The Angband Ladder: Ereloron, High-Elf Rogue by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Ereloron     Age            122          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   STR! 18/100  +1  +0  +4 18/150
 Class  Rogue        Weight    12st 2lb   INT:  18/50  +3  +1  +4 18/130
 Title  ***WINNER*** Turns used:          WIS:  18/90  -1  -3  +0  18/50
 HP     631/631      Game        256562   DEX:  18/75  +3  +3  +3 18/165
 SP     175/199      Standard     32464   CON! 18/100  +1  -1  +6 18/160
                     Resting       2756

 Level                 41    Armor     [93,+122]    Saving Throw     93%
 Cur Exp          1981234                           Stealth       Superb
 Max Exp          1981234    Melee       2d5,+32    Disarm - phys.  100%
 Adv Exp          2175000    To-hit       76,+40    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices    101
 Gold            10401653                           Searching        95%
 Burden          186.8 lb    Shoot to-dam    +17    Infravision    40 ft
 Overweight        6.9 lb    To-hit       71,+38    Speed      3.0x (20)
 Max Depth   5000' (L100)    Shots      1.4/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:....+.+...... pConf:......+......
 Cold:......+...... pStun:.............
 Pois:........+.... HLife:........+....
Light:............+ Regen:.............
 Dark:+............   ESP:+............
Sound:......++..... S.Inv:+...........+
Shard:............. FrAct:+........++..
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 2 Seeker Bolts of Holy Might (4d5) (+16,+18) (3).
> Morgoth, Lord of Darkness, is targeted.
> Your Seeker Bolt of Holy Might (4d5) (+16,+18) pierces Morgoth, Lord of
Darkness (294).
> Morgoth, Lord of Darkness, dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have a Seeker Bolt of Holy Might (4d5) (+16,+18) (3).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Scythe of Slicing of *Slay Evil* (8d4) (+12,+12) <+1>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see 4 Seeker Bolts of Holy Might (4d5) (+16,+18).
> You see a Short Bow of Lothlórien (x4) (+17,+16) <+4, +2>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Broad Sword of Gondolin (2d5) (+19,+21) <+1>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +6 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 280.8 vs dragons, demons, trolls, and orcs,
     and 210.8 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+17,+17) <+4>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +4 shooting speed.
     
c) a Ring of Intelligence <+4>
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +12 speed.
     
e) the Amulet of Carlammas <+1, +3>
     Dropped by Lugdush, the Uruk, at 4800 feet (level 96)
     
     +1 strength.
     +3 constitution.
     Provides resistance to Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 858 to 1710 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
f) the Phial of Galadriel <+4>
     Dropped by Sangahyando of Umbar at 1100 feet (level 22)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 48% for an
     average of 23.6 damage.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
h) an Elven Cloak of Aman [6,+28] <+4, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 stealth.
     +1 speed.
     Provides resistance to Sound.
     Cannot be harmed by Acid, Fire.
     
i) a Wicker Shield of Preservation [2,+24]
     Dropped by a vampire lord at 4350 feet (level 87)
     
     Provides resistance to Poison, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) an Iron Crown of Might [0,+15] <+3, +2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     +3 dexterity.
     +2 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+6]
     Dropped by Uglúk, the Uruk, at 1100 feet (level 22)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [4,+13] <+8>
     Found lying on the floor of a labyrinth at 4050 feet (level 81)
     
     +8 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 10 Rations of Food
d) 27 Potions of Cure Critical Wounds
e) 3 Potions of Healing
f) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
h) 7 Potions of Restore Mana
i) 3 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 5 Scrolls of Word of Recall
l) 4 Rods of Magic Mapping
m) 5 Wands of Slow Monster (6 charges)
n) a Wand of Stun Monster (8 charges)
o) 5 Wands of Stone to Mud (23 charges)
p) 2 Wands of Teleport Other (1 charge)
q) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
r) 3 Staves of *Destruction* (3 charges)
s) a Staff of Banishment (1 charge)
t) 2 Staves of Speed (3 charges)




  [Character Quiver]

0) 12 Seeker Bolts (4d5) (+9,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 215.4.
     20% chance of breaking upon contact.
     
