The Angband Ladder: Naron, High-Elf Mage by <dohern@gmail.com>

  [Angband 4.2.6 Character Dump]

 Name   Naron        Age            116          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'8"   STR:  18/31  +1  -3  +0  18/11
 Class  Mage         Weight    11st 4lb   INT:  18/19  +3  +3  +4 18/119
 Title  Evoker       Turns used:          WIS:     14  -1  +0  +2     15
 HP     -17/186      Game        876750   DEX:     11  +3  +0  +6  18/20
 SP     136/136      Standard     81937   CON:     15  +1  -2  +2     16
                     Resting      32637

 Level                 30    Armor      [35,+59]    Saving Throw     79%
 Cur Exp           114453                           Stealth       Superb
 Max Exp           114972    Melee       3d3,+10    Disarm - phys.   61%
 Adv Exp           145000    To-hit       30,+15    Disarm - magic   79%
                             Blows      1.1/turn    Magic Devices    102
 Gold                8475                           Searching        66%
 Burden          133.4 lb    Shoot to-dam    +16    Infravision    40 ft
 Overweight        1.5 lb    To-hit       30,+11    Speed         Normal
 Max Depth    1500' (L30)    Shots      1.0/turn

 You are the only child of a Noldorin Ranger.  You have light blue
 eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.........+...
 Fire:......+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:............. HLife:+............
Light:............+ Regen:.............
 Dark:......+......   ESP:.............
Sound:............. S.Inv:.........+..+
Shard:............. FrAct:..........+..
Nexus:...........+. Feath:...........+.
Nethr:......+...... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......+++....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The killer fire beetle flees in terror!
> The archlich commands you to return.
> The death mold releases spores at you.
> You feel your life slipping away!
> The death mold releases spores at you.
> You feel your life slipping away!
> The death mold releases spores at you.
> *** LOW HITPOINT WARNING! ***
> The death mold releases spores at you.
> *** LOW HITPOINT WARNING! ***
> The death mold releases spores at you.
> *** LOW HITPOINT WARNING! ***
> You keep hold of your life force!
> The death mold releases spores at you.
> You die.

Killed by a death mold.

  [Character Equipment]

a) a War Hammer of *Slay Dragon* (3d3) (+11,+8) <+2> {Con,HoldLife}
     Dropped by Draebor, the Imp, at 1400 feet (level 28)
     
     +2 constitution.
     Slays dragons (powerfully).
     Sustains your life force.  
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 49.5 vs dragons and 20 vs. others.
     
b) a Long Bow of Power (x3) (+7,+16)
     Bought from a store
     
c) a Ring of Intelligence <+4>
     Bought from a store
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Dexterity <+6>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +6 dexterity.
     Sustains dexterity.
     
e) an Amulet of Wisdom <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 48% for an average of 23.6 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 98.0%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {stlh,nthr,AFLC,rDark}
     Found lying on the floor at 1050 feet (level 21)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
i) an Elven Cloak [6,+3] <+1> {spd,stlh}
     Dropped by Beorn, the Shape-Changer, at 1100 feet (level 22)
     
     +1 stealth.
     +1 speed.
     
m) a Leather Shield of Elvenkind [8,+18] <+1> {Stlh,rDisenchant,AFLC}
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
n) a Metal Cap of Seeing [3,+7] <+2> {Srch,pBlind}
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
o) a Set of Mithril Gauntlets of Free Action [6,+6]
     Taken from a chest found at 1450 feet (level 29)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) a Pair of Leather Boots of Stability [2,+3] {Nxs,FthFall}
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@2}
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences] {@3}
     
     You can read this book.
     
d) 6 Rations of Food
e) 20 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 7 Potions of Restore Mana
i) 4 Potions of Restore Life Levels
m) a Potion of Speed
n) 16 Scrolls of Phase Door
o) 4 Scrolls of Word of Recall
p) a Rod of Magic Mapping {@1}
q) 3 Rods of Curing {@2}
r) 3 Wands of Slow Monster (5 charges)
s) 4 Wands of Confuse Monster (38 charges)
t) 3 Wands of Stone to Mud (22 charges)
u) a Staff of Sleep Monsters (8 charges)
v) a Staff of Teleportation (8 charges)
w) a Shovel of Digging (1d2) (+6,+9) <+4>
     Dropped by Shagrat, the Orc Captain, at 950 feet (level 19)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 21.4 vs creatures not resistant to acid and
     17.3 vs. others.
     




