The Angband Ladder: DJ Khaled III, Human Warrior by CAPM

  [Angband 4.2.4 Character Dump]

 Name   DJ Khaled IIIAge             20          Self  RB  CB  EB   Best
 Race   Human        Height        6'9"   STR:     17  +0  +3  +0  18/20
 Class  Warrior      Weight    13st 4lb   INT:     10  +0  -2  +0      8
 Title  Soldier      Turns used:          WIS:     10  +0  -2  +0      8
 HP     -3/54        Game         10944   DEX:     16  +0  +2  +0     18
 SP     0/0          Standard      1097   CON:     16  +0  +2  +0     18
                     Resting         18

 Level                  7    Armor       [10,-8]    Saving Throw     26%
 Cur Exp              155                           Stealth          Bad
 Max Exp              155    Melee        1d4,+3    Disarm - phys.   37%
 Adv Exp              200    To-hit        58,+4    Disarm - magic   27%
                             Blows      2.7/turn    Magic Devices     17
 Gold                 484                           Searching        18%
 Burden           27.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight     -116.2 lb    To-hit        28,+4    Speed         Normal
 Max Depth      350' (L7)    Shots      0.0/turn

 Another one. We gonna win more. I'm all about peace. You can never run
 out of keys. Don't ever play yourself. Stay focused and secure your
 bag because they want you to fail and they don't want us to win. I'm
 all about love.
Resistances         Abilities
 Acid:............. pFear:............!
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The eastern dwarf hits you.
> You are confused.
> There is a wall in the way!
> The eastern dwarf hits you.
> You miss the eastern dwarf.
> You hit the eastern dwarf.
> The eastern dwarf hits you.
> *** LOW HITPOINT WARNING! ***
> The eastern dwarf hits you.
> *** LOW HITPOINT WARNING! ***
> You are confused.
> The eastern dwarf hits you.
> *** LOW HITPOINT WARNING! ***
> The eastern dwarf hits you.
> You die.

Killed by an eastern dwarf.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 16.3.
     Average thrown damage: 7.5.
     
f) a Wooden Torch (4025 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1)
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 3 Rations of Food
b) 4 Scrolls of Treasure Detection
c) a Scroll of Word of Recall
d) a Wooden Torch (5000 turns)
     Found lying on the floor at 50 feet (level 1)
     
     Intensity 2 light.
     
e) a Wooden Torch of Brightness (5000 turns) <+1>
     Found lying on the floor at 50 feet (level 1)
     
     +1 light.
     Intensity 3 light.
     
f) a Lantern (7500 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       599    100'  Reached level 2
       760    350'  Reached level 3
       764    350'  Reached level 4
       764    350'  Reached level 5
       764    350'  Reached level 6
       941    350'  Reached level 7


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.1.2023 17:09

Download this dump

18394. on the Ladder (of 18973)
6333. on the Angband Ladder (of 6502)
Third best for this player (

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