The Angband Ladder: Blackguard, Half-Orc Blackguard by ewert

  [Angband 4.2.4-7-g3097e3fd8 Character Dump]

 Name   Blackguard   Age             14          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  +2 +10 18/***
 Class  Blackguard   Weight     9st 9lb   INT! 18/100  -1  +0  +7 18/160
 Title  ***WINNER*** Turns used:          Wis! 18/100  +0  -3  +0  18/70     18
 HP     816/1096     Game        971874   DEX! 18/100  +0  +0  +8 18/180
 SP     250/351      Standard    168007   CON! 18/100  +1  +2  +8 18/210
                     Resting      52404

 Level                 50    Armor     [60,+129]    Saving Throw     68%
 Cur Exp         11361157                           Stealth          Bad
 Max Exp         11361157    Melee       5d8,+48    Disarm - phys.   89%
 Adv Exp         ********    To-hit      117,+64    Disarm - magic   62%
                             Blows      5.0/turn    Magic Devices     79
 Gold            10482427                           Searching        90%
 Burden          355.4 lb    Shoot to-dam    +11    Infravision    60 ft
 Overweight      175.5 lb    To-hit       35,+66    Speed      3.6x (26)
 Max Depth   5000' (L100)    Shots      1.5/turn

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Guildsman.  You are the black sheep of the family.  You
 have blue-gray eyes, straight blond hair, and a fair complexion.

Resistances         Abilities
 Acid:....+.+...... pFear:............!
 Elec:.....++.+.... pBlnd:..+......+...
 Fire:......+..+*.. pConf:..+.....+....
 Cold:+.....+.*+... pStun:..........+..
 Pois:........++... HLife:.............
Light:....+........ Regen:.............
 Dark:..........+.+   ESP:.............
Sound:....+........ S.Inv:....+........
Shard:..+.......... FrAct:.........+...
Nexus:........+.... Feath:...........+.
Nethr:........+.... S.Dig:+............
Chaos:......+...... TrpIm:.............
Disen:..........+.. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:......+....+.
ImpSP:............. Sear.:.........++..
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.++++..+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have slain Morgoth, Lord of Darkness.
> You feel something roll beneath your feet.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (t).
> You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u).
> Your horizons are once more limited.
> You see a Cloak of the Magi [1,+16] <+1, +2>.
> You see a Set of Mithril Gauntlets of Combat (+2,+4) [6,+15] <+1>.
> You see a Cloak of the Magi [1,+16] <+1, +2>.
> You feel less weak.
> You feel less stupid.
> You feel less sickly.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Lochaber Axe 'Varoth' (5d8) (+12,+23) <+4> {@w1}
     Found lying on the floor at 4000 feet (level 80)
     
     +4 dexterity.
     Slays undead (powerfully), demons, trolls, evil creatures.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 1077.5 vs undead, 762.5 vs demons and
     trolls, 605 vs evil creatures, and 447.5 vs. others.
     
b) the Heavy Crossbow of Hellung (x4) (+14,+11) <+5>
     Found lying on the floor at 2250 feet (level 45)
     
     +5 speed.
     +5 shooting speed.
     Cannot be harmed by Acid, Fire.
     
c) the Band of Brethorwe [+24] <+3, +2, +4>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +3 strength.
     +2 intelligence.
     +4 dexterity.
     +2 speed.
     Provides resistance to Shards.
     Provides protection from blindness, confusion.
     Cannot be harmed by Lightning.
     Sustains dexterity.
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +12 speed.
     
e) the Necklace of Nilari <+3, +2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +3 strength.
     +3 infravision.
     +2 speed.
     Provides resistance to Acid, Light, Sound.
     Sustains dexterity.
     Grants the ability to see invisible things.  
     
     When activated, it fires a ball of lightning with radius 2,
     dealing 64 damage at the centre, which your device skill increases
     by 7% for an average of 68.4 damage.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
f) the Arkenstone 'Gladhwe' <+2, +3>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 constitution.
     +3 light.
     Provides resistance to Lightning.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Metal Brigandine Armour of Elvenkind (-3) [48,+22] <+1>
     Found lying on the floor at 3250 feet (level 65)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     
h) the Fur Cloak of Menenaewe [3,+13] <+4, +3>
     Dropped by Nan, the Giant, at 3500 feet (level 70)
     
     +4 constitution.
     +3 speed.
     Cannot be harmed by Acid, Fire.
     
i) the Wicker Shield of Carman [2,+13] {iCo}
     Dropped by Draebor, the Imp, at 1500 feet (level 30)
     
     Provides immunity to Cold.
     Provides resistance to Lightning, Poison, Nexus, Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it casts a bolt of acid dealing 5d8 damage, which
     your device skill increases by 30% for an average of 28.6 damage.
     Takes 132 to 144 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
j) the Jewel Encrusted Crown of Gilor [0,+17] <+4, +5, +2, +3>
     Dropped by Scatha the Worm at 2750 feet (level 55)
     
     +4 strength.
     +5 intelligence.
     +2 constitution.
     +3 searching skill.
     Provides resistance to Fire, Cold, Poison.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) the Set of Gauntlets of Andor (+5,+5) [3,+20] <+4, +1> {iFi}
     Dropped by Eöl, the Dark Elf, at 2750 feet (level 55)
     
     +4 searching skill.
     +1 light.
     Provides immunity to Fire.
     Provides resistance to Dark, Disenchantment.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+12] <+4, +8>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +4 stealth.
     +8 speed.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1}
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment] {@m3}
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 26 Potions of Cure Critical Wounds {@q1}
e) 19 Potions of Healing {@q2}
f) 27 Potions of *Healing* {@q9}
     It can be thrown at creatures with damaging effect.
     
