The Angband Ladder: Mandir, Human Rogue by <elzaban@gmail.com>

  [Angband 4.2.5 Character Dump]

 Name   Mandir       Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        6'7"   STR! 18/100  +0  +0  +8 18/180
 Class  Rogue        Weight   16st 10lb   INT! 18/100  +0  +1  +5 18/160
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  -3  +5 18/120
 HP     801/801      Game       1614333   DEX! 18/100  +0  +3 +13 18/***
 SP     37/301       Standard    191543   CON! 18/100  +0  -1  +7 18/160
                     Resting      13201

 Level                 50    Armor    [105,+129]    Saving Throw     87%
 Cur Exp          4736736                           Stealth       Heroic
 Max Exp          4736736    Melee       3d5,+33    Disarm - phys.  100%
 Adv Exp         ********    To-hit       86,+39    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     91
 Gold            11178361                           Searching       100%
 Burden          292.2 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight      112.3 lb    To-hit       72,+40    Speed      26 (3.6x)
 Max Depth   5000' (L100)    Shots      1.5/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+.*.... pFear:+..+..+.+....
 Elec:.+........... pBlnd:.........+...
 Fire:++.*......... pConf:.........+...
 Cold:.+....+...... pStun:.............
 Pois:....+........ HLife:.....++......
Light:.....+....... Regen:...+.........
 Dark:.....++......   ESP:...+.........
Sound:........+.... S.Inv:+..+.+...+...
Shard:............. FrAct:+..+....+.+..
Nexus:....+.++..... Feath:..........++.
Nethr:......+...... S.Dig:.+.+.........
Chaos:......+.+.... TrpIm:.............
Disen:+............ Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+-..+.
ImpSP:............. Sear.:....+....++..
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.++++..+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have no room for Partial Plate Armour (Dwarven) (-3) [40,+20] <+1, +4>.
> You have no room for a Mace of Disruption of Extra Attacks (5d8) (+16,+14)
<+1>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Mace of Disruption of Extra Attacks (5d8) (+16,+14)
<+1>.
> You have no room for the Dagger 'Angrist' (2d7) (+18,+16) [+5] <+4>.
> You have no room for a Mace of Disruption of Extra Attacks (5d8) (+16,+14)
<+1>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You drop a Book of Magic Spells [Arcane Control] {@m2} (b).
> You have no more Books of Magic Spells [Arcane Control] {@m2} (b).
> You have a Book of Magic Spells [Arcane Control] {@m2} (b).
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You drop a Staff of Healing (0 charges) (v).
> You have no more Staves of Healing (0 charges) (v).
> You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (x).
> You have no room for a Staff of Healing (0 charges).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+11,+15) [+10] <+4>
     Dropped by a half-orc at 3200 feet (level 64)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 35% for
     an average of 97.2 damage.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 329.3 vs undead, trolls, orcs, and creatures
     not resistant to fire, 279 vs evil creatures, and 228.7 vs.
     others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Taken from a chest found at 3100 feet (level 62)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +11 speed.
     
d) the Ring of Fire 'Narya' (+2,+2) <+1, +5> {!*!*}
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 92.0%
     
e) an Amulet of Trickery <+3, +5, +4>
     Found lying on the floor at 3950 feet (level 79)
     
     +3 dexterity.
     +3 stealth.
     +5 searching skill.
     +4 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+4> (charging) {@A1}
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1776 turns to recharge at your current speed.
     Your chance of success is 90.3%
     
i) the Cloak 'Colannon' [1,+15] <+2>
     Taken from a chest found at 3200 feet (level 64)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> {@w1}
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging)
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
o) a Set of Alchemist's Gloves of Thievery (+2,+2) [0,+21] <+3, +4>
     Conjured forth by magic at 3700 feet (level 74)
     
     +3 dexterity.
     +4 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
p) a Pair of Leather Boots of Elvenkind [2,+13] <+3, +8>
     Taken from a chest found at 3700 feet (level 74)
     
     +3 stealth.
     +8 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control] {@m2}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 19 Potions of Cure Critical Wounds {@q2}
d) 8 Potions of *Healing* {@q1}
     It can be thrown at creatures with damaging effect.
     
e) 10 Potions of Life {@q3}
     It can be thrown at creatures with damaging effect.
     
f) 9 Potions of Speed {@q0}
g) 10 Scrolls of Phase Door
i) a Scroll of Magic Mapping
m) 3 Scrolls of Banishment {!*!*}
n) a Scroll of *Destruction* {!*!*}
o) 9 Rods of Slow Monster (5 charging) {@z1}
p) 2 Rods of Healing
     Cannot be harmed by lightning.
     
