The Angband Ladder: Thual, Kobold Ranger by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Thual        Age             16          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'1"   STR! 18/100  -1  +0  +4 18/130
 Class  Ranger       Weight     4st 8lb   INT:     14  -1  +0  +8  18/30
 Title  ***WINNER*** Turns used:          WIS:  18/79  +0  +2 +10 18/199
 HP     722/722      Game        420242   DEX:  18/35  +2  +1  +5 18/115
 SP     344/344      Standard     54219   CON:  18/75  +2  -1  +9 18/175
                     Resting       3292

 Level                 45    Armor     [96,+112]    Saving Throw     93%
 Cur Exp          3137161                           Stealth    Excellent
 Max Exp          3137161    Melee       6d5,+37    Disarm - phys.  100%
 Adv Exp          3240000    To-hit       78,+37    Disarm - magic   69%
                             Blows      3.5/turn    Magic Devices     81
 Gold            10505930                           Searching        92%
 Burden          168.1 lb    Shoot to-dam    +19    Infravision    50 ft
 Overweight      -11.8 lb    To-hit       94,+39    Speed      3.0x (20)
 Max Depth   5000' (L100)    Shots      2.5/turn

 You come from a litter of 5 pups. Your father was a fungus farmer, and
 your mother was a cook. You have black eyes, a dark brown hide, and
 small, sharp teeth.

Resistances         Abilities
 Acid:......+...... pFear:..+..........
 Elec:...*..+.+.... pBlnd:+........+...
 Fire:..*.+.+...+.. pConf:......+.+....
 Cold:......+...... pStun:.............
 Pois:...+........+ HLife:...++...+....
Light:....+........ Regen:..++......+..
 Dark:+..++........   ESP:..++...+.+...
Sound:......+...... S.Inv:+.++.........
Shard:........+.... FrAct:++++.........
Nexus:......+...... Feath:...+.........
Nethr:............. S.Dig:..++.........
Chaos:+............ TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+++...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
                    Light:+...++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, scowls.
> Morgoth, Lord of Darkness, is targeted.
> Your Mithril Arrow of Frost (3d4) (+8,+10) hits Morgoth, Lord of Darkness
(375). It was a good hit!
> Morgoth, Lord of Darkness, dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 12 Mithril Arrows of Frost (3d4) (+8,+10) (2).
> You see a Sling of Extra Might (x3) (+18,+22) <+1>.
> You see a Broad Axe of Extra Attacks (2d8) (+17,+13) <+2>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Pike of Extra Attacks (2d5) (+13,+11) <+1>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Blade of Chaos of Gondolin (6d5) (+15,+21) <+1>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark, Chaos.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 390.5 vs dragons, demons, trolls, and orcs,
     and 231.3 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Taken from a chest found at 3000 feet (level 60)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to Fire.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 775 to 1520 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to Lightning.
     Provides resistance to Poison, Dark.
     Cannot be harmed by Lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 767 to 1140 turns to recharge at your current speed.
     Your chance of success is 38.8%
     
e) an Amulet of Devotion <+3, +1>
     Taken from a chest found at 3600 feet (level 72)
     
     +3 wisdom.
     +1 light.
     Provides resistance to Fire, Light, Dark.
     Sustains wisdom.
     Sustains your life force.  
     
f) the Phial of Galadriel <+4>
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 38% for an
     average of 22.0 damage.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by a dread at 3600 feet (level 72)
     
     +1 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
h) an Elven Cloak of the Magi [6,+16] <+1, +2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to Lightning, Shards.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Bullroarer the Hobbit at 850 feet (level 17)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 40% for an average of 56.0 damage.
     Takes 34 to 60 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
l) a Pair of Mithril Shod Boots of Speed [8,+20] <+8>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +8 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 10 Potions of Cure Critical Wounds
d) 10 Potions of Healing
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 15 Potions of Restore Mana
h) 13 Scrolls of Phase Door
i) a Scroll of Banishment
j) 5 Scrolls of Word of Recall
k) 15 Scrolls of Recharging
l) 6 Rods of Detection (3 charging)
     Cannot be harmed by Lightning.
     
m) 2 Rods of Slow Monster (2 charging)
n) 7 Rods of Teleport Other
o) a Wand of Stun Monster (3 charges)
p) 2 Wands of Teleport Other (6 charges)
q) 2 Wands of Annihilation (2 charges)
     Cannot be harmed by Lightning.
     
r) 2 Staves of *Destruction* (4 charges)
s) a Staff of Teleportation (6 charges)




  [Character Quiver]

0) 9 Seeker Arrows of Flame (4d4) (+8,+7)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 748.7 vs creatures not resistant to fire and
     468 vs. others.
     35% chance of breaking upon contact.
     
1) 26 Seeker Arrows of Venom (4d4) (+9,+9)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 790.2 vs creatures not resistant to poison
     and 494 vs. others.
     35% chance of breaking upon contact.
     
2) 12 Mithril Arrows of Frost (3d4) (+8,+10)
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 759.2 vs creatures not resistant to cold and
     474.5 vs. others.
     35% chance of breaking upon contact.
     
