The Angband Ladder: Myth, Hobbit Ranger by Grotug

  [Angband 4.2.5 Character Dump]

 Name   Myth         Age             23          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'7"   STR! 18/100  -2  +0  +9 18/170
 Class  Ranger       Weight    4st 10lb   INT:  18/46  +2  +0  +3  18/96
 Title  ***WINNER*** Turns used:          WIS:  18/90  +1  +2  +2 18/140
 HP     965/965      Game        244594   DEX:  18/80  +3  +1  +3 18/150
 SP     213/287      Standard     38414   CON! 18/100  +2  -1  +9 18/200
                     Resting        885

 Level                 50    Armor     [62,+107]    Saving Throw    100%
 Cur Exp          7183495                           Stealth       Heroic
 Max Exp          7183495    Melee       2d5,+40    Disarm - phys.  100%
 Adv Exp         ********    To-hit       83,+44    Disarm - magic   84%
                             Blows      5.0/turn    Magic Devices    102
 Gold              309131                           Searching       100%
 Burden          225.2 lb    Shoot to-dam    +21    Infravision    40 ft
 Overweight       45.3 lb    To-hit      105,+41    Speed      21 (3.1x)
 Max Depth   5000' (L100)    Shots      2.6/turn

 You are one of several children of a Hobbit Tavern Owner.  You are a
 credit to the family.  You have dark brown eyes, straight auburn hair,
 and a dark complexion.

Resistances         Abilities
 Acid:.........+.*. pFear:.............
 Elec:....+.*.+.... pBlnd:......+......
 Fire:....*++.+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:......+.....! HLife:......+.....+
Light:....+........ Regen:.......+.+...
 Dark:+.......++...   ESP:+............
Sound:......+...... S.Inv:+...+....+...
Shard:......++..... FrAct:+...+.+.++...
Nexus:............. Feath:......+......
Nethr:............. S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+...+.
ImpSP:............. Sear.:....+........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++...+.+..!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+..+..+.
                    D.Red:.............
                    Moves:...........+.


  [Character Equipment]

a) a Lucerne Hammer of Gondolin (2d5) (+20,+23) <+1>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 318.6 vs dragons, demons, trolls, and orcs,
     and 251.5 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+17,+21) <+1>
     Dropped by Makar, the Warrior, at 4100 feet (level 82)
     
     +1 shooting power.
     
c) a Ring of Speed <+10>
     Found lying on the floor at 4100 feet (level 82)
     
     +10 speed.
     
d) a Ring of Speed <+10>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +10 speed.
     
e) the Necklace of Vathrim <+2, +1>
     Dropped by Feagwath, the Undead Sorcerer, at 3800 feet (level 76)
     
     +2 stealth.
     +1 searching skill.
     Provides immunity to fire.
     Provides resistance to lightning, light.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it casts a bolt of mana dealing 12d8 damage, which
     your device skill increases by 36% for an average of 73.4 damage.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
f) the Phial 'Galarme' <+3>
     Found lying on the floor of a labyrinth at 750 feet (level 15)
     
     +3 strength.
     +3 light.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 41% for an
     average of 22.5 damage.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
g) the Augmented Chain Mail of Ulondadi (-2) [42,+10] <+3, +2> {cursed}
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     It makes your skin harder to damage, but conduct electricity.
     +3 strength.
     +3 intelligence.
     +2 wisdom.
     Provides immunity to lightning.
     Provides resistance to fire, poison, sound, chaos.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Feather Falling.  Prevents paralysis.  Sustains your life force.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 467 to 627 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
i) the Elven Cloak of Avalinde [6,+15] <+1, +3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 constitution.
     +3 stealth.
     +1 speed.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of acid dealing 5d8 damage, which
     your device skill increases by 36% for an average of 29.9 damage.
     Takes 125 to 136 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
m) the Leather Shield 'Gunim' [8,+8] <+5, +1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +5 constitution.
     +1 light.
     Provides resistance to lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 42% for an average of
     9.9 damage.
     Takes 95 to 102 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
n) the Metal Cap of Ilialadh [3,+14] <+3, +2>
     Dropped by Glaurung, Father of the Dragons, at 3800 feet (level
     76)
     
