The Angband Ladder: Falmen, Gnome Rogue by malcontent

  [Angband 4.2.6 Character Dump]

 Name   Falmen       Age             71          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'7"   STR! 18/100  -1  +0 +10 18/190
 Class  Rogue        Weight    5st 10lb   INT! 18/100  +2  +1  +9 18/***
 Title  ***WINNER*** Turns used:          WIS:  18/85  +0  -3  +0  18/55
 HP     748/767      Game        348909   DEX! 18/100  +2  +3  +8 18/***
 SP     249/319      Standard     52921   CON! 18/100  +1  -1  +8 18/180
                     Resting       4815

 Level                 45    Armor     [60,+127]    Saving Throw     89%
 Cur Exp          2952429                           Stealth       Heroic
 Max Exp          2952429    Melee       8d1,+40    Disarm - phys.  100%
 Adv Exp          3240000    To-hit       76,+42    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    112
 Gold            10377058                           Searching        96%
 Burden          234.7 lb    Shoot to-dam    +27    Infravision    80 ft
 Overweight       54.8 lb    To-hit       71,+43    Speed      3.0x (20)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have brown eyes, wavy black hair, and an average
 complexion.

Resistances         Abilities
 Acid:*..+..+...... pFear:....+........
 Elec:...+..+...... pBlnd:.............
 Fire:......+...... pConf:......+......
 Cold:......+...... pStun:.............
 Pois:.....+....... HLife:...+...++....
Light:.+....+...... Regen:.+...........
 Dark:++.++.+......   ESP:...+.........
Sound:....+........ S.Inv:+..+.........
Shard:......+...... FrAct:.+.+.....+..+
Nexus:...+......... Feath:.............
Nethr:...+......... S.Dig:...+.........
Chaos:....+...+.... TrpIm:.............
Disen:+.....+.+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.+....++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+........+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.+..++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Bolt of Slay Evil (1d5) (+14,+9) {@t0} pierces Morgoth, Lord of Darkness
(273).
> You have 8 Bolts of Slay Evil (1d5) (+14,+9) {@t0} (0).
> Morgoth, Lord of Darkness, bellows in rage.
> You have 7 Bolts of Slay Evil (1d5) (+14,+9) {@t0} (0).
> Your Bolt of Slay Evil (1d5) (+14,+9) {@t0} pierces Morgoth, Lord of Darkness
(273).
> Morgoth, Lord of Darkness, dies.
> Welcome to level 45.
> You feel less stupid.
> You feel less clumsy.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (key is shift-q) when you are ready.
> You have 6 Bolts of Slay Evil (1d5) (+14,+9) {@t0} (0).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Great Hammer 'Nastirnim' (8d1) (+11,+17) [+18] <+4>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +4 intelligence.
     +4 constitution.
     Slays dragons (powerfully), undead, evil creatures.
     Provides immunity to acid.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 443.5 vs dragons, 352.7 vs undead, 307.4 vs
     evil creatures, and 262 vs. others.
     
b) the Heavy Crossbow of Sornibun (x5) (+12,+27) <+3, +2, +1>
     Found lying on the floor at 4900 feet (level 98)
     
     +3 dexterity.
     +2 stealth.
     +1 shooting power.
     +1 light.
     Branded with weak acid.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it casts a bolt or beam of cold dealing 6d8
     damage, which your device skill increases by 55% for an average of
     41.8 damage.
     Takes 125 to 136 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
c) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +12 speed.
     
d) the Band of Gorthith (+3,+1) <+5, +3>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +5 strength.
     +3 intelligence.
     Provides resistance to acid, lightning, dark, nexus, nether.
     Cannot be harmed by lightning.
     Sustains intelligence.
     Slows your metabolism.  Grants telepathy.  Grants the ability to
     see invisible things.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it teleports you one level up or down.
     Takes 467 to 627 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
e) the Jewel of Maelber <+2, +4, +1>
     Taken from a chest found at 2000 feet (level 40)
     
     +2 constitution.
     +4 infravision.
     +1 light.
     Provides resistance to dark, sound, chaos.
     Provides protection from fear.
     Sustains constitution.
     
