The Angband Ladder: DarthVaderXXIV, High-Elf Warrior by Matthias
[Angband 3.0.5 Character Dump] Name DarthVaderXXIV Self RB CB EB Best Sex Male Age 130 STR! 18/100 +1 +5 +1 18/170 Race High-Elf Height 91 INT! 18/100 +3 -2 +5 18/160 Class Warrior Weight 185 WIS: 18/98 -1 -2 +1 18/78 Title ***WINNER*** Status 49 DEX! 18/100 +3 +2 +13 18/280 HP 1022/1022 Maximize Y CON! 18/100 +1 +2 +8 18/210 SP 0/0 Preserve Y CHR: 18/81 +5 -1 +4 18/161 Level 45 Armor [57,+127] Saving Throw Heroic Cur Exp 4895727 Fight (+61,+29) Stealth Superb Max Exp 4895727 Melee (+71,+49) Fighting Legendary Adv Exp 5400000 Shoot (+72,+14) Shooting Legendary MaxDepth Lev 100 Blows 6/turn Disarming Superb Gold 463588 Shots 1/turn Magic Device Superb Perception Excellent Burden 271.2 lbs Infra 70 ft Searching Excellent You are the only child of a Vanyarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:......+...... Fire:..*.....+.... Sound:.........+... Cold:......+.++... Shard:.........+... Pois:....+........ Nexus:....+.+...... Fear:..+...+.....+ Nethr:..+...+...... Lite:.....+..++..+ Chaos:......+...... Dark:.....++.++... Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:....+..+..... Feath:............. Sear.:....+....+... PLite:.+.......+... Infra:....+........ Regen:..+.......... Tunn.:............. Telep:.......+..... Speed:..+++....+... Invis:..+..+...+..+ Blows:............. FrAct:.++......+.+. Shots:............. HLife:.....++...... Might:.+........... [Character Equipment] a) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {hoot !d!k!v} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) a Long Bow of Lothlorien (x3) (+11,+14) (+2) {!t!t fa} It increases your dexterity by 2. It increases your shooting power by 2. It lights the dungeon around you. It grants you immunity to paralysis. It cannot be harmed by acid or fire. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) a Jet Ring of Speed (+14) It increases your speed by 14. e) a Mithril Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. h) a Shadow Cloak of the Magi [6,+15] (+1) It increases your intelligence by 1. It increases your stealth by 1. It sustains your intelligence. It grants you the power of telepathy. It cannot be harmed by acid. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It cannot be harmed by the elements. It might have hidden powers. l) a Pair of Soft Leather Boots of Free Action [2,+14] It grants you immunity to paralysis. [Character Inventory] a) 10 Grey Mushrooms of Restoring b) 6 Dark Green Potions of Speed c) 13 Gloopy Green Potions of Cure Critical Wounds {25% off} d) a Dark Red Potion of *Healing* e) 2 Black Potions of Life {!*} f) a Scroll titled "sta reprok iv" of Phase Door {50% off} g) 9 Scrolls titled "orgbu naggan" of Recharging {50% off} h) a Scroll titled "therag gleniv" of Holy Chant i) 2 Scrolls titled "trolkli" of *Destruction* {!*} j) 2 Scrolls titled "it cos nissta" of Banishment k) a Scroll titled "turs bjorple" of Mass Banishment l) 3 Titanium Rods of Trap Location {@z6} m) 5 Platinum Rods of Recall (1 charging) {@z0 !! !d!k!v} It cannot be harmed by electricity. n) 5 Zinc-Plated Rods of Illumination {@z5 !! !d!k!v} o) 6 Mithril-Plated Rods of Teleport Other (1 charging) {plz dont kill me !! !} p) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. q) a Massive Iron Crown [0] {terrible} r) a Set of Leather Gloves [1] {special} s) a Set of Gauntlets [2] {special} t) a Mighty Hammer (9d9) {special} u) a Long Bow (x3) [Home Inventory] a) 4 Scrolls titled "gleneng taiv" of Teleport Level {!*, 40% off} b) an Ivory Rod of Healing (charging) It cannot be harmed by electricity. c) a Cottonwood Staff of Banishment (3 charges) d) 2 Cedar Staffs of *Destruction* (2 charges) e) a Jet Ring of Speed (+11) It increases your speed by 11. f) a Dragon Tooth Amulet of Weaponmastery (+3,+3) (+3) {!*} It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. g) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. h) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. i) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It cannot be harmed by the elements. It might have hidden powers. j) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) a Cloak of Protection [1,+16] It provides resistance to shards. It cannot be harmed by the elements. l) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. m) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. n) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. o) a Jewel Encrusted Crown of the Magi [0,+14] (+3) It increases your intelligence by 3. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your intelligence. It cannot be harmed by the elements. p) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It cannot be harmed by the elements. It might have hidden powers. q) The Katana 'Aglarang' (8d4) (+7,+9) (+5) {!*} It increases your dexterity by 5. It increases your speed by 5. It sustains your dexterity. It cannot be harmed by the elements. r) a Katana of Gondolin (3d4) (+16,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 23.5.2005 03:54
7038. on the Ladder (of 19090)
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