The Angband Ladder: Mendon, Elf Mage by <bas37@case.(resistspam)edu>
[Quickband 1.0.5 Character Dump] Name Mendon Self RB CB EB Best Sex Male Age 115 STR: 14 -1 -5 +4 12 Race Elf Height 62 INT: 18 +2 +3 +6 18/110 Class Mage Weight 93 WIS: 10 -1 +0 +0 9 Title **WINNER** Status 63 DEX: 13 +1 +1 +8 18/50 HP 198/198 CON: 14 -2 -2 +2 12 SP 485/485 Level 38 CHR: 10 +1 +1 +3 15 GameTurn 969713 Armor [33,+103] Saving Throw Superb Cur Exp 547977 Fight (+5,+0) Stealth Excellent Max Exp 547977 Melee (+21,+14) Fighting Superb Adv Exp 637500 Shoot (+5,+0) Shooting Excellent MaxDepth Lev 12 Blows 1/turn Disarming Superb Gold 381751 Shots 0/turn Magic Device Heroic Burden 109 lbs Speed +10 Perception Superb % Burden 78% Infra 110 ft Searching Superb You are one of several children of a Nandorin Warrior. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + + + + \ =="~[()]]] \ =="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: ......2....2. Str: ............. Int: ..3......3... Int: ..s.......... Wis: ............. Wis: ............. Dex: ....3.2..3... Dex: ....s.......s Con: ...........2. Con: ..........s.. Chr: .........3... Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:......++.+... Blind:............. Elec:......+.+.... Confu:......+...... Fire:......+..+... Sound:......+...... Cold:......+...... Shard:.........+... Pois:....+........ Nexus:....+........ Fear:......++...+. Nethr:............. Lite:..........+.+ Chaos:............. Dark:+............ Disen:.........+... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:....+........ Feath:............. Sear.:....+....+... PLite:+.........+.. Infra:....+........ Regen:............. Aggr.:............. Telep:+............ Speed:...++......+. Invis:+....+.+..... Blows:............. FrAct:+......+..+.. Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ \ =="~[()]]] \ =="~[()]]] [Character Equipment] a) a Well-balanced Throwing Hammer of Gondolin (2d5) (+16,+14) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It can be thrown hard and fast and lights the dungeon around you. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It cannot be harmed by acid or fire. It gives you one attack per turn. b) (nothing) c) a Carnelian Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. d) a Garnet Ring of Speed (+4) It increases your speed by 4. e) an Azure Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) Dragon Scale Shield (Blue) [3,+19] It provides resistance to lightning. It activates for electricity resistance (10+d10 turns) and breathe lightning (50) every 50+d50 turns. It cannot be harmed by the elements. j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+2) It increases your strength and constitution by 2. It increases your speed by 2. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) 29 Purple Potions of Cure Critical Wounds i) 13 Sparkling Red Potions of Healing j) 6 Bubbling Yellow Potions of Restore Mana {10% off} k) 2 Orange Speckled Potions of Enlightenment l) 7 Scrolls titled "seh somar" of Teleportation m) a Cast Iron Rod of Acid Balls n) a Cast Iron Wand of Teleport Other (9 charges) o) 11 Aluminium Wands of Drain Life (4 charges) p) 2 Rosewood Staffs of Teleportation (15 charges) [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ++ ++ + + ??????---_=""~[[(]|||\\{ ??????---_=""~[[(]|||\\{ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ..............23.3...... Str: .................s...... Int: ............2........3.. Int: ............s........... Wis: ........................ Wis: ........................ Dex: .................3...... Dex: .................s...... Con: .................3...... Con: .................s...... Chr: ...........4..23........ Chr: ...........s............ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ..............++.+...... Blind: ........................ Elec: ..............++........ Confu: ............+........... Fire: ..............++.....++. Sound: ........................ Cold: ..............++.++..... Shard: ..............+......... Pois: ................+....... Nexus: ..............+..+...... Fear: ........................ Nethr: ................+....... Lite: ........................ Chaos: ................+....... Dark: ...............+.+...... Disen: ...............+........ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ...................+.... Stea.: ........................ Feath: ........................ Sear.: ............+........... PLite: ........................ Infra: ........................ Regen: ...................+.... Aggr.: .................+...... Telep: ........................ Speed: ..........+............. Invis: ............+........... Blows: ........................ FrAct: ............+........... Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ??????---_=""~[[(]|||\\{ ??????---_=""~[[(]|||\\{ [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) 2 Scrolls titled "zun rolfri" of Phase Door c) 6 Scrolls titled "seh somar" of Teleportation d) 3 Scrolls titled "der sef" of *Remove Curse* e) 2 Scrolls titled "derwed for man" of Recharging f) 7 Scrolls titled "ple rolur" of Protection from Evil g) a Tungsten Rod of Curing It cannot be harmed by electricity. h) 4 Titanium Rods of Lightning Bolts It cannot be harmed by electricity. i) 8 Steel-Plated Rods of Fire Bolts j) a Mulberry Staff of Curing (2 charges) k) a Garnet Ring of Speed (+3) It increases your speed by 3. l) a Carved Oak Amulet of Charisma (+4) It increases your charisma by 4. It sustains your charisma. m) a Mithril Amulet of the Magi [+2] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. o) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. p) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+3) It increases your strength and charisma by 3. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. q) The Hard Leather Armour of Himring [6,+15] It provides resistance to poison, nether, and chaos. It activates for protection from evil every 100+d100 turns. It cannot be harmed by the elements. r) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. s) The Well-balanced Dagger 'Nimthanc' (2d4) (+5,+8) It is branded with frost. It provides resistance to cold. It can be thrown hard and fast. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. It gives you 2 attacks per turn. t) The Short Sword 'Gilettar' (1d7) (+3,+7) It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. It gives you one attack per turn. u) The Sabre 'Careth Asdriag' (1d7) (+6,+8) It slays animals, orcs, trolls, and giants, and it is especially deadly against dragons. It cannot be harmed by the elements. It gives you one attack per turn. v) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It increases your intelligence by 3. It slays animals. It is branded with fire. It provides resistance to fire. It cannot be harmed by the elements. It gives you one attack per turn. It is too heavy for you to wield effectively. w) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] It is branded with fire. It provides resistance to fire. It activates for fire ball (72) every 20 turns. It cannot be harmed by the elements. It gives you one attack per turn. It is too heavy for you to wield effectively. x) 24 Mithril Arrows of Holy Might (3d4) (+9,+15) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. Mendon the Elf Mage Began the quest on 08/17/2005 at 11:05 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 30261| 2 | 5 | Reached level 5 | 43679| 2 | 7 | Killed Grip, Farmer Maggot's dog | 63376| Town | 9 | Killed Lotho Pimple | 64312| Town | 10 | Reached level 10 | 85540| 3 | 13 | Killed Mughash the Kobold Lord | 101935| 3 | 15 | Reached level 15 | 139260| 5 | 18 | Killed Bullroarer the Hobbit | 169863| 5 | 20 | Reached level 20 | 191706| 5 | 20 | Killed Wolf, Farmer Maggot's dog | 192146| 5 | 20 | Killed Wormtongue, Agent of Saruman | 204423| 5 | 22 | Killed Ugluk, the Uruk | 231028| 6 | 23 | Killed Brodda, the Easterling | 240208| 6 | 24 | Found The Long Sword 'Elvagil' | 246606| 6 | 24 | Killed Lagduf, the Snaga | 257704| 6 | 25 | Reached level 25 | 261075| 6 | 25 | Killed Ufthak of Cirith Ungol | 266292| 6 | 25 | Killed Shagrat, the Orc Captain | 274872| 6 | 25 | Killed Smeagol | 274905| 6 | 25 | Found The Well-balanced Dagger 'Nimthanc' | 277858| 6 | 25 | Killed Orfax, Son of Boldor | 300985| 6 | 26 | Killed Grishnakh, the Hill Orc | 315174| 6 | 26 | Killed Boldor, King of the Yeeks | 315435| 6 | 26 | Found The Phial of Galadriel | 360010| Town | 27 | Left the level without entering the Greater vault | continued... | | ("Symmet") | 376724| 6 | 27 | Killed Gorbag, the Orc Captain | 451451| 9 | 28 | Found The Set of Leather Gloves 'Cammithrim' | 453877| 9 | 28 | Found The Chain Mail of Arvedui | 457275| 9 | 28 | Killed Bolg, Son of Azog | 516693| 9 | 30 | Reached level 30 | 558168| 9 | 31 | Killed Bert the Stone Troll | 586201| 9 | 31 | Killed Ulwarth, Son of Ulfang | 605428| 9 | 31 | Killed Khim, Son of Mim | 644319| 9 | 32 | Killed Sangahyando of Umbar | 702012| 9 | 33 | Killed Fang, Farmer Maggot's dog | 709904| 10 | 33 | Killed Beorn, the Shape-Changer | 724073| 10 | 33 | Killed Ibun, Son of Mim | 747095| 10 | 33 | Found The Steel Helm of Hammerhand | 755169| 10 | 33 | Killed Angamaite of Umbar | 758888| 10 | 33 | Killed Golfimbul, the Hill Orc Chief | 775669| 10 | 34 | Killed Mim, Betrayer of Turin | 777418| 10 | 34 | Found The Hard Leather Armour of Himring | 792889| 10 | 34 | Found The Two-Handed Sword 'Mormegil' | 823754| 10 | 35 | Reached level 35 | 831762| 10 | 35 | Killed Lorgan, Chief of the Easterlings | 842363| 10 | 35 | Killed Bill the Stone Troll | 844621| 10 | 35 | Killed Tom the Stone Troll | 844695| 10 | 35 | Found The Star of Elendil | 859622| 10 | 35 | Killed The Queen Ant | 863003| 10 | 35 | Found The Short Sword 'Gilettar' | 870494| 10 | 36 | Found The Metal Brigandine Armour of the Rohirrim | 878491| 10 | 35 | Killed Maglor, Son of Feanor | 879337| 10 | 35 | Found The Cloak of Thorongil | 888989| 10 | 35 | Found The Metal Cap of Celebrimbor | 907013| 10 | 36 | Found The Pair of Metal Shod Boots of Thror | 924895| 10 | 37 | Killed Medusa, the Gorgon | 927366| 10 | 37 | Found The Morning Star 'Firestar' | 933215| 10 | 37 | Killed Lugdush, the Uruk | 938070| 11 | 37 | Killed Maedhros, Son of Feanor | 939624| 11 | 37 | Killed Lurtz the Uruk-Hai Captain | 939810| 11 | 37 | Found The Quarterstaff 'Nar-i-vagil' | 946676| 11 | 37 | Killed Lokkak, the Ogre Chieftain | 950314| 11 | 37 | Killed Azog, King of the Uruk-Hai | 956196| 11 | 37 | Killed Castamir the Usurper | 968175| 12 | 38 | Killed Saruman of Many Colours ============================================================ Mendon slew Saruman on 08/25/2005 at 12:04 AM. Long live Mendon! Long live Mendon! ============================================================ | 968208| 12 | 38 | Found The Sabre 'Careth Asdriag' | 968208| 12 | 38 | Found The Mithril Plate Mail of Celeborn ============================================================ [Options] GAME PLAY OPTIONS: Auto-haggle in stores : yes (auto_haggle) Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable quests : yes (adult_no_quests) Adult: Disable player ghosts : yes (adult_no_player ghosts) Adult: Disable store services : yes (adult_no_store_services) Adult: Disable extra artifacts : yes (adult_no_xtra_artifacts) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.8.2005 23:35
8943. on the Ladder (of 19090)
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