     When activated, it creates a line of light dealing 6d8 damage,
     which your device skill increases by 53% for an average of 41.3
     damage.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
f) the Phial of Hirth <+2, +3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 dexterity.
     +3 light.
     Provides resistance to poison.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 50% for an average of 24.0 damage.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
g) the Metal Scale Mail of Agaur (-2) [38,+20] <+2>
     Dropped by a dread at 4100 feet (level 82)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light, dark,
     shards, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) a Cloak of the Magi [1,+12] <+2, +1>
     Found lying on the floor of a cavern at 3550 feet (level 71)
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
m) a Leather Shield of Preservation [8,+22]
     Found lying on the floor at 3550 feet (level 71)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) an Iron Crown of Might [0,+8] <+2, +3>
     Dropped by a warrior at 4100 feet (level 82)
     
     +2 strength.
     +3 dexterity.
     +2 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
o) a Set of Caestus of Power (+1,+7) [5,+16] <+3>
     Found lying on the floor at 4700 feet (level 94)
     
     +3 strength.
     
p) a Pair of Mithril Shod Boots of Speed [8,+16] <+10>
     Found lying on the floor at 4950 feet (level 99)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 4 Mushrooms of Vigor
d) 6 Rations of Food
e) 40 Potions of Cure Critical Wounds
f) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 13 Potions of Restore Mana
i) 9 Potions of Speed
m) 20 Scrolls of Phase Door
n) 5 Scrolls of Word of Recall
o) 8 Rods of Magic Mapping
p) 7 Wands of Slow Monster (3 charges)
q) 8 Wands of Stone to Mud (5 charges)
r) 4 Wands of Drain Life (2 charges)
s) 2 Staves of *Destruction* (1 charge)
t) a Staff of Healing (2 charges)
u) 2 Staves of Speed (5 charges)




  [Character Quiver]

0) 6 Bolts of Slay Evil (1d5) (+14,+9) {@t0}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 288.2 vs evil creatures and creatures not
     resistant to acid, and 205.9 vs. others.
     20% chance of breaking upon contact.
     
1) 19 Bolts of Slay Evil (1d5) (+17,+9) {@t0}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 288.8 vs evil creatures and creatures not
     resistant to acid, and 206.4 vs. others.
     20% chance of breaking upon contact.
     
2) 18 Seeker Bolts (4d5) (+9,+7)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 338.5 vs creatures not resistant to acid and
     241.9 vs. others.
     20% chance of breaking upon contact.
     
3) 12 Seeker Bolts (4d5) (+6,+10)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 359.8 vs creatures not resistant to acid and
     257.1 vs. others.
     20% chance of breaking upon contact.
     
4) 26 Seeker Bolts of Frost (4d5) (+10,+11)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 420.8 vs creatures not resistant to cold,
     368.2 vs creatures not resistant to acid, and 263.1 vs. others.
     20% chance of breaking upon contact.
     
5) 6 Seeker Bolts of Frost (4d5) (+11,+15)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 454.8 vs creatures not resistant to cold,
     398 vs creatures not resistant to acid, and 284.4 vs. others.
     20% chance of breaking upon contact.
     
6) 25 Mithril Bolts (3d5) (+3,+7)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 315 vs creatures not resistant to acid and
     225 vs. others.
     20% chance of breaking upon contact.
     
7) 9 Mithril Bolts of Slay Dragon (3d5) (+12,+12)
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 404.5 vs dragons, 354 vs creatures not
     resistant to acid, and 252.9 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Clear Mind
b) 40 Potions of Cure Critical Wounds
c) 17 Potions of Healing
d) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 3 Scrolls of Identify Rune
f) 3 Scrolls of *Destruction*
g) an Amulet of Trickery <+4, +2>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +4 dexterity.
     +2 stealth.
     +4 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
h) Balance Dragon Scale Mail (-2) [50,+17]
     Dropped by Makar, the Warrior, at 4650 feet (level 93)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
i) the Chain Mail of Vanth (-2) [32,+14] <+3, +1>
     Found lying on the floor at 3450 feet (level 69)
     
     +3 intelligence.
     +1 light.
     Provides immunity to fire.
     Provides resistance to poison, light, dark, nexus.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid.
     Slows your metabolism.  
     
j) Augmented Chain Mail of Elvenkind (-2) [42,+12] <+2>
     Dropped by Sangahyando of Umbar at 1600 feet (level 32)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid.
     
k) an Elven Cloak of Stealth [6,+8] <+4, +1>
     Found lying on the floor of a special room at 3050 feet (level 61)
     