q) a Rod of Recall {@z0, !z}
     Cannot be harmed by lightning.
     
r) a Rod of Speed (charging)
     Cannot be harmed by lightning.
     
s) 2 Wands of Stone to Mud (4 charges)
t) 2 Wands of Annihilation (4 charges)
     Cannot be harmed by lightning.
     
u) a Staff of *Destruction* (2 charges) {!u}
v) a Staff of Banishment (1 charge)
w) the Band of Tulkas <+4>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 604 to 1200 turns to recharge at your current speed.
     Your chance of success is 92.0%
     
x) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
y) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +6 STR and +0 DEX you would get 4.3 blows
     Average damage/round: 414 vs undead, dragons, and demons, 271.6 vs
     trolls and orcs, 200.5 vs animals and evil creatures, and 129.3
     vs. others.
     




  [Character Quiver]

0) 8 Seeker Arrows of Slay Evil (4d5) (+12,+12) {@f0}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 308.2 vs evil creatures and 185.1 vs.
     others.
     35% chance of breaking upon contact.
     
1) 23 Arrows of Wounding (1d5) (+21,+18)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 172.1.
     35% chance of breaking upon contact.
     
3) 31 Arrows of Slay Demon (1d4) (+13,+14) {@f3}
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 299 vs demons and 149.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Rod of Restoration
     Cannot be harmed by lightning.
     
b) a Rod of Recall {@z0, !z}
     Cannot be harmed by lightning.
     
c) 5 Wands of Stone to Mud (27 charges)
d) 3 Wands of Teleport Other (23 charges) {@a1}
e) 5 Wands of Dragon's Flame (25 charges)
     Cannot be harmed by lightning.
     
f) 7 Wands of Drain Life (32 charges) {@a2}
g) 3 Staves of *Destruction* (18 charges) {!u}
h) 2 Staves of Teleportation (17 charges) {@u0}
i) 6 Staves of Speed (31 charges)
j) an Amulet of the Magi [+7] <+3, +2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +3 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
k) the Pendant of Ingwë <+3, +4>
     Taken from a chest found at 3200 feet (level 64)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
l) the Elfstone 'Elessar' [+10] <+2> {@A2}
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
m) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor at 2900 feet (level 58)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
n) a Cloak of the Magi [1,+14] <+1>
     Found lying on the floor of a labyrinth at 3150 feet (level 63)
     
     +1 intelligence.
     +1 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
o) the Wicker Shield of Elros [2,+20] <+1, +4> {@w1}
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
p) the Mace 'Taratol' (3d6) (+12,+12) {@w1}
     Found lying on the floor of a special room at 3200 feet (level 64)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 444.2 vs dragons, 324.2 vs creatures not
     resistant to lightning, and 204.2 vs. others.
     