g) 3 Potions of Life {@q0}
     It can be thrown at creatures with damaging effect.
     
h) 5 Potions of Restore Mana {@q4}
i) 22 Potions of Speed {@q3}
j) 12 Potions of Heroism
k) 40 Scrolls of Phase Door {@r1}
l) 16 Scrolls of Banishment
m) 9 Scrolls of Mass Banishment
n) 14 Scrolls of Holy Chant
o) 11 Scrolls of *Destruction*
p) 6 Rods of Slow Monster (3 charging) {@z1}
q) 2 Rods of Healing {@z5}
     Cannot be harmed by Lightning.
     
r) 6 Rods of Teleport Other {@z9}
s) 3 Rods of Recall {@z0!z!d}
     Cannot be harmed by Lightning.
     
t) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Nexus, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     3.3 blows/round.
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 1872.4 vs undead, dragons, and demons,
     1231.1 vs trolls and orcs, 910.4 vs animals and evil creatures,
     and 589.7 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 22 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 9 Necromantic Tomes [Fear and Torment] {@m3}
     
     You can read this book.
     
c) 8 Necromantic Tomes [Deadly Powers] {@m4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 8 Mushrooms of Vigor
e) 5 Potions of Augmentation
     It can be thrown at creatures with damaging effect.
     
f) 40 Potions of Cure Critical Wounds {@q1}
g) 4 Potions of Cure Critical Wounds {@q1}
h) 18 Potions of Restore Mana {@q4}
i) 20 Potions of Enlightenment
j) 13 Scrolls of Teleportation
k) 5 Scrolls of Teleport Level {!r}
l) 10 Scrolls of Identify Rune {ignore}
m) a Scroll of *Remove Curse*
n) 16 Scrolls of Recharging {@r9}
o) 19 Scrolls of Blessing
p) 35 Scrolls of Holy Chant
q) 3 Scrolls of Holy Prayer
r) 18 Rods of Detection (3 charging) {@z2}
     Cannot be harmed by Lightning.
     
s) 5 Rods of Slow Monster {@z1}
t) 8 Rods of Recall (4 charging) {@z0!z!d}
     Cannot be harmed by Lightning.
     
u) 6 Wands of Slow Monster (19 charges) {@a1}
v) 5 Wands of Teleport Other (27 charges) {@a9}
w) 5 Staves of Slow Monsters (24 charges) {@u7}
x) a Staff of Banishment (1 charge)
y) 2 Staves of Holiness (6 charges)
z) 11 Staves of Speed (30 charges) {@u3}
{) a Staff of the Magi (3 charges)
|) a Ring of Speed <+11>
     +11 speed.
     
}) a Ring of Resist Poison {!k}
     Found lying on the floor at 1500 feet (level 30)
     
     Provides resistance to Poison.
     
~) the Ring of Helwe <+4, +5, +3>
     Found lying on the floor in a pit at 3500 feet (level 70)
     
     +4 intelligence.
     +4 wisdom.
     +5 constitution.
     +3 stealth.
     Provides resistance to Lightning, Fire, Light, Nexus, Nether,
     Chaos.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Grants telepathy.  
     
     When activated, it fires a ball of fire with radius 2, dealing 144
     damage at the centre, which your device skill increases by 32% for
     an average of 190.0 damage.
     Takes 360 to 440 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
) the Ring of Eldin <+4, +1>
     Dropped by The Tarrasque at 4000 feet (level 80)
     
     +4 wisdom.
     +1 dexterity.
     +1 light.
     Provides resistance to Acid, Fire, Cold, Poison, Light, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Lightning.
     Sustains wisdom.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it creates a line of rock remover dealing 20+1d30
     damage, which your device skill increases by 9% for an average of
     38.1 damage.
     Takes 196 to 216 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
�) the Band of Galduind [+20] <+1, +4> {iFi}
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +1 intelligence.
     +4 wisdom.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Cold, Dark, Sound.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     
�) an Amulet of the Magi [+8] <+3>
     Dropped by Ren the Unclean at 3500 feet (level 70)
     
     +3 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
�) an Amulet of ESP {!k}
     Dropped by a barbazu at 3500 feet (level 70)
     
     Grants telepathy.  
     
�) an Amulet of Weaponmastery (+2,+3) <+2>
     Conjured forth by magic at 4250 feet (level 85)
     
     +2 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
�) an Amulet of Trickery <+4, +2, +6, +5>
     Dropped by Tselakus, the Dreadlord, at 3500 feet (level 70)
     
     +4 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
�) the Necklace of Dandir <+3, +1>
     Dropped by Sangahyando of Umbar at 1250 feet (level 25)
     
     +3 strength.
     +3 dexterity.
     +1 light.
     Provides resistance to Acid, Cold, Nether, Disenchantment.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it casts a beam of lightning dealing 6d6 damage,
     which your device skill increases by 29% for an average of 27.0
     damage.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
�) the Elfstone of Silduris <+3, +4>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +3 dexterity.
     +4 stealth.
     Provides resistance to Acid, Dark, Shards, Chaos.
     Provides protection from blindness.
     Sustains constitution.
     Grants the ability to see invisible things.  
     
�) the Jewel of Pangwin [+37] <+2>
     Dropped by a vrock at 3500 feet (level 70)
     
     +2 speed.
     Provides resistance to Acid.
     Sustains intelligence.
     Speeds regeneration.  
     
