The Angband Ladder: Gantfion, High-Elf Mage by <b.krzemien@cyberia.pl>
[Angband 3.0.5 Character Dump] Name Gantfion Self RB CB EB Best Sex Male Age 117 STR! 18/100 +1 -5 +14 18/200 Race High-Elf Height 87 INT! 18/100 +3 +3 +6 18/220 Class Mage Weight 164 WIS! 18/100 -1 +0 +6 18/150 Title Sorcerer Status 51 DEX! 18/100 +3 +1 +4 18/180 HP 499/601 Maximize Y CON! 18/100 +1 -2 +8 18/170 SP 320/326 Preserve Y CHR! 18/100 +5 +1 +6 18/220 Level 42 Armor [27,+84] Saving Throw Heroic Cur Exp 3451916 Fight (+34,+24) Stealth Excellent Max Exp 3451916 Melee (+43,+35) Fighting Legendary Adv Exp 4140000 Shoot (+43,+12) Shooting Legendary MaxDepth Lev 51 Blows 4/turn Disarming Superb Gold 3124383 Shots 2/turn Magic Device Legendary Perception Good Burden 172.5 lbs Infra 40 ft Searching Fair You are one of several children of a Vanyarin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++.+... Blind:............. Elec:......+..+... Confu:............. Fire:+...+.+..+... Sound:............. Cold:......+..+... Shard:......+...... Pois:............. Nexus:......+...... Fear:.........+... Nethr:+............ Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:...+...+..... Invis:+....+...+..+ Blows:............. FrAct:..........++. Shots:.+........... HLife:+............ Might:.+........... [Character Equipment] a) The Quarterstaff of Olorin (2d9) (+9,+11) (+4) {Pile of Rubble DLVL 36} It increases your intelligence, wisdom, and charisma by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against demons. It is branded with fire. It provides resistance to fire, nether, and life draining. It grants you the ability to see invisible things. It activates for probing every 20 turns. It cannot be harmed by the elements. b) a Light Crossbow of the Haradrim (x3) (+9,+12) (+1) It increases your shooting speed and shooting power by 1. It cannot be harmed by acid or fire. c) a Silver Ring of Strength (+6) It increases your strength by 6. It sustains your strength. d) a Sapphire Ring of Speed (+6) It increases your speed by 6. e) The Amulet of Carlammas (+2) {Demilich DLVL 50} It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Dread DLVL 35} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+7] (+2) {Ork vault DLVL 43} It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) a Small Metal Shield [3,+8] j) The Iron Helm of Dor-Lomin [5,+20] (+4) {Mim, Betrayer of Turin DLVL 34} It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Black Ork DLVL 5} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Free Action [3,+6] It grants you immunity to paralysis. [Character Inventory] a) 5 Books of Magic Spells [Magic for Beginners] b) 4 Books of Magic Spells [Conjurings and Tricks] c) 7 Books of Magic Spells [Incantations and Illusions] d) 5 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) 10 Pink Potions of Cure Critical Wounds j) a Yellow Potion of *Healing* k) 6 Red Potions of Restore Mana l) a Violet Potion of Enlightenment m) a Scroll titled "cre wex rohyd" of *Identify* n) a Rusty Rod of Detection It cannot be harmed by electricity. o) a Set of Gauntlets of Slaying (+1,+5) [2,+11] p) 40 Bolts of Frost (1d5) (+9,+9) It is branded with frost. It cannot be harmed by cold. q) 17 Bolts of Frost (1d5) (+7,+9) It is branded with frost. It cannot be harmed by cold. [Home Inventory] a) 13 White Mushrooms of Restoring b) 4 Metallic Red Potions of Restore Life Levels c) 4 Clotted Red Potions of Restore Constitution d) 4 Gloopy Green Potions of Self Knowledge e) 7 Scrolls titled "cre wex rohyd" of *Identify* f) 3 Scrolls titled "sat payesh" of Acquirement g) a Mother-of-Pearl Amulet of Charisma (+4) It increases your charisma by 4. It sustains your charisma. h) The Jewel 'Evenstar' {Dracolich DLVL 50} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. i) Black Dragon Scale Mail (-2) [30,+14] It provides resistance to acid. It activates for breathe acid (130) every 450+d450 turns. It cannot be harmed by the elements. j) Blue Dragon Scale Mail (-2) [30,+15] It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. k) Red Dragon Scale Mail (-2) [30,+10] It provides resistance to fire. It activates for breathe fire (200) every 450+d450 turns. It cannot be harmed by the elements. l) Law Dragon Scale Mail (-2) [30,+13] It provides resistance to sound and shards. It activates for breathe sound/shards (230) every 300+d300 turns. It cannot be harmed by the elements. m) Bronze Dragon Scale Mail (-2) [30,+10] It provides resistance to confusion. It activates for breathe confusion (120) every 450+d450 turns. It cannot be harmed by the elements. n) Gold Dragon Scale Mail (-2) [30,+16] It provides resistance to sound. It activates for breathe sound (130) every 450+d450 turns. It cannot be harmed by the elements. o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It cannot be harmed by the elements. It might have hidden powers. p) The Full Plate Armour of Isildur [25,+25] (+1) {Lesser Balrog DLVL 43} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. q) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Angamaite of Umbar DLVL 2} It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Ancient green drag} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. s) The Set of Leather Gloves 'Cammithrim' [1,+10] {Young gold dragon DLVL 50} It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. t) a Short Sword of Westernesse (1d7) (+15,+7) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. u) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. v) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Itangast the Fire Drake DLV} It is branded with fire. It provides resistance to fire. It activates for fire ball (72) every 20 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 3.6.2004 14:46
7797. on the Ladder (of 19090)
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