q) the Lead-Filled Mace 'Turmil' (4d4) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 301.4 vs orcs and creatures not resistant to
     cold, and 190.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       120     50'  Found the Dagger 'Nimthanc' (LOST)
       130     50'  Reached level 2
       401     50'  Reached level 3
      2302    100'  Killed Fang, Farmer Maggot's Dog
      2302    100'  Reached level 4
      2354    100'  Reached level 5
      2762    100'  Reached level 6
      3499    350'  Reached level 7
      4192    350'  Reached level 8
      4574    350'  Reached level 9
      5200      0'  Reached level 10
      6528    150'  Killed Grip, Farmer Maggot's Dog
      6730    150'  Reached level 11
      9337    250'  Reached level 12
     10489    350'  Reached level 13
     11374    350'  Killed Sméagol
     12569    400'  Killed Wormtongue, Agent of Saruman
     12805    400'  Reached level 14
     13769    450'  Reached level 15
     14154    450'  Killed Lagduf, the Snaga
     14489    450'  Killed Brodda, the Easterling
     14513    450'  Killed Bullroarer the Hobbit
     14756    500'  Killed Grishnákh, the Hill Orc
     14756    500'  Reached level 16
     15163    500'  Killed Mughash the Kobold Lord
     15164    500'  Found the Dagger 'Narthanc' (LOST)
     16091    500'  Reached level 17
     17236    500'  Killed Orfax, Son of Boldor
     17413    500'  Killed Boldor, King of the Yeeks
     17915    550'  Reached level 18
     19457    600'  Reached level 19
     20858    650'  Reached level 20
     24085    750'  Reached level 21
     24468    750'  Killed Ufthak of Cirith Ungol
     25691    800'  Killed Ulfast, Son of Ulfang
     25935      0'  Reached level 22
     28481    800'  Reached level 23
     28977    800'  Killed Nár, the Dwarf
     30915    800'  Killed Golfimbul, the Hill Orc Chief
     30915    800'  Reached level 24
     35054    900'  Reached level 25
     36142   1000'  Killed Old Man Willow
     36142   1000'  Reached level 26
     37958    950'  Killed Shagrat, the Orc Captain
     38941    950'  Killed Gorbag, the Orc Captain
     46213    500'  Reached level 27
     48300    950'  Found the Phial of Galadriel (LOST)
     50350   1050'  Killed Bolg, Son of Azog
     51138   1150'  Killed Azog, Enemy of the Dwarves
     51148   1150'  Reached level 28
     51397      0'  Killed Farmer Maggot
     51973   1150'  Killed Lugdush, the Uruk
     51977   1150'  Killed Uglúk, the Uruk
     62493    900'  Killed Sangahyando of Umbar
     62541    900'  Killed Angamaitë of Umbar
     68728   1200'  Reached level 29
     73296   1300'  Reached level 30
     73296   1300'  Reached level 31
     73296   1300'  Reached level 32
     74665   1500'  Killed Ibun, Son of Mîm
     84156   1250'  Found the Cutlass 'Gondricam' (LOST)
     85510   1300'  Killed Ulwarth, Son of Ulfang
     88656   1450'  Found the Elfstone 'Elessar'
     89959   1500'  Found the Set of Gauntlets 'Paurhach' (LOST)
     90943   1500'  Reached level 33
     92681   1600'  Killed Bill the Stone Troll
     92709   1600'  Killed Tom the Stone Troll
     92724   1600'  Killed Bert the Stone Troll
     92727   1600'  Found the Glaive of Pain (LOST)
     96375   1650'  Killed Rogrog the Black Troll
     97758   1750'  Found the Ring of Barahir (LOST)
     98614   1700'  Found the Set of Gauntlets 'Paurnen' (LOST)
     99667   1700'  Killed Lokkak, the Ogre Chieftain
    101631   1800'  Reached level 34
    102937   1850'  Found the Leather Shield of Celegorm (LOST)
    103106   1850'  Killed Lorgan, Chief of the Easterlings
    103396   1900'  Killed Castamir the Usurper
    106755   2100'  Found the Star of Elendil (LOST)
    106964   2100'  Reached level 35
    107736   2200'  Found the Iron Helm 'Holhenneth'
    116551   2400'  Killed The Queen Ant
    117349   2500'  Killed Ariel, Queen of Air
    117452   2500'  Reached level 36
    118583   2500'  Found the Long Sword 'Elvagil' (LOST)
    118822   2500'  Found the Arkenstone of Thráin
    120580   2500'  Killed Waldern, King of Water
    121431   2550'  Reached level 37
    126235   2650'  Found the Amulet of Carlammas (LOST)
    127806   2650'  Killed The Balrog of Moria
    127806   2650'  Found the Steel Helm of Hammerhand (LOST)
    129226   2800'  Killed Khîm, Son of Mîm
    130559   2900'  Reached level 38
    133264   2900'  Found the Full Plate Armour of Isildur
    133623   2950'  Killed Beorn, the Shape-Changer
    133673   2950'  Found the Short Sword 'Dagmor' (LOST)
    136600   3000'  Reached level 39
    137156   3100'  Found the Short Bow of Amras
    137157   3100'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    137474   3100'  Killed Gorlim, Betrayer of Barahir