  [Character Quiver]

0) 8 Arrows (1d4) (+5,+7)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 78.1.
     35% chance of breaking upon contact.
     
1) 21 Arrows of Slay Animal (1d4) (+7,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 125.2 vs animals and 75.2 vs. others.
     35% chance of breaking upon contact.
     
2) 21 Bolts (1d5) (+7,+1)
3) 7 Bolts of Wounding (1d6) (+13,+17)


  [Home Inventory]

a) a Staff of Teleportation (8 charges)
b) a Ring of Constitution <+6>
     Found lying on the floor at 1500 feet (level 30)
     
     +6 constitution.
     Sustains constitution.
     
c) a Ring of Flames [+12]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to fire.
     
d) a Ring of Acid [+8]
     Dropped by a snow troll at 1400 feet (level 28)
     
     Provides resistance to acid.
     
e) a Ring of Lightning [+13]
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
f) a Ring of Free Action
     Found lying on the floor at 1050 feet (level 21)
     
     Prevents paralysis.  
     
g) an Amulet of the Magi [+1] <+3, +1> {Int,Srch,SusInt,pBlind,FreeAct}
     Dropped by a paladin at 1250 feet (level 25)
     
     +3 intelligence.
     +1 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
h) Law Dragon Scale Mail (-2) [36,+10] {sound,shards}
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to sound, shards.
     
i) the Cloak 'Holcolleth' [1,+4] <+2, +3> {Int,Wis,Stlh,rAcid}
     Dropped by Nár, the Dwarf, at 950 feet (level 19)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 55 turns to recharge.
     Your chance of success is 97.9%
     
j) a Hard Leather Cap of Intelligence [2,+6] <+1> {Int,SusInt}
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +1 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] {rAcid,FthFall}
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it casts a bolt of acid dealing 5d8 damage, which
     your device skill increases by 50% for an average of 33.0 damage.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 98.1%
     
l) a Pair of Leather Boots of Elvenkind [2,+2] <+4, +5> {stlh,spd,FthFall}
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +4 stealth.
     +5 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
m) a Pair of Iron Shod Boots of Free Action [4,+6]
     Bought from a store
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
n) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {rElec}
     Dropped by Orfax, Son of Boldor, at 500 feet (level 10)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it casts a beam of lightning dealing 6d6 damage,
     which your device skill increases by 50% for an average of 31.5
     damage.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 98.1%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 29.3 vs creatures not resistant to lightning
     and 22.6 vs. others.
     Average thrown damage: 178.4 vs creatures not resistant to
     lightning and 44.7 vs. others.
     
o) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
{Str,Dex,Con,Spd,Blws,pFear,
     Dropped by Lagduf, the Snaga, at 1500 feet (level 30)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 extra blows.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +1 DEX you would get 3.6 blows
     Average damage/round: 79.6 vs undead and orcs, 65.9 vs animals and
     evil creatures, and 52.1 vs. others.
     
p) the Spear 'Nimloth' (1d7) (+11,+13) <+3> {spd,stlh,rCold}
     Dropped by a priest at 1050 feet (level 21)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 37.2 vs undead and creatures not resistant
     to cold, and 26.3 vs. others.
     Average thrown damage: 422.1 vs undead and creatures not resistant
     to cold, and 105.7 vs. others.
     
q) the Beaked Axe of Théoden (2d6) (+8,+10) <+3> {Wis,Con,ESP}
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 40 turns to recharge.
     Your chance of success is 97.7%
     
