The Angband Ladder: Jeeves, British Engineer by <stanner@ucsd.edu>

  [Steamband 0.4.0 Character Dump]

 Name   Jeeves                                   Self  abcdefghijkl@   Best
 Sex    Male           Age            20  MUS:    260  ....5...2....   330
 Race   British        Height         70  AGI:    357  ....5...6.4..   507
 Class  Engineer       Weight        175  VIG:    382  ....5........   432
 Title  Chief WO-2     Status         39  SCH:    561  ....58.......   691
 WP     -7/58          MaxDepth  Lev  30  EGO:    380  ....5........   430
 SP     473/473        Preserve        Y  CHR:    341  ....5........   391

 Level           33       Armor    [39,+170]     Saving Throw      Favorable
 Cur Exp     469275       Blows       1/turn     Stealth                Good
 Max Exp     476299       Shots       3/turn     Fighting               Fair
 Adv Exp     577500       Infra        60 ft     Shooting       Legendary[4]
                                                 Disarming            Superb
          Stat     Skill     Weap.     Total     Magic Device         Superb
 Melee   (+7,+5)   (+0,+0) (+14,+14)   (-1,-1)   Perception       First-rate
 Shoot   (+7,+0) (+18,+10)   (+5,+3)  (+8,+31)   Searching         Legendary

     You are the first child of a Clerk. You are a credit to the
     family. You have blue-gray eyes, curly blond hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.........+...    No Magic:.............
     Vorpal:.............    Free Act:........+.+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:....+........    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.........+...    Teleport:.............
  Psn. Brnd:+............    Res Fear:............+   Aggravate:.............
  Resistances:
  Fire :103%..++++...++...  Acid :14% ..++.+........  Light:155%..++.+...+....
  Erth :118%..++++.+.++...  Poisn:49% +.++.+...+....  Dark :55% ..++.+........
  Air  :93% +.++++...+....  Time :3%  .....+........  Psi  :12% .....+........
  Water:68% ..++++...+....  Ether:3%  .....+........  Tk   :12% .....+........
  Elec :54% ..++.++.......  Sound:3%  .....+........  Spirt:62% .....+...+....
  Ice  :24% ..++.+...+....  Nethr:18% .....+...+....
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~[()"]]              \}=="~[()"]]              \}=="~[()"]]

  [Last Messages]

> The Snakewoman Priestess misses you. <2x>
> The Cheetah Man misses you. <3x>
> The Snakewoman Priestess misses you. <2x>
> The Cheetah Man misses you. <3x>
> The Snakeman Outcast fires a shotgun!
> * low hitpoint warning! *
> *** LOW WOUNDPOINT WARNING! ***
> The Snakewoman Priestess gazes intently at you.
> You resist the effects!
> * low hitpoint warning! *
> *** LOW WOUNDPOINT WARNING! ***
> You feel less confused now.
> The Cheetah Man misses you. <2x>
> The Cheetah Man bites you!
> You die.


  [Skills]

   Disarming Traps 14
   Disable Machine  1
           Stealth 10
         Searching  4
   Neophyte Combat 10
   Standard Combat  1
      Martial Arts  3
 Neophyte Firearms 20
 Standard Firearms 20
 Advanced Firearms 12
     Critical Shot 11
     Accurate Shot 18
      Vicious Shot 18
        Swift Shot 10
          Throwing  1
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
          Sabotage  1
         Gadgeteer 20
 Utility Bandolier 20
 Clockwork Chassis 20
 Clockwork Carbine 20
        Velocipede 20
   Analytic Engine 20
      Pyrokinetics 20
     Using Devices 10
  Advanced Devices  2
  Device Power Amp  2


  [Steamware & Mutations]

 You are resistant to magic.
 You have beta level enhanced eyesight (60'infra + 3*search).
 You have alpha level wired reflexes (+ 3 speed).
 You have alpha level dermal plating (+10 ac).


