The Angband Ladder: Eloaldan, Maia Unbeliever by <blue_tyrant@hotmail.com>
[ToME 2.3.2 Character Sheet] Name : Eloaldan Age 18 STR: 28 Sex : Neuter Height 18 INT: 16 Race : Maia Weight 220 WIS: 11 Class : Unbeliever Social Class 2 DEX: 22 Body : Player CON: 21 God : Nobody CHR: 12 + To Melee Hit 42 Level 25 Hit Points -4/ 292 + To Melee Damage 42 Experience 16077 Spell Points 2/ 13 + To Ranged Hit 40 Max Exp 16077 Sanity 130/ 130 + To Ranged Damage 0 Exp to Adv. 17500 AC 33+20 Gold 65640 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Very Bad Blows/Round: 5 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 5d6+210 Stealth : Bad Magic Device: Bad Infra-Vision: 20 feet Tactic: aggressive Explor: running (Character Background) You are a minor servant of Tulkas. In the past you dwelt on earth in the form of a spirit of forest and river. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 20 (1000') Your body was a Player. You have defeated 2373 enemies. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by an Earth hound on level 20 of Orc Cave. You can cast magic missiles. You are bleeding. You are poisoned. You aggravate monsters. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. You are lucky. You are surrounded by an anti-magic field. You are resistant to acid. You are completely fearless. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon shocks your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. adefkmnopsuxz{|@ Add Str : ...............+ Add Int : ...............+ Add Wis : ...............+ Add Dex : ..........4....+ Add Con : 5..............+ Add Chr : ...............+ Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Slay Evil : +............... Poison Brd: +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ....+.....+..... Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ...+............ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ..........+..... Xtra Shots: .+.............. Activate : .+........+..... Drain Exp : ...............+ Aggravate : ...............+ Cursed : ++.............. Fly : ...............+ Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Skills (points left: 0) - Combat 27.616 [0.800] - Weaponmastery 28.197 [0.850] . Sword-mastery 14.400 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 07.000 [0.600] . Antimagic 16.600 [0.650] - Sneakiness 03.250 [0.900] . Stealth 03.200 [0.400] . Disarming 12.700 [0.900] . Monster-lore 08.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find a Ring of Aggravate Monster on level 1. [Character Equipment] a) The Rapier of Hilor (1d6) (+8,+10) (+5) {cursed} It increases your constitution by 5. It does extra damage from electricity. It poisons your foes. It fights against evil with holy fury. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 5 of Barrow-Downs. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {cursed} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 5 of Barrow-Downs. f) an Indestructible Ring of Fear Resistance k) an Amulet of Acid Resistance m) a Brass Lantern (with 12110 turns of light) {25% off} It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Double Ring Mail (-2 to accuracy) [15,-3] o) a Fur Cloak [3,+2] p) a Small Metal Shield [3,+2] s) an Iron Helm [5,+1] u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre Priest on level 16 of Orc Cave. x) a Pair of Soft Leather Boots [2,+1] z) (nothing) {) 6 Rounded Pebbles (exploding) (1d2) (+4,+6) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 4 Mushrooms of Cure Serious Wounds {100% off} b) a Potion of Healing c) 9 Scrolls of Word of Recall d) 3 Scrolls of Magic Mapping e) 11 Scrolls of Satisfy Hunger f) a Staff of Sterilize[3|23] (12 charges) g) a Ring of Fear Resistance It makes you completely fearless. h) a Ring of Damage (+6) i) an Everburning Torch j) 2 Empty Bottles k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Agannazar's Antique Acorn It can be activated for poison. You found it in the remains of a Ranger on level 20 of Orc Cave. b) 61 Flasks of oil c) 3 Potions of Restore Life Levels d) 4 Potions of Restore Intelligence e) a Potion of Restore Intelligence {75% off} f) 3 Potions of Restore Dexterity g) 8 Potions of Restore Constitution h) a Potion of Restore Charisma i) 15 Scrolls of Word of Recall j) 76 Scrolls of Identify k) 12 Scrolls of *Identify* l) 23 Scrolls of Satisfy Hunger {25% off} m) a Ring of Fire Resistance n) a Ring of Cold Resistance o) a Ring of Protection [+11] p) an Amulet of Lightning Resistance q) The Set of Leather Gloves 'Rhuregyth' (+2,+9) [1,+3] It sustains your intelligence and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, fire, cold, poison, light, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. r) a Dark Sword (3d7) (+0,+0) {Rage} It generates an antimagic field. s) The Pike of Edennor (2d5) (+12,+6) It can be wielded two-handed. It provides light (radius 1) forever. It does extra damage from frost. It produces chaotic effects. It is especially deadly against dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 13 of Orc Cave. t) a Parchment - Numenorean for Beginners (I) [The Mathom-house Inventory - Bree ] a) a Rune [Self] b) a Rune [Holding] It cannot be harmed by acid. |
Posted on 25.9.2005 23:22
15049. on the Ladder (of 19090)
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