The Angband Ladder: Buckee of Buc, Hobbit Ranger by Grotug

  [Angband 4.2.5 Character Dump]

 Name   Buckee of BucAge             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR! 18/100  -2  +0  +4 18/120
 Class  Ranger       Weight    3st 13lb   INT! 18/100  +2  +0  +5 18/170
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  +2  +3 18/160
 HP     872/872      Game        318067   DEX! 18/100  +3  +1 +10 18/***
 SP     224/324      Standard     47245   CON! 18/100  +2  -1  +8 18/190
                     Resting        655

 Level                 50    Armor     [85,+117]    Saving Throw    100%
 Cur Exp          6848203                           Stealth       Heroic
 Max Exp          6848203    Melee       2d8,+31    Disarm - phys.  100%
 Adv Exp         ********    To-hit       83,+30    Disarm - magic   91%
                             Blows      5.0/turn    Magic Devices    106
 Gold              155676                           Searching       100%
 Burden          258.3 lb    Shoot to-dam    +20    Infravision    40 ft
 Overweight       78.4 lb    To-hit      105,+38    Speed      27 (3.6x)
 Max Depth   5000' (L100)    Shots      3.4/turn

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have brown eyes, straight auburn hair,
 and a very dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:...+.........
 Elec:...+..+...+.. pBlnd:.............
 Fire:+.....+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:......+...... HLife:............+
Light:...+......... Regen:...+.........
 Dark:...++........   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:+....+..+....
Nexus:............. Feath:...+.......+.
Nethr:..........+.. S.Dig:.............
Chaos:...+......... TrpIm:.............
Disen:...+......... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+.....+....+.
ImpSP:............. Sear.:.....+.......
 Fear:............. Infra:............+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:..+....+..++!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Battle Axe of Erien (2d8) (+9,+21) <+5, +6, +1>
     Dropped by Ufthak of Cirith Ungol at 3550 feet (level 71)
     
     +5 stealth.
     +6 tunneling.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), giants, orcs,
     evil creatures.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 424.6 vs undead and dragons, 323.7 vs
     giants, orcs, and creatures not resistant to lightning, 273.3 vs
     evil creatures, and 222.8 vs. others.
     
b) a Sling of Buckland (x4) (+17,+20) <+5, +8, +2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +5 dexterity.
     +8 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+13>
     Found lying on the floor of a labyrinth at 4500 feet (level 90)
     
     +13 speed.
     
d) the Band of Hilmant <+5, +2>
     Dropped by Saruman of Many Colours at 2950 feet (level 59)
     
     +5 intelligence.
     +2 constitution.
     It brands your melee attacks with lightning.
     Provides resistance to lightning, light, dark, chaos,
     disenchantment.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Feather Falling.  Speeds regeneration.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 336 to 410 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
e) the Elfstone of Barocar <+3, +4>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 dexterity.
     +4 constitution.
     Provides resistance to dark.
     
f) the Star 'Tuorthri' <+3, +2, +5>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 wisdom.
     +2 dexterity.
     +5 searching skill.
     +3 light.
     Cannot be harmed by fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
g) Ribbed Plate Armour of Elvenkind (-3) [66,+17] <+2>
     Dropped by a great swamp wyrm at 3550 feet (level 71)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
i) the Ethereal Cloak of Elegil [0,+22] <+4>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +4 speed.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     
m) a Small Metal Shield (Dwarven) (+2,+2) [5,+15] <+1, +2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) a Steel Helm of Telepathy [9,+17]
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     Grants telepathy.  
     
o) the Set of Gauntlets of Eregion [3,+18] <+3, +5>
     Dropped by Itangast the Fire Drake at 3500 feet (level 70)
     
     +3 strength.
     +5 speed.
     Provides resistance to lightning, nether.
     Cannot be harmed by acid, fire.
     