�) the Phial 'Beldaglin' <+3>
     Found lying on the floor at 1500 feet (level 30)
     
     +3 light.
     Provides immunity to Acid.
     Cannot be harmed by Fire.
     Slows your metabolism.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 7% for an average
     of 17.1 damage.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
�) the Arkenstone of Boron <+3>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 light.
     Provides resistance to Acid, Lightning, Chaos.
     Cannot be harmed by Fire.
     Sustains wisdom.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
�) Law Dragon Scale Mail of Speed (-2) [36,+24] <+2>
     Dropped by Baphomet the Minotaur Lord at 3500 feet (level 70)
     
     +2 speed.
     Provides resistance to Sound, Shards.
     
�) Bar Chain Mail (Dwarven) (-2) [45,+11] <+2, +3>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
�) Full Plate Armour (Dwarven) (-3) [62,+21] <+1, +2, +4>
     Dropped by Tselakus, the Dreadlord, at 3500 feet (level 70)
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
�) a Robe of Permanence [2,+29]
     Dropped by Huan, Wolfhound of the Valar, at 4750 feet (level 95)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
�) the Robe of Aelegir [2,+9] <+5, +1>
     Dropped by Ancalagon the Black at 4000 feet (level 80)
     
     +5 intelligence.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things.  
     
�) the Studded Leather Armour of Agonele (-1) [12,+15] <+4>
     Dropped by Castamir the Usurper at 2000 feet (level 40)
     
     +4 strength.
     Provides resistance to Acid, Cold, Light, Nether, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
�) Studded Leather Armour of Elvenkind (-1) [12,+8] <+1>
     Found lying on the floor of a special room at 2000 feet (level 40)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     
�) the Leather Scale Mail 'Hebrin' (-1) [20,+13]
     Found lying on the floor at 1500 feet (level 30)
     
     Provides resistance to Acid, Fire, Poison, Light, Nether.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     
�) the Cloak of Celwath [1,+16] <+2, +4>
     Dropped by The Balrog of Moria at 3500 feet (level 70)
     
     +2 strength.
     +4 stealth.
     Provides resistance to Lightning, Fire, Cold, Light, Dark.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it restores your wisdom.
     Takes 260 to 288 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
�) a Fur Cloak of the Magi [3,+7] <+2, +3>
     Dropped by a young red dragon at 4500 feet (level 90)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
�) a Fur Cloak of Aman [3,+31] <+1>
     Dropped by a vampire at 1500 feet (level 30)
     
     +1 stealth.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     
�) a Fur Cloak of the Magi [3,+13] <+2, +3>
     Taken from a chest found at 1750 feet (level 35)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Sustains your life force.  
     
�) an Elven Cloak of Aman [6,+17] <+2, +1>
     Dropped by Draugluin, Sire of All Werewolves, at 3750 feet (level
     75)
     
     +2 stealth.
     +1 speed.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     
�) an Elven Cloak of Protection [6,+8] <+1> {cursed}
     Dropped by a snow troll at 1500 feet (level 30)
     
     It attracts opponents and weakens the defences.
     +1 stealth.
     +1 speed.
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
�) the Wicker Shield 'Orondor' [2,+15] <+4> {iAc pBl}
     Found lying on the floor at 1500 feet (level 30)
     
     +4 dexterity.
     Provides immunity to Acid.
     Provides resistance to Dark.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Sustains strength.
     Feather Falling.  Prevents paralysis.  
     
     When activated, it casts a bolt or beam of acid dealing 10d8
     damage, which your device skill increases by 24% for an average of
     55.8 damage.
     Takes 196 to 216 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
�) a Wicker Shield of Preservation [2,+33]
     Dropped by Kavlax the Many-Headed at 3500 feet (level 70)
     
     Provides resistance to Sound, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
�) the Large Metal Shield of Nimain [12,+18] <+3, +5>
     Dropped by Glaurung, Father of the Dragons, at 3750 feet (level
     75)
     
     +3 intelligence.
     +5 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
�) the Large Metal Shield 'Mindenn' [12,+16] <+1, +4>
     Found lying on the floor at 1500 feet (level 30)
     
     +1 wisdom.
     +4 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of acid dealing 10d8
     damage, which your device skill increases by 24% for an average of
     55.8 damage.
     Takes 196 to 216 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
�) the Knight's Shield of Uturiloeg [15,+14] <+4>
     Dropped by Makar, the Warrior, at 4750 feet (level 95)
     
     +4 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards,
     Disenchantment.
     Cannot be harmed by Acid.
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
�) an Iron Crown of Might [0,+10] <+1, +3, +2>
     Taken from a chest found at 3750 feet (level 75)
     
     +1 strength.
     +3 dexterity.
     +2 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
�) the Golden Crown of Umbre [0,+15] <+3, +4>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 strength.
     +4 dexterity.
     +3 stealth.
     Provides resistance to Lightning, Light, Nether.
     Cannot be harmed by Acid.
     Prevents paralysis.  Sustains your life force.  
     
�) the Golden Crown of Helon [0,+14] <+5, +2>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +5 intelligence.
     +2 wisdom.
     Provides resistance to Fire, Poison, Dark, Chaos.
     Cannot be harmed by Acid.
     
�) a Jewel Encrusted Crown of the Magi [0,+9] <+1>
     Dropped by a grey wraith at 3250 feet (level 65)
     
     +1 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants telepathy.  
     
�) the Metal Cap 'Mennamen' [3,+14] <+1>
     Found lying on the floor at 1500 feet (level 30)
     
     +1 light.
     Provides resistance to Cold, Dark.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Sustains strength.
     Prevents paralysis.  
     