3) 22 Mithril Arrows of Frost (3d4) (+7,+12)
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 800.7 vs creatures not resistant to cold and
     500.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
b) 40 Potions of Cure Critical Wounds
c) 7 Potions of Cure Critical Wounds
d) 8 Potions of Healing
e) 9 Scrolls of Recharging
f) 2 Wands of Slow Monster (12 charges)
g) 3 Wands of Teleport Other (9 charges)
h) a Staff of *Destruction* (1 charge)
i) an Amulet of Wisdom <+5>
     Dropped by a ranger chieftain at 3250 feet (level 65)
     
     +5 wisdom.
     Sustains wisdom.
     
j) Law Dragon Scale Mail of Elvenkind (-2) [36,+25] <+1>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 3850 feet (level
     77)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Shards,
     Disenchantment.
     
k) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to Acid, Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
l) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor of a labyrinth at 4250 feet (level 85)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
m) Partial Plate Armour of Elvenkind (-3) [40,+17] <+1>
     Dropped by Beorn, the Shape-Changer, at 2150 feet (level 43)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
n) a Cloak of the Magi [1,+21] <+1, +3>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Speeds regeneration.  
     
o) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Found lying on the floor at 3900 feet (level 78)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to Poison.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 190 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
p) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
q) a Jewel Encrusted Crown of Lordliness [0,+13] <+2>
     Found lying on the floor at 4050 feet (level 81)
     
     +2 wisdom.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Sustains your life force.  
     
r) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Bullroarer the Hobbit at 850 feet (level 17)
     
     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 35% for an average of
     9.4 damage.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
s) a Pair of Steel Shod Boots of Stability [7,+6]
     Dropped by Grishnákh, the Hill Orc, at 850 feet (level 17)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     
t) the Halberd 'Osondir' (3d7) (+16,+12) <+3>
     Dropped by Angamaitë of Umbar at 1700 feet (level 34)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to Fire, Sound.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.1 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 324.4 vs undead, giants, and creatures not
     resistant to fire, and 202.5 vs. others.
     
u) the Lance of the Eorlingas (2d17) (+3,+21) <+2>
     Dropped by Itangast the Fire Drake at 3000 feet (level 60)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 394.6 vs trolls and orcs, 314.6 vs evil
     creatures, and 235 vs. others.
     
v) 12 Seeker Arrows of Slay Dragon (4d4) (+10,+7)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 748.7 vs dragons and 468 vs. others.
     35% chance of breaking upon contact.
     
w) 15 Seeker Arrows of Flame (4d4) (+8,+7)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 748.7 vs creatures not resistant to fire and
     468 vs. others.
     35% chance of breaking upon contact.
     