     When activated, it inflicts damage on evil creatures you can see,
     heals 50 hit points, cures all temporary negative effects and
     grants you protection from evil.
     Takes 401 to 492 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
p) a Pair of Leather Boots of Elvenkind [2,+13] <+2, +8>
     Found lying on the floor at 4650 feet (level 93)
     
     +2 stealth.
     +8 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 40 Potions of Cure Critical Wounds
d) 10 Potions of Healing
e) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
g) 3 Potions of Enlightenment
i) 27 Scrolls of Phase Door
m) 2 Scrolls of Teleportation {!r}
n) 4 Rods of Detection
     Cannot be harmed by lightning.
     
o) 7 Rods of Slow Monster (4 charging)
p) 11 Rods of Teleport Other (4 charging) {@8}
q) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +5 constitution.
     Sustains constitution.
     
r) the Lance of Helya (6d8) (+5,+13)
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     Slays undead (powerfully), giants, animals.
     Branded with weak fire, acid.
     Provides resistance to fire, poison, light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 504 to 676 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 913.4 vs undead, 600.7 vs giants, creatures
     not resistant to lightning, and creatures not resistant to acid,
     444.4 vs animals and creatures not resistant to fire, and 288 vs.
     others.
     




  [Character Quiver]

0) 10 Iron Shots of Lightning (1d4) (+9,+10)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 809.1 vs creatures not resistant to
     lightning and 462.7 vs. others.
     Average thrown damage: 104.7 vs creatures not resistant to
     lightning and 26.4 vs. others.
     0% chance of breaking upon contact.
     
1) 15 Iron Shots of Slay Undead (1d4) (+13,+13)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 886.5 vs undead and 506.9 vs. others.
     Average thrown damage: 130.2 vs undead and 32.7 vs. others.
     0% chance of breaking upon contact.
     
2) 24 Mithril Shots of Frost (2d4) (+8,+8)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 820.7 vs creatures not resistant to cold and
     469.3 vs. others.
     Average thrown damage: 108.8 vs creatures not resistant to cold
     and 27.4 vs. others.
     0% chance of breaking upon contact.
     
3) 16 Mithril Shots of Venom (2d4) (+13,+11)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 898.7 vs creatures not resistant to poison
     and 513.9 vs. others.
     Average thrown damage: 134.4 vs creatures not resistant to poison
     and 33.8 vs. others.
     0% chance of breaking upon contact.
     
4) 22 Mithril Shots of Flame (2d4) (+13,+11)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 898.7 vs creatures not resistant to fire and
     513.9 vs. others.
     Average thrown damage: 134.4 vs creatures not resistant to fire
     and 33.8 vs. others.
     0% chance of breaking upon contact.
     
5) 28 Mithril Shots of Flame (2d4) (+12,+12)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 923 vs creatures not resistant to fire and
     527.8 vs. others.
     Average thrown damage: 142.7 vs creatures not resistant to fire
     and 35.8 vs. others.
     0% chance of breaking upon contact.
     
6) 23 Mithril Shots of Venom (2d4) (+14,+13)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 949.4 vs creatures not resistant to poison
     and 542.9 vs. others.
     Average thrown damage: 151.3 vs creatures not resistant to poison
     and 38 vs. others.
     0% chance of breaking upon contact.
     
7) 23 Seeker Bolts of Wounding (4d5) (+16,+24)
8) 18 Seeker Bolts of Slay Evil (4d5) (+10,+10)
     Slays evil creatures.
     
9) 27 Mithril Arrows of Slay Evil (3d4) (+10,+10)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) 3 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 3 Scrolls of Word of Recall {!r}
c) a Ring of Strength <+6>
     Dropped by a vampire lord at 3950 feet (level 79)
     
     +6 strength.
     Sustains strength.
     
d) 3 Rings of Constitution <+4>
     +4 constitution.
     Sustains constitution.
     
e) a Ring of Speed <+11>
     Found lying on the floor of a cavern at 4450 feet (level 89)
     
     +11 speed.
     
f) an Amulet of Trickery <+2, +3, +6, +5>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 dexterity.
     +3 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) the Pendant of Entelaron <+3, +1, +5>
     Taken from a chest found at 2950 feet (level 59)
     
     +3 intelligence.
     +1 wisdom.
     +5 speed.
     Provides resistance to cold.
     
h) Bar Chain Mail (Dwarven) (-2) [45,+23] <+1, +2, +5>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +1 strength.
     +2 constitution.
     +5 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
i) a Large Metal Shield of Elvenkind [12,+22] <+2>
     Dropped by Maeglin, the Traitor of Gondolin, at 3950 feet (level
     79)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
j) the Mithril Shield of Mirion [16,+17] <+2>
     Dropped by Itangast the Fire Drake at 3500 feet (level 70)
     
