The Angband Ladder: St. Oprah, Dwarf Priest by Shinedog

  [Angband "raff3f99f7a" Character Dump]

 Name   St. Oprah                                Self  RB  CB  EB   Best
 Sex    Female       Age             42   STR! 18/100  +2  -1  +8 18/190
 Race   Dwarf        Height          48   INT:  18/32  -3  -3 +10  18/72
 Class  Priest       Weight         112   WIS! 18/100  +2  +3  +7 18/***
 Title  Prophet      Social   Respected   DEX:  18/70  -2  -1  +9 18/130
 HP     877/877      Maximize         Y   CON! 18/100  +2  +0  +8 18/200
 SP     355/361                           CHR! 18/100  -3  +2  +6 18/150

 Level               45   Armor    [46,+98]     Saving Throw        100%
 Cur Exp        3673135   Fight   (+37,+30)     Stealth           Superb
 Max Exp        3673135   Melee   (+49,+42)     Fighting          Superb
 Adv Exp        3780000   Shoot   (+54,+22)     Shooting          Superb
 MaxDepth   4900' (L98)   Blows    4.0/turn     Disarming            68%
 Game Turns     1017439   Shots      2/turn     Magic Device          89
 Standard Turns  138809   Infra       90 ft     Perception       1 in 32
 Resting Turns    64979   Speed          14     Searching            23%
 Gold            288566   Burden  343.2 lbs

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, wavy black hair, a two foot
 beard, and a dark complexion.


rAcid:....+.+.*.... Nexus:.......+.....
rElec:*...+.+...... Nethr:.............
rFire:......+...... Chaos:........+....
rCold:..*.+.+...... Disen:.............
rPois:......+...... S.Dig:.............
rLite:.....+....... Feath:..+........+.
rDark:.....+....... pFear:........+....
Sound:........+.... pBlnd:..+......+..+
Shard:............. pConf:....+........

Light:............. Tunn.:............+
Regen:..+.......... Speed:..++...+...+.
  ESP:..+......+... Blows:.............
Invis:..+.++....... Shots:.+...........
FrAct:..+.+...+.+.. Might:.............
HLife:..+..+....... ImpHP:.............
Stea.:......++...+. ImpSP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor at 3400 feet (level 68).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 242 to 480 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 278.4 vs. creatures not resistant to
     electricity, 346.8 vs. dragons, and 210 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+17,+22) <+1>
     Found lying on the floor at 4900 feet (level 98).
     
     +1 shooting speed.
     
c) The Ring of Power 'Nenya' (+8,+8) <+2, +3> (charging)
     Dropped by a Great Ice Wyrm at 4900 feet (level 98).
     
     +2 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +3 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 484 to 720 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
d) a Ring of Speed <+11>
     Dropped by a Great Bile Wyrm at 4900 feet (level 98).
     
     +11 speed.
     
e) The Amulet of Ingwe <+3, +4>
     Dropped by a Lesser Balrog at 4400 feet (level 88).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 122 to 240 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
f) The Arkenstone of Thrain
     Found lying on the floor at 4050 feet (level 81).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 74 to 144 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Radius 3 light.
g) The Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4>
     Found lying on the floor at 4450 feet (level 89).
     
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
h) The Cloak 'Colannon' [1,+15] <+3>
     Dropped by M�m, Betrayer of Turin at 1800 feet (level 36).
     
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 108 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
i) The Small Metal Shield of Thorin [5,+25] <+4>
     Dropped by Saruman of Many Colours at 3450 feet (level 69).
     
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by an Ancient green dragon at 2350 feet (level 47).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by an Ogre at 2450 feet (level 49).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+4] <+3>
     Dropped by a Great Hell Wyrm at 3350 feet (level 67).
     
