The Angband Ladder: Sheam, High-Elf Mage by <SwissMerc@shaw.ca>
[Angband 3.0.6 Character Dump] Name Sheam Self RB CB EB Best Sex Female Age 120 STR: 13 +1 -5 +0 9 Race High-Elf Height 94 INT: 18 +3 +3 +0 18/60 Class Mage Weight 180 WIS: 11 -1 +0 +0 10 Title Spellbinder Status 47 Dex: 10 +3 +1 +0 14 13 HP 132/132 Maximize Y CON: 15 +1 -2 +0 14 SP 50/50 Preserve Y CHR: 13 +5 +1 +0 18/10 Level 22 Armor [19,+45] Saving Throw Superb Cur Exp 17562 Fight (+7,+0) Stealth Superb Max Exp 17562 Melee (+16,+8) Fighting Superb Adv Exp 19320 Shoot (+23,+8) Shooting Superb MaxDepth Lev 18 Blows 1/turn Disarming Excellent Gold 7124 Shots 2/turn Magic Device Heroic Burden 97.0 lbs Perception Excellent Speed -3 Infra 40 ft Searching Fair You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+...+.+.+.... Blind:.........+... Elec:+.....+...... Confu:............. Fire:+.....+...... Sound:............. Cold:+.....+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+.....+...... Feath:+.+.......... Sear.:.........+... PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:............. Invis:+........+..+ Blows:............. FrAct:+............ Shots:.+........... HLife:............. Might:............. [Character Equipment] a) a Tulwar (Defender) (2d4) (+9,+8) [+7] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. b) a Short Bow of Extra Shots (x2) (+16,+8) (+1) It increases your shooting speed by 1. c) a Ruby Ring of Feather Falling It makes you fall like a feather. d) a Corundum Ring of Accuracy (+8) e) a Pewter Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Brass Lantern (with 3837 turns of light) It cannot be harmed by fire. g) Leather Scale Mail of Elvenkind (-1) [11,+12] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. h) a Cloak [1,+9] i) a Small Leather Shield of Resist Acid [2,+5] It provides resistance to acid. It cannot be harmed by acid. j) a Hard Leather Cap of Seeing [2,+7] (+2 to searching) It increases your searching by 2. It provides resistance to blindness. It grants you the ability to see invisible things. k) (nothing) l) a Pair of Hard Leather Boots [3,+5] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] {50% off} c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] {40% off} e) 2 Flasks of oil f) a Metallic Purple Potion of Slowness g) a Chartreuse Potion of Salt Water h) a Green Potion of Speed i) 4 Brown Potions of Cure Critical Wounds j) a Scroll titled "manre tieng" of Teleportation k) 3 Scrolls titled "doka val ro" of Word of Recall {10% off} l) a Scroll titled "suntox eep sa" of Remove Curse m) a Scroll titled "grero vivro" of Enchant Weapon To-Hit n) a Scroll titled "battab gop" of Door/Stair Location o) a Zinc-Plated Rod of Illumination {@z0} p) 3 Zirconium Rods of Light q) a Lead Rod of Fire Bolts r) 2 Lead-Plated Wands of Teleport Other (15 charges) s) 4 Lead Wands of Confuse Monster (57 charges) t) a Chromium Wand of Lightning Balls (4 charges) It cannot be harmed by electricity. u) an Ivory Staff of Sleep Monsters (4 charges) v) a Hickory Staff of *Destruction* (3 charges) {!*!*} w) 25 Arrows (1d4) (+0,+0) {@f0} [Home Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] {50% off} c) a Book of Magic Spells [Incantations and Illusions] d) a Yellow Speckled Potion of Resist Cold e) 4 Silver Speckled Potions of Berserk Strength f) a Metallic Red Potion of Cure Light Wounds g) a Coagulated Crimson Potion of Restore Constitution h) a Scroll titled "manre tieng" of Teleportation i) a Scroll titled "vivbin ashite" of Teleport Level j) 3 Scrolls titled "suntox eep sa" of Remove Curse k) 3 Scrolls titled "grero vivro" of Enchant Weapon To-Hit l) 13 Scrolls titled "trioxy ypta" of Enchant Weapon To-Dam {50% off} m) an Ivory Staff of Sleep Monsters (7 charges) n) 3 Golden Staffs of Slow Monsters (25 charges) o) an Oak Staff of Speed (6 charges) p) an Iron Helm of Beauty [5,+5] (+3) It increases your charisma by 3. It sustains your charisma. q) The Dagger 'Nimthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 4.10.2005 03:55
15637. on the Ladder (of 19090)
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