�) a Steel Helm of Seeing [9,+9] <+5> {ignore}
     Dropped by a grave wight at 2500 feet (level 50)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
�) a Set of Leather Gloves of Thievery (+3,+3) [1,+14] <+4>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +4 dexterity.
     +4 searching skill.
     Feather Falling.  Prevents paralysis.  
     
�) the Set of Gauntlets of Elegron [3,+27] <+1>
     Taken from a chest found at 3250 feet (level 65)
     
     +1 tunneling.
     Provides resistance to Fire, Dark, Disenchantment.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants temporary resistance to fire for 1d10+10
     turns.
     Takes 132 to 144 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
�) the Set of Gauntlets 'Naramar' (+7,+7) [3,+10]
     Dropped by a sorcerer at 2000 feet (level 40)
     
     Cannot be harmed by Acid, Fire.
     
�) a Set of Gauntlets of Free Action [3,+4]
     Dropped by an illusionist at 1500 feet (level 30)
     
     Prevents paralysis.  
     
�) the Set of Mithril Gauntlets 'Morir' [6,+21] <+6, +1>
     Taken from a chest found at 3500 feet (level 70)
     
     +6 strength.
     +1 dexterity.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
�) a Set of Mithril Gauntlets of Power (+5,+4) [6,+16] <+3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     Cannot be harmed by Acid, Fire.
     
�) the Set of Caestus of Huinwen (+0,+3) [5,+11] <+4, +1>
     Dropped by a patriarch at 4000 feet (level 80)
     
     +4 tunneling.
     +1 light.
     Provides resistance to Cold, Nexus.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 260 to 288 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
�) the Pair of Leather Sandals of Perchol [1,+14] <+1>
     Dropped by an ironfist priest at 2000 feet (level 40)
     
     +1 speed.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     
�) a Pair of Iron Shod Boots of Free Action [4,+3]
     Bought from a store
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
�) the Pair of Steel Shod Boots of Annil (+5,+1) [7,+18]
     Found lying on the floor at 3500 feet (level 70)
     
     Provides resistance to Cold, Nether.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  Gives immunity to traps.  
     
�) a Pair of Mithril Shod Boots of Speed [8,+13] <+9> {cursed}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     It occasionally makes a loud noise.
     It poisons you from time to time.
     +9 speed.
     Cannot be harmed by Acid, Fire.
     
�) a Pair of Mithril Shod Boots of Stability [8,+11] {cursed, ignore}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     It paralyses you every now and then.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
�) the Dagger 'Feith' (1d4) (+8,+6) <+2>
     Dropped by an ancient gold dragon at 3750 feet (level 75)
     
     +2 extra blows.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 252.
     Average thrown damage: 27.3.
     
�) the Main Gauche 'Yarwendi' (7d5) (+8,+13)
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     Slays undead, demons, animals.
     Branded with fire.
     Provides resistance to Light.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 606 vs undead, demons, and creatures not
     resistant to fire, 473.5 vs animals, and 341.5 vs. others.
     
�) the Rapier 'Anyathon' (2d6) (+14,+19) <+4, +2>
     Dropped by Gorlim, Betrayer of Barahir, at 2750 feet (level 55)
     
     +4 strength.
     +4 intelligence.
     +2 dexterity.
     Slays dragons (powerfully), demons, animals, evil creatures.
     Branded with weak poison.
     Provides resistance to Lightning, Fire, Chaos.
     Cannot be harmed by Acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 467.5 vs dragons, 379.5 vs demons, 335 vs
     animals, evil creatures, and creatures not resistant to poison,
     and 291 vs. others.
     
�) the Short Sword of Cuthinya (2d7) (+11,+16) [+4] <+4>
     Conjured forth by magic at 1000 feet (level 20)
     
     +4 intelligence.
     Slays undead, dragons, demons.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 383.5 vs undead, dragons, and demons, and
     281 vs. others.
     
�) the Short Sword of Thovari (2d7) (+6,+24) <+2, +1>
     Dropped by Eöl, the Dark Elf, at 2750 feet (level 55)
     
     +2 dexterity.
     +1 constitution.
     Slays demons (powerfully).
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 534 vs demons, 432 vs creatures not
     resistant to acid, and 330.5 vs. others.
     
�) the Cutlass 'Rairi' (1d8) (+13,+14) [+4] <+3, +2, +1>
     Dropped by Bert the Stone Troll at 1500 feet (level 30)
     
     +3 intelligence.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Slays dragons, demons, giants, trolls, orcs, animals, evil
     creatures.
     Provides resistance to Lightning, Light, Dark, Sound.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 306.5 vs dragons, demons, giants, trolls,
     and orcs, 277.5 vs animals and evil creatures, and 248 vs. others.
     
�) the Tulwar 'Tumion' (2d4) (+17,+13) <+1>
     Dropped by Nan, the Giant, at 3500 feet (level 70)
     
     +1 wisdom.
     +1 dexterity.
     +1 tunneling.
     Slays undead, orcs.
     Provides resistance to Acid, Poison, Dark, Nexus.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 309.5 vs undead and orcs, and 244.5 vs.
     others.
     
�) the Broad Sword 'Silin' (3d5) (+11,+12) <+1>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +1 light.
     Slays undead (powerfully), dragons (powerfully), orcs.
     Provides resistance to Nether, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 507 vs undead and dragons, 387.5 vs orcs,
     and 267.5 vs. others.
     
�) the Bastard Sword 'Aernirnon' (3d4) (+14,+12) [+37]
     Dropped by The Balrog of Moria at 3500 feet (level 70)
     
     Slays undead (powerfully).
     Cannot be harmed by Acid.
     Sustains dexterity.
     Grants telepathy.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 454.5 vs undead and 256.5 vs. others.
     