     +2 dexterity.
     Provides resistance to acid, lightning, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid.
     
k) the Jewel Encrusted Crown of Andil [0,+34] <+3, +4, +1>
     Dropped by Itangast the Fire Drake at 3500 feet (level 70)
     
     +3 intelligence.
     +4 wisdom.
     +1 light.
     Provides resistance to dark, nether.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     When activated, it deals 60 damage to all evil creatures that you
     can see.
     Takes 299 to 332 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
l) the Iron Helm 'Edhreth' [7,+12] <+4>
     Taken from a chest found at 1650 feet (level 33)
     
     +4 constitution.
     Cannot be harmed by acid.
     
m) the Set of Leather Gloves 'Suldur' [1,+17] <+3>
     Dropped by Eöl, the Dark Elf, at 3550 feet (level 71)
     
     +3 dexterity.
     +3 constitution.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it teleports a target monster away.
     Takes 369 to 451 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
n) the Pair of Leather Sandals of Harotel [1,+21] <+3, +1>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +3 dexterity.
     +1 light.
     Provides resistance to shards, chaos.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Gives immunity to traps.  
     
o) a Short Sword of *Slay Orc* (1d7) (+3,+4) <+2> {@1}
     Found lying on the floor of a special room at 800 feet (level 16)
     
     +2 dexterity.
     Slays orcs.
     Grants telepathy.  
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 139.6 vs orcs and creatures not resistant to
     lightning, and 96.3 vs. others.
     
p) 20 Mithril Shots of Flame (2d4) (+11,+10)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 872.4 vs creatures not resistant to fire and
     498.9 vs. others.
     Average thrown damage: 125.8 vs creatures not resistant to fire
     and 31.6 vs. others.
     0% chance of breaking upon contact.
     
q) 17 Bolts of Slay Animal (1d5) (+6,+3)
     Slays animals.
     
r) 17 Bolts of Wounding (1d6) (+14,+8)
s) 20 Bolts of Slay Dragon (1d5) (+10,+14)
     Slays dragons.
     
t) 23 Bolts of Slay Evil (1d5) (+13,+15)
     Slays evil creatures.
     
u) 20 Seeker Bolts of Wounding (4d5) (+21,+16)
v) 26 Arrows of Slay Animal (1d5) (+4,+3)
     Slays animals.
     
