The Angband Ladder: Yed, son of Zed, Troll Axemaster by <patient108@hmchos.org.uk>

  [ToME 2.2.7 Character Dump]

 Name  : Yed, son of Zed        Age                 86       STR:     25       
 Sex   : Male                   Height              94       INT:      6       
 Race  : Skeleton Troll         Weight             304       WIS:     12       
 Class : Axemaster              Social Class         1       DEX:     20       
 Body  : Player                                              CON:     22       
 God   : Nobody                                              CHR:     12       
                                                                               
 + To Melee Hit          43 Level             26    Max Hit Points       390   
 + To Melee Damage       35 Experience     32283    Cur Hit Points        -6   
 + To Ranged Hit         13 Max Exp        32283    Max SP (Mana)         24   
 + To Ranged Damage       4 Exp to Adv.    45500    Cur SP (Mana)         24   
   AC                 44+38 Gold           23079                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[32]Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  8d5+140   
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 40 feet   
                                                       Tactic:       aggressive
                                                       Explor:       brisk     
                         (Character Background)                                
          You are the offspring of a Cave-Troll Warrior.  You have             
          puke yellow eyes, oily sea-weed green hair, and black                
          leprous skin.                                                        
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 6 (300')
        Paths of the Dead: Level 40 (2000')
        Maze: Level 26 (1300')
        Moria: Level 30 (1500')

 Your body was a Player.
 You have defeated 210 enemies.
 You saved 7 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 54th Yavie of the 2890th year of the third age.
 Your adventure lasted 11 days.

     Your Attributes:
You are dead, killed by Gwaihir the Windlord in a hill west of Moria.
You can drive yourself into a berserk frenzy.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of trolls.
You are unlucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to blasts of shards.
You are completely fearless.
Your strength is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        31.646 [0.900]
          - Weaponmastery                        30.921 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 30.400 [0.700]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              08.800 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.990 [0.900]
          . Disarming                            01.900 [0.900]
 - Magic                                         05.257 [0.300]
          . Magic-Device                         20.550 [1.150]
 - Spirituality                                  02.600 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Light War Axe (2d5) (+6,+6) {25% off}
    
d) a Small Wooden Boomerang of *Slay Troll* (1d4) (+6,+4) (+1) {Can I catch it?}
        It increases your strength by 1.  It is especially deadly against
    trolls.  It sustains your strength.  It allows you to sense the
    presence of trolls.  It speeds your regenerative powers.  
    It was given to you as a reward.
e) a Ring of Dexterity (+3)
    It increases your dexterity by 3.  
    You bought it from the Black Market.
f) a Ring of Fear Resistance
    It makes you completely fearless.  
k) an Amulet of Charisma (+3) {cursed}
    
    It increases your charisma by 3.  It is cursed.  
    You bought it from the Black Market.
m) a Feanorian Lamp
n) Green Dragon Scale Mail (-2 to accuracy) [30,+6] (charging)
    It can be activated for breathe
    poison gas (150) every 90+d90 turns if it is being worn. It provides
    resistance to poison.  It allows you to fly.  It cannot be harmed by
    acid, cold, lightning or fire.  
o) a Fur Cloak [3,+0]
    
p) a Large Metal Shield of Resistance [5,+14]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
s) a Demonhorn of the Noldor [2,+11] (+2)
    It can be activated for detect
    treasure every 10+d20 turns if it is being worn. It provides light
    (radius 2) forever.  It increases your dexterity by 2.  It sustains 
    your dexterity.  It allows you to sense the presence of orcs.  
    You bought it from the Black Market.
u) a Set of Leather Gloves of Charming [1,+11] (+5 to stealth)
    It increases your charisma and 
    stealth by 5.  
    You bought it from the Black Market.
x) a Pair of Hard Leather Boots [3,-1]
    
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6,+3) (+2)
    It increases your ability to tunnel
     by 2.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Scroll of Word of Recall
    
b) 3 Scrolls of Identify
    
c) 4 Scrolls of Satisfy Hunger
    
d) a Thunderlord Coat [9,+0]
e) a Tulwar (2d4) (+2,+6)
f) a Lucerne Hammer (2d5) (+5,+5)
g) a Lucerne Hammer (2d5) (+5,+4)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 18 Mushrooms of Cure Serious Wounds {100% off}
b) 3 Fortune cookies
    
c) a Rod Tip of Light (15 Mana to cast)
d) a Ring of Searching (+1)
e) a Filthy Rag [1,-1] {Razorback}
f) a Broken Sword (1d2) (-2,-4) {Narsil}
    
g) a Club (1d4) (+5,+2) {Grond}
h) a Shard of Pottery
i) a Broken Stick
j) a Battle-scarred veteran corpse
k) 8 Novice ranger raw meats
l) 9 Snotling raw meats
m) 8 Pitiful-looking beggar raw meats
n) 10 Battle-scarred veteran raw meats
o) 9 Novice warrior raw meats
p) 10 Novice paladin raw meats
q) 10 Novice rogue raw meats
r) an Empty Bottle
s) 2 Broken Bones
t) a Human Skeleton


  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 23.3.2005 14:04

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On 23.3.2005 14:04 patient108@hmchos.org.uk wrote:
After avenging Zed's death in the Downs level 50 I wandered lost and confused ... untill I came across a strange Boomerang. I'm not sure wether to throw it or not?

After throwing the boomerang at this funny looking Bird in the Hills near Moria I'm thinking it wasn't such a good idea.

AAARRRRRGHHH those claws are sharp.... where's a raw meat when you need it?

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