�) the Katana of Gionwe (3d5) (+13,+10) [+10]
     Dropped by Itangast the Fire Drake at 2750 feet (level 55)
     
     Slays dragons (powerfully), trolls, orcs.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it creates a line of rock remover dealing 20+1d30
     damage for an average of 35.0 damage.
     Takes 196 to 216 turns to recharge at your current speed.
     Your chance of success is 34.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 488 vs dragons, 370 vs trolls and orcs, and
     252.5 vs. others.
     
�) the Executioner's Sword of Anaelim (5d5) (+18,+12) <+3, +2> {@w1}
     Dropped by a basilisk at 3500 feet (level 70)
     
     +3 stealth.
     +2 tunneling.
     Slays undead (powerfully).
     Cannot be harmed by Acid.
     Slows your metabolism.  Feather Falling.  Grants the ability to
     see invisible things.  Sustains your life force.  
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 328 to 400 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 644.4 vs undead and 277.3 vs. others.
     
�) a Blade of Chaos (Defender) (6d5) (+14,+11) [+2] <+1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 308.4.
     
�) the Spear 'Andeb' (1d6) (+7,+8) [+6] <+2>
     Dropped by a great ice wyrm at 3500 feet (level 70)
     
     +2 speed.
     Slays dragons (powerfully).
     Branded with weak poison.
     Provides resistance to Light, Nexus.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 288 vs dragons, 222 vs creatures not
     resistant to poison, and 199.5 vs. others.
     Average thrown damage: 369.1 vs dragons, 147.7 vs creatures not
     resistant to poison, and 73.8 vs. others.
     
�) the Halberd of Falvallur (3d5) (+22,+25) <+2, +1>
     Taken from a chest found at 1500 feet (level 30)
     
     +2 dexterity.
     +1 light.
     Slays undead (powerfully), demons (powerfully).
     Branded with weak cold.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 608 vs undead and demons, 423 vs creatures
     not resistant to cold, and 361.5 vs. others.
     
�) the Throwing Axe of Arfalior (4d3) (+9,+26) [+10] <+1, +3>
     Dropped by The Balrog of Moria at 3500 feet (level 70)
     
     +1 intelligence.
     +3 tunneling.
     +1 light.
     Slays undead (powerfully), dragons, demons, orcs.
     Provides resistance to Fire, Cold, Sound.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 543 vs undead, 442 vs dragons, demons, and
     orcs, and 341.5 vs. others.
     Average thrown damage: 909.5 vs undead, 545.7 vs dragons, demons,
     and orcs, and 181.9 vs. others.
     
�) the Broad Axe of Lumar (2d6) (+7,+14) [+11] <+5, +1>
     Found lying on the floor at 3000 feet (level 60)
     
     +5 wisdom.
     +1 extra blows.
     Slays demons (powerfully), trolls, orcs, animals.
     Branded with cold.
     Provides resistance to Cold, Poison.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 544.8 vs demons, 433.2 vs trolls, orcs, and
     creatures not resistant to cold, 377.4 vs animals, and 321 vs.
     others.
     
�) the Lance of Alimlath (2d8) (+8,+12) <+5>
     Conjured forth by magic at 2750 feet (level 55)
     
     +5 speed.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 242.6.
     
�) the Lance of Salerog (2d8) (+12,+7) <+3, +4, +1>
     Dropped by Boldor, King of the Yeeks, at 1500 feet (level 30)
     
     +3 wisdom.
     +4 constitution.
     +1 light.
     Branded with fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it destroys doors.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 320.2 vs creatures not resistant to fire and
     210 vs. others.
     
�) the Lance of Ilmin (4d8) (+14,+14) [+2]
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     Branded with weak lightning.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 424.8 vs creatures not resistant to
     lightning and 312.4 vs. others.
     
�) a Scythe of Slicing of *Slay Evil* (8d4) (+11,+14) <+1>
     Dropped by Ungoliant, the Unlight, at 3750 feet (level 75)
     
     +1 wisdom.
     Slays evil creatures.
     Feather Falling.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 440 vs evil creatures and 318.5 vs. others.
     
�) a Scythe of Slicing of Morgul (8d4) (+13,+15)
     Dropped by Ar-Pharazôn the Golden at 2500 feet (level 50)
     
     Slays undead.
     Branded with poison.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 567.6 vs undead and creatures not resistant
     to poison, and 324.6 vs. others.
     
�) the Ball-and-Chain 'Mondordi' (2d4) (+10,+13) <+10>
     Dropped by Tevildo, Prince of Cats, at 3250 feet (level 65)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 248.
     
�) the Flail 'Nalador' (4d6) (+20,+9) [+3] <+4>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level
     85)
     
     +4 intelligence.
     Slays undead (powerfully), dragons (powerfully), demons, giants,
     orcs.
     Branded with fire.
     Provides immunity to Acid.
     Provides resistance to Lightning.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 649.5 vs undead and dragons, 464.5 vs
     demons, giants, orcs, and creatures not resistant to fire, and
     279.5 vs. others.
     
�) the Two-Handed Great Flail of Calir (3d6) (+18,+27) <+4> {@w1}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +4 tunneling.
     Slays undead (powerfully), demons (powerfully), dragons, giants,
     trolls, evil creatures.
     Branded with weak lightning.
     Provides resistance to Cold, Light, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 598.4 vs undead and demons, 470 vs dragons,
     giants, and trolls, 405.7 vs evil creatures and creatures not
     resistant to lightning, and 341.5 vs. others.
     