     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 41.6 vs dragons and 24.1 vs. others.
     
r) a Light Crossbow of Extra Might (x4) (+10,+13) <+1>
     Taken from a chest found at 1350 feet (level 27)
     
     +1 shooting power.
     
s) 13 Arrows (1d4) (+5,+7)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 78.1.
     35% chance of breaking upon contact.
     
t) 11 Bolts of Slay Demon (1d5) (+9,+15)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       331     50'  Reached level 2
       564    300'  Reached level 3
       845    300'  Killed Grip, Farmer Maggot's Dog
       845    300'  Reached level 4
      1253    300'  Reached level 5
      3950     50'  Reached level 6
      5407    250'  Reached level 7
      7380    300'  Reached level 8
      8137    400'  Killed Fang, Farmer Maggot's Dog
      8372    350'  Reached level 9
      8719    350'  Reached level 10
     10344    350'  Reached level 11
     11291    400'  Killed Wormtongue, Agent of Saruman
     11687    400'  Reached level 12
     15856    400'  Reached level 13
     16173    400'  Killed Bullroarer the Hobbit
     17555    450'  Reached level 14
     19393    500'  Killed Orfax, Son of Boldor
     19651    500'  Found the Dagger 'Dethanc'
     19854    550'  Reached level 15
     21987    550'  Killed Brodda, the Easterling
     23014    550'  Reached level 16
     25051    550'  Killed Grishnákh, the Hill Orc
     25307    550'  Reached level 17
     26092    550'  Killed Golfimbul, the Hill Orc Chief
     27823    550'  Reached level 18
     31127    700'  Reached level 19
     31409    700'  Killed Mughash the Kobold Lord
     33270    700'  Reached level 20
     35055    650'  Reached level 21
     36608    700'  Killed Ufthak of Cirith Ungol
     37720    700'  Killed Boldor, King of the Yeeks
     39160    700'  Reached level 22
     43138    900'  Killed Sangahyando of Umbar
     43138    900'  Reached level 23
     43812    900'  Killed Angamaitë of Umbar
     45505    950'  Reached level 24
     45538    950'  Killed Nár, the Dwarf
     45538    950'  Found the Cloak 'Holcolleth'
     45850    950'  Killed Shagrat, the Orc Captain
     46934   1000'  Reached level 25
     46986   1000'  Killed Ulfast, Son of Ulfang
     48002   1050'  Killed Bolg, Son of Azog
     49763      0'  Killed Farmer Maggot
     50866   1050'  Found the Soft Leather Armour 'Hithlomir'
     52173   1050'  Reached level 26
     52183   1050'  Found the Spear 'Nimloth'
     53044   1100'  Found the Iron Helm of Gorlim (LOST)
     53455   1100'  Killed Beorn, the Shape-Changer
     53951   1100'  Killed Gorbag, the Orc Captain
     55722   1200'  Killed Ibun, Son of Mîm
     56119   1200'  Killed Old Man Willow
     57385   1200'  Reached level 27
     60433   1300'  Killed Khîm, Son of Mîm
     62625   1350'  Reached level 28
     63727   1350'  Found the Phial of Galadriel
     65930   1400'  Found the Set of Gauntlets 'Paurnen'
     67446   1350'  Killed Lugdush, the Uruk
     67592   1350'  Killed Uglúk, the Uruk
     71392   1400'  Reached level 29
     73941   1400'  Killed Draebor, the Imp
     78034   1500'  Killed Lagduf, the Snaga
     78181   1500'  Found the Short Sword 'Sting'
     79329   1500'  Found the Beaked Axe of Théoden
     80879   1500'  Reached level 30
     81173   1500'  Killed Bill the Stone Troll
     81488   1500'  Killed Tom the Stone Troll


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.11.2026 03:26

Download this dump

12585. on the Ladder (of 19525)
5027. on the Angband Ladder (of 6777)
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