The Angband Ladder: Delard, Elf Archer by <thesect@sbcglobal.net>

  [TomeNET 4.3.0 @ 62.210.141.11 Character Dump]

 Name        : Delard           Age                 84       STR:     16       
 Sex         : Male             Height              51       INT:     11       
 Race        : Elf              Weight             103       WIS:     15       
 Class       : Archer           Social Class        41       DEX: 18/133       
 Body        : Player                                        Con:     13     14
 Mode        : Everlasting (infinite lives)                  CHR:     12       
                                                                               
 +To MHit           38      Level             31    Max Hit Points       240   
 +To MDamage        20      Experience    180631    Cur Hit Points        -2   
 +To RHit           58      Max Exp       180631    Max SP (Mana)          0   
 +To RDamage        26      Exp to Adv.   202500    Cur SP (Mana)          0   
 + To AC            95      Gold          181355    Cur Sanity         Sound   
   Base AC          15                                                         
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  3         
 Bows/Throw  : Legendary    Searching   : Legendary    Shots/Round:  4         
 Saving Throw: Superb       Disarming   : Good         Spells/Round: 1         
 Stealth     : Heroic       Magic Device: Excellent    Infra-Vision: 30 feet   
 You are at -100ft of (13, 32).                                                
                                                                               
                         (Character Background)                                
          You are one of several children of a Teleri Archer.  You             
          have light grey eyes, wavy black hair, and a fair                    
          complexion.                                                          
                                                                               

Skills (points left: 0)
 - Combat                                         20.565 [0.650]
     - Weaponmastery                              00.000 [0.600]
         . Sword-mastery                          00.000 [0.400]
         . Axe-mastery                            00.000 [0.400]
         . Hafted-mastery                         00.000 [0.400]
         . Polearm-mastery                        00.000 [0.400]
     - Archery                                    33.750 [1.000]
         . Sling-mastery                          00.000 [0.800]
         . Bow-mastery                            33.620 [1.020]
         . Crossbow-mastery                       00.000 [0.750]
         . Boomerang-mastery                      00.000 [0.700]
     . Magic-device                               03.400 [0.800]
 - Sneakiness                                     33.130 [0.750]
     . Stealth                                    12.440 [0.880]
     . Disarming                                  00.500 [0.500]
     - Dodging                                    09.400 [1.000]
         . Calmness                               33.300 [0.900]
     . Antimagic                                  00.000 [0.350]
 - Health                                         01.000 [1.000]
     . Training                                   03.000 [1.000]
     . Swimming                                   01.000 [1.200]
     . Digging                                    00.000 [0.900]
     . Climbing                                   00.000 [0.025]
     . Free Action                                00.000 [0.025]
     . Confusion Resistance                       00.000 [0.025]


  [Character Equipment]

a) a Dagger of Aman {+,25} (1d4) (+12,+15) [+4] (+2)
b) a Long Bow of Extra Shots {+,23} (x3) (+16,+20)
c) an Indestructible Aquamarine Ring of Accuracy {+,9} (+13)
d) a Scarab Ring of Sound Resistance {+,10}
e) an Origami Paper Amulet of the Serpents {+,9} [+3] (+3) {Pois}
f) Brass Lantern of Brightness of God {+,20}(12867t)
g) Elven Paper Armour {+,18} [4,+10] (+3 to stealth) {BaseConf}
h) an Elven Cloak of Protection {+,20} [4,+24] (+3) {Shards}
i) a Small Metal Shield of Resist Acid {+,16} [3,+10]
j) a Golden Crown of Telepathy {+,31} [0,+11]
k) a Set of Leather Gloves of Thievery {+,25} (+0,+0) [1,+7] (+4)
l) Pair of Hard Leather Boots of Levitation {+,24}[3,+17]{120k Disen}
m) 3 Magic Arrows {+,0} (1d4) (+0,+0) {@Ox}
n) a Dwarven Pick of Digging {+,21} (1d4) (+6,+9) (+3) (+4)


