The Angband Ladder: The Fury, Dwarf no-class by <thefurry@hvc.rr.com>

                 [Sangband 0.9.9, beta 13 Character Dump]

       The Fury          Age    :             82  STR:   18/60
    the Bloodblade       Height :     4 ft, 2 in  Int:      16    18/41
                         Weight :         107 lb  WIS:      15
Gender : Male                                     DEX:      17
Race   : Dwarf            Slayer of a level 56    CON:      16
                               Nalfeshnee         Chr:      14    18/54

Max Hit Points      378  Power                71  Max Mana            0
Cur Hit Points      378  Score                50  Cur Mana            0

       (Melee)           Unspent Exp          42         (Missile)
Blows/Round           3  Gold             110330  Shots/Round         0
+ to Skill           14                           + to Skill          0
Deadliness (%)       72  Max Depth        Lev 47  Deadliness (%)     33

                          (Character Abilities)
Melee     : Heroic     Saving Throw: Superb     Magic Device: Excellent
Shooting  : Poor       Stealth     : Very Bad   Dodging     : Fair
Throwing  : Bad        Perception  : Superb     Fame        : Respected
Digging   : Bad        Disarming   : Excellent  Infra-Vision: 40 feet

   Speed       : normal
   Armour      : 44
   Kills       : 6376
   Time Elapsed: 109 days, 4 hours, 58 minutes   (10920698 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:.............        STR:     17 2.....s.....5  18/60
Invis:.............        Int:  18/61 ............2  18/41     16
Aware:.............        WIS:     13 s...........2     15
Disar:.............        DEX:     17 .............     17
Devic:.............        CON:     12 s...........4     16
Speed:.............        Chr:  18/74 ............2  18/54     14

      abcdefghijkl@                           abcdefghijkl@
Infra:............4                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.............                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :+.....+...... Light:......+...... Food :+...+........
Elec :+............ Dark :............. Feath:+..........+.
Fire :......+...... Sound:.........+... Shine:.............
Cold :......+...... Shard:............. Regen:........+....
Pois :..+.......... Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:........+....
Blind:............+ Chaos:............. FrAct:........+.+..
Confu:.........+... Disen:............. HLife:.............


  [Skills]

Swordsmanship     :  75%
Clubbing          :  21%
Jousting          :  39%
Archery - Xbows   :  20%
Archery - Bows    :  28%
Wizardry          :  51%
Holy Alliance     :   6%
Magical Device    :  50%
Perception        :  77%
Disarming         :  40%
Dodging           :  55%
Spell Resistance  :  73%
Weaponsmithing    :  72%
Armor Forging     :  61%
Alchemy           :  41%
Magical Infusion  :  50%

You have taken the Oath of Iron.


  [Character Equipment]

a Sabre (steel) (1d7) (+14,+13) (+2)
a Ring of Poison Resistance
a Ring of Combat
an Amulet of Sustenance (charging)
Chain Mail (iron) (-1) [14,+12]
a Cloak of Protection [1,+11] {cursed}
a Small Leather Shield (iron) [3,+1]
a Metal Cap of Serenity [3,-2]
a Set of Leather Gloves of Free Action [1,-1] {Wormtongue, Agent of Saru
a Pair of Hard Leather Boots of Slow Descent [3,-3]
a Pouch (holding 11 essences of 7 types)


  [Character Inventory]

a Pouch (holding 11 essences of 7 types)
10 Flasks of oil
a Potion of Essences (Force)
a Potion of Essences (Acid)
a Potion of Speed
22 Potions of Cure Critical Wounds
4 Scrolls of Teleportation
2 Scrolls of Identify
a Scroll of Genocide
a Scroll of Forests
2 Rods of Recall
a Rod of Illumination
5 Rods of Blinking {Wormtongue, Agent of Saruman}
a Rod of Summon Hither
2 Rods of Acid Bolts
3 Rods of Lightning Bolts {Boldor, King of the Yeeks}
2 Rods of Fire Bolts
2 Rods of Frost Bolts
a Rod of Lightning Balls
a Staff of Perception {unknown}
a Staff of Cure Medium Wounds (8 charges)
a Brass Lantern [2] <Fuel: 13528>
an empty Bottle (Crystal)


  [Home Inventory]

a Sprig of Athelas
a Potion of Essences (Venom)
a Potion of Essences (Acid)
a Potion of Essences (Light)
a Potion of Essences (Confusion)
a Potion of Essences (Light)
2 Scrolls of *Identify*
a Ring of Sustain Body {Orfax, Son of Boldor}
a Ring of Protection [+12]
a Ring of Skill (+14)
Chain Mail (iron) (-1) [14,+17] (+4 to infravision)
a Small Leather Shield (copper) [3,+2] (+2 to saving throw (x5))
a Sabre (iron) (1d7) (+7,+10) (+2 attacks)
the Sabre 'Careth Asdriag' (1d7) (+13,+8)
a Sabre (bronze) (1d7) (+13,+10) (+2 to speed)
a Sabre (bronze) (1d7) (+10,+10) (+1 attack) {Blade of Fury}
a Sabre (bronze) (1d7) (+7,+10) (+3)
a Sabre (bronze) (1d7) (+14,+13) (+2)
a Katana (bronze) (3d4) (+8,+8) (+2)


  [Special advantages and disadvantages]
(none)


Posted on 7.7.2005 18:45
Last updated on 12.7.2005 03:04

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110. on the Sangband Ladder (of 287)

Comments

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On 7.7.2005 18:45 thefurry@hvc.rr.com wrote:
This is very different from the other bands out there.

Very fun so far, but *very* hard.

On 9.7.2005 16:20 thefurry@hvc.rr.com wrote:
I HATE EXP DRAINING IN SANGBAND!!!

OK, I feel better now. Going from TOME to this quite an experience.

On 11.7.2005 14:10 thefurry@hvc.rr.com wrote:
This is *hard*.

Is there anyway for me to extract the essences from those !ofEssence that I have found lying around?

On 12.7.2005 02:04 jmiddendorf@hmc.edu wrote:
A couple of comments.

1) You can't extract the essences from there. Essences must be found in the dungeon. They are created along with some monsters and items. You need a wizardry of 15 to find essences at all, and a high wiz. and percep. help a lot.

2) The damage you deal is proportional to the base damage of the weapon. You might want to start making beefier weapons like long swords, bastard swords, and 2-handed swords.

3) Once you have essences, you will be able to tailor your items to a degree . It's not guaranteed, but it's a start. Perhaps try to craft something with hold_life, eh?

4) You might as well sell the potions of essences, or throw them like grenades.

5) Wrestling and Karate deal a *ton* of damage, and increase your str and dex occassionally. They make great early to mid-game skills before you reach statgain and get good weapons.

On 12.7.2005 02:08 thefurry@hvc.rr.com wrote:
Thanks for the help.

I will use the !ofEssence as grenades then, and then forge a bigger weapon.

I am used to TOME in which the smaller weapons are better in the end...

On 12.7.2005 03:04 thefurry@hvc.rr.com wrote:
OK, slowly getting rid of those !ofEssence, while cranking up my Saving throw.

My rods are working great, only a few more, and I will be able to fire continuously without recharging.

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