The Angband Ladder: Thrad, Dwarf Priest by <fentonaa@yahoo.com>

  [Angband 3.0.0 Character Dump]

 Name   Thrad                                    Self  RB  CB  EB   Best
 Sex    Male              Age        42   Str! 18/100  +2  -1 +10 18/210 18/180
 Race   Dwarf             Height     47   Int! 18/100  -3  -3  +4  18/80  18/50
 Class  Priest            Weight    152   Wis! 18/100  +2  +3  +7 18/220 18/190
 Title  Prophet           Status      9   Dex! 18/100  -2  -1 +10 18/170 18/140
 HP     -20/653           Maximize    Y   Con! 18/100  +2  +0 +11 18/230 18/148
 SP     335/352           Preserve    Y   Chr! 18/100  -3  +2  +4 18/130 18/100

 Level           45       Armor    [28,+113]     Saving Throw  Legendary
 Cur Exp    3515295       Fight    (+41,+27)     Stealth       Very Good
 Max Exp    3883764       Melee    (+51,+47)     Fighting      Legendary
 Adv Exp    3780000       Shoot    (+53,+15)     Shooting      Legendary
                          Blows       4/turn     Disarming     Excellent
 Gold       2923845       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Fair
 Burden   176.1 lbs       Infra        50 ft     Searching          Fair

     You are the only child of a Dwarven Thief.  You are a
     credit to the family.  You have dark brown eyes, straight
     black hair, a one foot beard, and a dark complexion.



  [Last Messages]

> The Time hound breathes time.
> The Time hound resists. <2x>
> You feel life has clocked back.
> *** LOW HITPOINT WARNING! ***
> The Time hound misses you. <4x>
> The Time hound dies.
> The Time hound snarls with pain. <2x>
> The Time hound breathes time.
> The Time hound resists.
> You're not as hale as you used to be...
> *** LOW HITPOINT WARNING! ***
> The Time hound breathes time.
> The Time hound resists.
> You're not as hale as you used to be...
> You die.


  [Character Equipment]

a) The Dwarven Pick of Erebor (3d4) (+10,+20) (+5)
   It affects your strength.
   It affects your constitution.
   It affects your ability to tunnel.
   It strikes at demons with holy wrath.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It does extra damage from acid.
   It sustains your strength.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to chaos.
   It provides permanent light.
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It affects your strength.
   It affects your constitution.
   It affects your shooting power.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It speeds your regenerative powers.
c) a Bronze Ring of Speed (+10)
d) The Ring of Barahir (+1)
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It affects your stealth.
   It provides resistance to poison.
   It provides resistance to dark.
e) an Agate Amulet of Weaponmastery (+1,+3) (+2)
f) The Star of Elendil
   It can be activated for magic mapping every 50+d50 turns if it is being
   worn.
   It allows you to see invisible monsters.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It can be activated for door and trap destruction every 10 turns if it
   is being worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your constitution.
   It provides resistance to acid.
   It provides resistance to poison.
   It provides resistance to confusion.
h) The Cloak 'Colannon' [1,+15] (+3)
   It can be activated for teleport every 45 turns if it is being worn.
   It affects your stealth.
   It affects your speed.
   It provides resistance to nexus.
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to dark.
j) a Jewel Encrusted Crown of Lordliness [0,+9] (+3) {ESP}
   It gives telepathic powers.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It can be activated for a magical arrow (150) every 30+d30 turns if it
   is being worn.
   It affects your dexterity.
   It provides resistance to acid.
   It provides immunity to paralysis.
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It can be activated for remove fear and cure poison every 5 turns if it
   is being worn.
   It affects your dexterity.
   It sustains your constitution.
   It provides resistance to confusion.
   It provides resistance to nether.
   It provides resistance to chaos.
   It provides immunity to paralysis.