     +3 constitution.
     +2 speed.
     Provides resistance to acid, dark.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 311 to 380 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
o) a Set of Leather Gloves of Power (+4,+4) [1,+8] <+3>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +3 strength.
     
p) the Pair of Leather Boots of Finaedhel [2,+22] <+3, +4, +1>
     Found lying on the floor at 1800 feet (level 36)
     
     +3 dexterity.
     +4 stealth.
     +1 light.
     +1 extra moves.
     Provides immunity to acid.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 3 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 29 Potions of Cure Critical Wounds
d) 11 Potions of Healing
e) 12 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 19 Scrolls of Phase Door
i) 23 Scrolls of Teleportation {!r}
m) 7 Rods of Detection (3 charging)
     Cannot be harmed by lightning.
     
n) 3 Rods of Slow Monster (1 charging)
o) 4 Rods of Teleport Other (2 charging) {@8}
p) an Amulet of Trickery <+5, +3, +6>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 dexterity.
     +3 stealth.
     +6 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
q) the Blade of Chaos 'Armarwe' (8d5) (+10,+11)
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     Slays undead (powerfully).
     Provides resistance to chaos.
     Cannot be harmed by acid.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 790.2 vs undead and 273.9 vs. others.
     
r) the Sling 'Andenelen' (x4) (+11,+15) <+4, +3, +2>
     Dropped by Harowen the Black Hand at 2650 feet (level 53)
     
     +4 intelligence.
     +3 speed.
     +2 shooting power.
     Branded with weak poison.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) a Seeker Bolt of Slay Undead (4d5) (+8,+7)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 871 vs undead and 544.6 vs. others.
     20% chance of breaking upon contact.
     
1) 11 Mithril Bolts of Venom (3d5) (+10,+9)
     Branded with poison.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 850.4 vs creatures not resistant to poison
     and 531.8 vs. others.
     20% chance of breaking upon contact.
     
2) 15 Mithril Bolts of Frost (3d5) (+9,+11)
     Branded with cold.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 893.3 vs creatures not resistant to cold and
     558.6 vs. others.
     20% chance of breaking upon contact.
     
3) 2 Mithril Bolts of Slay Dragon (3d5) (+10,+14)
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 959.4 vs dragons and 599.8 vs. others.
     20% chance of breaking upon contact.
     
4) 29 Seeker Arrows of Wounding (4d4) (+17,+22)
5) 21 Mithril Arrows of Wounding (3d4) (+18,+20)
     Cannot be harmed by acid, fire.
     
6) 23 Rounded Pebbles of Flame (1d2) (+11,+14)
     Branded with fire.
     
     Combat info:
     Average thrown damage: 130.3 vs creatures not resistant to fire
     and 32.8 vs. others.
     
7) 26 Iron Shots of Slay Dragon (1d4) (+12,+18)
     Slays dragons.
     
     Combat info:
     Average thrown damage: 172.4 vs dragons and 43.3 vs. others.
     
8) 16 Mithril Shots of Venom (2d4) (+12,+12)
     Branded with poison.
     
     Combat info:
     Average thrown damage: 143 vs creatures not resistant to poison
     and 35.9 vs. others.
     
9) 16 Mithril Shots of Flame (2d4) (+14,+20)
     Branded with fire.
     
     Combat info:
     Average thrown damage: 210.5 vs creatures not resistant to fire
     and 52.8 vs. others.
     