1) 13 Seeker Bolts of Flame (4d5) (+13,+9)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 387.2 vs creatures not resistant to fire and
     221.3 vs. others.
     20% chance of breaking upon contact.
     
2) 27 Seeker Bolts of Slay Evil (4d5) (+17,+12)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 358.1 vs evil creatures and 238.7 vs.
     others.
     20% chance of breaking upon contact.
     
3) a Seeker Bolt of Holy Might (4d5) (+16,+18)
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 478.9 vs undead and demons, 410.6 vs evil
     creatures, and 273.7 vs. others.
     20% chance of breaking upon contact.
     
4) 9 Mithril Bolts of Slay Undead (3d5) (+10,+14)
     Slays undead.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 407.6 vs undead and 232.9 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Mushrooms of Vigor
b) 3 Potions of Restore Life Levels
c) 2 Potions of Enlightenment
d) a Scroll of Identify Rune
e) a Rod of Teleport Other (charging)
f) a Wand of Drain Life (0 charges)
g) a Ring of Strength <+3>
     Dropped by a dread at 3350 feet (level 67)
     
     +3 strength.
     Sustains strength.
     
h) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     +5 constitution.
     Sustains constitution.
     
i) an Amulet of Sustenance
     Found lying on the floor of a cavern at 3600 feet (level 72)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
j) an Amulet of Trickery <+4, +2, +5>
     Found lying on the floor at 3700 feet (level 74)
     
     +4 dexterity.
     +2 stealth.
     +5 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
k) an Amulet of Regeneration
     Found lying on the floor of a cavern at 1450 feet (level 29)
     
     Speeds regeneration.  
     
l) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Bullroarer the Hobbit at 600 feet (level 12)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
m) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 4100 feet (level 82)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 3900 feet (level 78)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
o) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor of a labyrinth at 2450 feet (level 49)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
p) an Iron Helm of Telepathy [7,+9]
     Found lying on the floor at 3800 feet (level 76)
     
     Grants telepathy.  
     
q) a Lochaber Axe of *Slay Evil* (3d8) (+11,+12) <+1>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +1 wisdom.
     Slays evil creatures.
     Provides protection from fear.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 264.7 vs evil creatures and 190.5 vs.
     others.
     
r) a Scythe of Extra Attacks (5d3) (+15,+15) <+2>
     Found lying on the floor of a labyrinth at 4050 feet (level 81)
     
     +2 extra blows.
     
     Combat info:
     6.3 blows/round.
     With +2 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +2 DEX you would get 6.7 blows
     Average damage/round: 274.5.
     
s) a Morning Star of Westernesse (2d6) (+13,+15) <+2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 286.5 vs giants, trolls, and orcs, and 201
     vs. others.
     
