The Angband Ladder: Furien, High-Elf Rogue by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Furien       Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'7"   STR! 18/100  +1  +0  +3 18/140
 Class  Rogue        Weight    14st 1lb   INT:  18/88  +3  +1  +1 18/138
 Title  ***WINNER*** Turns used:          WIS:  18/82  -1  -3  +0  18/42
 HP     640/640      Game        264799   DEX:  18/89  +3  +3  +7 18/219
 SP     187/190      Standard     49115   CON! 18/100  +1  -1  +6 18/160
                     Resting       6483

 Level                 41    Armor    [107,+108]    Saving Throw     92%
 Cur Exp          1985697                           Stealth       Heroic
 Max Exp          1985697    Melee       4d3,+33    Disarm - phys.  100%
 Adv Exp          2175000    To-hit       76,+29    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    101
 Gold            10547180                           Searching       100%
 Burden          168.5 lb    Shoot to-dam    +22    Infravision   100 ft
 Overweight      -11.4 lb    To-hit       71,+44    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      2.0/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight blond hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:......+.+.... pConf:......+......
 Cold:......+.+.... pStun:.............
 Pois:....+........ HLife:.............
Light:+...........+ Regen:.............
 Dark:+............   ESP:.........+...
Sound:......+...... S.Inv:.....+......+
Shard:............. FrAct:..........+..
Nexus:....+.+...... Feath:.............
Nethr:............. S.Dig:.......+.....
Chaos:+............ TrpIm:.............
Disen:.+........... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.+..+..+.....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:.++.+..+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, screams in fury.
> Your Seeker Arrow of Wounding (4d4) (+20,+26) hits Morgoth, Lord of Darkness
(186).
> Morgoth, Lord of Darkness, dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 10 Seeker Arrows of Wounding (4d4) (+20,+26) (0).
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Rapier of *Slay Evil* (1d6) (+19,+12) <+2>.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see Augmented Chain Mail of Resistance (-2) [42,+16].
> You see a Seeker Arrow of Wounding (4d4) (+20,+26).
> You see 3 Seeker Arrows of Wounding (4d4) (+20,+26).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 315.7 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 226.2 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +10 shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+10>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +10 speed.
     
d) a Ring of Constitution <+2>
     Found lying on the floor at 1500 feet (level 30)
     
     +2 constitution.
     Sustains constitution.
     
e) an Amulet of Trickery <+4, +3, +6>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +4 dexterity.
     +3 stealth.
     +3 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Star of Elendil <+4>
     Taken from a chest found at 3300 feet (level 66)
     
     +4 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Conjured forth by magic at 3850 feet (level 77)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) an Elven Cloak of the Magi [6,+14] <+1, +2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
m) a Mithril Shield of Resistance [16,+28]
     Found lying on the floor at 4850 feet (level 97)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
n) a Metal Cap of Telepathy [3,+15]
     Found lying on the floor at 4450 feet (level 89)
     
     Grants telepathy.  
     
o) a Set of Caestus of Free Action (+0,+3) [5,+0]
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     Prevents paralysis.  
     
p) a Pair of Leather Boots of Speed [2,+11] <+10>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +10 speed.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 8 Rations of Food
d) 12 Potions of Cure Critical Wounds
e) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 7 Potions of Restore Mana
i) 15 Scrolls of Phase Door
m) 5 Scrolls of Word of Recall
n) 6 Rods of Magic Mapping
o) 5 Rods of Teleport Other
p) 5 Wands of Slow Monster (6 charges)
q) 2 Wands of Stun Monster (10 charges)
r) 5 Wands of Stone to Mud (14 charges)
s) 3 Wands of Teleport Other (6 charges)
t) 7 Wands of Drain Life (7 charges)
u) a Staff of *Destruction* (1 charge)
v) a Staff of Banishment (1 charge)




  [Character Quiver]

0) 10 Seeker Arrows of Wounding (4d4) (+20,+26)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 366.6.
     35% chance of breaking upon contact.
     