  [Home Inventory]

a) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) a Scroll of *Remove Curse*
c) a Ring of Constitution <+6>
     Dropped by an ancient blue dragon at 4100 feet (level 82)
     
     +6 constitution.
     Sustains constitution.
     
d) the Amulet 'Helegun' <+5>
     Dropped by Kavlax the Many-Headed at 2100 feet (level 42)
     
     +5 speed.
     Provides protection from blindness.
     
e) Multi-Hued Dragon Scale Mail of Speed (-2) [45,+24] <+2>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +2 speed.
     Provides resistance to acid, lightning, fire, cold, poison.
     
f) the Metal Lamellar Armour of Cilin (-3) [58,+22] <+3>
     Dropped by Gothmog, the High Captain of Balrogs, at 4700 feet
     (level 94)
     
     +3 constitution.
     Provides resistance to lightning, poison, dark.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     
g) the Metal Lamellar Armour of Elmaranya (-3) [58,+15] <+4>
     Dropped by Glaurung, Father of the Dragons, at 3800 feet (level
     76)
     
     +4 constitution.
     Provides resistance to fire, poison, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
h) Full Plate Armour of Elvenkind (-3) [62,+20] <+2>
     Dropped by Nan, the Giant, at 3200 feet (level 64)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
i) Ribbed Plate Armour (Dwarven) (-3) [66,+29] <+2, +4>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Leather Shield of Preservation [8,+20]
     Found lying on the floor of a special room at 3100 feet (level 62)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
k) a Golden Crown of the Magi [0,+15] <+1>
     Found lying on the floor of a labyrinth at 2450 feet (level 49)
     
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
l) the Jewel Encrusted Crown of Perel [0,+15] <+2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +2 stealth.
     Provides resistance to fire, cold, dark, nexus, chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains dexterity.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
m) a Set of Mithril Gauntlets of Combat (+4,+8) [6,+10] <+2, +1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
n) a Pair of Leather Boots of Elvenkind [2,+6] <+4, +7>
     Dropped by a dreadmaster at 2700 feet (level 54)
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
o) the Scimitar 'Glothil' (4d2) (+9,+13) [+7] <+1>
     Dropped by Scatha the Worm at 2750 feet (level 55)
     
     +1 intelligence.
     Slays dragons (powerfully).
     Branded with weak fire.
     Provides resistance to acid, lightning, fire, cold, dark, nether,
     chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it detects evil creatures nearby.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 312.3 vs dragons, 217.1 vs creatures not
     resistant to fire, and 185.4 vs. others.
     
p) the Katana of Andoloki (3d5) (+23,+8)
     Dropped by a greater basilisk at 2400 feet (level 48)
     
     Slays undead (powerfully), demons.
     Branded with fire.
     Provides immunity to cold.
     Provides resistance to fire.
     Cannot be harmed by acid.
     Sustains intelligence, wisdom.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 385.2 vs undead, 284.7 vs demons and
     creatures not resistant to fire, and 184.3 vs. others.
     
q) a Flail (Defender) (2d6) (+9,+14) [+8] <+4>
     Dropped by a dread at 2600 feet (level 52)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +4 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 196.8.
     
r) the Heavy Crossbow of Mastir (x5) (+21,+15) <+3, +5, +1>
     Dropped by Adunaphel the Quiet at 3950 feet (level 79)
     
     +3 strength.
     +5 dexterity.
     +1 shooting power.
     +1 light.
     Provides resistance to acid, light.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
s) 16 Bolts of Slay Dragon (1d5) (+9,+9)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 719.3 vs dragons and 449.8 vs. others.
     20% chance of breaking upon contact.
     
t) 23 Bolts of Frost (1d5) (+15,+13)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 810.1 vs creatures not resistant to cold and
     506.6 vs. others.
     20% chance of breaking upon contact.
     
u) 17 Seeker Bolts of Slay Demon (4d5) (+7,+9)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 913.9 vs demons and 571.4 vs. others.
     20% chance of breaking upon contact.
     
v) 19 Seeker Bolts of Slay Demon (4d5) (+11,+9)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 916.7 vs demons and 573.2 vs. others.
     20% chance of breaking upon contact.
     