t) 23 Seeker Bolts (4d5) (+7,+9)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 219.1.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       351     50'  Reached level 2
       582    200'  Reached level 3
       674    250'  Reached level 4
       681    250'  Reached level 5
      1043    300'  Reached level 6
      1492    350'  Reached level 7
      1792    400'  Reached level 8
      2485    400'  Reached level 9
      3108    400'  Reached level 10
      3499    500'  Reached level 11
      4179    550'  Reached level 12
      4224    550'  Killed Grishnákh, the Hill Orc
      4350    550'  Reached level 13
      4513    600'  Killed Bullroarer the Hobbit
      4571    600'  Killed Golfimbul, the Hill Orc Chief
      4593    600'  Found the Chain Mail of Arvedui
      4662      0'  Killed Farmer Maggot
      4906    600'  Reached level 14
      5378    600'  Reached level 15
      5896    800'  Killed Boldor, King of the Yeeks
      5896    800'  Reached level 16
      5914    800'  Killed Orfax, Son of Boldor
      5917    800'  Found the Rapier 'Forasgil' (LOST)
      6212    850'  Reached level 17
      6655    950'  Reached level 18
      6749   1000'  Killed Bolg, Son of Azog
      6749   1000'  Reached level 19
      7058   1100'  Killed Brodda, the Easterling
      7058   1100'  Reached level 20
      7091   1100'  Killed Uglúk, the Uruk
      7316   1100'  Reached level 21
      7387   1100'  Killed Sangahyando of Umbar
      7388   1100'  Found the Phial of Galadriel
      7453   1100'  Reached level 22
      7456   1100'  Killed Ulfast, Son of Ulfang
      7468   1100'  Killed Angamaitë of Umbar
      7939   1200'  Killed Grip, Farmer Maggot's Dog
      7965   1200'  Reached level 23
      8414   1350'  Killed Old Man Willow
      8414   1350'  Reached level 24
      8908   1450'  Reached level 25
      9892   1600'  Reached level 26
     10103   1600'  Killed Draebor, the Imp
     11145   1750'  Reached level 27
     12209   1900'  Reached level 28
     12970   2050'  Killed Khîm, Son of Mîm
     13607   2100'  Reached level 29
     15378   2450'  Found the Leather Shield of Celegorm
     16940   2900'  Reached level 30
     17050   2900'  Killed Ulwarth, Son of Ulfang
     17050   2900'  Found the Dagger of Rilia (LOST)
     17478   2950'  Killed Nár, the Dwarf
     18757   3200'  Reached level 31
     21329   3500'  Found the Full Plate Armour of Isildur
     21699      0'  Reached level 32
     21699      0'  Reached level 33
     22607   3650'  Killed Qlzqqlzuup, the Emperor Quylthulg
     22607   3650'  Found the Lead-Filled Mace 'Turmil'
     22611   3650'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     23534   3750'  Reached level 34
     24196   3850'  Reached level 35
     24300   3900'  Found the Soft Leather Armour 'Hithlomir'
     24904   4050'  Reached level 36
     24995   4100'  Killed Ji Indur Dawndeath
     24995   4100'  Reached level 36
     25076   4100'  Found the Metal Brigandine Armour of the Rohirrim
     25815   4250'  Killed Adunaphel the Quiet
     25815   4250'  Reached level 37
     25818   4250'  Found the Mithril Chain Mail 'Belegennon'
     26402   4350'  Killed Uvatha the Horseman
     26487   4350'  Killed Wiruin, the Maelstrom
     26493   4350'  Reached level 38
     27531   4500'  Killed Lorgan, Chief of the Easterlings
     27970   4600'  Killed Akhorahil the Blind
     28438   4650'  Reached level 39
     28674   4750'  Killed Wormtongue, Agent of Saruman
     28677   4750'  Found the Scythe 'Avavir'
     28754   4750'  Killed Smaug the Golden
     29184   4800'  Killed The Queen Ant
     29217   4800'  Killed Lugdush, the Uruk
     29217   4800'  Found the Amulet of Carlammas
     29644   4900'  Killed Saruman of Many Colours
     29648   4900'  Found the Metal Cap of Thengel (LOST)
     29967   4950'  Reached level 40
     30761   4950'  Killed Sauron, the Sorcerer
     31251   5000'  Reached level 41
     32459   5000'  Killed Morgoth, Lord of Darkness
     32459   5000'  Found the Mighty Hammer 'Grond'
     32461   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.1.2023 05:04

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8020. on the Ladder (of 18973)
3451. on the Angband Ladder (of 6502)
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Comments

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On 17.1.2023 05:07 malcontent wrote:
Found some great equipment early - but no telepathy or speed until DL60 or so. Started to get a bit uncomfortable but it all worked out in the end. A fun and fast run spread out over 3 days this weekend.

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