�) the Throwing Hammer 'Ilgallod' (2d4) (+10,+14) <+3, +2, +4, +1>
     Dropped by a death drake at 3750 feet (level 75)
     
     +3 intelligence.
     +2 infravision.
     +4 speed.
     +1 light.
     Slays dragons, demons, orcs, animals, evil creatures.
     Branded with fire.
     Provides resistance to Acid, Lightning, Fire, Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 311.5 vs dragons, demons, orcs, and
     creatures not resistant to fire, 279.5 vs evil creatures and
     animals, and 248 vs. others.
     Average thrown damage: 369.4 vs dragons, demons, orcs, and
     creatures not resistant to fire, 246.2 vs evil creatures and
     animals, and 123.1 vs. others.
     
�) the War Hammer of Belvorm (5d3) (-5,-5) <+2, +3> {cursed}
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     It makes it hard to hit anything.
     It makes your skin harder to damage, but conduct electricity.
     It makes you hallucinate sometimes.
     +2 intelligence.
     +3 wisdom.
     +2 dexterity.
     +2 tunneling.
     Slays demons (powerfully), undead, dragons, giants, trolls,
     animals, evil creatures.
     Branded with weak fire.
     Provides resistance to Light, Dark, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Drains experience.  
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 132 to 144 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 418 vs demons, 289 vs undead, dragons,
     giants, and trolls, 224.5 vs animals, evil creatures, and
     creatures not resistant to fire, and 160 vs. others.
     
�) a Sling of Buckland (x4) (+18,+17) <+5, +7, +2>
     Dropped by Maeglin, the Traitor of Gondolin, at 3750 feet (level
     75)
     
     +5 dexterity.
     +7 shooting speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     
�) the Long Bow of Eonelinos (x4) (+11,+12) <+4, +5, +1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +4 constitution.
     +5 searching skill.
     +1 shooting power.
     Provides resistance to Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     
�) a Long Bow of Lothlórien (x4) (+14,+27) <+3, +1> {cursed}
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     It makes you hallucinate sometimes.
     +3 dexterity.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  
     
�) the Light Crossbow of Aromen (x5) (+12,+16) <+2, +3>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 tunneling.
     +3 shooting speed.
     +2 shooting power.
     Provides resistance to Lightning, Cold.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
�) the Heavy Crossbow of Goren (x4) (+17,+31) <+6>
     Taken from a chest found at 1750 feet (level 35)
     
     +6 wisdom.
     Branded with weak cold.
     Provides resistance to Fire, Poison, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
     When activated, it fires a ball of frost with radius 3, dealing
     160 damage at the centre, which your device skill increases by 29%
     for an average of 206.4 damage.
     Takes 392 to 480 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
�) 17 Bolts (1d5) (+5,+8) {ignore}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 139.9.
     20% chance of breaking upon contact.
     
�) 13 Bolts of Acid (1d5) (+4,+5)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 211.5 vs creatures not resistant to acid and
     120.7 vs. others.
     20% chance of breaking upon contact.
     
�) 18 Mithril Bolts of Slay Evil (3d5) (+16,+13)
     Slays evil creatures.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 317.7 vs evil creatures and 211.8 vs.
     others.
     20% chance of breaking upon contact.
     
�) 19 Arrows of Slay Evil (1d4) (+7,+11)
     Slays evil creatures.
     
�) 34 Seeker Arrows of Slay Evil (4d4) (+7,+6)
     Slays evil creatures.
     
�) 20 Rounded Pebbles of Frost (1d2) (+12,+9)
     Branded with cold.
     
     Combat info:
     Average thrown damage: 67.4 vs creatures not resistant to cold and
     22.5 vs. others.
     
�) 19 Rounded Pebbles of Slay Evil (1d2) (+9,+14)
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 65.7 vs evil creatures and 32.8 vs. others.
     
�) 5 Iron Shots of Venom (1d4) (+9,+11) {@f0=g}
     Branded with poison.
     
     Combat info:
     Average thrown damage: 85.8 vs creatures not resistant to poison
     and 28.6 vs. others.
     
�) 20 Mithril Shots (2d4) (+11,+12) {=g, ignore}
     Combat info:
     Average thrown damage: 36.4.
     
�) 11 Mithril Shots of Venom (2d4) (+11,+12)
     Branded with poison.
     
     Combat info:
     Average thrown damage: 109.1 vs creatures not resistant to poison
     and 36.4 vs. others.
     