w) 22 Mithril Shots of Wounding (2d4) (+19,+14)
     Combat info:
     Average thrown damage: 40.4.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       299     50'  Reached level 2
       556    100'  Reached level 3
       564    100'  Reached level 4
       655    200'  Reached level 5
       890    200'  Reached level 6
      1304    250'  Reached level 7
      1810    350'  Reached level 8
      1944    600'  Reached level 9
      2321    700'  Reached level 10
      2495    750'  Reached level 11
      2557    750'  Reached level 12
      2688    750'  Found the Phial 'Galarme'
      2700    750'  Reached level 13
      2736    750'  Reached level 14
      3622    850'  Killed Ulfast, Son of Ulfang
      3622    850'  Reached level 15
      3732    850'  Reached level 16
      3816    850'  Reached level 17
      4009    850'  Killed Orfax, Son of Boldor
      4273   1150'  Reached level 18
      4380   1200'  Reached level 19
      4720   1200'  Killed Angamaitë of Umbar
      4773   1200'  Reached level 20
      5120   1200'  Reached level 21
      5782   1200'  Reached level 22
      6733   1200'  Reached level 23
      6800   1200'  Killed Sangahyando of Umbar
      7436   1350'  Reached level 24
      8668   1450'  Reached level 25
      9511   1450'  Killed Lugdush, the Uruk
      9673   1450'  Reached level 26
     10380   1450'  Killed Ulwarth, Son of Ulfang
     11493   1500'  Reached level 27
     12953   1600'  Reached level 28
     14602   1650'  Killed Lokkak, the Ogre Chieftain
     14894   1650'  Reached level 29
     14913   1650'  Found the Elven Cloak of Avalinde
     15519   1800'  Found the Pair of Leather Boots of Finaedhel
     15586   1850'  Found the Ring of Lostirie (LOST)
     16485   2000'  Found the Elfstone of Dolinas (LOST)
     16737   2000'  Reached level 30
     17379   2050'  Reached level 31
     17379   2050'  Reached level 32
     17586   2050'  Found the Augmented Chain Mail of Ulondadi
     17734   2050'  Killed Tom the Stone Troll
     17734   2050'  Found the Phial of Ciregil (LOST)
     17752   2050'  Killed Bill the Stone Troll
     17769   2050'  Killed Bert the Stone Troll
     17769   2050'  Reached level 33
     18036   2100'  Killed Kavlax the Many-Headed
     18044   2100'  Found the Amulet 'Helegun'
     19477   2200'  Killed Bolg, Son of Azog
     19688   2200'  Killed Rogrog the Black Troll
     19749   2200'  Reached level 34
     19937   2200'  Killed Ibun, Son of Mîm
     20717   2400'  Found the Katana of Andoloki
     21325   2450'  Killed Khîm, Son of Mîm
     21860   2550'  Reached level 35
     22172   2600'  Killed Itangast the Fire Drake
     22426   2600'  Reached level 36
     22809   2600'  Killed The Balrog of Moria
     23176   2650'  Killed Harowen the Black Hand
     23178   2650'  Found the Sling 'Andenelen'
     23181   2650'  Found the Pair of Steel Shod Boots of Curthano (LOST)
     23183   2650'  Reached level 37
     24180   2750'  Killed Scatha the Worm
     24181   2750'  Found the Scimitar 'Glothil'
     24190   2750'  Found the Amulet of Eldir (LOST)
     24653   2800'  Reached level 38
     25988   3100'  Killed Lorgan, Chief of the Easterlings
     26114   3100'  Killed Tevildo, Prince of Cats
     26114   3100'  Reached level 39
     26526   3150'  Killed Saruman of Many Colours
     26705   3200'  Reached level 40
     27006   3200'  Found the Blade of Chaos 'Armarwe'
     27025   3200'  Found the Rapier 'Hellost' (LOST)
     27249   3200'  Killed Ar-Pharazôn the Golden
     27343   3200'  Found the Katana of Gelduin (LOST)
     27481   3200'  Found the Leather Shield 'Gunim'
     27603   3200'  Reached level 41
     27842   3200'  Killed Nan, the Giant
     28445   3450'  Found the Cutlass of Fuinur (LOST)
     28965   3500'  Killed Gilim, the Giant of Eruman
     29175   3500'  Killed Thuringwethil, the Vampire Messenger
