[Angband 4.2.4-7-g3097e3fd8 Character Dump] Name Blackguard Age 14 Self RB CB EB Best Race Half-Orc Height 5'4" STR! 18/100 +2 +2 +10 18/*** Class Blackguard Weight 9st 9lb INT! 18/100 -1 +0 +7 18/160 Title ***WINNER*** Turns used: Wis! 18/100 +0 -3 +0 18/70 18 HP 816/1096 Game 971874 DEX! 18/100 +0 +0 +8 18/180 SP 250/351 Standard 168007 CON! 18/100 +1 +2 +8 18/210 Resting 52404 Level 50 Armor [60,+129] Saving Throw 68% Cur Exp 11361157 Stealth Bad Max Exp 11361157 Melee 5d8,+48 Disarm - phys. 89% Adv Exp ******** To-hit 117,+64 Disarm - magic 62% Blows 5.0/turn Magic Devices 79 Gold 10482427 Searching 90% Burden 355.4 lb Shoot to-dam +11 Infravision 60 ft Overweight 175.5 lb To-hit 35,+66 Speed 3.6x (26) Max Depth 5000' (L100) Shots 1.5/turn Your father was an Orc, and it is acknowledged. You are the adopted child of a Guildsman. You are the black sheep of the family. You have blue-gray eyes, straight blond hair, and a fair complexion. Resistances Abilities Acid:....+.+...... pFear:............! Elec:.....++.+.... pBlnd:..+......+... Fire:......+..+*.. pConf:..+.....+.... Cold:+.....+.*+... pStun:..........+.. Pois:........++... HLife:............. Light:....+........ Regen:............. Dark:..........+.+ ESP:............. Sound:....+........ S.Inv:....+........ Shard:..+.......... FrAct:.........+... Nexus:........+.... Feath:...........+. Nethr:........+.... S.Dig:+............ Chaos:......+...... TrpIm:............. Disen:..........+.. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:......+....+. ImpSP:............. Sear.:.........++.. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.++++..+...+! DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:............. Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > You have slain Morgoth, Lord of Darkness. > You feel something roll beneath your feet. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. > You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (t). > You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u). > Your horizons are once more limited. > You see a Cloak of the Magi [1,+16] <+1, +2>. > You see a Set of Mithril Gauntlets of Combat (+2,+4) [6,+15] <+1>. > You see a Cloak of the Magi [1,+16] <+1, +2>. > You feel less weak. > You feel less stupid. > You feel less sickly. Killed by Ripe Old Age. [Character Equipment] a) the Lochaber Axe 'Varoth' (5d8) (+12,+23) <+4> {@w1} Found lying on the floor at 4000 feet (level 80) +4 dexterity. Slays undead (powerfully), demons, trolls, evil creatures. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Slows your metabolism. Combat info: 5.0 blows/round. Average damage/round: 1077.5 vs undead, 762.5 vs demons and trolls, 605 vs evil creatures, and 447.5 vs. others. b) the Heavy Crossbow of Hellung (x4) (+14,+11) <+5> Found lying on the floor at 2250 feet (level 45) +5 speed. +5 shooting speed. Cannot be harmed by Acid, Fire. c) the Band of Brethorwe [+24] <+3, +2, +4> Found lying on the floor in a vault at 2000 feet (level 40) +3 strength. +2 intelligence. +4 dexterity. +2 speed. Provides resistance to Shards. Provides protection from blindness, confusion. Cannot be harmed by Lightning. Sustains dexterity. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 292 to 324 turns to recharge at your current speed. Your chance of success is 94.8% d) a Ring of Speed <+12> Found lying on the floor in a vault at 4750 feet (level 95) +12 speed. e) the Necklace of Nilari <+3, +2> Found lying on the floor in a vault at 2000 feet (level 40) +3 strength. +3 infravision. +2 speed. Provides resistance to Acid, Light, Sound. Sustains dexterity. Grants the ability to see invisible things. When activated, it fires a ball of lightning with radius 2, dealing 64 damage at the centre, which your device skill increases by 7% for an average of 68.4 damage. Takes 292 to 324 turns to recharge at your current speed. Your chance of success is 89.5% f) the Arkenstone 'Gladhwe' <+2, +3> Found lying on the floor at 1000 feet (level 20) +2 constitution. +3 light. Provides resistance to Lightning. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 96.1% g) Metal Brigandine Armour of Elvenkind (-3) [48,+22] <+1> Found lying on the floor at 3250 feet (level 65) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid. h) the Fur Cloak of Menenaewe [3,+13] <+4, +3> Dropped by Nan, the Giant, at 3500 feet (level 70) +4 constitution. +3 speed. Cannot be harmed by Acid, Fire. i) the Wicker Shield of Carman [2,+13] {iCo} Dropped by Draebor, the Imp, at 1500 feet (level 30) Provides immunity to Cold. Provides resistance to Lightning, Poison, Nexus, Nether. Provides protection from confusion. Cannot be harmed by Acid. When activated, it casts a bolt of acid dealing 5d8 damage, which your device skill increases by 30% for an average of 28.6 damage. Takes 132 to 144 turns to recharge at your current speed. Your chance of success is 96.2% j) the Jewel Encrusted Crown of Gilor [0,+17] <+4, +5, +2, +3> Dropped by Scatha the Worm at 2750 feet (level 55) +4 strength. +5 intelligence. +2 constitution. +3 searching skill. Provides resistance to Fire, Cold, Poison. Provides protection from blindness. Cannot be harmed by Acid. Prevents paralysis. k) the Set of Gauntlets of Andor (+5,+5) [3,+20] <+4, +1> {iFi} Dropped by Eöl, the Dark Elf, at 2750 feet (level 55) +4 searching skill. +1 light. Provides immunity to Fire. Provides resistance to