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 48 turns to recharge at your current speed.
     Your chance of success is 96.4%
     


  [Character Quiver]

n) 11 Bolts of Slay Evil (1d5) (+10,+13)
     Dropped by Ren the Unclean at 3150 feet (level 63).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 478.8 vs. evil creatures, and 319.2 vs.
     others.
     25% chance of breaking upon contact.
     
o) 28 Seeker Bolts of Acid (4d5) (+8,+13)
     Dropped by a Great Hell Wyrm at 3350 feet (level 67).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 690.8 vs. creatures not resistant to acid,
     and 394.8 vs. others.
     25% chance of breaking upon contact.
     
p) 18 Seeker Bolts of Slay Giant (4d5) (+15,+17)
     Found lying on the floor at 3400 feet (level 68).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 756.8 vs. giants, and 432.4 vs. others.
     25% chance of breaking upon contact.
     
q) 18 Bolts of Slay Demon (1d5) (+9,+7)
     Bought from a store.
     
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 470.4 vs. demons, and 268.8 vs. others.
     25% chance of breaking upon contact.
     
r) 12 Mithril Bolts of Acid (3d5) (+13,+16)
     Found lying on the floor at 4450 feet (level 89).
     
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 690.8 vs. creatures not resistant to acid,
     and 394.8 vs. others.
     25% chance of breaking upon contact.
     
s) 14 Bolts of Slay Demon (1d5) (+4,+15)
     Dropped by a Frost giant at 3550 feet (level 71).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 588 vs. demons, and 336 vs. others.
     25% chance of breaking upon contact.
     
t) 19 Bolts of Flame (1d5) (+12,+18)
     Found lying on the floor at 4900 feet (level 98).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 632 vs. creatures not resistant to fire, and
     361.2 vs. others.
     25% chance of breaking upon contact.
     
u) 22 Seeker Bolts of Frost (4d5) (+19,+17)
     Found lying on the floor at 4850 feet (level 97).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 756.8 vs. creatures not resistant to cold,
     and 432.4 vs. others.
     25% chance of breaking upon contact.
     
v) 21 Mithril Bolts of Acid (3d5) (+16,+15)
     Found lying on the floor at 4850 feet (level 97).
     
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 682.6 vs. creatures not resistant to acid,
     and 390 vs. others.
     25% chance of breaking upon contact.
     
w) 14 Seeker Bolts of Lightning (4d5) (+17,+11)
     Found lying on the floor at 4850 feet (level 97).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 667.8 vs. creatures not resistant to
     electricity, and 381.6 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 8 Holy Books of Prayers [Beginners Handbook]
     
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     
     
c) 7 Holy Books of Prayers [Chants and Blessings]
     
     
d) 6 Holy Books of Prayers [Exorcism and Dispelling]
     
     
e) 7 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 15 Holy Books of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 5 Holy Books of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 3 Holy Books of Prayers [Wrath of God]
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 2 Potions of Restore Mana
     
     
k) 18 Scrolls of Teleportation
     
     
l) 11 Scrolls of Teleport Level
     
     
m) 3 Scrolls of *Destruction*
     
     
n) 5 Rods of Teleport Other
     
     
o) 4 Rods of Speed
     Cannot be harmed by electricity.
     
p) 3 Staves of Banishment (1 charge)
     
     
q) a Ring of Speed <+11>
     Found lying on the floor at 3300 feet (level 66).
     
     +11 speed.
     
r) The Mithril Shield of Gil-galad [20,+20] <+5>
     Found lying on the floor at 4850 feet (level 97).
     
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 240 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
     Radius 1 light.
s) 21 Mithril Bolts of Venom (3d5) (+14,+13)
     Found lying on the floor at 4850 feet (level 97).
     
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 646.8 vs. creatures not resistant to poison,
     and 369.6 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
b) a Potion of Life
     Dropped by a Hardened warrior at 3550 feet (level 71).
     
     It can be thrown at creatures with damaging effect.
     
c) 3 Scrolls of Banishment
     
     
d) 4 Scrolls of Mass Banishment
     
     
e) a Scroll of Rune of Protection
     Dropped by a Hedge mage at 1550 feet (level 31).
     
     
     
f) 2 Staves of Speed (13 charges)
     
     
g) a Ring of Acid [+11]
     Found lying on the floor at 2700 feet (level 54).
     
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) The Ring of Barahir <+1>
     Found lying on the floor at 3300 feet (level 66).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) an Amulet of Wisdom <+5>
     Dropped by a Grave wight at 3500 feet (level 70).
     
     +5 wisdom.
     Sustains wisdom.
     
j) an Amulet of Trickery <+4, +5, +6>
     Found lying on the floor at 4850 feet (level 97).
     
