The Angband Ladder: VMP, Gnome Druid by Sphara

  [Angband 4.2.4 Character Dump]

 Name   VMP          Age             65          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:     17  -1  -2  +0     14
 Class  Druid        Weight    5st 12lb   INT:     11  +2  +0  +5     18
 Title  Forester     Turns used:          WIS:     16  +0  +3  +7  18/80
 HP     150/156      Game        126319   DEX:     12  +2  -2  +4     16
 SP     24/76        Standard     12771   CON:     13  +1  +0  +2     16
                     Resting       1032

 Level                 25    Armor      [27,+78]    Saving Throw     72%
 Cur Exp            15122                           Stealth    Very Good
 Max Exp            15122    Melee        1d4,+4    Disarm - phys.   62%
 Adv Exp            21000    To-hit        29,+4    Disarm - magic   63%
                             Blows      1.0/turn    Magic Devices     74
 Gold                4570                           Searching        46%
 Burden          101.4 lb    Shoot to-dam    +21    Infravision    40 ft
 Overweight        5.5 lb    To-hit       42,+11    Speed      -1 (0.9x)
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are the only child of a Gnome Prankster.  You are a credit to the
 family.  You have green eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:+............
 Fire:...+..+.+.... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:............+
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger (Blessed) (1d4) (+4,+1) <+3>
     Found lying on the floor at 600 feet (level 12)
     
     +3 wisdom.
     Provides protection from blindness.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 7.
     Average thrown damage: 10.6.
     
b) a Light Crossbow of Power (x3) (+11,+21)
     Found lying on the floor in a vault at 1000 feet (level 20)
     
c) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
d) a Ring of Flames [+9]
     Found lying on the floor of a special room at 1350 feet (level 27)
     
     Provides resistance to Fire.
     
e) an Amulet of Wisdom <+3>
     Found lying on the floor at 500 feet (level 10)
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern (7056 turns)
     Dropped by a small kobold at 650 feet (level 13)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Studded Leather Armour of Resistance (-1) [12,+19]
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak [1,+0]
     Found lying on the floor of a special room at 1300 feet (level 26)
     
i) a Small Metal Shield of Resist Fire [5,+7]
     Found lying on the floor of a special room at 1250 feet (level 25)
     
     Provides resistance to Fire.
     
j) the Metal Cap of Ethilanar [3,+7] <+2, +1>
     Dropped by Orfax, Son of Boldor, at 800 feet (level 16)
     
     +2 intelligence.
     +1 wisdom.
     +2 dexterity.
     Cannot be harmed by Acid.
     
k) the Set of Caestus of Vandor (+0,+3) [5,+33] <+3, +2>
     Dropped by Brodda, the Easterling, at 950 feet (level 19)
     
     +3 intelligence.
     +2 constitution.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Leather Sandals [1,+2]
     Dropped by Bolg, Son of Azog, at 1150 feet (level 23)
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 15 Potions of Cure Serious Wounds
d) 3 Potions of Cure Critical Wounds
e) 3 Potions of True Seeing
f) 21 Scrolls of Phase Door
g) 3 Scrolls of Word of Recall
h) 3 Scrolls of Recharging
i) 2 Rods of Treasure Location
j) a Rod of Light
k) a Wand of Fire Bolts (10 charges)
l) a Wand of Stun Monster (7 charges)
m) a Wand of Light (12 charges)
n) 2 Staves of Teleportation (15 charges)
o) a Staff of Speed (6 charges)




  [Character Quiver]

0) 11 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 72.7.
     20% chance of breaking upon contact.
     
1) 16 Bolts (1d6) (+8,+8) {??}
     You do not know the full extent of this item's powers.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 98.4.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Nature Magics [Wild Forces]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Sip of Miruvor
c) a Potion of Restore Life Levels
d) a Potion of Speed
e) 10 Scrolls of Recharging
f) a Scroll of Deep Descent
g) a Staff of Teleportation (6 charges)
h) a Beaked Axe (2d6) (+10,+16) <+1> {??}
     Found lying on the floor at 1150 feet (level 23)
     
     You do not know the full extent of this item's powers.
     +1 light.
     Slays demons.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +8 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 43.9 vs demons and 28.5 vs. others.
     
i) 36 Arrows (1d4) (+3,+5)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       475     50'  Reached level 2
       650     50'  Reached level 3
       796    100'  Killed Grip, Farmer Maggot's Dog
       796    100'  Reached level 4
       841    100'  Reached level 5
      1282    100'  Reached level 6
      2218    250'  Reached level 7
      2556    500'  Reached level 8
      2759    500'  Killed Grishnákh, the Hill Orc
      2759    500'  Reached level 9
      2759    500'  Reached level 10
      3130    550'  Reached level 11
      3684    600'  Reached level 12
      4009    600'  Reached level 13
      4763    650'  Reached level 14
      5582    750'  Reached level 15
      6371    800'  Killed Orfax, Son of Boldor
      6372    800'  Found the Metal Cap of Ethilanar
      6518    850'  Reached level 16
      6858      0'  Killed Farmer Maggot
      7572    950'  Killed Brodda, the Easterling
      7579    950'  Found the Set of Caestus of Vandor
      7809    950'  Reached level 17
      8333   1000'  Reached level 18
      8446   1000'  Reached level 19
      8456   1000'  Reached level 20
      9350   1050'  Reached level 21
      9879   1100'  Killed Nár, the Dwarf
     10237   1150'  Reached level 22
     10602   1150'  Killed Lugdush, the Uruk
     10853   1150'  Reached level 23
     10966   1150'  Killed Bolg, Son of Azog
     11898   1250'  Reached level 24
     12019   1250'  Killed Bullroarer the Hobbit
     12048   1250'  Killed Golfimbul, the Hill Orc Chief
     12049   1250'  Found the Spear of Hilduinar
     12743   1350'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0602b6cd


Posted on 14.6.2022 17:09

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15066. on the Ladder (of 19090)
5589. on the Angband Ladder (of 6561)
110. for this player (

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