Dark, Disenchantment. Provides protection from stunning. Cannot be harmed by Acid, Fire. l) a Pair of Iron Shod Boots of Elvenkind [4,+12] <+4, +8> Found lying on the floor in a vault at 4250 feet (level 85) +4 stealth. +8 speed. Cannot be harmed by Acid, Fire. Feather Falling. [Character Inventory] a) a Necromantic Tome [Into the Shadows] {@m1} You can read this book. b) a Necromantic Tome [Fear and Torment] {@m3} You can read this book. c) a Necromantic Tome [Deadly Powers] {@m4} Cannot be harmed by Fire. You can read this book. d) 26 Potions of Cure Critical Wounds {@q1} e) 19 Potions of Healing {@q2} f) 27 Potions of *Healing* {@q9} It can be thrown at creatures with damaging effect. g) 3 Potions of Life {@q0} It can be thrown at creatures with damaging effect. h) 5 Potions of Restore Mana {@q4} i) 22 Potions of Speed {@q3} j) 12 Potions of Heroism k) 40 Scrolls of Phase Door {@r1} l) 16 Scrolls of Banishment m) 9 Scrolls of Mass Banishment n) 14 Scrolls of Holy Chant o) 11 Scrolls of *Destruction* p) 6 Rods of Slow Monster (3 charging) {@z1} q) 2 Rods of Healing {@z5} Cannot be harmed by Lightning. r) 6 Rods of Teleport Other {@z9} s) 3 Rods of Recall {@z0!z!d} Cannot be harmed by Lightning. t) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus, Nether. Provides protection from fear, confusion. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: 3.3 blows/round. With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 1872.4 vs undead, dragons, and demons, 1231.1 vs trolls and orcs, 910.4 vs animals and evil creatures, and 589.7 vs. others. [Character Quiver] [Home Inventory] a) 22 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) 9 Necromantic Tomes [Fear and Torment] {@m3} You can read this book. c) 8 Necromantic Tomes [Deadly Powers] {@m4} Cannot be harmed by Fire. You can read this book. d) 8 Mushrooms of Vigor e) 5 Potions of Augmentation It can be thrown at creatures with damaging effect. f) 40 Potions of Cure Critical Wounds {@q1} g) 4 Potions of Cure Critical Wounds {@q1} h) 18 Potions of Restore Mana {@q4} i) 20 Potions of Enlightenment j) 13 Scrolls of Teleportation k) 5 Scrolls of Teleport Level {!r} l) 10 Scrolls of Identify Rune {ignore} m) a Scroll of *Remove Curse* n) 16 Scrolls of Recharging {@r9} o) 19 Scrolls of Blessing p) 35 Scrolls of Holy Chant q) 3 Scrolls of Holy Prayer r) 18 Rods of Detection (3 charging) {@z2} Cannot be harmed by Lightning. s) 5 Rods of Slow Monster {@z1} t) 8 Rods of Recall (4 charging) {@z0!z!d} Cannot be harmed by Lightning. u) 6 Wands of Slow Monster (19 charges) {@a1} v) 5 Wands of Teleport Other (27 charges) {@a9} w) 5 Staves of Slow Monsters (24 charges) {@u7} x) a Staff of Banishment (1 charge) y) 2 Staves of Holiness (6 charges) z) 11 Staves of Speed (30 charges) {@u3} {) a Staff of the Magi (3 charges) |) a Ring of Speed <+11> +11 speed. }) a Ring of Resist Poison {!k} Found lying on the floor at 1500 feet (level 30) Provides resistance to Poison. ~) the Ring of Helwe <+4, +5, +3> Found lying on the floor in a pit at 3500 feet (level 70) +4 intelligence. +4 wisdom. +5 constitution. +3 stealth. Provides resistance to Lightning, Fire, Light, Nexus, Nether, Chaos. Provides protection from fear. Cannot be harmed by Lightning. Grants telepathy. When activated, it fires a ball of fire with radius 2, dealing 144 damage at the centre, which your device skill increases by 32% for an average of 190.0 damage. Takes 360 to 440 turns to recharge at your current speed. Your chance of success is 96.3% ) the Ring of Eldin <+4, +1> Dropped by The Tarrasque at 4000 feet (level 80) +4 wisdom. +1 dexterity. +1 light. Provides resistance to Acid, Fire, Cold, Poison, Light, Nexus. Provides protection from confusion. Cannot be harmed by Lightning. Sustains wisdom. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. When activated, it creates a line of rock remover dealing 20+1d30 damage, which your device skill increases by 9% for an average of 38.1 damage. Takes 196 to 216 turns to recharge at your current speed. Your chance of success is 91.4% ) the Band of Galduind [+20] <+1, +4> {iFi} Found lying on the floor in a vault at 1500 feet (level 30) +1 intelligence. +4 wisdom. Provides immunity to Fire. Provides resistance to Acid, Lightning, Cold, Dark, Sound. Provides protection from fear. Cannot be harmed by Lightning. ) an Amulet of the Magi [+8] <+3> Dropped by Ren the Unclean at 3500 feet (level 70) +3 intelligence. +3 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. ) an Amulet of ESP {!k} Dropped by a barbazu at 3500 feet (level 70) Grants telepathy. ) an Amulet of Weaponmastery (+2,+3) <+2> Conjured forth by magic at 4250 feet (level 85) +2 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. ) an Amulet of Trickery <+4, +2, +6, +5> Dropped by Tselakus, the Dreadlord, at 3500 feet (level 70) +4 dexterity. +2 stealth. +6 searching skill. +5 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. ) the Necklace of Dandir <+3, +1> Dropped by Sangahyando of Umbar at 1250 feet (level 25) +3 strength. +3 dexterity. +1 light. Provides resistance to Acid, Cold, Nether, Disenchantment. Slows your metabolism. Speeds regeneration. When activated, it casts a beam of lightning dealing 6d6 damage, which your device skill increases by 29% for an average of 27.0 damage. Takes 164 to 180 turns to recharge at your current speed. Your chance of success is 96.1% ) the Elfstone of Silduris <+3, +4> Found lying on the floor in a vault at 2250 feet (level 45) +3 dexterity. +4 stealth. Provides resistance to Acid, Dark, Shards, Chaos. Provides protection from blindness. Sustains constitution. Grants the ability to see invisible things. ) the Jewel of Pangwin [+37] <+2> Dropped by a vrock at 3500 feet (level 70) +2 speed. Provides resistance to Acid. Sustains intelligence. Speeds regeneration. ) the Phial 'Beldaglin' <+3> Found lying on the floor at 1500 feet (level 30) +3 light. Provides immunity to Acid. Cannot be harmed by Fire. Slows your metabolism. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 7% for an average of 17.1 damage. Takes 44 to 80 turns to recharge at your current speed. Your chance of success is 89.5% ) the Arkenstone of Boron <+3> Found lying on the floor in a vault at 1500 feet (level 30) +3 light. Provides resistance to Acid, Lightning, Chaos. Cannot be harmed by Fire. Sustains wisdom. Intensity 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 94.8% ) Law Dragon Scale Mail of Speed (-2) [36,+24] <+2> Dropped by Baphomet the Minotaur Lord at 3500 feet (level 70) +2 speed. Provides resistance to Sound, Shards. ) Bar Chain Mail (Dwarven) (-2) [45,+11] <+2, +3> Found lying on the floor in a vault at 1500 feet (level 30) +2 strength. +2 constitution. +3 infravision. Cannot be harmed by Acid. Prevents paralysis. ) Full Plate Armour (Dwarven) (-3) [62,+21] <+1, +2, +4> Dropped by Tselakus, the Dreadlord, at 3500 feet (level 70) +1 strength. +2 constitution. +4 infravision. Cannot be harmed by Acid. Prevents paralysis. ) a Robe of Permanence [2,+29] Dropped by Huan, Wolfhound of the Valar, at 4750 feet (level 95) Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. ) the Robe of Aelegir [2,+9] <+5, +1> Dropped by Ancalagon the Black at 4000 feet (level 80) +5 intelligence. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Nexus, Chaos. Provides protection from fear. Cannot be harmed by Acid, Fire. Feather Falling. Grants the ability to see invisible things. ) the Studded Leather Armour of Agonele (-1) [12,+15] <+4> Dropped by Castamir the Usurper at 2000 feet (level 40) +4 strength. Provides resistance to Acid, Cold, Light, Nether, Chaos. Provides protection from fear. Cannot be harmed by Acid, Fire. Prevents paralysis. ) Studded Leather Armour of Elvenkind (-1) [12,+8] <+1> Found lying on the floor of a special room at 2000 feet (level 40) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. ) the Leather Scale Mail 'Hebrin' (-1) [20,+13] Found lying on the floor at 1500 feet (level 30) Provides resistance to Acid, Fire, Poison, Light, Nether. Provides protection from fear, blindness. Cannot be harmed by Acid, Fire. ) the Cloak of Celwath [1,+16] <+2, +4> Dropped by The Balrog of Moria at 3500 feet (level 70) +2 strength. +4 stealth. Provides resistance to Lightning, Fire, Cold, Light, Dark. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it restores your wisdom. Takes 260 to 288 turns to recharge at your current speed. Your chance of success is 94.8% ) a Fur Cloak of the Magi [3,+7] <+2, +3> Dropped by a young red dragon at 4500 feet (level 90) +2 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Grants telepathy. ) a Fur Cloak of Aman [3,+31] <+1> Dropped by a vampire at 1500 feet (level 30) +1 stealth. Provides resistance to Nether. Cannot be harmed by Acid, Fire. ) a Fur Cloak of the Magi [3,+13] <+2, +3> Taken from a chest found at 1750 feet (level 35) +2 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Sustains your life force. ) an Elven Cloak of Aman [6,+17] <+2, +1> Dropped by Draugluin, Sire of All Werewolves, at 3750 feet (level 75) +2 stealth. +1 speed. Provides resistance to Nether. Cannot be harmed by Acid, Fire. ) an Elven Cloak of Protection [6,+8] <+1> {cursed} Dropped by a snow troll at 1500 feet (level 30) It attracts opponents and weakens the defences. +1 stealth. +1 speed. Provides resistance to Shards. Cannot be harmed by Acid, Fire. ) the Wicker Shield 'Orondor' [2,+15] <+4> {iAc pBl} Found lying on the floor at 1500 feet (level 30) +4 dexterity. Provides immunity to Acid. Provides resistance to Dark. Provides protection from blindness, confusion. Cannot be harmed by Acid. Sustains strength. Feather Falling. Prevents paralysis. When activated, it casts a bolt or beam of acid dealing 10d8 damage, which your device skill increases by 24% for an average of 55.8 damage. Takes 196 to 216 turns to recharge at your current speed. Your chance of success is 95.6% ) a Wicker Shield of Preservation [2,+33] Dropped by Kavlax the Many-Headed at 3500 feet (level 70) Provides resistance to Sound, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. ) the Large Metal Shield of Nimain [12,+18] <+3, +5> Dropped by Glaurung, Father of the Dragons, at 3750 feet (level 75) +3 intelligence. +5 constitution. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. ) the Large Metal Shield 'Mindenn' [12,+16] <+1, +4> Found lying on the floor at 1500 feet (level 30) +1 wisdom. +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid. Prevents paralysis. When activated, it casts a bolt or beam of acid dealing 10d8 damage, which your device skill increases by 24% for an average of 55.8 damage. Takes 196 to 216 turns to recharge at your current speed. Your chance of success is 95.6% ) the Knight's Shield of Uturiloeg [15,+14] <+4> Dropped by Makar, the Warrior, at 4750 feet (level 95) +4 constitution. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Disenchantment. Cannot be harmed by Acid. When activated, it heals 60 hitpoints, cut damage, and cures stunning, poisoning, blindness, and confusion. Takes 292 to 324 turns to recharge at your current speed. Your chance of success is 95.6% ) an Iron Crown of Might [0,+10] <+1, +3, +2> Taken from a chest found at 3750 feet (level 75) +1 strength. +3 dexterity. +2 constitution. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Prevents paralysis. ) the Golden Crown of Umbre [0,+15] <+3, +4> Found lying on the floor in a vault at 1500 feet (level 30) +3 strength. +4 dexterity. +3 stealth. Provides resistance to Lightning, Light, Nether. Cannot be harmed by Acid. Prevents paralysis. Sustains your life force. ) the Golden Crown of Helon [0,+14] <+5, +2> Found lying on the floor in a vault at 3250 feet (level 65) +5 intelligence. +2 wisdom. Provides resistance to Fire, Poison, Dark, Chaos. Cannot be harmed by Acid. ) a Jewel Encrusted Crown of the Magi [0,+9] <+1> Dropped by a grey wraith at 3250 feet (level 65) +1 intelligence. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains intelligence. Grants telepathy. ) the Metal Cap 'Mennamen' [3,+14] <+1> Found lying on the floor at 1500 feet (level 30) +1 light. Provides resistance to Cold, Dark. Provides protection from blindness, confusion. Cannot be harmed by Acid. Sustains strength. Prevents paralysis. ) a Steel Helm of Seeing [9,+9] <+5> {ignore} Dropped by a grave wight at 2500 feet (level 50) +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. ) a Set of Leather Gloves of Thievery (+3,+3) [1,+14] <+4> Found lying on the floor in a vault at 3500 feet (level 70) +4 dexterity. +4 searching skill. Feather Falling. Prevents paralysis. ) the Set of Gauntlets of Elegron [3,+27] <+1> Taken from a chest found at 3250 feet (level 65) +1 tunneling. Provides resistance to Fire, Dark, Disenchantment. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to fire for 1d10+10 turns. Takes 132 to 144 turns to recharge at your current speed. Your chance of success is 96.5% ) the Set of Gauntlets 'Naramar' (+7,+7) [3,+10] Dropped by a sorcerer at 2000 feet (level 40) Cannot be harmed by Acid, Fire. ) a Set of Gauntlets of Free Action [3,+4] Dropped by an illusionist at 1500 feet (level 30) Prevents paralysis. ) the Set of Mithril Gauntlets 'Morir' [6,+21] <+6, +1> Taken from a chest found at 3500 feet (level 70) +6 strength. +1 dexterity. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Feather Falling. ) a Set of Mithril Gauntlets of Power (+5,+4) [6,+16] <+3> Found lying on the floor in a vault at 3500 feet (level 70) +3 strength. Cannot be harmed by Acid, Fire. ) the Set of Caestus of Huinwen (+0,+3) [5,+11] <+4, +1> Dropped by a patriarch at 4000 feet (level 80) +4 tunneling. +1 light. Provides resistance to Cold, Nexus. Cannot be harmed by Acid, Fire. Slows your metabolism. Prevents paralysis. When activated, it puts to sleep the monsters around you. Takes 260 to 288 turns to recharge at your current speed. Your chance of success is 96.1% ) the Pair of Leather Sandals of Perchol [1,+14] <+1> Dropped by an ironfist priest at 2000 feet (level 40) +1 speed. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains constitution. ) a Pair of Iron Shod Boots of Free Action [4,+3] Bought from a store Cannot be harmed by Fire. Prevents paralysis. ) the Pair of Steel Shod Boots of Annil (+5,+1) [7,+18] Found lying on the floor at 3500 feet (level 70) Provides resistance to Cold, Nether. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. Gives immunity to traps. ) a Pair of Mithril Shod Boots of Speed [8,+13] <+9> {cursed} Found lying on the floor in a vault at 3500 feet (level 70) It occasionally makes a loud noise. It poisons you from time to time. +9 speed. Cannot be harmed by Acid, Fire. ) a Pair of Mithril Shod Boots of Stability [8,+11] {cursed, ignore} Found lying on the floor in a vault at 3500 feet (level 70) It paralyses you every now and then. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. Feather Falling. ) the Dagger 'Feith' (1d4) (+8,+6) <+2> Dropped by an ancient gold dragon at 3750 feet (level 75) +2 extra blows. Cannot be harmed by Acid. Sustains your life force. Combat info: 7.0 blows/round. Average damage/round: 252. Average thrown damage: 27.3. ) the Main Gauche 'Yarwendi' (7d5) (+8,+13) Found lying on the floor in a vault at 4000 feet (level 80) Slays undead, demons, animals. Branded with fire. Provides resistance to Light. Cannot be harmed by Acid. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 606 vs undead, demons, and creatures not resistant to fire, 473.5 vs animals, and 341.5 vs. others. ) the Rapier 'Anyathon' (2d6) (+14,+19) <+4, +2> Dropped by Gorlim, Betrayer of Barahir, at 2750 feet (level 55) +4 strength. +4 intelligence. +2 dexterity. Slays dragons (powerfully), demons, animals, evil creatures. Branded with weak poison. Provides resistance to Lightning, Fire, Chaos. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 467.5 vs dragons, 379.5 vs demons, 335 vs animals, evil creatures, and creatures not resistant to poison, and 291 vs. others. ) the Short Sword of Cuthinya (2d7) (+11,+16) [+4] <+4> Conjured forth by magic at 1000 feet (level 20) +4 intelligence. Slays undead, dragons, demons. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 383.5 vs undead, dragons, and demons, and 281 vs. others. ) the Short Sword of Thovari (2d7) (+6,+24) <+2, +1> Dropped by Eöl, the Dark Elf, at 2750 feet (level 55) +2 dexterity. +1 constitution. Slays demons (powerfully). Branded with acid. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 534 vs demons, 432 vs creatures not resistant to acid, and 330.5 vs. others. ) the Cutlass 'Rairi' (1d8) (+13,+14) [+4] <+3, +2, +1> Dropped by Bert the Stone Troll at 1500 feet (level 30) +3 intelligence. +2 wisdom. +3 constitution. +1 light. Slays dragons, demons, giants, trolls, orcs, animals, evil creatures. Provides resistance to Lightning, Light, Dark, Sound. Cannot be harmed by Acid. Sustains dexterity. Speeds regeneration. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 306.5 vs dragons, demons, giants, trolls, and orcs, 277.5 vs animals and evil creatures, and 248 vs. others. ) the Tulwar 'Tumion' (2d4) (+17,+13) <+1> Dropped by Nan, the Giant, at 3500 feet (level 70) +1 wisdom. +1 dexterity. +1 tunneling. Slays undead, orcs. Provides resistance to Acid, Poison, Dark, Nexus. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 309.5 vs undead and orcs, and 244.5 vs. others. ) the Broad Sword 'Silin' (3d5) (+11,+12) <+1> Found lying on the floor in a vault at 4250 feet (level 85) +1 light. Slays undead (powerfully), dragons (powerfully), orcs. Provides resistance to Nether, Disenchantment. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 507 vs undead and dragons, 387.5 vs orcs, and 267.5 vs. others. ) the Bastard Sword 'Aernirnon' (3d4) (+14,+12) [+37] Dropped by The Balrog of Moria at 3500 feet (level 70) Slays undead (powerfully). Cannot be harmed by Acid. Sustains dexterity. Grants telepathy. Combat info: 5.0 blows/round. Average damage/round: 454.5 vs undead and 256.5 vs. others. ) the Katana of Gionwe (3d5) (+13,+10) [+10] Dropped by Itangast the Fire Drake at 2750 feet (level 55) Slays dragons (powerfully), trolls, orcs. Cannot be harmed by Acid. Sustains wisdom. Prevents paralysis. When activated, it creates a line of rock remover dealing 20+1d30 damage for an average of 35.0 damage. Takes 196 to 216 turns to recharge at your current speed. Your chance of success is 34.1% Combat info: 5.0 blows/round. Average damage/round: 488 vs dragons, 370 vs trolls and orcs, and 252.5 vs. others. ) the Executioner's Sword of Anaelim (5d5) (+18,+12) <+3, +2> {@w1} Dropped by a basilisk at 3500 feet (level 70) +3 stealth. +2 tunneling. Slays undead (powerfully). Cannot be harmed by Acid. Slows your metabolism. Feather Falling. Grants the ability to see invisible things. Sustains your life force. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 328 to 400 turns to recharge at your current speed. Your chance of success is 96.7% Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 644.4 vs undead and 277.3 vs. others. ) a Blade of Chaos (Defender) (6d5) (+14,+11) [+2] <+1> Found lying on the floor in a vault at 2500 feet (level 50) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid. Sustains constitution. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.7 blows/round. With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 308.4. ) the Spear 'Andeb' (1d6) (+7,+8) [+6] <+2> Dropped by a great ice wyrm at 3500 feet (level 70) +2 speed. Slays dragons (powerfully). Branded with weak poison. Provides resistance to Light, Nexus. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 288 vs dragons, 222 vs creatures not resistant to poison, and 199.5 vs. others. Average thrown damage: 369.1 vs dragons, 147.7 vs creatures not resistant to poison, and 73.8 vs. others. ) the Halberd of Falvallur (3d5) (+22,+25) <+2, +1> Taken from a chest found at 1500 feet (level 30) +2 dexterity. +1 light. Slays undead (powerfully), demons (powerfully). Branded with weak cold. Provides resistance to Acid, Lightning. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 608 vs undead and demons, 423 vs creatures not resistant to cold, and 361.5 vs. others. ) the Throwing Axe of Arfalior (4d3) (+9,+26) [+10] <+1, +3> Dropped by The Balrog of Moria at 3500 feet (level 70) +1 intelligence. +3 tunneling. +1 light. Slays undead (powerfully), dragons, demons, orcs. Provides resistance to Fire, Cold, Sound. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains wisdom. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 543 vs undead, 442 vs dragons, demons, and orcs, and 341.5 vs. others. Average thrown damage: 909.5 vs undead, 545.7 vs dragons, demons, and orcs, and 181.9 vs. others. ) the Broad Axe of Lumar (2d6) (+7,+14) [+11] <+5, +1> Found lying on the floor at 3000 feet (level 60) +5 wisdom. +1 extra blows. Slays demons (powerfully), trolls, orcs, animals. Branded with cold. Provides resistance to Cold, Poison. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Combat info: 6.0 blows/round. Average damage/round: 544.8 vs demons, 433.2 vs trolls, orcs, and creatures not resistant to cold, 377.4 vs animals, and 321 vs. others. ) the Lance of Alimlath (2d8) (+8,+12) <+5> Conjured forth by magic at 2750 feet (level 55) +5 speed. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 242.6. ) the Lance of Salerog (2d8) (+12,+7) <+3, +4, +1> Dropped by Boldor, King of the Yeeks, at 1500 feet (level 30) +3 wisdom. +4 constitution. +1 light. Branded with fire. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains wisdom. Blessed by the gods (combat bonuses for holy casters). When activated, it destroys doors. Takes 164 to 180 turns to recharge at your current speed. Your chance of success is 96.7% Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 320.2 vs creatures not resistant to fire and 210 vs. others. ) the Lance of Ilmin (4d8) (+14,+14) [+2] Found lying on the floor in a vault at 2500 feet (level 50) Branded with weak lightning. Cannot be harmed by Acid, Fire. Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 424.8 vs creatures not resistant to lightning and 312.4 vs. others. ) a Scythe of Slicing of *Slay Evil* (8d4) (+11,+14) <+1> Dropped by Ungoliant, the Unlight, at 3750 feet (level 75) +1 wisdom. Slays evil creatures. Feather Falling. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 440 vs evil creatures and 318.5 vs. others. ) a Scythe of Slicing of Morgul (8d4) (+13,+15) Dropped by Ar-Pharazôn the Golden at 2500 feet (level 50) Slays undead. Branded with poison. Grants the ability to see invisible things. Sustains your life force. Aggravates creatures nearby. Drains experience. Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 567.6 vs undead and creatures not resistant to poison, and 324.6 vs. others. ) the Ball-and-Chain 'Mondordi' (2d4) (+10,+13) <+10> Dropped by Tevildo, Prince of Cats, at 3250 feet (level 65) +10 speed. Cannot be harmed by Acid, Fire. Speeds regeneration. Combat info: 5.0 blows/round. Average damage/round: 248. ) the Flail 'Nalador' (4d6) (+20,+9) [+3] <+4> Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4250 feet (level 85) +4 intelligence. Slays undead (powerfully), dragons (powerfully), demons, giants, orcs. Branded with fire. Provides immunity to Acid. Provides resistance to Lightning. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains constitution. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 649.5 vs undead and dragons, 464.5 vs demons, giants, orcs, and creatures not resistant to fire, and 279.5 vs. others. ) the Two-Handed Great Flail of Calir (3d6) (+18,+27) <+4> {@w1} Found lying on the floor in a vault at 3500 feet (level 70) +4 tunneling. Slays undead (powerfully), demons (powerfully), dragons, giants, trolls, evil creatures. Branded with weak lightning. Provides resistance to Cold, Light, Disenchantment. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Sustains your life force. Combat info: 4.3 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 598.4 vs undead and demons, 470 vs dragons, giants, and trolls, 405.7 vs evil creatures and creatures not resistant to lightning, and 341.5 vs. others. ) the Throwing Hammer 'Ilgallod' (2d4) (+10,+14) <+3, +2, +4, +1> Dropped by a death drake at 3750 feet (level 75) +3 intelligence. +2 infravision. +4 speed. +1 light. Slays dragons, demons, orcs, animals, evil creatures. Branded with fire. Provides resistance to Acid, Lightning, Fire, Dark. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. When activated, it heals 60 hitpoints, cut damage, and cures stunning, poisoning, blindness, and confusion. Takes 292 to 324 turns to recharge at your current speed. Your chance of success is 96.1% Combat info: 5.0 blows/round. Average damage/round: 311.5 vs dragons, demons, orcs, and creatures not resistant to fire, 279.5 vs evil creatures and animals, and 248 vs. others. Average thrown damage: 369.4 vs dragons, demons, orcs, and creatures not resistant to fire, 246.2 vs evil creatures and animals, and 123.1 vs. others. ) the War Hammer of Belvorm (5d3) (-5,-5) <+2, +3> {cursed} Found lying on the floor in a vault at 2750 feet (level 55) It makes it hard to hit anything. It makes your skin harder to damage, but conduct electricity. It makes you hallucinate sometimes. +2 intelligence. +3 wisdom. +2 dexterity. +2 tunneling. Slays demons (powerfully), undead, dragons, giants, trolls, animals, evil creatures. Branded with weak fire. Provides resistance to Light, Dark, Disenchantment. Cannot be harmed by Acid, Fire. Sustains constitution. Grants the ability to see invisible things. Prevents paralysis. Drains experience. When activated, it grants temporary resistance to acid for 1d10+10 turns. Takes 132 to 144 turns to recharge at your current speed. Your chance of success is 95.8% Combat info: 5.0 blows/round. Average damage/round: 418 vs demons, 289 vs undead, dragons, giants, and trolls, 224.5 vs animals, evil creatures, and creatures not resistant to fire, and 160 vs. others. ) a Sling of Buckland (x4) (+18,+17) <+5, +7, +2> Dropped by Maeglin, the Traitor of Gondolin, at 3750 feet (level 75) +5 dexterity. +7 shooting speed. +2 shooting power. Cannot be harmed by Acid, Fire. ) the Long Bow of Eonelinos (x4) (+11,+12) <+4, +5, +1> Found lying on the floor in a vault at 2000 feet (level 40) +4 constitution. +5 searching skill. +1 shooting power. Provides resistance to Nether. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains constitution. ) a Long Bow of Lothlórien (x4) (+14,+27) <+3, +1> {cursed} Found lying on the floor in a vault at 4250 feet (level 85) It makes you hallucinate sometimes. +3 dexterity. +1 shooting power. Cannot be harmed by Acid, Fire. Speeds regeneration. Prevents paralysis. ) the Light Crossbow of Aromen (x5) (+12,+16) <+2, +3> Found lying on the floor in a vault at 2500 feet (level 50) +2 tunneling. +3 shooting speed. +2 shooting power. Provides resistance to Lightning, Cold. Provides protection from confusion. Cannot be harmed by Acid, Fire. ) the Heavy Crossbow of Goren (x4) (+17,+31) <+6> Taken from a chest found at 1750 feet (level 35) +6 wisdom. Branded with weak cold. Provides resistance to Fire, Poison, Dark. Provides protection from fear. Cannot be harmed by Acid, Fire. When activated, it fires a ball of frost with radius 3, dealing 160 damage at the centre, which your device skill increases by 29% for an average of 206.4 damage. Takes 392 to 480 turns to recharge at your current speed. Your chance of success is 96.1% ) 17 Bolts (1d5) (+5,+8) {ignore} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 139.9. 