  [Character Inventory]

a) 4 Rations of Food {+,1}
b) a Flask of oil {+,1}
c) a Metallic Blue Potion of Cure Serious Insanity {+,6}
d) a Stinking Potion of Healing {+,17} {@q1}
e) a Green Potion of Restore Life Levels {+,9}
f) a Yellow Speckled Potion of Resistance {+,9}
g) a Dark Green Potion {+,?}
h) 7 Scrolls "odfid mur for" of Phase Door {+,1} {@r1}
i) a Scroll "eep hex aks" of Word of Recall {+,1} {@RW13,32}
j) The Ring of Power of Uvatha the Horseman {+,0}(+946)(+2){!w}
k) Soft Leather Armour of Resistance {+,19}[4,+17]{Azog, King of the Uruk-Hai}
l) Leather Scale Mail {+,?} [11] {good}
m) a Dragonrider Coat {+,?} [9] {cursed}
n) a Set of Gauntlets {+,?} [2] {good}
o) Light Crossbow of Accuracy {+,17}(x3)(+26,+7){Azog, King of the Uruk-Hai}


  [Last Messages]


the Plasma hound breathes plasma for 18 damage!
The Plasma hound misses you.
The Plasma hound claws you for 8 damage.
The Plasma hound bites you for 20 damage.
The Plasma hound bites you for 10 damage.
You have 13 Scrolls "odfid mur for" of Phase Door {+,1} {@r1}.
the Fire hound breathes fire for 4 damage!
the Plasma hound breathes plasma for 16 damage!
You have 6 Magic Arrows {+,0} (1d4) (+0,+0) {@Ox}.
The Magic Arrow {+,0} (1d4) (+0,+0) {@Ox} hits the Phase spider.
The Phase spider dies from 84 damage.
You have 6 Magic Arrows {+,0} (1d4) (+0,+0) {@Ox}.
The Magic Arrow {+,0} (1d4) (+0,+0) {@Ox} hits the Plasma hound.
The Plasma hound yelps in pain from 90 damage.
You have 6 Magic Arrows {+,0} (1d4) (+0,+0) {@Ox}.
The Magic Arrow {+,0} (1d4) (+0,+0) {@Ox} hits the Plasma hound.
The Plasma hound yelps in pain from 84 damage.
the Fire hound breathes fire for 5 damage!
the Fire hound breathes fire for 2 damage!
the Plasma hound breathes plasma for 16 damage!
One of your Scrolls "odfid mur for" of Phase Door {+,1} {@r1} (h) was 
 destroyed!
the Plasma hound breathes plasma for 34 damage!
You feel very good.
You are no longer stunned.
You have a Stinking Potion of Healing {+,17} {@q1}.
the Plasma hound breathes plasma for 15 damage!
Some of your Magic Arrows {+,0} (1d4) (+0,+0) {@Ox} (m) were destroyed!
the Plasma hound breathes plasma for 34 damage!
the Plasma hound breathes plasma for 32 damage!
the Plasma hound breathes plasma for 36 damage!
One of your Magic Arrows {+,0} (1d4) (+0,+0) {@Ox} (m) was destroyed!
You have 11 Scrolls "odfid mur for" of Phase Door {+,1} {@r1}.
the Plasma hound breathes plasma for 16 damage!
One of your Scrolls "odfid mur for" of Phase Door {+,1} {@r1} (h) was 
 destroyed!
the Plasma hound breathes plasma for 17 damage!
the Plasma hound breathes plasma for 36 damage!
You have 9 Scrolls "odfid mur for" of Phase Door {+,1} {@r1}.
the Fire hound breathes fire for 5 damage!
the Plasma hound breathes plasma for 31 damage!
One of your Scrolls "odfid mur for" of Phase Door {+,1} {@r1} (h) was 
 destroyed!
Your Cypress Staff of Perception {+,1} (4 charges) (j) was destroyed!
It tries to cast a spell, but fails.
the Plasma hound breathes plasma for 17 damage!
You have 7 Scrolls "odfid mur for" of Phase Door {+,1} {@r1}.
The Phase spider bites you for 6 damage.
You die.
You have been killed by a Phase spider.




Posted on 21.7.2005 04:12
Last updated on 21.7.2005 21:42

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406. on the TomeNET Ladder (of 499)

Comments

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On 21.7.2005 04:12 thesect@sbcglobal.net wrote:
After Zeliwin's death i decided to make an archer... Not much to say about it he hasn't adventured past -100 gondo yet well here he is .

On 21.7.2005 21:42 thesect@sbcglobal.net wrote:
Well, thats the end of Delards adventure. I found a + vault on -150 gondo. I was greedy and attempted to lure the grand mystic away and kill him. Well after my 5th attempt i lured him away but then i saw i had no tele scrolls only phase. I decided it was enough as long as he didn't summon nothing worse then he already was. Well, he summoned plasma hounds. I res sound but they still do alot of damage and was unable to get away useing only phases. =(. I was greedy and greed only leads to destruction lol.

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