1) 25 Mithril Arrows of Wounding (3d4) (+22,+24)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 338.7.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 9 Potions of Cure Critical Wounds
c) 3 Potions of Healing
d) 6 Potions of Restore Life Levels
e) a Potion of Enlightenment
f) a Ring of Intelligence <+5>
     Found lying on the floor of a special room at 4450 feet (level 89)
     
     +5 intelligence.
     Sustains intelligence.
     
g) the Phial of Galadriel <+4>
     Found lying on the floor of a labyrinth at 1450 feet (level 29)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 48% for an
     average of 23.6 damage.
     Takes 38 to 70 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
h) Bar Chain Mail of Elvenkind (-2) [45,+21] <+2>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
i) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
j) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 3950 feet (level 79)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
k) Leather Scale Mail of Elvenkind (-1) [20,+18] <+1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, fire.
     
l) an Ethereal Cloak of the Magi [0,+24] <+1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 intelligence.
     +1 stealth.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Sustains your life force.  
     
m) a Jewel Encrusted Crown of Might [0,+15] <+1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Smaug the Golden at 4450 feet (level 89)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 196 to 385 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
o) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1>
     Dropped by Scatha the Worm at 4450 feet (level 89)
     
     +5 dexterity.
     +5 speed.
     +1 extra blows.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 263.2.
     
p) a Scythe of Slicing (Holy Avenger) (8d4) (+16,+18) [+1] <+1>
     Taken from a chest found at 4400 feet (level 88)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 508 vs undead and demons, 392.2 vs evil
     creatures, and 276.3 vs. others.
     
q) a Lucerne Hammer (Defender) (2d5) (+12,+17) [+1] <+3>
     Taken from a chest found at 3450 feet (level 69)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 180.4.
     
r) a Two-Handed Great Flail of *Slay Evil* (3d6) (+14,+13) <+1>
     Found lying on the floor in a vault at 3900 feet (level 78)
     
     +1 wisdom.
     Slays evil creatures.
     Sustains your life force.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 243.4 vs evil creatures and 185 vs. others.
     
s) 22 Arrows of Slay Undead (1d4) (+14,+14)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 484.3 vs undead and 242.4 vs. others.
     35% chance of breaking upon contact.
     
t) 26 Seeker Arrows of Frost (4d4) (+13,+11)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 540.4 vs creatures not resistant to cold and
     270.4 vs. others.
     35% chance of breaking upon contact.
     
u) 19 Seeker Arrows of Frost (4d4) (+13,+14)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 578.1 vs creatures not resistant to cold and
     289.3 vs. others.
     35% chance of breaking upon contact.
     
v) 24 Seeker Arrows of Slay Dragon (4d4) (+16,+14)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 579.4 vs dragons and 290 vs. others.
     35% chance of breaking upon contact.
     
w) 30 Mithril Arrows (3d4) (+8,+9)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 241.2.
     35% chance of breaking upon contact.
     
