The Angband Ladder: Tirya III, High-Elf Mage by <jford_2505@hotmail.com>

  [Angband 3.5.0 Character Dump]

 Name   Tirya III    Age            127          Self  RB  CB  EB   Best
 Sex    Male         Height        6'8"   STR:     16  +1  -3  +0     14
 Race   High-Elf     Weight    11st 9lb   INT:     17  +3  +3  +0  18/50
 Class  Mage         Turns used:          WIS:     10  -1  +0  +4     13
 Title  Spellbinder  Game        326093   DEX:     16  +3  +0  +0  18/10
 HP     -5/112       Standard     31853   CON:     11  +1  -2  +0     10
 SP     28/45        Resting      14423

 Level                 22    Armor      [28,+34]    Saving Throw     70%
 Cur Exp            19077                           Stealth         Fair
 Max Exp            19077    Melee       2d5,+11    Disarming        53%
 Adv Exp            19320    To-hit       25,+29    Magic Devices     88
                             Blows      1.0/turn    Perception    1 in 1
 Gold               14201                           Searching        44%
 Burden          91.3 lbs    Shoot to-dam     +7    Infravision    80 ft
 Speed             Normal    To-hit       26,+25
 Max Depth    1400' (L28)    Shots        2/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:......+......
rFire:..+.......... Chaos:......+......
rCold:*.+.......... Disen:.............
rPois:......+...... Feath:...........+.
rLite:+...........+ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:+............ Speed:.............
  ESP:............. Blows:.............
Invis:.........+..+ Shots:.+...........
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:+...........+ Aggrv:.............


  [Last Messages]

> Target Selected.
> The Master rogue cries out in pain.
> The Master rogue hits you.
> Your purse feels lighter.
> 1590 coins were stolen!
> There is a puff of smoke!
> Target Selected.
> The Giant white tick jerks feebly.
> The Giant white tick flees in terror!
> The Black knight wakes up.
> Target Selected.
> The Black knight grunts with pain.
> The Black knight screams in pain.
> The Black knight points at you and incants terribly.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 40 turns to recharge.
     Your chance of success is 95.5%
     
     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 32.6 vs. orcs, 32.6 vs. creatures not
     resistant to cold, and 19.2 vs. others.
     
b) a Sling of Extra Shots (x2) (+6,+7) <+1>
     Bought from a store.
     
     +1 shooting speed.
     
c) a Ring of Resist Fire and Cold
     Dropped by a Bandit at 1000 feet (level 20).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
d) a Ring of Accuracy (+16,+0)
     Found lying on the floor at 1000 feet (level 20).
     
e) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (1486 turns) <+2>
     Bought from a store.
     
     Radius 2 light.
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Ufthak of Cirith Ungol at 1200 feet (level 24).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 92.1%
     
h) a Fur Cloak [3,+0]
     Dropped by a Black orc at 1350 feet (level 27).
     
j) a Hard Leather Cap of Seeing [2,+5] <+5>
     Bought from a store.
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Slow Descent [2,+1]
     Dropped by a Snaga at 450 feet (level 9).
     
     Feather Falling.  
     


  [Character Quiver]

n) 20 Rounded Pebbles of Venom (1d2) (+6,+10) {=g}
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 188.6 vs. creatures not resistant to poison,
     and 75.4 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1 !d}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2 !d}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3 !d}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4 !d}
e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6 !d, squelch}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Mushrooms of Clear Mind
g) 2 Potions of Cure Light Wounds
h) 8 Potions of Cure Serious Wounds
i) 11 Potions of Cure Critical Wounds
j) 2 Potions of Healing
k) 5 Potions of Speed
l) a Potion of Contemplation
m) 13 Scrolls of Phase Door
n) a Scroll of Teleportation {!*}
o) 5 Scrolls of Word of Recall
p) a Rod of Light
q) a Wand of Lightning Bolts (7 charges)
r) a Staff of Mapping (9 charges)
s) 3 Wooden Torches (5000 turns) <+2>
     Bought from a store.
     
     Radius 2 light.
     


  [Home Inventory]

a) a Potion of Healing
b) a Ring of Flames [+11]
     Found lying on the floor at 1400 feet (level 28).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
c) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
d) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a Blue ooze at 450 feet (level 9).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 28.6 vs. animals, 32.5 vs. creatures not
     resistant to cold, and 24.8 vs. others.
     
e) 24 Iron Shots of Flame (1d4) (+8,+6)
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 159.6 vs. creatures not resistant to fire,
     and 63.8 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       793    200'  Reached level 2
       793    200'  Reached level 3
       958    200'  Reached level 4
      2039    200'  Reached level 5
      3415    150'  Reached level 6
      6245    200'  Reached level 7
      7128    350'  Reached level 8
      8559    450'  Reached level 9
      9611    450'  Reached level 10
      9910    450'  Found the Rapier 'Forasgil'
     11259    650'  Reached level 11
     12525    750'  Reached level 12
     14260    850'  Reached level 13
     15348    850'  Reached level 14
     16894   1000'  Reached level 15
     17496   1000'  Killed Grishnákh, the Hill Orc
     18173   1000'  Killed Wormtongue, Agent of Saruman
     19787   1050'  Reached level 16
     21072   1050'  Reached level 17
     24225   1200'  Reached level 18
     24412   1200'  Killed Ufthak of Cirith Ungol
     24415   1200'  Found the Hard Leather Armour of Himring
     25285   1200'  Killed Bullroarer the Hobbit
     25288   1200'  Killed Fang, Farmer Maggot's dog
     25755   1200'  Killed Golfimbul, the Hill Orc Chief
     25762   1200'  Found the Lucerne Hammer 'Turmil'
     26290   1250'  Killed Mughash the Kobold Lord
     27130   1400'  Reached level 19
     27674   1400'  Reached level 20
     28606   1400'  Reached level 21
     28919   1400'  Killed Grip, Farmer Maggot's dog
     29449   1400'  Killed Gorbag, the Orc Captain
     29472   1400'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 22.6.2014 12:46

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15623. on the Ladder (of 19092)
5718. on the Angband Ladder (of 6562)
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On 22.6.2014 12:46 jford_2505@hotmail.com wrote:
I have decided that fast diving is not for me...

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