     +4 stealth.
     +1 speed.
     
l) a Leather Shield of Elvenkind [8,+20] <+1>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
m) an Iron Crown of Serenity [0,+9]
     Dropped by a ghost at 3300 feet (level 66)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
n) an Iron Helm of Telepathy [7,+7]
     Found lying on the floor of a special room at 3550 feet (level 71)
     
     Grants telepathy.  
     
o) a Katana of Gondolin (3d5) (+12,+20) <+1>
     Found lying on the floor at 4850 feet (level 97)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 380.5 vs dragons, demons, trolls, and orcs,
     and 280.4 vs. others.
     
p) the Halberd of Unirya (5d5) (+13,+28) [+2] <+1>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +1 light.
     Slays undead (powerfully), dragons (powerfully), trolls, orcs.
     Branded with lightning.
     Provides resistance to lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 708.1 vs undead and dragons, 536.9 vs
     trolls, orcs, and creatures not resistant to lightning, and 365.8
     vs. others.
     
q) the Battle Axe of Aedrethir (2d8) (+5,+27) <+3>
     Taken from a chest found at 3100 feet (level 62)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Slays demons (powerfully), undead, giants, animals.
     Branded with acid.
     Provides resistance to acid, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it heals 500 hit points.
     Takes 402 to 494 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 544.4 vs demons, 444.4 vs undead, giants,
     and creatures not resistant to acid, 394.3 vs animals, and 344.3
     vs. others.
     
r) the Mattock 'Eleithon' (1d8) (+12,+14) [+2] <+4, +6>
     Dropped by Ji Indur Dawndeath at 4300 feet (level 86)
     
     +4 intelligence.
     +6 speed.
     Slays undead (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 334.4 vs undead, 281.9 vs creatures not
     resistant to lightning, and 229.5 vs. others.
     
s) 11 Bolts of Acid (1d5) (+12,+7) {@t6}
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 312 vs creatures not resistant to acid and
     195.1 vs. others.
     20% chance of breaking upon contact.
     
