The Angband Ladder: Loegoren II, Dunadan Warrior by <angband@insecure-complexity.ca>
[Angband 4.2.6 Character Dump]
Name Loegoren II Age 57 Self RB CB EB Best
Race Dunadan Height 6'8" Str: 17 +1 +3 +0 18/30 18/20
Class Warrior Weight 10st 10lb INT: 10 +2 -2 +0 10
Title Soldier Turns used: WIS: 10 +2 -2 +0 10
HP 95/95 Game 31525 DEX: 16 +2 +2 +0 18/20
SP 0/0 Standard 3159 CON: 16 +3 +2 +0 18/30
Resting 236
Level 6 Armor [18,+2] Saving Throw 30%
Cur Exp 166 Stealth Bad
Max Exp 166 Melee 1d4,+5 Disarm - phys. 41%
Adv Exp 168 To-hit 37,+5 Disarm - magic 31%
Blows 3.0/turn Magic Devices 28
Gold 226 Searching 20%
Burden 53.7 lb Shoot to-dam +0 Infravision 0 ft
Overweight -90.2 lb To-hit 30,+4 Speed Normal
Max Depth 250' (L5) Shots 0.0/turn
You are one of several children of a Townsman. You are a well liked
child. You have dark brown eyes, straight brown hair, and an average
complexion.
Resistances Abilities
Acid:............. pFear:.............
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Character Equipment]
a) a Dagger (1d4) (+1,+2)
Bought from a store
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.5 blows
With +0 STR and +2 DEX you would get 3.3 blows
Average damage/round: 23.3.
Average thrown damage: 13.7.
f) a Wooden Torch (3561 turns)
Intensity 2 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family
i) a Cloak [1,+0]
Bought from a store
m) a Small Metal Shield [5,+0]
Bought from a store
n) a Metal Cap [3,+0]
Bought from a store
o) a Set of Leather Gloves [1,+0]
Found lying on the floor at 150 feet (level 3)
[Character Inventory]
a) 6 Rations of Food
b) 2 Flasks of oil
c) 13 Potions of Cure Light Wounds
d) a Potion of Berserk Strength
e) 8 Scrolls of Phase Door
f) 2 Scrolls of Word of Recall
g) a Wooden Torch (4056 turns)
An inheritance from your family
Intensity 2 light.
[Character Quiver]
0) 14 Bolts (1d5) (+0,+0)
1) 20 Bolts (1d5) (+2,+2)
[Home Inventory]
a) a Magenta Potion
b) 3 Oily Yellow Potions
c) 6 Scrolls titled "lae reo co"
d) 4 Scrolls titled "us mitanio"
e) 2 Wooden Torches (5000 turns)
Intensity 2 light.
f) 2 Lanterns (7500 turns)
Found lying on the floor at 250 feet (level 5)
Cannot be harmed by fire.
Intensity 3 light.
g) a Small Metal Shield [5,+0]
Bought from a store
h) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.5 blows
With +0 STR and +2 DEX you would get 3.3 blows
Average damage/round: 17.1.
Average thrown damage: 7.6.
i) a Sling (x2) (+0,+0)
Found lying on the floor at 250 feet (level 5)
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
351 150' Reached level 2
351 150' Reached level 3
601 150' Reached level 4
1002 150' Reached level 5
1478 200' Reached level 6
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use autoexplore commands : no (autoexplore_commands)
Use sound : yes (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 8.3.2026 05:10
18876. on the Ladder (of 19408)
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