     +4 dexterity, stealth.
     +5 speed.
     +6 infravision.
     +30% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
k) The Amulet of Carlammas <+3, +1>
     Found lying on the floor at 3400 feet (level 68).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 542 to 1080 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
l) The Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Smaug the Golden at 2400 feet (level 48).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Ji Indur Dawndeath at 3300 feet (level 66).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor at 3400 feet (level 68).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Soft Leather Armour 'Hithlomir' [10,+20] <+4>
     Dropped by a Great Hell Wyrm at 3350 feet (level 67).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 3400 feet (level 68).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Trident (Holy Avenger) (1d10) (+16,+11) [+2] <+3>
     Dropped by Ji Indur Dawndeath at 3300 feet (level 66).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 216.4 vs. evil creatures, 240.4 vs. undead,
     240.4 vs. demons, and 192.4 vs. others.
     
r) The Lance of Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor at 4800 feet (level 96).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 360 vs. evil creatures, 426 vs. orcs, 426
     vs. trolls, and 294 vs. others.
     
s) The Pick of Erebor (3d4) (+5,+20) <+5>
     Dropped by a Great Hell Wyrm at 3600 feet (level 72).
     
     +5 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 333.2 vs. demons, 333.2 vs. orcs, 333.2 vs.
     trolls, 333.2 vs. creatures not resistant to acid, and 265.2 vs.
     others.
     
     Radius 1 light.
t) The Short Bow of Amras (x3) (+12,+15) <+1 speed>
     Dropped by The Balrog of Moria at 3400 feet (level 68).
     
     +1 intelligence, wisdom, dexterity, speed, shooting speed,
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
u) The Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor at 3400 feet (level 68).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
v) The Heavy Crossbow of Umbar (x7) (+18,+18) <+3>
     Found lying on the floor at 4900 feet (level 98).
     
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 50 to 96 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
w) 15 Seeker Arrows of Acid (4d4) (+7,+12)
     Bought from a store.
     
     Branded with acid.
     Cannot be harmed by acid.
     
x) 15 Mithril Arrows (3d4) (+8,+8)
     Found lying on the floor at 3400 feet (level 68).
     