x) 29 Seeker Bolts of Acid (4d6) (+10,+17)
     Branded with acid.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       257     50'  Reached level 2
       567    100'  Killed Fang, Farmer Maggot's Dog
       567    100'  Reached level 3
       809    100'  Reached level 4
      1193    100'  Reached level 5
      1784    250'  Reached level 6
      2321    350'  Reached level 7
      2640    350'  Reached level 8
      3064    450'  Reached level 9
      3515    450'  Reached level 10
      3677    450'  Reached level 11
      4527    550'  Killed Grip, Farmer Maggot's Dog
      4694    550'  Reached level 12
      5031    600'  Found the Dagger 'Dethanc' (LOST)
      5102    600'  Killed Bullroarer the Hobbit
      5139    600'  Killed Grishnákh, the Hill Orc
      5139    600'  Reached level 13
      5198    600'  Killed Golfimbul, the Hill Orc Chief
      5684    900'  Reached level 14
      5852    900'  Reached level 15
      6284    950'  Reached level 16
      6574   1000'  Reached level 17
      6649   1000'  Found the Pair of Leather Boots of Radagast (LOST)
      6702   1000'  Reached level 18
      6877      0'  Killed Farmer Maggot
      7417   1050'  Killed Lugdush, the Uruk
      7417   1050'  Reached level 19
      7492   1050'  Reached level 20
      7566   1050'  Killed Ulfast, Son of Ulfang
      8016   1100'  Killed Mughash the Kobold Lord
      8741   1150'  Reached level 21
      8783   1150'  Killed Khîm, Son of Mîm
      8922   1150'  Reached level 22
      9293   1150'  Killed Old Man Willow
      9293   1150'  Reached level 23
      9544   1150'  Reached level 24
     10116   1450'  Found the Phial of Galadriel
     10386   1500'  Reached level 25
     11562   1500'  Killed Lagduf, the Snaga
     11622   1500'  Killed Brodda, the Easterling
     11622   1500'  Found the Morning Star 'Firestar' (LOST)
     11715   1500'  Reached level 26
     12524   1550'  Killed Orfax, Son of Boldor
     12544   1550'  Killed Boldor, King of the Yeeks
     13172   1600'  Found the Lead-Filled Mace 'Turmil' (LOST)
     13556   1650'  Killed Ibun, Son of Mîm
     14415   1750'  Killed Azog, Enemy of the Dwarves
     14445   1750'  Killed Bolg, Son of Azog
     15167   1800'  Reached level 27
     16492   1900'  Killed Castamir the Usurper
     17990   2050'  Found the Executioner's Sword 'Crisdurian'
     18092   2100'  Reached level 28
     21929   2600'  Reached level 29
     25250   3200'  Reached level 30
     25476   3200'  Found the Metal Brigandine Armour of the Rohirrim
     26150   3200'  Killed Nár, the Dwarf
     26760   3300'  Found the Star of Elendil
     27813   3450'  Found the Long Bow 'Belthronding'
     28275   3450'  Reached level 31
     28819   3750'  Killed Lokkak, the Ogre Chieftain
     28823   3750'  Found the Ring of Barahir
     29275   3850'  Found the Full Plate Armour of Isildur
     30326   3900'  Killed Uvatha the Horseman
     30326   3900'  Reached level 32
     31131   3950'  Found the Leather Scale Mail 'Thalkettoth'
     31351   3950'  Killed Wormtongue, Agent of Saruman
     31392   3950'  Killed Saruman of Many Colours
     31392   3950'  Reached level 33
     31402   3950'  Found the Scythe 'Avavir' (LOST)
     31917   3950'  Killed Akhorahil the Blind
     31917   3950'  Reached level 34
     32049   3950'  Killed Itangast the Fire Drake
     32058   3950'  Found the Amulet of Carlammas
     32394   4100'  Killed Ulwarth, Son of Ulfang
     32621   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
     32621   4150'  Reached level 35
     33671   4300'  Killed Dwar, Dog Lord of Waw
     33671   4300'  Reached level 36
     34532   4350'  Found the Pendant of Ingwë (LOST)
     34690      0'  Reached level 36
     35278   4400'  Reached level 37
     35449   4450'  Killed Smaug the Golden
     35459   4450'  Found the Iron Helm 'Holhenneth'
     36062   4450'  Killed Scatha the Worm
     36062   4450'  Reached level 38
     36068   4450'  Found the Katana 'Aglarang'
     37101   4450'  Killed Lorgan, Chief of the Easterlings
     37230   4450'  Found the Main Gauche of Azaghâl
     37364   4450'  Found the Pair of Leather Boots 'Dal-i-thalion' (LOST)
     37884   4400'  Found the Pick of Erebor
     39063   4550'  Killed Wiruin, the Maelstrom
     39813   4600'  Reached level 39
     40667   4550'  Found the Lochaber Axe 'Mundwine'
     41541   4650'  Killed The Queen Ant
     41545   4650'  Found the Band of Tulkas (LOST)
     42218   4700'  Killed Kavlax the Many-Headed
     42511   4750'  Reached level 40
     43054   4850'  Reached level 40
     44386   4900'  Killed Gorlim, Betrayer of Barahir
     45935   4950'  Killed Sauron, the Sorcerer
     46176   4950'  Reached level 41
     47091   5000'  Killed Rogrog the Black Troll
     49106   5000'  Killed Morgoth, Lord of Darkness
     49108   5000'  Found the Massive Iron Crown of Morgoth
     49110   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.1.2024 03:32

Download this dump

8018. on the Ladder (of 18973)
3449. on the Angband Ladder (of 6502)
98. for this player (

Comments

Jump to latest

On 24.1.2024 03:37 malcontent wrote:
This game was a bit frustrating, horrible unique drops, bunches of rings of speed but only up to +10.

It was a bit of a struggle with awkward equipment to get to 640 HPs. But once out of the danger zone Belthronding made up for the lack of wands.

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