  [Character Equipment]

a) a Quarterstaff of Venom (1d9|3) (+14,+14) [9,+0] <+3>
b) a 16 Gauge Shotgun (x4) (+5,+3)
c) a Lapis Lazuli Ring of Protection [+12]
d) a Lapis Lazuli Ring of Protection [+31] {10% off}
e) The Pectoral of the Kheper (Scarab) [+22] <+5>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) a Vicuna Cheviot Dress Suit of Inviolability to Electricity (-2,+0) [20,
h) a Cloak of Inviolability to Earth [1,+12]
i) a Pair of Trousers of the Olympian [2,+11] <+6, +2>
j) The Eye of Ra [0,+32] <+10> (charging)
k) The Set of Work Gloves of Alfred Nobel [2,+12] <+4>
l) a Pair of Buttoned Boots of Stealth [5,+13] <+3>


  [Character Inventory]

a) 3 Enigmatic Devices [Utility Bandolier] {@b0@m0!k!d!v}
b) 3 Enigmatic Devices [Detective's Kit] {@b1@m1!k!d!v}
c) 3 Enigmatic Devices [Clockwork Chassis] {@m4@b4!k!d!v, 50% off}
d) an Enigmatic Device [Clockwork Carbine] {@m2@b2!k!d!v}
e) 8 "Davis's Morning Noon & Night" Tonics of Speed
f) 3 "A. M. Bininger & Co. Wheat" Tonics of Cure Critical Wounds {50% off}
g) The Book [Through the Looking Glass]
h) The Book [On Murder Considered as One of the Fine Arts]
i) The Book [Ivanhoe]
j) 6 Lead Seismocopter Mechanisms of Etheric Travel
k) 15 Zinc Synchropan Mechanisms of Returning {50% off}
l) a Rifle Ammunition Generator
m) a Shotgun Ammunition Generator {@z0}
n) a Silver Ray Gun of Tachyon Generation (10 charges)
o) a Marble Tool of Biological Analysis (4 charges)
p) 45 Shotgun slugs (4d11|0) (+0,+0) (160/480) {@f0}
q) 40 Shotgun slugs (4d11|0) (+0,+0) (160/480)
r) 32 Shotgun buckshot (1d12|0) (+10,+10) (128/384)
s) 36 Shotgun buckshot (1d12|0) (+1,+1) (92/276)
t) 47 Hollow-point rifle bullets (2d33|0) (+3,+3)


  [Home Inventory]

2 Enigmatic Devices [Clockwork Carbine] {@m2@b2!k!d!v}
7 "S.S. Clark's Diamond Family" Tonics of Detect Invisible
4 "Davis's Morning Noon & Night" Tonics of Speed
4 "A. M. Bininger & Co. Wheat" Tonics of Cure Critical Wounds
a "Kress Fever" Tonic of Restore Life Levels
4 Lead Seismocopter Mechanisms of Etheric Travel
7 Zinc Synchropan Mechanisms of Returning {50% off}
2 Tin-Plated Helioton Mechanisms of Detailed Object Analysis {10% off}
a Slim Tool of Object Analysis (2 charges)
an Agate Amulet of Good Fortune <+4>
The Electric Lamp of Edison [3]
a Robe of Inviolability to Ice [2,+6]
a Heavy Trenchcoat of Inviolability to Poison (-1,+0) [7,+14]
a Shadow Cloak [6,+7]
a Woolen Beanie of Insight [3,+11] <+5, +2>
a Bowler of Telepathy [6,+11]
The Bowler of Inspector Bucket [4,+10] <+6, +2>
The Bowler of Sexton Blake (+0,+5) [6,+10] <+2, +5>
a Fez of the Nautilus [7,+9] <+2, +2>
The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
The Green-tinted Glasses of Auguste Dupin [8,+8] <+8, +4>
a Set of Work Gloves (Smoldering) [4,+7] <+5>
a Broad Axe of Power (2d6|4) (+12,+27) [-9] <+9, +1> {cursed}
a Small Sword (Martian) (1d6|1) (+10,+9) <-3, +2> {cursed}


  [Current Quest]

To fulfill your task, you must kill Jabberwock on dungeon level 29.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.5.2005 23:20
Last updated on 5.6.2005 05:40

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10330. on the Ladder (of 18973)
132. on the Steamband Ladder (of 319)
4. for this player (

Comments

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On 30.5.2005 23:20 stanner@ucsd.edu wrote:
My first serious effort at Steamband; named after the Wodehouse character.

"Forward Cannons" from Clockwork Chassis is my best friend at this point: 0% fail rate, fires five times, and does better damage than anything from Clockwork Carbine.

On 4.6.2005 16:11 stanner@ucsd.edu wrote:
Jeeves finally got himself some steamware (I hadn't realized, at first, that it was available to non-steam-mecha!) Forward Cannons is still his main offense. Missing resists are starting to be a worry. Black Mariah, which breathes nether, has the same color as spades and clubs - this prodded me to turn the Visible Monsters window on :)

On 5.6.2005 05:40 stanner@ucsd.edu wrote:
Jeeves went a little too deep without confusion resistance or a source of curing. A snakewoman priestess (and a dozen of her closest friends) took him down.

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