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2653     50'    2   Reached level 2
      3745    100'    3   Reached level 3
      6029    100'    4   Reached level 4
     10691    100'    5   Reached level 5
     14898    200'    6   Reached level 6
     20636    200'    7   Reached level 7
     20846    200'    7   Killed Grip, Farmer Maggot's dog
     21686    200'    7   Killed Fang, Farmer Maggot's dog
     24341    250'    7   Killed Bullroarer the Hobbit
     24341    250'    8   Reached level 8
     31030      0'    9   Reached level 9
     34256    300'   10   Reached level 10
     45130    400'   11   Reached level 11
     53892    500'   12   Reached level 12
     70416    550'   13   Reached level 13
     83367    650'   14   Reached level 14
     95546    700'   15   Reached level 15
    115286    800'   16   Reached level 16
    129020    800'   17   Reached level 17
    147270    900'   17   Killed Ulfast, Son of Ulfang
    147270    900'   18   Reached level 18
    153052      0'   18   Killed Farmer Maggot
    172320    900'   19   Reached level 19
    183619    950'   19   Killed Gorbag, the Orc Captain
    183619    950'   20   Reached level 20
    217890   1100'   21   Reached level 21
    229812   1100'   22   Reached level 22
    246589   1150'   22   Killed Wormtongue, Agent of Saruman
    248691   1150'   23   Reached level 23
    261135   1200'   24   Reached level 24
    277036   1200'   24   Killed Brodda, the Easterling
    278436   1200'   24   Killed Sangahyando of Umbar
    285294      0'   25   Reached level 25
    289411   1250'   25   Killed Shagrat, the Orc Captain
    294806   1250'   25   Reached level 25
    308789   1300'   25   Killed Ufthak of Cirith Ungol
    318867   1300'   25   Killed Lugdush, the Uruk
    332635   1400'   26   Reached level 26
    340240   1500'   27   Reached level 27
    347956   1500'   27   Killed Golfimbul, the Hill Orc Chief
    362453   1550'   28   Reached level 28
    369125   1550'   28   Killed Ibun, Son of Mim
    372020   1600'   28   Killed Lokkak, the Ogre Chieftain
    381259   1700'   28   Killed Ulwarth, Son of Ulfang
    382298   1750'   28   Killed Lagduf, the Snaga
    395317   1750'   28   Killed Uldor the Accursed
    402332   1700'   28   Killed Khim, Son of Mim
    407960   1750'   29   Reached level 29
    410544   1800'   29   Killed Mim, Betrayer of Turin
    410600   1800'   29   Found The Cloak 'Colannon'
    413363   1900'   29   Killed Angamaite of Umbar
    443320   2150'   29   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    445155   2150'   29   Killed Nar, the Dwarf
    446939   2150'   29   Found The Rapier 'Forasgil' (LOST)
    451482   2300'   30   Reached level 30
    460196   2300'   31   Reached level 31
    478341   2350'   31   Found The Hard Leather Cap of Thranduil
    480712   2350'   31   Found The Phial of Galadriel (LOST)
    486670   2350'   32   Reached level 32
    492818   2400'   32   Killed Smaug the Golden
    492845   2400'   32   Found The Chain Mail of Arvedui
    507104   2450'   33   Reached level 33
    512372   2450'   33   Reached level 33
    512418   2450'   33   Killed Draebor, the Imp
    629099   2450'   33   Found The Set of Leather Gloves 'Cambeleg'
    630711   2450'   33   Killed Castamir the Usurper
    666592   2700'   33   Killed Uvatha the Horseman
    685399   2650'   33   Killed Lorgan, Chief of the Easterlings
    692303   2800'   33   Killed Ulfang the Black
    695371   2800'   33   Killed Scatha the Worm
    719577   3150'   33   Killed Ren the Unclean
    737963   3300'   33   Killed Adunaphel the Quiet
    739260   3300'   34   Reached level 34
    750706   3300'   34   Killed Ji Indur Dawndeath
    750706   3300'   35   Reached level 35
    750780   3300'   35   Found The Metal Brigandine Armour of the Rohirrim
    753972   3300'   35   Found The Ring of Barahir
    755206   3300'   35   Killed Medusa, the Gorgon
    755346   3300'   35   Found The Iron Helm of Gorlim (LOST)
    762423   3350'   35   Found The Soft Leather Armour 'Hithlomir'
    764586   3350'   36   Reached level 36
    764625   3350'   36   Found The Pair of Leather Boots of Wormtongue
    768231   3400'   36   Killed Eol, the Dark Elf
    770701   3400'   36   Killed Ar-Pharazon the Golden
    777191   3400'   36   Killed Hoarmurath of Dir
    777191   3400'   37   Reached level 37
    780261   3400'   37   Killed Itangast the Fire Drake
    781765   3400'   37   Found The Amulet of Carlammas
    781958   3400'   37   Killed Ugluk, the Uruk
    782379   3400'   37   Found The Short Bow of Amrod
    786084   3400'   37   Found The Leather Shield of Celegorm
    786284   3400'   37   Found The Full Plate Armour of Isildur
    788384   3400'   37   Killed The Balrog of Moria
    788384   3400'   38   Reached level 38
    788438   3400'   38   Found The Short Bow of Amras
    789459   3400'   38   Found The Mace 'Taratol'
    816130   3450'   39   Reached level 39
    817233   3450'   39   Killed Saruman of Many Colours
    817337   3450'   39   Found The Small Metal Shield of Thorin
    817811   3450'   39   Killed Kavlax the Many-Headed
    834069   3550'   39   Found The Iron Helm 'Holhenneth' (LOST)
    842439   3550'   40   Reached level 40
    842497   3550'   40   Killed Gorlim, Betrayer of Barahir
    851185   3600'   40   Found The Pick of Erebor
    855786   3750'   40   Killed Smeagol
    867447   3950'   40   Killed Akhorahil the Blind
    867499   3950'   40   Found The Dagger 'Belangil' (LOST)
    874191   3950'   40   Found The Star of Elendil (LOST)
    881947   4050'   40   Found The Arkenstone of Thrain
    895872   4150'   41   Reached level 41
    898941   4150'   41   Killed Tom the Stone Troll
    907738   4400'   41   Found The Amulet of Ingwe
    915176   4400'   41   Killed Thuringwethil, the Vampire Messenger
    924978   4450'   41   Killed Rogrog the Black Troll
    925722   4450'   41   Found The Mithril Chain Mail 'Belegennon'
    929770   4450'   42   Reached level 42
    935924   4550'   42   Killed Shelob, Spider of Darkness
    952901   4800'   42   Found The Lance of Eorlingas
    962952   4950'   43   Reached level 43
    972159   4900'   43   Killed Orfax, Son of Boldor
    974357   4900'   43   Killed The Queen Ant
    978532   4900'   43   Found The Heavy Crossbow of Umbar
    982497   4900'   43   Killed Fundin Bluecloak
    983160   4900'   43   Killed Baphomet the Minotaur Lord
    983312   4900'   44   Reached level 44
    992121   4900'   44   Killed Quaker, Master of Earth
    996161   4850'   44   Killed Draugluin, Sire of All Werewolves
    996827   4850'   44   Killed Huan, Wolfhound of the Valar
    998889   4850'   44   Found The Mithril Shield of Gil-galad
   1004584   4850'   45   Reached level 45
   1008402   4900'   45   Killed Atlas, the Titan
   1009493   4900'   45   Killed The Phoenix
   1011385   4900'   45   Found The Ring of Power 'Nenya'
   1012568   4900'   45   Killed Vargo, Tyrant of Fire
   1015454   4900'   45   Killed Feagwath, the Undead Sorcerer
   1015872   4900'   45   Found The Executioner's Sword 'Crisdurian' (LOST)


