The Angband Ladder: Nien, High-Elf Mage by bio_hazard

  [Angband 4.2.0 Character Dump]

 Name   Nien         Age            125          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'8"   STR:  18/83  +1  -3 +11 18/173
 Class  Mage         Weight    15st 3lb   INT:     18  +3  +3  +6 18/120
 Title  Evoker       Turns used:          WIS:      9  -1  +0  +0      8
 HP     233/233      Game        493422   DEX:     10  +3  +0  +9  18/40
 SP     151/151      Standard     58506   CON:     18  +1  -2  +6  18/50
                     Resting      24256

 Level                 30    Armor      [38,+54]    Saving Throw     78%
 Cur Exp           116624                           Stealth       Superb
 Max Exp           116624    Melee       1d8,+22    Disarm - phys.   56%
 Adv Exp           145000    To-hit       30,+19    Disarm - magic   74%
                             Blows      2.0/turn    Magic Devices    102
 Gold               11826                           Searching        56%
 Burden          178.4 lb    Shoot to-dam    +14    Infravision    40 ft
 Overweight       -1.5 lb    To-hit       30,+21    Speed      12 (2.2x)
 Max Depth    3100' (L62)    Shots      1.0/turn

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:.++.......... pFear:..+.+........
 Elec:........+.... pBlnd:+............
 Fire:......+....+. pConf:.............
 Cold:..+.......... pStun:..+..........
 Pois:............. HLife:....+........
Light:.+..........+ Regen:.............
 Dark:..+.+......+.   ESP:.........+...
Sound:............. S.Inv:............+
Shard:.+........... FrAct:.++.......++.
Nexus:..+.......... Feath:.............
Nethr:............. S.Dig:....+......+.
Chaos:............. TrpIm:...........+.
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:...+.........
NoTel:............. Speed:..+........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) an Awl-Pike of *Slay Dragon* (1d8) (+6,+9) <+1>
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     +1 constitution.
     Slays dragons (powerfully).
     Provides protection from blindness.
     
     Combat info:
     2.0 blows/round.
     With +5 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 94.2 vs. dragons, and 55.4 vs. others.
     
b) the Light Crossbow of Telladol (x4) (+8,+14) <+3, +1>
     Dropped by a dread at 2350 feet (level 47)
     
     +3 dexterity.
     +1 shooting power.
     Provides resistance to acid, light, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 180 to 220 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
c) the Band of Dilob <+4, +3, +2, +5>
     Found lying on the floor at 1450 feet (level 29)
     
     +4 strength.
     +3 intelligence.
     +2 dexterity.
     +5 constitution.
     +5 speed.
     Provides resistance to acid, cold, dark, nexus.
     Provides protection from fear, stunning.
     Cannot be harmed by lightning.
     Sustains dexterity, constitution.
     Prevents paralysis.  
     
     When activated, it raises your strength at the expense of a random
     attribute.
     Takes 541 to 924 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
d) a Ring of Digging <+5>
     Found lying on the floor at 900 feet (level 18)
     
     +5 tunneling.
     
e) the Necklace of Mathiren <+2>
     Dropped by Wormtongue, Agent of Saruman at 700 feet (level 14)
     
     +2 strength.
     +2 intelligence.
     Provides resistance to dark.
     Provides protection from fear.
     Sustains constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) the Star 'Armenth' <+4, +3>
     Dropped by Lugdush, the Uruk at 1650 feet (level 33)
     
     +4 dexterity.
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 112 to 220 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
g) Red Dragon Scale Mail of Stealth (-2) [24,+17] <+2>
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     +2 stealth.
     Provides resistance to fire.
     
h) a Cloak of Stealth [1,+7] <+2>
     Found lying on the floor at 1300 feet (level 26)
     
     +2 stealth.
     
i) a Small Metal Shield of Resist Lightning [5,+6]
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to lightning.
     
j) a Metal Cap of Telepathy [3,+9]
     Found lying on the floor at 2400 feet (level 48)
     
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+3]
     Bought from a store
     
     Prevents paralysis.  
     
l) the Pair of Leather Boots 'Elinivin' [2,+10] <+5, +1, +4, +7>
     Found lying on the floor at 3000 feet (level 60)
     
     +5 strength.
     +1 intelligence.
     +4 stealth.
     +7 speed.
     Provides resistance to fire, dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Gives immunity to
     traps.  
     
     When activated, it restores your experience.
     Takes 143 to 158 turns to recharge at your current speed.
     Your chance of success is 98.0%
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 3 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 5 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 5 Potions of Cure Critical Wounds
e) 5 Potions of Healing
f) 4 Potions of Restore Mana
g) 9 Potions of Speed
h) 39 Scrolls of Phase Door
i) 7 Scrolls of Remove Hunger
j) 4 Scrolls of Word of Recall
k) 2 Rods of Curing
l) 2 Rods of Teleport Other
m) 2 Rods of Light
n) a Wand of Fire Balls (1 charge)
o) 4 Wands of Slow Monster (26 charges)
p) a Wand of Dragon's Frost (8 charges)
     Cannot be harmed by lightning.
     
q) a Staff of Teleportation (8 charges)
r) a Ring of Damage (+0,+11)
     Found lying on the floor at 3000 feet (level 60)
     
s) the Necklace of Turis <+3>
     Dropped by Bullroarer the Hobbit at 950 feet (level 19)
     
     +3 dexterity.
     Provides resistance to poison.
     
t) a Quarterstaff of Gondolin (1d9) (+10,+20) <+1>
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Gives immunity to traps.  
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 101.8 vs. dragons, 101.8 vs. demons, 101.8
     vs. trolls, 101.8 vs. orcs, and 80.2 vs. others.
     