w) 24 Arrows of Acid (1d4) (+10,+13)
     Branded with acid.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        91      0'  Killed Farmer Maggot
       533     50'  Reached level 2
      1027    100'  Reached level 3
      1122    150'  Reached level 4
      1131    150'  Killed Fang, Farmer Maggot's Dog
      1131    150'  Reached level 5
      1282    150'  Reached level 6
      1597    350'  Reached level 7
      1937    400'  Reached level 8
      1970    400'  Reached level 9
      1989    400'  Reached level 10
      3021    500'  Reached level 11
      3286    550'  Reached level 12
      3510    700'  Killed Grishnákh, the Hill Orc
      3510    700'  Reached level 13
      3768    700'  Reached level 14
      3935    700'  Killed Wormtongue, Agent of Saruman
      4273    700'  Reached level 15
      4971    750'  Reached level 16
      5365    800'  Killed Bullroarer the Hobbit
      5389    800'  Reached level 17
      5389    800'  Killed Golfimbul, the Hill Orc Chief
      5651    800'  Killed Orfax, Son of Boldor
      6087    800'  Reached level 18
      6552    800'  Killed Brodda, the Easterling
      6916    800'  Reached level 19
      7819    800'  Killed Boldor, King of the Yeeks
      8194    850'  Reached level 20
      8807    950'  Reached level 21
      9212   1050'  Killed Grip, Farmer Maggot's Dog
      9225   1050'  Reached level 22
      9384   1300'  Killed Ulfast, Son of Ulfang
      9772   1300'  Killed Ulwarth, Son of Ulfang
      9822   1300'  Reached level 23
     10415   1300'  Killed Lugdush, the Uruk
     10415   1300'  Reached level 24
     11064   1600'  Reached level 25
     11303   1600'  Killed Sangahyando of Umbar
     11769   1600'  Found the Glaive of Elondi (LOST)
     11801   1600'  Reached level 26
     12383   1600'  Found the Elfstone of Barocar
     12542   1600'  Found the Spear 'Randorgor' (LOST)
     12619   1600'  Reached level 27
     12619   1600'  Reached level 28
     12748   1600'  Found the Phial of Sulen (LOST)
     12814   1600'  Killed Angamaitë of Umbar
     13387   1650'  Found the Iron Helm 'Edhreth'
     13423   1650'  Reached level 29
     14244   1700'  Killed Uglúk, the Uruk
     15823   1800'  Reached level 30
     16240   1800'  Killed Lokkak, the Ogre Chieftain
     16797   1800'  Found the Star 'Tuorthri'
     17210   1800'  Found the Metal Cap of Turion (LOST)
     17307   1800'  Killed Mughash the Kobold Lord
     17956   1850'  Found the Rapier of Negil (LOST)
     18631   1950'  Reached level 31
     20801   2250'  Killed Draebor, the Imp
     20867   2250'  Reached level 32
     22956   2600'  Reached level 33
     25567   2950'  Found the Ethereal Cloak of Elegil
     25722   2950'  Killed The Phoenix
     25722   2950'  Reached level 34
     26044   2950'  Reached level 35
     26332   2950'  Found the Set of Alchemist's Gloves of Tellum (LOST)
     26396   2950'  Found the Pendant of Entelaron
     26397   2950'  Found the Jewel 'Borog' (LOST)
     26469   2950'  Found the Lead-Filled Mace of Balva (LOST)
     26589   2950'  Found the Pair of Leather Sandals of Harotel
     27051   2950'  Reached level 36
     27389   2950'  Killed Harowen the Black Hand
     27389   2950'  Reached level 37
     27392   2950'  Found the Full Plate Armour 'Taras' (LOST)
     28324   2950'  Killed Smaug the Golden
     28326   2950'  Found the Battle Axe of Lastaldil (LOST)
     28332   2950'  Found the Pick 'Ossil' (LOST)
     28676   2950'  Killed Saruman of Many Colours
     28676   2950'  Found the Band of Hilmant
     29100   2950'  Killed Kavlax the Many-Headed
     29118   2950'  Reached level 38
     29315   2950'  Killed The Mouth of Sauron
     30689   3150'  Killed Ar-Pharazôn the Golden
     30718   3150'  Reached level 39
     31125   3150'  Killed Shelob, Spider of Darkness
     31602   3300'  Reached level 40
     31847   3400'  Killed Baphomet the Minotaur Lord
     33015   3500'  Killed Itangast the Fire Drake
     33016   3500'  Found the Mithril Shield of Mirion
     33018   3500'  Found the Set of Gauntlets of Eregion
     33024   3500'  Found the Jewel Encrusted Crown of Andil
     33096   3500'  Reached level 41
     33143   3500'  Killed Ren the Unclean
     33190   3500'  Killed Qlzqqlzuup, the Emperor Quylthulg
     33665   3500'  Reached level 42
     34265   3500'  Killed Fundin Bluecloak
     34399   3500'  Found the Tulwar of Vaindo (LOST)
     34500   3500'  Reached level 43
     34620   3500'  Killed Scatha the Worm
     35098   3550'  Found the Studded Leather Armour of Telivri (LOST)
     35543   3550'  Killed Nár, the Dwarf
     35626   3550'  Killed Rogrog the Black Troll
     35863   3550'  Found the Lance of Helya
     36000   3550'  Found the Mattock 'Aerienien' (LOST)
     36018   3550'  Killed Adunaphel the Quiet
     36018   3550'  Found the Blade of Chaos of Lostin (LOST)
     36033   3550'  Reached level 44
     36075   3550'  Killed The Balrog of Moria
     36083   3550'  Killed Bert the Stone Troll
     36088   3550'  Killed Tom the Stone Troll
     36142   3550'  Killed Eöl, the Dark Elf
     36145   3550'  Found the Set of Leather Gloves 'Suldur'
     36209   3550'  Killed Ji Indur Dawndeath
     36579   3550'  Killed Tevildo, Prince of Cats
     36845   3550'  Killed Makar, the Warrior
     36865   3550'  Killed Ulfang the Black
     36866   3550'  Found the Main Gauche 'Dilduruil' (LOST)
     37074   3550'  Reached level 45
     37396   3550'  Killed Ufthak of Cirith Ungol
     37397   3550'  Found the Battle Axe of Erien
     38012   3550'  Killed Bill the Stone Troll
     38801   3950'  Killed Akhorahil the Blind
     39109   3950'  Killed Hoarmurath of Dir
     39109   3950'  Reached level 46
     39109   3950'  Killed Uvatha the Horseman
     39271   3950'  Killed Lungorthin, the Balrog of White Fire
     39685   3950'  Killed Glaurung, Father of the Dragons
     39740   3950'  Reached level 47
     40225   3950'  Killed Maeglin, the Traitor of Gondolin
     40249   3950'  Killed Nan, the Giant
     40296   3950'  Found the Battle Axe of Inglos (LOST)
     41050   4350'  Killed The Tarrasque
     41699   4500'  Killed Carcharoth, the Jaws of Thirst
     41699   4500'  Reached level 48
     42234   4650'  Killed Vecna, the Emperor Lich
     42239   4650'  Found the Morning Star of Belebrant (LOST)
     42240   4650'  Found the Sling of Beraugri (LOST)
     42649   4700'  Killed Dwar, Dog Lord of Waw
     42803   4700'  Killed Feagwath, the Undead Sorcerer
     42870   4700'  Killed Huan, Wolfhound of the Valar
     42870   4700'  Reached level 49
     43000   4700'  Reached level 49
     43031   4700'  Killed Pazuzu, Lord of Air
     43546   4700'  Killed Thuringwethil, the Vampire Messenger
     44066   4800'  Killed Gorlim, Betrayer of Barahir
     44328   4850'  Killed Gothmog, the High Captain of Balrogs
     44635   4850'  Reached level 50
     44764   4850'  Killed Omarax, the Eye Tyrant
     44908   4850'  Killed Uldor the Accursed
     44964   4850'  Found the Great Axe of Araxar (LOST)
     45203   4850'  Found the Pair of Mithril Shod Boots 'Elore' (LOST)
     45598   4850'  Killed Gilim, the Giant of Eruman
     46239   4950'  Killed Sauron, the Sorcerer
     46804   5000'  Killed Mîm, Betrayer of Turin
     46882   5000'  Killed The Witch-King of Angmar
     47124   5000'  Killed Khamûl, the Black Easterling
     47244   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0f5c45b4