20% chance of breaking upon contact. ) 13 Bolts of Acid (1d5) (+4,+5) Branded with acid. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 211.5 vs creatures not resistant to acid and 120.7 vs. others. 20% chance of breaking upon contact. ) 18 Mithril Bolts of Slay Evil (3d5) (+16,+13) Slays evil creatures. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 317.7 vs evil creatures and 211.8 vs. others. 20% chance of breaking upon contact. ) 19 Arrows of Slay Evil (1d4) (+7,+11) Slays evil creatures. ) 34 Seeker Arrows of Slay Evil (4d4) (+7,+6) Slays evil creatures. ) 20 Rounded Pebbles of Frost (1d2) (+12,+9) Branded with cold. Combat info: Average thrown damage: 67.4 vs creatures not resistant to cold and 22.5 vs. others. ) 19 Rounded Pebbles of Slay Evil (1d2) (+9,+14) Slays evil creatures. Combat info: Average thrown damage: 65.7 vs evil creatures and 32.8 vs. others. ) 5 Iron Shots of Venom (1d4) (+9,+11) {@f0=g} Branded with poison. Combat info: Average thrown damage: 85.8 vs creatures not resistant to poison and 28.6 vs. others. ) 20 Mithril Shots (2d4) (+11,+12) {=g, ignore} Combat info: Average thrown damage: 36.4. ) 11 Mithril Shots of Venom (2d4) (+11,+12) Branded with poison. Combat info: Average thrown damage: 109.1 vs creatures not resistant to poison and 36.4 vs. others. ) 25 Mithril Shots of Slay Evil (2d5) (+18,+18) Slays evil creatures. Combat info: Average thrown damage: 102.7 vs evil creatures and 51.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 147 250' Reached level 2 280 250' Reached level 3 280 250' Reached level 4 332 250' Reached level 5 553 250' Reached level 6 955 250' Reached level 7 1130 250' Reached level 8 2231 250' Reached level 9 3748 250' Reached level 10 4764 250' Killed Grip, Farmer Maggot's Dog 4893 250' Reached level 11 5797 0' Killed Farmer Maggot 7119 500' Reached level 12 8354 250' Killed Bullroarer the Hobbit 8678 250' Killed Fang, Farmer Maggot's Dog 9845 250' Reached level 13 10028 250' Reached level 14 11341 500' Reached level 15 11694 500' Killed Orfax, Son of Boldor 12524 500' Killed Wormtongue, Agent of Saruman 12679 500' Reached level 16 13273 500' Killed Grishnákh, the Hill Orc 13575 500' Reached level 17 17168 500' Reached level 18 17180 500' Killed Lagduf, the Snaga 19843 1000' Reached level 19 20297 1000' Reached level 20 20856 1000' Found the Arkenstone 'Gladhwe' 21001 1000' Reached level 21 21832 1000' Reached level 22 22543 1000' Found the Short Sword of Cuthinya 23075 1000' Reached level 23 23815 1000' Reached level 24 25063 1250' Reached level 25 26519 1250' Killed Angamaitë of Umbar 26588 1250' Killed Sangahyando of Umbar 26661 1250' Found the Necklace of Dandir 27222 1250' Killed Ulfast, Son of Ulfang 27702 1500' Reached level 26 27786 1500' Killed Khîm, Son of Mîm 29302 1500' Killed Ibun, Son of Mîm 29355 1500' Reached level 27 29377 1500' Killed Gorbag, the Orc Captain 29478 1500' Found the Halberd of Falvallur 29767 1500' Found the Leather Scale Mail 'Hebrin' 30266 1500' Killed Nár, the Dwarf 31523 1500' Reached level 28 32631 1250' Reached level 28 34347 1500' Killed Mughash the Kobold Lord 36442 1500' Killed Bolg, Son of Azog 37013 1500' Found the Phial 'Beldaglin' 37549 1500' Reached level 29 39255 1500' Killed Tom the Stone Troll 39272 1500' Killed Bert the Stone Troll 39292 1500' Killed Bill the Stone Troll 39365 1500' Found the Cutlass 'Rairi' 39503 1500' Killed Uldor the Accursed 40333 1500' Killed Lugdush, the Uruk 41162 1500' Reached level 30 42379 1500' Killed Uglúk, the Uruk 43507 1500' Found the Golden Crown of Umbre 43551 1500' Found the Band of Galduind 44136 1500' Reached level 31 46568 1500' Found the Metal Cap 'Mennamen' 48073 1500' Killed Ulwarth, Son of Ulfang 48246 1500' Killed Draebor, the Imp 48250 1500' Found the Wicker Shield of Carman 50369 1500' Reached level 32 51003 1500' Reached level 32 51508 1500' Killed Boldor, King of the Yeeks 51510 1500' Found the Lance of Salerog 53968 1500' Killed Ufthak of Cirith Ungol 54525 1500' Killed Mîm, Betrayer of Turin 54678 1500' Found the Arkenstone of Boron 56306 1500' Reached level 33 57305 1500' Found the Wicker Shield 'Orondor' 59468 1500' Found the Large Metal Shield 'Mindenn' 61056 1750' Killed Old Man Willow 61136 1750' Found the Heavy Crossbow of Goren 61442 1750' Reached level 34 62560 2000' Found the Set of Gauntlets 'Naramar' 62885 2000' Found the Long Bow of Eonelinos 63005 2000' Killed Quaker, Master of Earth 63597 2000' Reached level 35 63794 2000' Killed Lorgan, Chief of the Easterlings 63838 2000' Found the Pair of Leather Sandals of Perchol 64317 2000' Killed Ariel, Queen of Air 64406 2000' Killed Castamir the Usurper 64407 2000' Found the Studded Leather Armour of Agonele 64421 2000' Found the Necklace of Nilari 64437 2000' Found the Band of Brethorwe 65246 2000' Reached level 36 65568 2000' Killed Ulfang