The Angband Ladder: Prendergast, Hobbit Rogue by sffp

  [Angband 4.2.4 Character Dump]

 Name   Prendergast  Age             32          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight    3st 11lb   INT:     13  +2  +1  +0     16
 Title  Vagabond     Turns used:          WIS:     10  +1  -3  +0      8
 HP     -1/11        Game          3433   DEX:     16  +3  +3  +0  18/40
 SP     0/0          Standard       346   CON:     13  +2  -1  +0     14
                     Resting          0

 Level                  1    Armor        [8,+2]    Saving Throw     48%
 Cur Exp                1                           Stealth    Excellent
 Max Exp                1    Melee        1d4,+0    Disarm - phys.   66%
 Adv Exp               12    To-hit         9,+3    Disarm - magic   64%
                             Blows      2.3/turn    Magic Devices     53
 Gold                   2                           Searching        27%
 Burden           26.2 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -75.7 lb    To-hit        29,+3    Speed         Normal
 Max Depth      100' (L2)    Shots      0.0/turn

 You are one of several children of a Hobbit Archer.  You are a well
 liked child.  You have brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You failed to pick the lock.
> You have picked the lock.
> You enter a maze of down staircases.
> This seems a quiet, peaceful place.
> There is a wall in the way!
> You see 2 Black Potions.
> You feel like a hero!
> You see a Potion of Heroism.
> You have a Potion of Heroism (d).
> You no longer feel heroic.
> You see an Apple.
> You have an Apple (b).
> You have found a trap.
> You fall through a trap door!
> You die.

Killed by a trap door.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 5.9.
     Average thrown damage: 7.5.
     
f) a Wooden Torch (4777 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) an Apple
c) a Ration of Food
d) 3 Potions of Cure Light Wounds
e) a Potion of Heroism
f) 18 Scrolls of Phase Door




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0b5aa3d2


Posted on 28.10.2022 20:11
Last updated on 28.10.2022 20:11

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18980. on the Ladder (of 19092)
6531. on the Angband Ladder (of 6562)
98. for this player (

Comments

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On 28.10.2022 20:11 sffp wrote:
Wow - A death I've never seen before

On 28.10.2022 20:11 sffp wrote:
Wow - A death I've never seen before

On 19.1.2023 02:15 Limeade wrote:
"You know long feel heroic"

you had no idea.

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