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 5.2.2011 03:33
Last updated on 12.2.2011 22:27

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7001. on the Ladder (of 18973)
3048. on the Angband Ladder (of 6502)
11. for this player (

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On 5.2.2011 03:33 Shinedog wrote:
Playing a recent nightly. Gotten a few labrynth levels, a couple of which have not had stairs off. Thank goodness for recall and TL. Good progress so far. First dungeon book I found was Kelek's. I didn't find it till I scummed DL 98 with my last winner, a NPP Mage. Before I pick up an artifact, the game is telling me you see "the hard leather cap" instead of "a hard leather cap". Is this a new feature that we recognize artifacts on the ground? The new dragon scale mail armors are a nice mix. Actually wore dwarven blue dsm for quite some time.

Pricing seems to be changed in the stores. Barely got 3000 gp for a westernesse pike. Anyway, this guy is doing well so far and a light crossbow of extra might was priced at more than 1,000,000 gp.

My only real way to kill anything is with OOD or archery. I carry the HA weapon for the wisdom bonus more than anything else. Artifacts have not been too common yet.

On 5.2.2011 06:55 pampl wrote:
Aha, someone else hit with the "Heigh.. Weigh" bug! I'm not alone!

To be relevant: I think that "the hard leather cap" thing is a bug, IIRC I saw it on trac.

On 5.2.2011 07:51 Shinedog wrote:
Ring of Speed +11 from a labrynth level. Then the shops gave me Boots of Speed +4.

Now I sit outside a huge greater vault. Do I go in, the only priest book is Etheral Openings, which I have. Nothing in there is super deadly, but it won't be a cakewalk. My chars die when I take stupid risks, but I sort of want to crack the vault.

On 5.2.2011 18:00 kingvictory2003 wrote:
Priest Weigh Dwarf Heigh...actually has kinda has a nice rhythm to it :)

On 5.2.2011 22:26 Shinedog wrote:
Something about this version may be unstable. When I try to crack that vault, I get an error message and a forced shutdown as I start to push my way in to the vault.

On 6.2.2011 02:05 Shinedog wrote:
The bug seems to have something to do with use of the crossbow. When I fire the crossbow and hit something, the game crashes. Sort of annoying.

On 10.2.2011 02:31 Shinedog wrote:
This one is starting to get powerful. All books except for Wrath of God. Two immunities. Hunting Wyrms. Having fun.

On 12.2.2011 22:27 Shinedog wrote:
First Ring of Power. Three immunities. I need more speed. And some !RM or a couple of staff of Magi.

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