The Angband Ladder: Vareth, RohanKnight Paladin by <>

  [ToME 2.2.5 Character Dump]

 Name  : Vareth                 Age                 23       STR:     19       
 Sex   : Male                   Height              60       INT:     10       
 Race  : RohanKnight            Weight              79       WIS:     19       
 Class : Paladin                Social Class         2       Dex:     13     16
 Body  : Player                                              CON:     17       
 God   : Tulkas                                              CHR:     18       
 + To Melee Hit          12 Level             21    Max Hit Points       158   
 + To Melee Damage       30 Experience     14942    Cur Hit Points        -4   
 + To Ranged Hit         19 Max Exp        14942    Max SP (Mana)         63   
 + To Ranged Damage      12 Exp to Adv.    16320    Cur SP (Mana)         33   
   AC                  16+1 Gold           58965    Piety                791   
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  2d6+30    
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have hazel eyes, straight black hair, and a very dark            

  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 11 (550')

 Your body was a Player.
 You have defeated 666 enemies.
 You saved 9 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by Bert the Stone Troll in the town of Bree.
You can feel the danger of evil magic.
You can use rohir powers.
Your appetite is small.
You can sense the presence of orcs.
You are unlucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to disenchantment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon burns your foes.

Skills (points left: 0)
 - Combat                                        26.800 [0.800]
          . Weaponmastery                        23.000 [1.000]
          . Barehand-combat                      00.000 [0.900]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         11.818 [0.900]
          . Magic-Device                         07.300 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  07.600 [1.000]
          . Prayer                               09.400 [1.400]
          . Mindcraft                            25.800 [0.600]
 . Monster-lore                                  00.000 [0.500]

 * Extra Max Blow(1)
 * Perfect casting

  [Character Equipment]

a) a Fiery Morning Star (2d6) (+3,+9)
d) a Sling of Extra Might (x3) (+10,+12)
e) a Ring of Invisibility
f) a Ring of Slow Digestion
        It slows your metabolism.  
    You found it in the remains of a Lizard king in a shallow water area.
k) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) an Everburning Torch
n) Elven Hard Studded Leather (-1 to accuracy) [7,+6] (+3 to stealth)
o) a Cloak [1,+8]
p) a Small Leather Shield [2,+4]
s) a Metal Cap [3,+0]
u) a Set of Leather Gloves of Slaying (+1,+2) [1,+3]
x) a Pair of Soft Leather Boots [2,+5]
z) (nothing)
{) 16 Iron Shots (1d4) (+0,+0)
|) a Shovel of Digging (+11,+13) (+6)
    It increases your ability to tunnel
     by 6.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.

  [Character Inventory]

a) a Fireproof Spellbook of Whirlwind
    It cannot be harmed by fire.  
    You bought it from the Temple.
b) a Fireproof Spellbook of Divine Aim
    It cannot be harmed by fire.  
c) a Mushroom of Cure Blindness
d) 8 Mushrooms of Cure Serious Wounds {100% off}
e) 5 Lembases
f) a Potion of Detect Invisible
g) 2 Potions of Resist Cold
h) 20 Potions of Cure Critical Wounds
i) a Potion of Restore Mana
j) 11 Scrolls of Word of Recall {!*!*}
k) 9 Scrolls of Detect Invisible
l) 16 Scrolls of Satisfy Hunger {25% off}
m) a Wand of Noxious Cloud[1|25] (10 charges)
n) a Ring of Protection [+13]
o) a Bastard Sword of *Slay Evil* (3d4) (+7,+3) (+2)
p) a Parchment - Adventurer's Guide to Middle-earth
q) an Empty Bottle
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)

  [Home Inventory - Bree ]

a) 10 Mushrooms of Cure Serious Wounds {100% off}
b) a Potion of Restore Life Levels
c) a Scroll of Remove Curse
d) a Scroll of *Remove Curse*
e) a Scroll of Recharging
f) a Rod Tip of Probing (50 Mana to cast)
g) a Shocking Mace (2d4) (+5,+3)

  [Home Inventory - Lothlorien ]

a) a Potion of Restore Strength
b) 5 Potions of Restore Wisdom
c) 5 Potions of Restore Constitution {25% off}
d) 7 Potions of Restore Charisma
e) a Potion of Resistance
    It cannot
    be harmed by acid, cold, lightning or fire.  
f) a Scroll of Word of Recall {!*!*}
g) 30 Scrolls of Identify
h) 5 Scrolls of *Identify* {75% off}
i) 27 Iron Shots of Frost (1d4) (+3,+5)

  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for 
    terrify every 10+d50 turns if it is being worn. It increases your 
    searching and infravision by 2.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.

Posted on 25.1.2004 18:09
Last updated on 19.2.2004 16:19

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On 19.2.2004 16:19 wrote:
Dang, that Troll again...

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