the Black 67519 2000' Reached level 37 70111 2250' Found the Heavy Crossbow of Hellung 70455 2250' Killed Lokkak, the Ogre Chieftain 70993 2250' Reached level 38 71551 2250' Found the Elfstone of Silduris 74293 2500' Reached level 39 74939 2500' Killed Vargo, Tyrant of Fire 76765 2500' Killed Fundin Bluecloak 76773 2500' Reached level 40 77485 2500' Killed Ar-Pharazôn the Golden 77574 2500' Found the Light Crossbow of Aromen 77593 2500' Found the Lance of Ilmin 77957 2750' Killed Itangast the Fire Drake 77957 2750' Found the Katana of Gionwe 78691 2750' Killed Scatha the Worm 78691 2750' Found the Jewel Encrusted Crown of Gilor 79132 2750' Killed Gorlim, Betrayer of Barahir 79132 2750' Found the Rapier 'Anyathon' 79141 2750' Killed Eöl, the Dark Elf 79141 2750' Found the Short Sword of Thovari 79146 2750' Found the Set of Gauntlets of Andor 79189 2750' Found the War Hammer of Belvorm 80165 2750' Found the Lance of Alimlath 80577 3000' Reached level 40 81067 3000' Killed Smaug the Golden 81586 3000' Found the Broad Axe of Lumar 83260 3000' Reached level 40 83381 3000' Reached level 40 83414 3000' Reached level 40 84261 3000' Killed Saruman of Many Colours 84261 3000' Reached level 40 84623 0' Reached level 40 84816 3250' Killed The Phoenix 85642 3250' Reached level 41 85681 3250' Found the Set of Gauntlets of Elegron 87244 3250' Killed Shagrat, the Orc Captain 87297 3250' Reached level 42 87691 3250' Found the Golden Crown of Helon 87789 3250' Killed Carcharoth, the Jaws of Thirst 87789 3250' Reached level 42 88571 3250' Reached level 42 91142 3250' Killed Harowen the Black Hand 91453 0' Reached level 42 91630 3250' Killed Tevildo, Prince of Cats 91965 3250' Found the Ball-and-Chain 'Mondordi' 92537 3250' Killed Waldern, King of Water 93603 3250' Killed Omarax, the Eye Tyrant 95542 0' Reached level 43 96147 3250' Killed Shelob, Spider of Darkness 100796 3500' Reached level 43 101836 3500' Killed Rogrog the Black Troll 103703 3500' Found the Ring of Helwe 105733 3500' Killed The Queen Ant 106269 3500' Killed Thuringwethil, the Vampire Messenger 107252 3500' Reached level 42 107969 3500' Found the Spear 'Andeb' 109054 3500' Killed Feagwath, the Undead Sorcerer 109510 3500' Killed The Mouth of Sauron 110465 0' Reached level 42 110465 0' Reached level 43 110925 3500' Reached level 44 111083 3500' Killed Kavlax the Many-Headed 111098 3500' Reached level 44 111298 3500' Reached level 44 112135 3500' Reached level 44 112414 0' Reached level 44 114459 3500' Found the Mithril Shield of Ciryon (LOST) 114781 3500' Killed Gilim, the Giant of Eruman 116417 3500' Killed Nan, the Giant 116419 3500' Found the Fur Cloak of Menenaewe 116420 3500' Found the Tulwar 'Tumion' 117358 3500' Killed Tselakus, the Dreadlord 117970 3500' Killed Akhorahil the Blind 118417 3500' Killed Uvatha the Horseman 118473 3500' Killed Adunaphel the Quiet 120637 3500' Killed The Balrog of Moria 120637 3500' Found the Throwing Axe of Arfalior 120637 3500' Found the Bastard Sword 'Aernirnon' 120653 3500' Reached level 45 120659 3500' Found the Cloak of Celwath 120828 0' Reached level 45 121292 3500' Killed Ren the Unclean 121445 3500' Killed Ossë, Herald of Ulmo 122038 3500' Reached level 45 122047 3500' Reached level 45 122364 3500' Found the Two-Handed Great Flail of Calir 122381 3500' Found the Set of Mithril Gauntlets 'Morir' 123037 3500' Reached level 45 124696 3500' Found the Executioner's Sword of Anaelim 125183 3500' Found the Jewel of Pangwin 126063 3500' Reached level 46 126142 3500' Found the Pair of Steel Shod Boots of Annil 126300 3500' Killed Baphomet the Minotaur Lord 126816 3500' Reached level 47 127590 3750' Found the Dagger 'Feith' 127764 3750' Killed Maeglin, the Traitor of Gondolin 127856 3750' Killed Draugluin, Sire of All Werewolves 128093 3750' Killed Ungoliant, the Unlight 128199 3750' Found the Throwing Hammer 'Ilgallod' 128580 3750' Reached level 48 130942 3750' Reached level 49 132590 3750' Killed Glaurung, Father of the Dragons 132591 3750' Found the Large Metal Shield of Nimain 133724 3750' Reached level 50 135428 4000' Found the Lochaber Axe 'Varoth' 135961 4000' Killed Khamûl, the Black Easterling 138330 4000' Killed Pazuzu, Lord of Air 138332 4000' Killed Brodda, the Easterling 140683 4000' Killed The Tarrasque 140684 4000' Found the Ring of Eldin 143784 4000' Killed Wiruin, the Maelstrom 144314 4000' Killed The Witch-King of Angmar 144457 4000' Killed Hoarmurath of Dir 145191 4000' Killed Ancalagon the Black 145198 4000' Found the Robe of Aelegir 145453 4000' Found the Set of Caestus of Huinwen 145525 4000' Found the Main Gauche 'Yarwendi' 150807 4250' Killed Dwar, Dog Lord of Waw 151440 4250' Killed Cantoras, the Skeletal Lord 151719 4250' Killed Qlzqqlzuup, the Emperor Quylthulg 151721 4250' Found the Flail 'Nalador' 152692 4250' Found the Broad Sword 'Silin' 155221 4750' Killed Ji Indur Dawndeath 155314 4750' Killed Huan, Wolfhound of the Valar 156537 4750' Killed Lungorthin, the Balrog of White Fire 157961 4750' Killed Gothmog, the High Captain of Balrogs 160786 4750' Killed Makar, the Warrior 160787 4750' Found the Knight's Shield of Uturiloeg 162974 4750' Killed Vecna, the Emperor Lich 163159 4750' Killed Meássë, the Bloody 165034 4950' Killed Sauron, the Sorcerer 167997 5000' Killed Morgoth, Lord of Darkness 167998 5000' Found the Massive Iron Crown of Morgoth 167999 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 0dc9d7fb