The Angband Ladder: Whiskerlight, Rattikin Mage by <rnd@bookmice.net>

  [EyAngband 0.5.2 Character Dump]

 Name   Whiskerlight                           CB  Base  RB  EB  Stat
 Sex    Female       Age             11  STR: (-3)   6   -2  +0    4
 Race   Rattikin     Height          44  INT: (+2)  14   +1  +0   15
 Class  Mage         Weight          99  WIS: (+0)   9   -1  +0    8
 Title  Apprentice   Status           1  DEX: (+1)  12   +3  +0   15
 HP     -2/30                            CON: (-1)  11   -1  +0   10
 SP     2/12         Max Depth        3  CHR: (+1)   9   -2  +0    7


 Level            8  Armor       [7,+4]  Infra    30 ft  Saving Throw    Superb
 Cur Exp        350                                      Stealth      Excellent
 Max Exp        350  Melee    (+1, 1d5)  Racial Ability  Fighting          Poor
 Adv Exp        378  Blows       3/turn  None            Shooting          Poor
                                                         Throwing          Poor
 Gold           167  Shoot         (+2)                  Disarming    Very Good
 Burden     79.1/54  Shots       1/turn                  Bypass Trap       Poor
                                                         Magic Device    Superb
 You are the runt of a litter of five, all of which      Perception        Fair
 survived. Your father was a thief, and your mother      Digging            Bad
 was a mage. You have black eyes, olive green fur, and   Alchemy      Excellent
 small, sharp teeth.

  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:............+.       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :4%  ............+.  Dises:11% ............+.  Nethr:3%  ............+.
  Elec :4%  ............+.  Light:1%  ............+.  Chaos:2%  ............+.
  Fire :3%  ............+.  Dark :4%  ............+.
  Cold :4%  ............+.  Sound:2%  ............+.
  Water:2%  ............+.  Shard:1%  ............+.
  Poisn:6%  ............+.  Nexus:3%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}   ~(()] ]              |}   ~(()] ]              |}   ~(()] ]



  [Last Messages]

> The Drooling hill orc screams in agony.
> The Drooling hill orc hits you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc hits you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc hits you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc misses you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc hits you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc hits you.
> You miss the Drooling hill orc. <3x>
> The Drooling hill orc hits you.
> You die.


  [Character Equipment]

a) an Emerald Dagger (+0, 1d5)
b) a Hunting Bow (+1, x2, 12) {Farmer Maggot}
   It was dropped by Farmer Maggot in the town
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern <1576>
g) a Robe [1,+0] {S}
h) a Fur Cloak [2,+0] {P}
i) a Wooden Shield [1,+0] {P}
j) a Hard Leather Cap [1,+1]
k) (nothing)
l) a Pair of Hard Leather Boots [2,+2]


  [Character Inventory]

a) a Book of Magic Spells [Elementary Incantations]
b) a Book of Magic Spells [Sorcerous Adjurations]
c) 4 Rations of Food {miso ramen}
d) a Lantern Oil
e) 3 Golden Powder vials of Freezing
f) a Gloopy Green Potion of Boldness
g) 2 Clotted Red Potions of Heroism
h) a Light Blue Potion of Cure Light Wounds
i) 3 Scrolls titled "crenes bit" of Phase Door
j) a Scroll titled "wexdalf" of Identify
k) a Lute (+1)
l) a Tunic [0,+0]
m) a Robe [1,+0]
n) a Cloak [1,+0]
o) a Cloak [1,+0]
p) a Hard Leather Cap [1,+0] {P}
q) a Rattikin Short Sword (+1, 1d5) {S}
r) an Ursan Club (+0, 3d1)
s) a Quarterstaff (+0, 1d7)
t) 25 Arrows (+0, 1d4, +0) {@f0}
u) 22 Arrows (+0, 1d4, +0)


  [Home Inventory]

a) 5 Rations of Food {miso ramen}
b) 11 Slime Molds {kiwi fruit}
c) 2 Lantern Oils
d) a Clotted Red Potion of Heroism
e) a Scroll titled "sanyp vomwun" of Word of Recall
f) a Scroll titled "triski un" of Light
g) 47 Arrows (+0, 1d4, +0) {@f0}
h) 10 Arrows (+0, 1d4, +0) {@f0}
i) an Arrow (+0, 1d4, +0) {L1}


  [Current Quest]

To fulfill your task, you must kill 12 Hill orcs on dungeon level 3.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 1 
Total: 3 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 13.2.2004 15:38
Last updated on 10.3.2004 00:27

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18310. on the Ladder (of 19044)
294. on the EyAngband Ladder (of 302)
4. for this player (

Comments

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On 13.2.2004 15:38 rnd@bookmice.net wrote:
Part of the christening of my new linux box was to install about 20 Angband variants. This is my first game of Eyangband. (I knew Eytan's name from the int-fiction newsgroups, so it was kind of surprising to see it here.) I had the RNG make me a character, and got handed this Rattikin mage. I have really never played a mage before, usually going for more combat-oriented characters... but this was *fun*. I took a quest right away, and had to kill 13 giant silver centipedes on the first level. The first one was right by the stairs, and I offed it with some acid bolts -- and went up two levels. The last one was in a dead-end corridor that was the very last place I had to uncover on the level. I really enjoy wandering around blasting things, so this character and this variant is turning out to be quite fun.

On 13.2.2004 15:40 rnd@bookmice.net wrote:
Oh, yeah -- I also really liked that there were small-fry uniques in the dungeon the first time I went downstairs. It was really fun to meet and beat the hell out of Snarl and Squish.

On 7.3.2004 18:58 rnd@bookmice.net wrote:
Wow, and almost a whole month later, I pick up this character again. (I had a vanilla character -- Milah -- doing pretty darn well, so all my *band-time went to her for a while.) It's a switch, playing a mage -- and I sometimes forget and send Whiskerlight in swinging, which'll probably be his downfall. But it's pretty darn fun, too.

Right now I'm headed back up to town to see if I can buy another spellbook, because I'll need one pretty soon... and then to see about those hill orcs on L3...

On 10.3.2004 00:27 rnd@bookmice.net wrote:
Got too confident, and the Hill orcs I was questing for on level 3 turned out to be far too difficult for me. Ah, well.

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