    137474   3100'  Reached level 40
    137488   3100'  Found the Beaked Axe of Théoden (LOST)
    138322   3200'  Killed Tevildo, Prince of Cats
    141271   3200'  Found the Pendant of Ingwë
    142842   3200'  Found the Mace 'Taratol'
    143529   3150'  Found the Scimitar 'Haradekket'
    144749   3100'  Reached level 41
    145962   3050'  Killed Quaker, Master of Earth
    147366   3000'  Killed Ulfang the Black
    147368   3000'  Found the Broad Axe 'Barukkheled' (LOST)
    147629   3000'  Killed Fundin Bluecloak
    147629   3000'  Found the Short Bow of Amrod (LOST)
    150434   3200'  Reached level 42
    150674   3150'  Found the Battle Axe 'Lotharang' (LOST)
    152985   3050'  Killed Uldor the Accursed
    153450   3100'  Found the Large Metal Shield of Anárion (LOST)
    154744   3100'  Killed Itangast the Fire Drake
    156856   3100'  Found the Broad Sword 'Glamdring' (LOST)
    156927   3100'  Found the Adamantite Plate Mail 'Soulkeeper'
    158560   3050'  Killed Mîm, Betrayer of Turin
    159018   3100'  Killed Eöl, the Dark Elf
    159955   3050'  Reached level 43
    160360   3100'  Killed The Phoenix
    160864   3100'  Killed Kavlax the Many-Headed
    161127   3150'  Killed Smaug the Golden
    161127   3150'  Found the Hard Leather Cap of Thranduil
    161316   3150'  Killed Vargo, Tyrant of Fire
    162717   3200'  Found the Scythe 'Avavir' (LOST)
    162908   3200'  Killed Shelob, Spider of Darkness
    162908   3200'  Found the Set of Gauntlets 'Camlost' (LOST)
    163283   3200'  Found the Long Sword 'Andúril'
    164862   3200'  Found the Cloak 'Colannon'
    165328   3200'  Reached level 44
    166430   3200'  Killed Scatha the Worm
    166479   3200'  Found the Wicker Shield of Elros
    167710   3200'  Found the Broad Sword 'Aeglin' (LOST)
    169594   3300'  Reached level 45
    170470   3400'  Found the Chain Mail of Arvedui (LOST)
    172654   3600'  Found the Ring of Fire 'Narya'
    172657   3600'  Found the Lead-Filled Mace 'Turmil'
    172885   3600'  Reached level 46
    176139   4550'  Killed Draebor, the Imp
    177367   4500'  Reached level 47
    178305   4500'  Killed Draugluin, Sire of All Werewolves
    178437   4500'  Killed Baphomet the Minotaur Lord
    178916   4600'  Killed Ji Indur Dawndeath
    178924   4600'  Found the Metal Cap of Thengel (LOST)
    179190   4600'  Killed Saruman of Many Colours
    179344   4600'  Killed Akhorahil the Blind
    179468   4600'  Killed Khamûl, the Black Easterling
    179789   4600'  Killed Glaurung, Father of the Dragons
    179789   4600'  Reached level 48
    181276   4600'  Killed Uvatha the Horseman
    181395   4600'  Killed The Witch-King of Angmar
    181451   4600'  Killed Adunaphel the Quiet
    181478   4600'  Found the Broad Sword 'Aranrúth' (LOST)
    181575   4600'  Killed Omarax, the Eye Tyrant
    181846   4600'  Killed Cantoras, the Skeletal Lord
    182143   4600'  Killed Lungorthin, the Balrog of White Fire
    182143   4600'  Reached level 49
    182143   4600'  Found the Mithril Chain Mail 'Belegennon'
    183202   4600'  Killed Feagwath, the Undead Sorcerer
    183202   4600'  Reached level 49
    183443   4600'  Killed Ossë, Herald of Ulmo
    184735   4600'  Killed Dwar, Dog Lord of Waw
    186277   4700'  Found the Small Metal Shield of Thorin
    186788   4750'  Killed Harowen the Black Hand
    187656   4800'  Killed Gothmog, the High Captain of Balrogs
    188309   4850'  Found the Necklace of the Dwarves (LOST)
    188368   4850'  Found the Band of Tulkas
    189761   4950'  Killed Sauron, the Sorcerer
    189761   4950'  Reached level 50
    191528   5000'  Killed Morgoth, Lord of Darkness
    191533   5000'  Found the Mighty Hammer 'Grond'
    191537   5000'  Found the Massive Iron Crown of Morgoth
    191539   5000'  Found the Dagger 'Angrist'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 25.3.2026 19:46

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5697. on the Ladder (of 19421)
2399. on the Angband Ladder (of 6729)

Comments

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On 25.3.2026 19:46 elzaban@gmail.com wrote:
I've played Angband and some of its variants on-and-off since the 90's, and this was my first time beating the game (outside of just abusing debug mode as a kid, which doesn't really count). The 4.2.5 rogue makes for a pretty interesting class, with very strong detection and teleportation, but so-so combat. It really felt like infiltrating the dungeon rather than assaulting it. Recharging really gives them a nice niche as a wand/staff user, but it did mean playing keep-away with all the later charge-drain uniques.

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