     29461   3750'  Reached level 42
     29799   3800'  Killed Feagwath, the Undead Sorcerer
     29804   3800'  Found the Necklace of Vathrim
     29978   3800'  Killed Glaurung, Father of the Dragons
     29981   3800'  Found the Metal Cap of Ilialadh
     29983   3800'  Found the Metal Lamellar Armour of Elmaranya
     30092   3800'  Killed Smaug the Golden
     30136   3800'  Killed Mîm, Betrayer of Turin
     30611   3950'  Reached level 43
     30760   3950'  Killed Adunaphel the Quiet
     30761   3950'  Found the Heavy Crossbow of Mastir
     31050   4000'  Killed Lungorthin, the Balrog of White Fire
     31050   4000'  Found the Awl-Pike of Egolori (LOST)
     31297   4000'  Killed Tselakus, the Dreadlord
     31359   4000'  Killed The Mouth of Sauron
     31359   4000'  Reached level 44
     31668   4100'  Killed Hoarmurath of Dir
     31996   4100'  Reached level 45
     32499   4100'  Killed Uvatha the Horseman
     32588   4100'  Found the Studded Leather Armour 'Saugrim' (LOST)
     32594   4100'  Found the Mace of Disruption of Orfaur (LOST)
     32614   4100'  Killed Ren the Unclean
     32614   4100'  Reached level 46
     32614   4100'  Found the Lance of Sirinar (LOST)
     32719   4100'  Killed The Phoenix
     32756   4100'  Killed The Witch-King of Angmar
     32756   4100'  Found the Broad Sword 'Elwar' (LOST)
     32900   4100'  Killed Dwar, Dog Lord of Waw
     32982   4100'  Found the Jewel Encrusted Crown of Perel
     33038   4100'  Reached level 47
     33121   4100'  Killed Makar, the Warrior
     33243   4100'  Found the Pair of Leather Sandals of Numendor (LOST)
     33360   4100'  Killed Maeglin, the Traitor of Gondolin
     33361   4100'  Found the Bastard Sword of Orondisir (LOST)
     33452   4100'  Killed Ulfang the Black
     33783   4350'  Killed Ji Indur Dawndeath
     33889   4350'  Reached level 48
     33996   4350'  Killed Draugluin, Sire of All Werewolves
     34051   4350'  Found the Pike of Mingalin (LOST)
     34931   4650'  Reached level 49
     35092   4700'  Killed Gothmog, the High Captain of Balrogs
     35095   4700'  Found the Metal Lamellar Armour of Cilin
     35271   4700'  Killed Eöl, the Dark Elf
     35501   4700'  Killed Carcharoth, the Jaws of Thirst
     35606   4700'  Killed Khamûl, the Black Easterling
     35966   4800'  Reached level 50
     36060   4800'  Found the Quarterstaff of Arthor (LOST)
     36101   4800'  Killed Vecna, the Emperor Lich
     36104   4800'  Found the Pike 'Galch' (LOST)
     36104   4800'  Found the Executioner's Sword of Anfalos (LOST)
     36304   4800'  Killed Cantoras, the Skeletal Lord
     36711   4900'  Killed Wiruin, the Maelstrom
     37155   4900'  Killed Ancalagon the Black
     37156   4900'  Found the Main Gauche of Sarverri (LOST)
     37468   4900'  Found the Flail of Carwendi (LOST)
     38075   4950'  Killed Sauron, the Sorcerer
     38312   5000'  Killed Akhorahil the Blind
     38414   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

03bdb509


Posted on 11.11.2024 06:23

Download this dump

4963. on the Ladder (of 19091)
1863. on the Angband Ladder (of 6561)
10. for this player (

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On 11.11.2024 06:23 Grotug wrote:
Saw seeker bolts in a vault that Morgoth was in. Didn't want to fight everything in there to get to the bolts since M was right in front of me in a pathway of permanent rock. So I started fighting him. Very precarious fight with insane amount of *major* demons and *greater* undead (though no reavers) and tons of balance dragons summoned, too. I had no Mbans and no destructions, and found one ?ban from a drop of a great crystal drake while waiting to reengage with M. Anyway, finally killed him with some ho-hum evil bolts and what do I find in the vault after? { Holy Might +20. :D

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