�) 25 Mithril Shots of Slay Evil (2d5) (+18,+18)
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 102.7 vs evil creatures and 51.3 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       147    250'  Reached level 2
       280    250'  Reached level 3
       280    250'  Reached level 4
       332    250'  Reached level 5
       553    250'  Reached level 6
       955    250'  Reached level 7
      1130    250'  Reached level 8
      2231    250'  Reached level 9
      3748    250'  Reached level 10
      4764    250'  Killed Grip, Farmer Maggot's Dog
      4893    250'  Reached level 11
      5797      0'  Killed Farmer Maggot
      7119    500'  Reached level 12
      8354    250'  Killed Bullroarer the Hobbit
      8678    250'  Killed Fang, Farmer Maggot's Dog
      9845    250'  Reached level 13
     10028    250'  Reached level 14
     11341    500'  Reached level 15
     11694    500'  Killed Orfax, Son of Boldor
     12524    500'  Killed Wormtongue, Agent of Saruman
     12679    500'  Reached level 16
     13273    500'  Killed Grishnákh, the Hill Orc
     13575    500'  Reached level 17
     17168    500'  Reached level 18
     17180    500'  Killed Lagduf, the Snaga
     19843   1000'  Reached level 19
     20297   1000'  Reached level 20
     20856   1000'  Found the Arkenstone 'Gladhwe'
     21001   1000'  Reached level 21
     21832   1000'  Reached level 22
     22543   1000'  Found the Short Sword of Cuthinya
     23075   1000'  Reached level 23
     23815   1000'  Reached level 24
     25063   1250'  Reached level 25
     26519   1250'  Killed Angamaitë of Umbar
     26588   1250'  Killed Sangahyando of Umbar
     26661   1250'  Found the Necklace of Dandir
     27222   1250'  Killed Ulfast, Son of Ulfang
     27702   1500'  Reached level 26
     27786   1500'  Killed Khîm, Son of Mîm
     29302   1500'  Killed Ibun, Son of Mîm
     29355   1500'  Reached level 27
     29377   1500'  Killed Gorbag, the Orc Captain
     29478   1500'  Found the Halberd of Falvallur
     29767   1500'  Found the Leather Scale Mail 'Hebrin'
     30266   1500'  Killed Nár, the Dwarf
     31523   1500'  Reached level 28
     32631   1250'  Reached level 28
     34347   1500'  Killed Mughash the Kobold Lord
     36442   1500'  Killed Bolg, Son of Azog
     37013   1500'  Found the Phial 'Beldaglin'
     37549   1500'  Reached level 29
     39255   1500'  Killed Tom the Stone Troll
     39272   1500'  Killed Bert the Stone Troll
     39292   1500'  Killed Bill the Stone Troll
     39365   1500'  Found the Cutlass 'Rairi'
     39503   1500'  Killed Uldor the Accursed
     40333   1500'  Killed Lugdush, the Uruk
     41162   1500'  Reached level 30
     42379   1500'  Killed Uglúk, the Uruk
     43507   1500'  Found the Golden Crown of Umbre
     43551   1500'  Found the Band of Galduind
     44136   1500'  Reached level 31
     46568   1500'  Found the Metal Cap 'Mennamen'
     48073   1500'  Killed Ulwarth, Son of Ulfang
     48246   1500'  Killed Draebor, the Imp
     48250   1500'  Found the Wicker Shield of Carman
     50369   1500'  Reached level 32
     51003   1500'  Reached level 32
     51508   1500'  Killed Boldor, King of the Yeeks
     51510   1500'  Found the Lance of Salerog
     53968   1500'  Killed Ufthak of Cirith Ungol
     54525   1500'  Killed Mîm, Betrayer of Turin
     54678   1500'  Found the Arkenstone of Boron
     56306   1500'  Reached level 33
     57305   1500'  Found the Wicker Shield 'Orondor'
     59468   1500'  Found the Large Metal Shield 'Mindenn'
     61056   1750'  Killed Old Man Willow
     61136   1750'  Found the Heavy Crossbow of Goren
     61442   1750'  Reached level 34
     62560   2000'  Found the Set of Gauntlets 'Naramar'
     62885   2000'  Found the Long Bow of Eonelinos
     63005   2000'  Killed Quaker, Master of Earth
     63597   2000'  Reached level 35
     63794   2000'  Killed Lorgan, Chief of the Easterlings
     63838   2000'  Found the Pair of Leather Sandals of Perchol
     64317   2000'  Killed Ariel, Queen of Air
     64406   2000'  Killed Castamir the Usurper
     64407   2000'  Found the Studded Leather Armour of Agonele
     64421   2000'  Found the Necklace of Nilari
     64437   2000'  Found the Band of Brethorwe
     65246   2000'  Reached level 36
     65568   2000'  Killed Ulfang the Black
     67519   2000'  Reached level 37
     70111   2250'  Found the Heavy Crossbow of Hellung
     70455   2250'  Killed Lokkak, the Ogre Chieftain
     70993   2250'  Reached level 38
     71551   2250'  Found the Elfstone of Silduris
     74293   2500'  Reached level 39
     74939   2500'  Killed Vargo, Tyrant of Fire
     76765   2500'  Killed Fundin Bluecloak
     76773   2500'  Reached level 40
     77485   2500'  Killed Ar-Pharazôn the Golden
     77574   2500'  Found the Light Crossbow of Aromen
     77593   2500'  Found the Lance of Ilmin
     77957   2750'  Killed Itangast the Fire Drake
     77957   2750'  Found the Katana of Gionwe
     78691   2750'  Killed Scatha the Worm
     78691   2750'  Found the Jewel Encrusted Crown of Gilor
     79132   2750'  Killed Gorlim, Betrayer of Barahir
     79132   2750'  Found the Rapier 'Anyathon'
     79141   2750'  Killed Eöl, the Dark Elf
     79141   2750'  Found the Short Sword of Thovari
     79146   2750'  Found the Set of Gauntlets of Andor
     79189   2750'  Found the War Hammer of Belvorm
     80165   2750'  Found the Lance of Alimlath
     80577   3000'  Reached level 40