  [Character Quiver]

0) 18 Bolts of Lightning (1d5) (+8,+9)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 185.6 vs. creatures not resistant to
     lightning, and 106 vs. others.
     25% chance of breaking upon contact.
     
1) 14 Bolts of Slay Evil (1d5) (+9,+11)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 173 vs. evil creatures, and 115.3 vs.
     others.
     25% chance of breaking upon contact.
     
2) 17 Seeker Bolts of Slay Dragon (4d5) (+14,+12)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 273.9 vs. dragons, and 156.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 17 Potions of Cure Serious Wounds
b) a Scroll of Banishment
c) a Scroll of *Destruction*
d) a Rod of Treasure Location
e) a Rod of Magic Mapping
f) 2 Staves of Mapping (7 charges)
g) a Ring of Light <+1>
     Found lying on the floor at 950 feet (level 19)
     
     +1 searching skill.
     +1 light.
     Provides resistance to light.
     
h) a Ring of the Mouse (+0,-12) <+4, +3>
     Dropped by a mummified human at 1750 feet (level 35)
     
     +4 dexterity.
     +3 stealth.
     
i) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
j) an Amulet of Resist Acid
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to acid.
     
k) the Amulet 'Orelthon' <+1>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 strength.
     Provides resistance to lightning, fire, dark.
     Sustains strength.
     Slows your metabolism.  Prevents paralysis.  
     
l) the Wooden Torch of Pelcared
     Found lying on the floor at 1600 feet (level 32)
     
     Provides immunity to cold.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Intensity 2 light.
     
m) Augmented Chain Mail of Resistance (-2) [42,+15]
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
n) a Cloak of Protection [1,+10]
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
o) a Pair of Steel Shod Boots of Stability [7,+9]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
p) a Rapier of *Slay Evil* (1d6) (+18,+7) <+2>
     Found lying on the floor in a pit at 800 feet (level 16)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 111.2 vs. evil creatures, and 96.4 vs.
     others.
     
q) the Long Sword of Darmen (2d5) (+22,+20) [+7] <+2, +5>
     Found lying on the floor at 2750 feet (level 55)
     
     +2 strength.
     +2 dexterity.
     +5 speed.
     Slays dragons (powerfully), trolls, evil creatures.
     Branded with weak lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     When activated, it attempts to magically enhance a weapon both
     to-hit and to-dam.
     Takes 396 to 580 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
     Combat info:
     2.7 blows/round.
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 138.5 vs. creatures not resistant to
     lightning, 192.7 vs. dragons, 156.7 vs. trolls, 138.5 vs. evil
     creatures, and 120.4 vs. others.
     
r) a Shovel (1d2) (+1,+5)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 65.9.
     
s) a Sling of Power (x2) (+8,+21)
     Dropped by Bullroarer the Hobbit at 950 feet (level 19)
     
t) a Sling of Power (x2) (+9,+15)
     Found lying on the floor at 900 feet (level 18)
     
u) a Long Bow (x3) (+5,+1)
     Found lying on the floor at 600 feet (level 12)
     
v) 24 Mithril Arrows of Wounding (3d4) (+12,+18)
     Cannot be harmed by acid, fire.
     
w) 16 Rounded Pebbles (1d2) (+7,+4)
x) 19 Mithril Shots of Flame (2d4) (+10,+13)
     Branded with fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       239      0'  Killed Farmer Maggot
       626     50'  Reached level 2
      1487    100'  Reached level 3
      2198    100'  Reached level 4
      2769    150'  Reached level 5
      3215    150'  Reached level 6
      3754    250'  Reached level 7
      5665    350'  Reached level 8
      6596      0'  Reached level 9
      7448    450'  Reached level 10
      7967    500'  Killed Brodda, the Easterling
      7967    500'  Reached level 11
      8541    500'  Reached level 12
      8727    500'  Reached level 13
     11176    600'  Reached level 14
     12274    700'  Killed Wormtongue, Agent of Saruman
     12282    700'  Found the Necklace of Mathiren
     13456    750'  Reached level 15
     13459    750'  Killed Fang, Farmer Maggot's Dog
     13795    750'  Reached level 16
     15009    800'  Killed Orfax, Son of Boldor
     15327    800'  Reached level 17
     16612    800'  Reached level 18
     17662    800'  Killed Ufthak of Cirith Ungol
     18452    900'  Reached level 19
     19016    900'  Killed Grip, Farmer Maggot's Dog
     19542    900'  Reached level 20
     20166    950'  Killed Grishnákh, the Hill Orc
     20312    950'  Killed Bullroarer the Hobbit
     20313    950'  Found the Necklace of Turis
     20429    950'  Killed Golfimbul, the Hill Orc Chief
     21977   1000'  Reached level 21
     23063   1000'  Found the Amulet 'Orelthon'
     23519   1050'  Killed Shagrat, the Orc Captain
     24353   1100'  Reached level 22
     26457   1150'  Reached level 23
     28946   1300'  Reached level 24
     30818   1400'  Reached level 25
     36202   1450'  Reached level 26
     36421   1450'  Found the Band of Dilob
     40114   1600'  Found the Wooden Torch of Pelcared
     40255   1600'  Reached level 27
     41145   1650'  Killed Lugdush, the Uruk
     41148   1650'  Found the Star 'Armenth'
     43465   1750'  Killed Uldor the Accursed
     44189   1750'  Reached level 28
     49257   2250'  Reached level 29
     50176   2350'  Found the Light Crossbow of Telladol
     53835   2750'  Found the Long Sword of Darmen
     55059   3000'  Found the Pair of Leather Boots 'Elinivin'
     55953   3000'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.3.2023 18:01
Last updated on 29.3.2023 22:44

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12120. on the Ladder (of 18973)
4767. on the Angband Ladder (of 6502)
6. for this player (

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