Posted on 23.10.2023 05:09
Last updated on 30.10.2023 13:52

Download this dump

5027. on the Ladder (of 18973)
1935. on the Angband Ladder (of 6502)
11. for this player (

Comments

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On 23.10.2023 05:09 Grotug wrote:
Just fought Eol who would have ended me had I not just so happened to have nether resistance on an artifact pendant I recently picked up. I, for some reason, didn't think he was that dangerous, and I had stacked Terror with Speed for 23 speed during the fight, forgetting that he is also very quick. Fortuneately I scraped through the fight with my life because he dropped some fine artifacts! +2 movement speed, +5 speed mithril boots and an arkenstone +2 CON. The +2 movement speed prolly gonna mean I'm gonna sail to victory pretty easily. (Famous last words, right?)

On 23.10.2023 14:22 Grotug wrote:
:( :( :( I saw Vecna, I knew he was awake, but for some reason I didn't fully take in that I didn't have enough hp. With weird new awake mechanics in new Angband, diving a fragile hobbit with great stealth doesn't work so great. I was actually going to skip the level with deep descent but somehow had forgotten to take them with me. :( Just found a good sling, too, and had tons of good sling ammo. Not to mention super rare +2 movement shoes. :'( :'(

On 30.10.2023 13:52 Grotug wrote:
ho-hum game, but the sling of buckland really allowed me to breeze through the endgame. I only had 7 ?teleports and no other utilities fighting Morgoth, but it was still a pretty easy fight. He did blast me a lot with high damage raw magic attacks, and wasn't' shy about summoning the deadliest of foes. But I had enough heals in the end.

On 30.10.2023 13:53 Grotug wrote:
Oops, this ovewrote my previous buckland game. I forgot I needed to have renamed my character's name in the dump file before posting.

On 31.10.2023 11:44 Estie wrote:
There is a checkbox on the page for characters you dont want to have overwritten.

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