     81067   3000'  Killed Smaug the Golden
     81586   3000'  Found the Broad Axe of Lumar
     83260   3000'  Reached level 40
     83381   3000'  Reached level 40
     83414   3000'  Reached level 40
     84261   3000'  Killed Saruman of Many Colours
     84261   3000'  Reached level 40
     84623      0'  Reached level 40
     84816   3250'  Killed The Phoenix
     85642   3250'  Reached level 41
     85681   3250'  Found the Set of Gauntlets of Elegron
     87244   3250'  Killed Shagrat, the Orc Captain
     87297   3250'  Reached level 42
     87691   3250'  Found the Golden Crown of Helon
     87789   3250'  Killed Carcharoth, the Jaws of Thirst
     87789   3250'  Reached level 42
     88571   3250'  Reached level 42
     91142   3250'  Killed Harowen the Black Hand
     91453      0'  Reached level 42
     91630   3250'  Killed Tevildo, Prince of Cats
     91965   3250'  Found the Ball-and-Chain 'Mondordi'
     92537   3250'  Killed Waldern, King of Water
     93603   3250'  Killed Omarax, the Eye Tyrant
     95542      0'  Reached level 43
     96147   3250'  Killed Shelob, Spider of Darkness
    100796   3500'  Reached level 43
    101836   3500'  Killed Rogrog the Black Troll
    103703   3500'  Found the Ring of Helwe
    105733   3500'  Killed The Queen Ant
    106269   3500'  Killed Thuringwethil, the Vampire Messenger
    107252   3500'  Reached level 42
    107969   3500'  Found the Spear 'Andeb'
    109054   3500'  Killed Feagwath, the Undead Sorcerer
    109510   3500'  Killed The Mouth of Sauron
    110465      0'  Reached level 42
    110465      0'  Reached level 43
    110925   3500'  Reached level 44
    111083   3500'  Killed Kavlax the Many-Headed
    111098   3500'  Reached level 44
    111298   3500'  Reached level 44
    112135   3500'  Reached level 44
    112414      0'  Reached level 44
    114459   3500'  Found the Mithril Shield of Ciryon (LOST)
    114781   3500'  Killed Gilim, the Giant of Eruman
    116417   3500'  Killed Nan, the Giant
    116419   3500'  Found the Fur Cloak of Menenaewe
    116420   3500'  Found the Tulwar 'Tumion'
    117358   3500'  Killed Tselakus, the Dreadlord
    117970   3500'  Killed Akhorahil the Blind
    118417   3500'  Killed Uvatha the Horseman
    118473   3500'  Killed Adunaphel the Quiet
    120637   3500'  Killed The Balrog of Moria
    120637   3500'  Found the Throwing Axe of Arfalior
    120637   3500'  Found the Bastard Sword 'Aernirnon'
    120653   3500'  Reached level 45
    120659   3500'  Found the Cloak of Celwath
    120828      0'  Reached level 45
    121292   3500'  Killed Ren the Unclean
    121445   3500'  Killed Ossë, Herald of Ulmo
    122038   3500'  Reached level 45
    122047   3500'  Reached level 45
    122364   3500'  Found the Two-Handed Great Flail of Calir
    122381   3500'  Found the Set of Mithril Gauntlets 'Morir'
    123037   3500'  Reached level 45
    124696   3500'  Found the Executioner's Sword of Anaelim
    125183   3500'  Found the Jewel of Pangwin
    126063   3500'  Reached level 46
    126142   3500'  Found the Pair of Steel Shod Boots of Annil
    126300   3500'  Killed Baphomet the Minotaur Lord
    126816   3500'  Reached level 47
    127590   3750'  Found the Dagger 'Feith'
    127764   3750'  Killed Maeglin, the Traitor of Gondolin
    127856   3750'  Killed Draugluin, Sire of All Werewolves
    128093   3750'  Killed Ungoliant, the Unlight
    128199   3750'  Found the Throwing Hammer 'Ilgallod'
    128580   3750'  Reached level 48
    130942   3750'  Reached level 49
    132590   3750'  Killed Glaurung, Father of the Dragons
    132591   3750'  Found the Large Metal Shield of Nimain
    133724   3750'  Reached level 50
    135428   4000'  Found the Lochaber Axe 'Varoth'
    135961   4000'  Killed Khamûl, the Black Easterling
    138330   4000'  Killed Pazuzu, Lord of Air
    138332   4000'  Killed Brodda, the Easterling
    140683   4000'  Killed The Tarrasque
    140684   4000'  Found the Ring of Eldin
    143784   4000'  Killed Wiruin, the Maelstrom
    144314   4000'  Killed The Witch-King of Angmar
    144457   4000'  Killed Hoarmurath of Dir
    145191   4000'  Killed Ancalagon the Black
    145198   4000'  Found the Robe of Aelegir
    145453   4000'  Found the Set of Caestus of Huinwen
    145525   4000'  Found the Main Gauche 'Yarwendi'
    150807   4250'  Killed Dwar, Dog Lord of Waw
    151440   4250'  Killed Cantoras, the Skeletal Lord
    151719   4250'  Killed Qlzqqlzuup, the Emperor Quylthulg
    151721   4250'  Found the Flail 'Nalador'
    152692   4250'  Found the Broad Sword 'Silin'
    155221   4750'  Killed Ji Indur Dawndeath
    155314   4750'  Killed Huan, Wolfhound of the Valar
    156537   4750'  Killed Lungorthin, the Balrog of White Fire
    157961   4750'  Killed Gothmog, the High Captain of Balrogs
    160786   4750'  Killed Makar, the Warrior
    160787   4750'  Found the Knight's Shield of Uturiloeg
    162974   4750'  Killed Vecna, the Emperor Lich
    163159   4750'  Killed Meássë, the Bloody
    165034   4950'  Killed Sauron, the Sorcerer
    167997   5000'  Killed Morgoth, Lord of Darkness
    167998   5000'  Found the Massive Iron Crown of Morgoth
    167999   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0dc9d7fb


Posted on 5.4.2022 15:10
Last updated on 5.4.2022 15:10

Download this dump

3617. on the Ladder (of 19090)
1016. on the Angband Ladder (of 6561)
9. for this player (

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