  [Character Inventory]

a) 7 Holy Books of Prayers [Beginners Handbook] {@p1}
b) 2 Holy Books of Prayers [Words of Wisdom] {@p2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@p3}
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
f) 2 Holy Books of Prayers [Godly Insights] {@p6}
g) 2 Holy Books of Prayers [Purifications and Healing]
h) a Holy Book of Prayers [Holy Infusions]
i) a Holy Book of Prayers [Wrath of God] {@p9}
j) a Book of Magic Spells [Kelek's Grimoire of Power]
k) 12 Purple Potions of Speed
l) 16 Gold Speckled Potions of Healing
m) a Bubbling Potion of Wisdom
n) 4 Orange Potions of Dexterity
o) a Red Potion of Constitution
p) 4 Walnut Staffs of Speed (6 charges)
q) a Walnut Staff of Speed (5 charges)
r) a Brass Amulet of the Magi [+6] (+3)


  [Home Inventory]

a) 4 Oily Yellow Potions of *Healing*
b) a Silver Speckled Potion of Life
c) 17 Smoky Potions of Restore Mana
d) 8 Scrolls titled "it abbjor tala" of Genocide
e) a Scroll titled "satblaa fidta" of Mass Genocide
f) a Dogwood Staff of the Magi (4 charges)
g) an Aspen Staff of Genocide (2 charges)
h) a Carnelian Ring of Resist Poison
i) a Turquoise Ring of Constitution (+4)
j) The Amulet of Carlammas (+2)
   It can be activated for protection from evil every 225+d225 turns if it
   is being worn.
   It affects your constitution.
   It provides resistance to fire.
k) a Crystal Amulet of Devotion (+3)
l) The Phial of Galadriel
   It can be activated for illumination every 10+d10 turns if it is being
   worn.
m) The Large Metal Shield of Anarion [5,+20]
   It sustains your strength.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
n) The Metal Cap of Thengel [3,+12] (+3)
   It affects your wisdom.
   It affects your charisma.
   It provides resistance to confusion.
o) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It affects your strength.
   It affects your constitution.
   It provides immunity to paralysis.
p) a Pair of Soft Leather Boots of Speed [2,+8] (+10)
q) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It affects your strength.
   It affects your dexterity.
   It affects your constitution.
   It affects your speed.
   It affects your attack speed.
   It is especially deadly against natural creatures.
   It fights against evil with holy fury.
   It strikes at undead with holy wrath.
   It is especially deadly against orcs.
   It provides resistance to fear.
   It provides resistance to light.
   It provides permanent light.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
r) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth)
   It affects your strength.
   It affects your charisma.
   It affects your stealth.
   It affects your speed.
   It is especially deadly against natural creatures.
   It fights against evil with holy fury.
   It is especially deadly against giants.
   It is a great bane of the undead.
   It provides resistance to cold.
   It provides resistance to fear.
   It provides resistance to dark.
   It provides resistance to nether.
s) The Spear of Orome (4d6) (+15,+15) (+4)
   It can be activated for stone to mud every 5 turns if it is being worn.
   It affects your intelligence.
   It affects your infravision.
   It affects your speed.
   It is especially deadly against natural creatures.
   It is especially deadly against giants.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to light.
   It induces feather falling.
   It provides permanent light.
   It allows you to see invisible monsters.
   It has been blessed by the gods.
t) The Whip of Gothmog (6d3) (+13,+15) (-3) {cursed}
   It can be activated for large fire ball (120) every 15 turns if it is
   being worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It is especially deadly against natural creatures.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It is a great bane of dragons.
   It does extra damage from fire.
   It provides resistance to electricity.
   It provides immunity to fire.
   It provides resistance to dark.
   It provides permanent light.
   It aggravates nearby creatures.
   It is heavily cursed.
u) The Flail 'Totila' (3d6) (+11,+11) (+2 to stealth)
   It can be activated for confuse monster every 15 turns if it is being
   worn.
   It affects your stealth.
   It fights against evil with holy fury.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to confusion.
v) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your speed.
   It affects your shooting speed.
   It affects your shooting power.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It slows your metabolism.
w) 77 Silver Bolts (3d5) (+9,+9)
x) 25 Seeker Arrows of Slay Evil (4d4) (+10,+10)


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.6.2002 14:57

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3077. on the Angband Ladder (of 6561)
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On 24.6.2002 14:57 fentonaa@yahoo.com wrote:
Remember kids: don't just hold that key down!

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