t) 16 Mithril Bolts (3d5) (+5,+4)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 293.5 vs creatures not resistant to acid and
     209.7 vs. others.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       358     50'  Reached level 2
       511    100'  Reached level 3
       735    100'  Reached level 4
      1300    150'  Reached level 5
      1642    200'  Reached level 6
      2368    250'  Reached level 7
      2855    250'  Reached level 8
      3709    300'  Reached level 9
      4249    400'  Reached level 10
      4435    450'  Reached level 11
      4701    500'  Reached level 12
      4892      0'  Killed Farmer Maggot
      5404    500'  Killed Fang, Farmer Maggot's Dog
      5709    500'  Reached level 13
      5926    500'  Killed Orfax, Son of Boldor
      6728    550'  Reached level 14
      8060    750'  Reached level 15
      8155    800'  Killed Grishnákh, the Hill Orc
      8825    850'  Killed Grip, Farmer Maggot's Dog
      8825    850'  Reached level 16
      9139    950'  Killed Nár, the Dwarf
      9726   1050'  Reached level 17
     10000   1100'  Reached level 18
     10004   1100'  Reached level 19
     10140   1100'  Reached level 20
     10554   1100'  Reached level 21
     11264   1250'  Killed Wormtongue, Agent of Saruman
     11278   1250'  Found the Elfstone of Ingbar (LOST)
     11379   1250'  Reached level 22
     12035   1250'  Reached level 23
     12788   1350'  Found the Phial of Hirth
     13006   1350'  Killed Angamaitë of Umbar
     13008   1350'  Reached level 24
     13010   1350'  Found the Great Hammer of Astar (LOST)
     14055   1450'  Reached level 25
     15163   1500'  Killed Khîm, Son of Mîm
     15574   1600'  Reached level 26
     15667   1600'  Killed Bolg, Son of Azog
     16154   1600'  Killed Ibun, Son of Mîm
     16320   1600'  Killed Sangahyando of Umbar
     16525   1600'  Killed Lugdush, the Uruk
     18170   1750'  Reached level 27
     19101   1850'  Reached level 28
     20660   1950'  Found the Wooden Torch of Dilweth (LOST)
     21046   1950'  Killed Ulwarth, Son of Ulfang
     21293   2000'  Found the Jewel of Maelber
     22638   2100'  Reached level 29
     22638   2100'  Reached level 30
     22638   2100'  Reached level 31
     23111   2100'  Killed Bert the Stone Troll
     24856   2250'  Reached level 32
     25223   2250'  Reached level 32
     25603   2250'  Killed The Queen Ant
     26154   2300'  Reached level 33
     26360   2300'  Found the Great Hammer 'Nastirnim'
     27613   2500'  Killed Castamir the Usurper
     27812   2550'  Killed Sméagol
     27813   2550'  Found the Cutlass 'Umithar' (LOST)
     28775   2750'  Killed Mughash the Kobold Lord
     29324   2850'  Killed Bill the Stone Troll
     30780      0'  Reached level 34
     31219   3100'  Found the Battle Axe of Aedrethir
     31969   3250'  Reached level 35
     32703   3300'  Killed Ulfast, Son of Ulfang
     32771   3300'  Killed Uglúk, the Uruk
     33503   3400'  Killed Scatha the Worm
     33753   3450'  Reached level 36
     34121   3450'  Found the Long Sword of Quentele (LOST)
     34582   3450'  Found the Chain Mail of Vanth
     34735   3450'  Killed Rogrog the Black Troll
     35139   3500'  Found the Scimitar of Anirch (LOST)
     35226   3500'  Reached level 37
     35542   3500'  Killed Itangast the Fire Drake
     36231   3550'  Killed Saruman of Many Colours
     37172   3650'  Reached level 38
     38213   3700'  Found the Lead-Filled Mace of Miryamar (LOST)
     38268   3700'  Found the Band of Gorthith
     38632   3750'  Killed Kavlax the Many-Headed
     40618   4000'  Reached level 39
     40750   4000'  Found the Great Hammer of Mennaran (LOST)
     41000   4000'  Killed Uldor the Accursed
     41126   4000'  Killed Eöl, the Dark Elf
     41126   4000'  Reached level 40
     41295   4050'  Found the Halberd of Unirya
     41740   4100'  Found the Ring of Olint (LOST)
     42310   4100'  Killed Wiruin, the Maelstrom
     42326   4100'  Found the Band of Niquen (LOST)
     42340   4100'  Found the Metal Scale Mail of Agaur
     42705   4150'  Killed Uvatha the Horseman
     42845   4150'  Killed Akhorahil the Blind
     42852   4150'  Found the Scythe of Slicing of Rolfin
     43115   4250'  Reached level 41
     44298   4300'  Killed Ar-Pharazôn the Golden
     44304   4300'  Found the Lead-Filled Mace of Dangbal (LOST)
     44307   4300'  Found the Executioner's Sword of Vaiquetir (LOST)
     44928   4300'  Killed Boldor, King of the Yeeks
     44980   4300'  Killed Smaug the Golden
     44980   4300'  Reached level 42
     45110   4300'  Killed Ji Indur Dawndeath
     45113   4300'  Found the Mattock 'Eleithon'
     45511   4350'  Killed Ufthak of Cirith Ungol
     45583   4350'  Found the Band 'Erindir' (LOST)
     46377   4500'  Killed Gorlim, Betrayer of Barahir
     46494   4500'  Killed Qlzqqlzuup, the Emperor Quylthulg
     46866   4500'  Killed Shelob, Spider of Darkness
     46866   4500'  Reached level 43
     47216   4550'  Killed Ren the Unclean
     47219   4550'  Found the Fur Cloak of Loste (LOST)
     47545   4650'  Killed Makar, the Warrior
     47619   4650'  Killed Quaker, Master of Earth
     47692   4650'  Killed Khamûl, the Black Easterling
     49078   4900'  Killed Adunaphel the Quiet
     49153   4900'  Found the Heavy Crossbow of Sornibun
     49245   4950'  Reached level 44
     50206   4950'  Killed Sauron, the Sorcerer
     52920   5000'  Killed Morgoth, Lord of Darkness
     52920   5000'  Reached level 45


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

02bde7c3


Posted on 4.4.2026 00:24

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7359. on the Ladder (of 19425)
3264. on the Angband Ladder (of 6731)
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On 4.4.2026 00:26 malcontent wrote:
I only found one wand of annihilation the entire game and it didn't last long in the final battle. Luckily, 6 wands of drain life and a very nice crossbow were able to finish the job, albeit a little slower than I would have preferred.

The crossbow was a very recent and timely find...

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