The Angband Ladder: Groac, Dwarf Axemaster by <starscream_au@yahoo.com>

  [ToME 2.2.6 Character Dump]

 Name  : Groac                  Age                 50       STR:     22       
 Sex   : Male                   Height              26       INT:      9       
 Race  : Dwarf                  Weight             156       WIS:     13       
 Class : Axemaster              Social Class        36       DEX:     15       
 Body  : Player                                              Con:     20     21
 God   : Tulkas                                              Chr:      8      9
                                                                               
 + To Melee Hit          51 Level             21    Max Hit Points       285   
 + To Melee Damage       25 Experience      7892    Cur Hit Points        -1   
 + To Ranged Hit         28 Max Exp         7892    Max SP (Mana)         15   
 + To Ranged Damage       6 Exp to Adv.     8500    Cur SP (Mana)         15   
   AC                  28+4 Gold           49613    Piety                922   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Fair         Blows/Round:  3         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  6d6+75    
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Smith.  You are a                
          credit to the family.  You have dark brown eyes, wavy black          
          hair, a three foot beard, and a dark complexion.                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 12 (600')
        A lost temple: Level 4 (200')

 Your body was a Player.
 You have defeated 1085 enemies.
 You saved 3 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by Tom the Stone Troll in the town of Bree.
You can use secret passages.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You levitate just over the ground.
You have free action.
You are lucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your digging ability is affected by your equipment.
Your weapon shocks your foes.

Skills (points left: 1)
 - Combat                                        21.251 [0.900]
          - Weaponmastery                        25.455 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 25.300 [0.900]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              07.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    08.920 [0.900]
          . Disarming                            08.200 [0.900]
 - Magic                                         01.042 [0.300]
          . Magic-Device                         03.300 [1.150]
 - Spirituality                                  09.000 [0.400]
          . Prayer                               02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) a Shocking Broad Axe (2d6) (+3,+6)
d) a Long Bow of Extra Might (x5) (+5,+6) {cursed}
e) a Ring of Fear Resistance {cursed}
        It makes you completely fearless.  It is cursed.  
f) a Ring of Free Action
k) an Amulet of Acid Resistance
    It provides
    resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 2636 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Bar Chain Mail (-2 to accuracy) [18,+4]
    
o) a Cloak [1,+0]
    
p) (nothing)
s) an Iron Helm [5,+0]
    
u) a Set of Leather Gloves [1,+5]
x) a Pair of Hard Leather Boots of Stability [3,+4]
    It provides resistance to nexus
    .  It allows you to levitate.  
    You bought it from the Armoury.
z) (nothing)
{) 10 Arrows (1d4) (+3,+1)
|) a Pick (+1) {25% off}
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) 3 Rations of Food
    
b) 13 Flasks of oil {@F0}
    
c) 4 Potions of Speed
d) 2 Potions of Berserk Strength
e) 23 Potions of Cure Critical Wounds
    
f) 4 Scrolls of Teleportation
    
g) 2 Scrolls of Word of Recall {!*}
    
h) a Scroll of Identify
    
i) a Scroll of Trap Detection
j) a Scroll of Holy Chant
    
k) a Staff of Disarm[2|10] (13 charges)
l) a Spectral Dagger (1d4) (+3,+4)
    It can be activated for wraith-form every 50+d50 turns if it is
    being worn. It strikes at undead with holy wrath.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It drains life.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.
m) a Mace of *Slay Troll* (2d4) (+14,+5) (+2)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Mushroom of Restore Strength
b) a Potion of Restore Charisma
    
c) 5 Scrolls of Word of Recall {!*}
    
d) 3 Scrolls of *Identify*
    
e) 2 Rod Tips of Trap Location (8 Mana to cast)
f) a Ring of Invisibility
g) 2 Everburning Torches
h) The Soft Studded Leather of Lothant [5,+2]
    It sustains your strength.  It makes you completely
    fearless.  It provides resistance to cold, sound and nexus.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Novice ranger on level 10 of Barrow-Downs.
i) a Pair of Soft Leather Boots of Stealth [2,+3] (+3 to stealth)
j) a Vampiric Sabre of *Slay Dragon* (1d7) (+7,+8)(0%) (+0)
k) a Drum of Power (+2)



Posted on 14.3.2004 04:58
Last updated on 14.3.2004 12:02

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16058. on the Ladder (of 19090)
2743. on the ToME Ladder (of 3155)
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Comments

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On 14.3.2004 04:58 starscream_au@yahoo.com wrote:
This is my best character so far in any *band. I'm going down the orc cave a little now. Could some one tell me if I'm doing the right thing with the allocation of skill points? I feel like I'm doing something wrong.

On 14.3.2004 09:18 starscream_au@yahoo.com wrote:
I went to the lost temple to get a thing for Tulkus. I found it on the first level. Is that normal? I went down a few levels after that but it was boring so I left. Without getting too spoilerish is there any reason to go further down?

On 14.3.2004 12:02 starscream_au@yahoo.com wrote:
Damn. Why is the second quest the mayor gives you so hard?

On 22.3.2004 23:37 redking75@yahoo.com wrote:
Don't try either of the second Bree quests (the trolls or the wights) until you're at least in the high 20's or low 30's.

Usually I do the Barrow-Downs, then Mirkwood for a bit, then come back to the Orc Cave, then the Old Forest, then back to finish Mirkwood. By that time, you should be strong enough to pick and choose where you go and what quests to attempt.

On 24.3.2004 03:03 starscream_au@yahoo.com wrote:
It's just strange that the difficulty of the quests jump so high so quickly. Maybe there needs to be an other one inbetween. Perhaps one that gets you out of bree and exploring a bit more.

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