x) 34 Mithril Arrows of Venom (3d4) (+9,+8)
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 717.5 vs creatures not resistant to poison
     and 448.5 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       238     50'  Reached level 2
       587     50'  Reached level 3
       831    100'  Reached level 4
      1343    100'  Reached level 5
      2067    100'  Killed Grip, Farmer Maggot's Dog
      2067    100'  Reached level 6
      2855    100'  Reached level 7
      3250    100'  Killed Fang, Farmer Maggot's Dog
      4013    200'  Reached level 8
      5140    350'  Reached level 9
      5836    400'  Killed Wormtongue, Agent of Saruman
      5836    400'  Reached level 10
      5840    400'  Found the Phial of Galadriel
      5957    450'  Reached level 11
      6661    550'  Reached level 12
      6692    550'  Reached level 13
      7190    600'  Killed Mughash the Kobold Lord
      7363      0'  Killed Farmer Maggot
      7774    600'  Reached level 14
      8733    700'  Reached level 15
      9523    850'  Reached level 16
      9538    850'  Killed Grishnákh, the Hill Orc
      9751    850'  Reached level 17
      9844    850'  Killed Golfimbul, the Hill Orc Chief
     10006    850'  Killed Bullroarer the Hobbit
     10008    850'  Found the Set of Gauntlets 'Paurhach'
     10021    850'  Found the Set of Leather Gloves 'Cammithrim'
     10683    900'  Reached level 18
     11270    950'  Reached level 19
     11661    950'  Killed Nár, the Dwarf
     11714    950'  Reached level 20
     12204    950'  Reached level 21
     12320    950'  Reached level 22
     13035   1050'  Reached level 23
     13554   1200'  Killed Gorbag, the Orc Captain
     14079   1300'  Reached level 24
     15300   1500'  Reached level 25
     15957   1550'  Killed Sangahyando of Umbar
     16692   1700'  Killed Angamaitë of Umbar
     16698   1700'  Found the Halberd 'Osondir'
     17347   1800'  Reached level 26
     18034   1900'  Killed Orfax, Son of Boldor
     18154   1900'  Killed Boldor, King of the Yeeks
     18414   1950'  Reached level 27
     19349   2000'  Killed Ibun, Son of Mîm
     19925   2050'  Killed Ulfast, Son of Ulfang
     19988   2050'  Killed Ulwarth, Son of Ulfang
     20221   2050'  Reached level 28
     20738      0'  Reached level 28
     22150   2000'  Reached level 29
     22465   2000'  Killed Castamir the Usurper
     23307   2150'  Killed Draebor, the Imp
     23307   2150'  Found the Long Sword 'Elvagil' (LOST)
     23435   2150'  Killed Beorn, the Shape-Changer
     25249   2350'  Found the Dagger 'Nimthanc' (LOST)
     25688   2400'  Reached level 30
     26253   2450'  Killed Sméagol
     26528      0'  Reached level 30
     28614   2700'  Reached level 31
     29747   2850'  Found the Hard Leather Cap of Thranduil
     29943   2900'  Reached level 31
     30912   2900'  Killed Scatha the Worm
     30912   2900'  Reached level 32
     30916   2900'  Found the Long Sword 'Anguirel' (LOST)
     30917   2900'  Found the Scythe 'Avavir'
     31209   2900'  Killed Khîm, Son of Mîm
     32010   2900'  Killed Ufthak of Cirith Ungol
     32655   2950'  Reached level 33
     32655   2950'  Found the Dagger 'Belangil'
     33237   3000'  Killed Itangast the Fire Drake
     33242   3000'  Found the Lance of the Eorlingas
     33783   3000'  Found the Long Bow of Bard
     33789   3000'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     34019   3000'  Killed The Queen Ant
     35226   3100'  Killed Tom the Stone Troll
     35446   3100'  Killed Saruman of Many Colours
     35446   3100'  Reached level 34
     35450   3100'  Found the Augmented Chain Mail of Caspanion
     35453   3100'  Found the Short Sword 'Dagmor' (LOST)
     35456   3100'  Found the Wicker Shield of Elros
     36832   3100'  Reached level 35
     38076   3200'  Killed Gorlim, Betrayer of Barahir
     38078   3200'  Found the Cloak 'Colluin' (LOST)
     39050   3300'  Found the Broad Sword 'Orcrist' (LOST)
     39078   3300'  Killed Uldor the Accursed
     39206   3400'  Killed Lugdush, the Uruk
     39268   3450'  Reached level 36
     39873   3600'  Found the Full Plate Armour of Isildur
     39919   3600'  Reached level 37
     40071   3650'  Killed Bolg, Son of Azog
     40241   3650'  Killed Smaug the Golden
     40241   3650'  Reached level 38
     40514   3750'  Found the Leather Shield of Celegorm
     41375   3750'  Killed The Phoenix
     41380   3750'  Found the Metal Cap of Thengel (LOST)
     41727   3800'  Reached level 39
     42267   3850'  Killed Kavlax the Many-Headed
     42360   3850'  Killed Qlzqqlzuup, the Emperor Quylthulg
     42883   3900'  Found the Leather Shield of the Haradrim
     43127   4050'  Killed Ren the Unclean
     43127   4050'  Reached level 40
     43943   4100'  Killed Akhorahil the Blind
     44365   4150'  Killed Wiruin, the Maelstrom
     44962   4250'  Reached level 41
     45095   4250'  Found the Metal Brigandine Armour of the Rohirrim
     45279   4300'  Killed Hoarmurath of Dir
     46037   4350'  Reached level 42
     46114   4350'  Killed Shelob, Spider of Darkness
     46330   4350'  Found the Set of Gauntlets 'Camlost' (LOST)
     46636   4400'  Killed Ulfang the Black
     47592   4550'  Killed Eöl, the Dark Elf
     47592   4550'  Found the Ring of Barahir (LOST)
     48382   4550'  Killed Nan, the Giant
     48403   4550'  Reached level 43
     48604   4550'  Killed Adunaphel the Quiet
     48773   4550'  Found the Amulet of Carlammas (LOST)
     48901   4600'  Killed Rogrog the Black Troll
     49921   4650'  Killed Uglúk, the Uruk
     50152   4650'  Found the Ring of Firmament 'Vilya'
     50278   4700'  Killed Khamûl, the Black Easterling
     50802   4750'  Reached level 44
     51416   4850'  Killed Ji Indur Dawndeath
     51969   4900'  Found the Ring of Fire 'Narya'
     53100   4950'  Killed Sauron, the Sorcerer
     53100   4950'  Reached level 45
     53391   4950'  Killed Ar-Pharazôn the Golden
     54213   5000'  Killed Morgoth, Lord of Darkness
     54216   5000'  Found the Massive Iron Crown of Morgoth
     54217   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.3.2023 03:28

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7042. on the Ladder (of 18973)
3073. on the Angband Ladder (of 6502)
42. for this player (

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On 3.3.2023 03:32 malcontent wrote:
Once you find Long bow of Bard as a ranger the game is pretty much over. Still feel that race is almost irrelevant for a ranger. You get extra shots pretty much regardless of anything else. Even if your DEX is only 3.

It was fun sporting two rings of power. But I felt like that was the best choice mostly because a ranger can haste self. Otherwise I would have wanted more speed on my fingers for the final fight with Morgoth.

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