 00:39 dwpollard@comcast.net wrote:
death=depth, freudian lol

On 4.11.2005 01:14 dwpollard@comcast.net wrote:
CL 33, DL 27. Well, being a Chaos Hero is fun. Using Spear of Hagen now, with the frost brand it seems to do decent damage. Found Thalkettoth which is my source of poison resistance now although I haven't seen anything nasty with poison yet. It's a better source than the old Defender weapon I have sitting at home. Playing really slow, I know. Just cleared a "h"-pit, with Bazookers and mind flayers, nightblades, and an annoying dark elven druid.

On 10.11.2005 06:09 dwpollard@comcast.net wrote:
CL 34 , DL 29. Going ridiculously slowly. Oh well. Hope to post a screen dump thiingie in a few minutes.

On 18.11.2005 05:18 dwpollard@comcast.net wrote:
CL:35, lowest DL:32. messing around now. got Sting, helm of Hammerhand, whip of Bolshoi. Training Sting swinging skill right now, have an urge to train Bolshoi-swinging too and try duel weaponing, but might just keep using Sting or Spear of Hagen. Killed Shelob for the first time, for a lousy Needle I already had one of. Was a slightly intense fight with her summoning lots of spiders, the darkness breath was not an issue since I resisted and she only breathed once. Meleed her without losing any strength. Got Terror Mask from a scroll of Aquirement which I did the dip-into-Dragon's lair trick for, but not using it due to the TY curse mainly which my fear nicely fixates on, and the fact that it doesn't seem that good (i hear its better for warriors).

On 29.11.2005 14:54 dwpollard@comcast.net wrote:
DL 32, CL 36. Chaos tiles sure are annoying. Got that nice artifact shield whose name I cannot recall, some other nice stuff. Ring of Con +6 is great. My ring of Poison Resist I was carrying as a swap and it was destroyed by electricity so I carry resistance potions now. Hope I won't need res poison suddenly.

On 29.11.2005 14:58 dwpollard@comcast.net wrote:
Celegorm it is. Also got Eric's armor which is quite good. Examined possibility of using Taratol for the haste-self, still considering it. Still no speed staves.

On 28.12.2005 04:59 dwpollard@comcast.net wrote:
Jack of Shadows is a real handful with this character, I'll have to take him out later. Have had some nice pets, a Lesser Black Reaver, right now a lesser Balrog, had a Sorceror who liked summoning dragon friends... so i carry a capture ball now to make transporting them easier though i never really try to save them from death (i am a bad, chaotic pet owner). It seems monsters don't gain levels in hengband??? just evolve which is sort of bad for monsters that can't evolve, but it makes sense for some monsters. My rings are nice. Lost in the arena unfortunately i didn't think to do something against Barney I should have... if i recall it was not having confusion resistance.
Alignment seems a bit strange, that a chaos warrior who relies on chance loses ability with his spells... odd. Gotta get those curses removed, the Phial summoned some hounds on me once. Got my friend into playing Hengband now, odds are he'll beat me at it :)

On 28.12.2005 16:46 Elliott946@aol.com wrote:
Looks like you're making nice progress and your offense is starting to come along. Its interesting that you've managed to get most resists covered while getting very few from your armor (though I wouldn't recommend switching. That's some handy armor).

You might want to consider wielding that trump blade of chaos. Against an evil monster that doesn't resist cold, right now you'll average 292 damage/round. That's not bad, but if you get 5 blows/round with the blade of chaos (I don't actually know, I haven't done the math) you'll do 420/round. Its tough to give up the stealth and speed bonuses, but that's a huge damage boost.

Nice rings, and superb hp (thanks in large part to the rings). You should really get your stuff uncursed. Sometimes curses grow by adding extra curses. I once had an item that started out with once little curse, but within a short time it was draining my hp and sp, teleporting me randomly, slowing my regeneration, speeding the rate at which I got hungry, hurting my spellcasting, and even making monsters hit me harder. It was really unpleasant.

On 27.2.2006 19:48 dwpollard@comcast.net wrote:
My Brain Damage is progressing! :) It's been a long time since the last dump. I did take your advice Elliot and the Chaos Blade seems to be doing good. I found Holhenneth quite a while ago. Found Yoichi's Bow a few weeks ago, and just today (Feb 27) found DEMONTHOUGHTS! Yay! So far the main spell I like in there is Polymorph to Demon, which gives me a small Con boost and +4 speed! Plasma Ball also has been useful, and just learned Kiss of Succubus which is a huge nexus ball attack. I thought it would be a charm monster spell, but nope, I guess nexus could come in handy in desperation to polymorph nasty monsters into hopefully weaker ones.

I know i'm going slow, sorry folks, just the way i am at the moment. Lichs are very nasty enemies... besides uniques they are probably the nastiest. other nasties include Barons of Hell, assorted dragons... summoners... and so on.

DEMONTHOUGHTS! YAY!

On 12.3.2006 20:45 dwpollard@comcast.net wrote:
switched to Aglarang from advice from friend. Don't have rShards, rNexus or rDisenchant, can get rNether from resist nether spell or polymorph to demon spell.

Found light of Yeduson and a rod of Perception... killed some more uniques including Malekith, some others.

Main question, is Twilight ever worth using? I bothered to uncurse and enchant it to decent level, but -50 ac and ancient foul curse are scary. Damage per round, speed factored in would be 768 without fire brand vs 800 with katana. with brand it would be... 1200. pretty nice. So it's basically +8 more speed and more vs non fire resist and rDisenchant and immFire and better crits vs. +50 ac and no ancient foul curse, no aggravate, and cutting.

Really not sure... for now ill stick with katana for safety against ancient curse, otherwise i might try it.

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