The Angband Ladder: Thad, Elf Mage by <dan.spare@punkass.com>

  [EyAngband 0.5.2 Character Dump]

 Name   Thad                                   CB  Base  RB  EB  Stat
 Sex    Male         Age             94  STR: (-3)   9   -1  +0    8
 Race   Elf          Height          87  INT: (+2)  17   +2  +0   19
 Class  Mage         Weight         183  WIS: (+0)   6   -1  +0    5
 Title  Apprentice   Status          57  DEX: (+1)  13   +2  +0   15
 HP     3/47                             CON: (-1)   5   +1  +0    6
 SP     1/22         Max Depth        1  CHR: (+1)   7   +3  +0   10


 Level            7  Armor       [2,+2]  Infra    40 ft  Saving Throw    Superb
 Cur Exp        270                                      Stealth      Very Good
 Max Exp        270  Melee    (+3, 2d4)  Racial Ability  Fighting          Fair
 Adv Exp        330  Blows       3/turn  None            Shooting          Fair
                                                         Throwing          Fair
 Gold            57  Shoot         (+1)                  Disarming    Very Good
 Burden     32.1/78  Shots       0/turn                  Bypass Trap        Bad
                                                         Magic Device    Superb
 You are the only child of a High-Elf Archer.  You       Perception        Fair
 have light grey eyes, wavy silver hair, and a fair      Digging            Bad
 complexion.                                             Alchemy      Excellent


  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :2%  ............+.  Dises:4%  ............+.  Chaos:2%  ............+.
  Elec :4%  ............+.  Light:7%  ............+.
  Fire :2%  ............+.  Sound:2%  ............+.
  Cold :4%  ............+.  Shard:2%  ............+.
  Water:1%  ............+.  Nexus:2%  ............+.
  Poisn:4%  ............+.  Nethr:2%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |    ~((                  |    ~((                  |    ~((



  [Character Equipment]

a) an Elven Broad Sword (+2, 2d4)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern <9869>
g) a Robe [1,+0]
h) a Cloak [1,+0]
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Elementary Incantations]
b) 6 Rations of Food
c) 4 Lantern Oils
d) a Hatchet (3d1)


  [Current Quest]

To fulfill your task, you must kill 9 Yeti on dungeon level 1.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Total: 0 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 30.10.2003 10:49
Last updated on 30.10.2003 10:53

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18347. on the Ladder (of 18973)
295. on the EyAngband Ladder (of 302)
8. for this player (

Comments

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On 30.10.2003 10:49 dan.spare@punkass.com wrote:
Well - with the death of my warrior, I thought I would give an Elven Mage a go - should be interesting, considering his first quest (a difficult one!) is to kill 10 Yeti on dlvl1!

On 30.10.2003 10:53 dan.spare@punkass.com wrote:
hehehe a few minutes later - one dead Yeti - after running in circles around a corridor so my mana regenerated - I managed to take it out - hello clvl7!

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