The Angband Ladder: Elorn, Half-Troll Druid by Thraalbee

  [Angband 4.2.0 Character Dump]

 Name   Elorn        Age             24          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'2"   STR:     17  +4  -2  -2     17
 Class  Druid        Weight    28st 2lb   INT:     10  -4  +0  +0      6
 Title  Forester     Turns used:          WIS:     14  -2  +3  +6  18/30
 HP     257/257      Game        152484   DEX:     10  -4  -2  +0      4
 SP     23/37        Standard     14454   CON:  18/33  +3  +0  +0  18/63
                     Resting         88

 Level                 25    Armor      [61,+51]    Saving Throw     50%
 Cur Exp            20991                           Stealth    Very Good
 Max Exp            20991    Melee       1d4,+11    Disarm - phys.   50%
 Adv Exp            21000    To-hit        38,+2    Disarm - magic   50%
                             Blows      3.0/turn    Magic Devices     41
 Gold               12251                           Searching        33%
 Burden          120.9 lb    Shoot to-dam    +14    Infravision    30 ft
 Overweight        7.0 lb    To-hit       35,+10    Speed      -1 (0.9x)
 Max Depth    1500' (L30)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy bright red hair, and white leprous skin.


Resistances         Abilities
 Acid:.......+..... pFear:.......+.....
 Elec:............. pBlnd:.............
 Fire:+............ pConf:.............
 Cold:...+..+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:............+
 Dark:.............   ESP:.............
Sound:............. S.Inv:.......+.....
Shard:............. FrAct:.......+..+.+
Nexus:...........+. Feath:...........++
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:............-
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:............-


  [Character Equipment]

a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Dropped by a master yeek at 800 feet (level 16)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +2 STR and +6 DEX you would get 3.1 blows
     With +0 STR and +13 DEX you would get 3.1 blows
     Average damage/round: 56.7 vs. creatures not resistant to fire,
     and 41.4 vs. others.
     
b) a Long Bow of Accuracy (x3) (+17,+14)
     Dropped by an uruk at 1300 feet (level 26)
     
c) a Ring of Strength <+1>
     Found lying on the floor at 1300 feet (level 26)
     
     +1 strength.
     Sustains strength.
     
d) a Ring of Ice [+15]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to cold.
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 1300 feet (level 26)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
g) Bar Chain Mail of Resist Cold (-2) [45,+10]
     Conjured forth by magic at 1500 feet (level 30)
     
     Provides resistance to cold.
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 1150 feet (level 23)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Leather Shield [8,-2]
     Found lying on the floor at 600 feet (level 12)
     
j) a Hard Leather Cap of Wisdom [2,+4] <+2>
     Dropped by Grishn�kh, the Hill Orc at 1150 feet (level 23)
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Bought from a store
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 15 Potions of Cure Light Wounds
d) 2 Potions of Cure Serious Wounds
e) 2 Potions of Cure Critical Wounds
f) a Potion of Neutralize Poison
g) 3 Potions of Restore Life Levels
h) 2 Potions of Heroism
i) 3 Potions of Berserk Strength
j) 2 Potions of True Seeing
k) 30 Scrolls of Phase Door
l) a Scroll of Teleportation
m) 6 Scrolls of Word of Recall
n) 2 Scrolls of Deep Descent
o) 2 Rods of Light
p) a Tin-Plated Rod
q) 2 Wands of Stinking Cloud (17 charges)
r) a Wand of Dragon's Frost (0 charges)
     Cannot be harmed by lightning.
     
s) 2 Staves of Teleportation (11 charges)
t) an Amulet of Resist Lightning
     Found lying on the floor in a vault at 550 feet (level 11)
     
     Provides resistance to lightning.
     




  [Character Quiver]

0) 12 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 49.5.
     35% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+4,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 55.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Mana
b) 2 Rods of Illumination
c) an Amulet of Resist Acid
     Dropped by a blacklock mage at 600 feet (level 12)
     
     Provides resistance to acid.
     
d) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {??}
     Dropped by Wormtongue, Agent of Saruman at 1150 feet (level 23)
     
     You do not know the full extent of this item's powers.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +2 STR and +6 DEX you would get 3.1 blows
     With +0 STR and +13 DEX you would get 3.1 blows
     Average damage/round: 41.4.
     
e) a Lance of Flame (2d8) (+6,+3)
     Found lying on the floor in a vault at 550 feet (level 11)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     Average damage/round: 31.9 vs. creatures not resistant to fire,
     and 12.2 vs. others.
     
f) 27 Bolts (1d5) (+7,+4) {??}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       662     50'  Reached level 2
       662     50'  Reached level 3
      1243    100'  Reached level 4
      1309    100'  Reached level 5
      1513    100'  Reached level 6
      1987    100'  Reached level 7
      2885    250'  Reached level 8
      3838    300'  Reached level 9
      5080    450'  Reached level 10
      5497    500'  Killed Grip, Farmer Maggot's Dog
      5875    500'  Reached level 11
      6249    600'  Killed Fang, Farmer Maggot's Dog
      6249    600'  Reached level 12
      6574    600'  Reached level 13
      6986    650'  Reached level 14
      7556    650'  Reached level 15
      8168    750'  Reached level 16
      9353    800'  Reached level 17
      9578    800'  Reached level 18
      9598    800'  Killed Ufthak of Cirith Ungol
      9601    800'  Found the Phial of Galadriel
      9622    800'  Killed Orfax, Son of Boldor
      9726    800'  Found the Dagger 'Narthanc'
      9900   1100'  Reached level 19
     10470   1150'  Found the Cloak of Thorongil
     10631   1150'  Reached level 20
     10676   1150'  Killed Wormtongue, Agent of Saruman
     10679   1150'  Found the Dagger 'Dethanc'
     10727   1150'  Killed Grishnákh, the Hill Orc
     10748   1150'  Killed Bullroarer the Hobbit
     10765   1150'  Killed Golfimbul, the Hill Orc Chief
     10972   1150'  Reached level 21
     11814   1200'  Reached level 22
     11981   1200'  Reached level 23
     12178   1200'  -- Note: Ooops, ARIEL! Not engaging her.
     12468   1250'  Reached level 24
     12893   1300'  Killed Gorbag, the Orc Captain
     13033   1300'  Reached level 25
     13995   1500'  Killed Bert the Stone Troll
     14377   1500'  Killed Sangahyando of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.12.2019 13:58

Download this dump

15. on the Competition No.228 Ladder (of 17)

Comments

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On 21.12.2019 15:55 DavidMedley wrote:
That was fast

On 21.12.2019 18:13 Thraalbee wrote:
Yeah, I tend to play under stress the last few days and I'm useless in that mode. Decided to start early this time.

On 21.12.2019 18:17 LordRotharoth wrote:
Darn, and with no upstairs? Well done, so far.

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