The Angband Ladder: Barmor, High-Elf Mage by Selkie

  [Angband 4.2.3 Character Dump]

 Name   Barmor       Age            125          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'4"   STR:     16  +1  -3  +3     17
 Class  Mage         Weight    10st 5lb   INT:     16  +3  +3  +4  18/80
 Title  Conjurer     Turns used:          WIS:     10  -1  +0  +0      9
 HP     220/220      Game        373353   DEX:     10  +3  +0  +3     16
 SP     97/97        Standard     34864   Con:     18  +1  -2  +0     17     16
                     Resting      10442

 Level                 32    Armor       [23,-5]    Saving Throw     79%
 Cur Exp           229837                           Stealth       Superb
 Max Exp           229837    Melee        1d4,-3    Disarm - phys.   62%
 Adv Exp           290000    To-hit        31,+4    Disarm - magic   79%
                             Blows      1.0/turn    Magic Devices    102
 Gold                7894                           Searching        58%
 Burden           97.2 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight      -16.7 lb    To-hit        31,+7    Speed         Normal
 Max Depth    1500' (L30)    Shots      1.0/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, wavy blond hair, and a fair complexion.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:....*........ pBlnd:.............
 Fire:+............ pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:..+..........
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........+..
Nexus:....+........ Feath:....+........
Nethr:..+.......... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:..+.......... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:...+.......+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger of Flame (1d4) (+4,+3)
     Dropped by a large kobold at 400 feet (level 8)
     
     Branded with fire.
     Provides resistance to Fire.
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +1 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 5.1 vs creatures not resistant to fire and 0
     vs. others.
     Average thrown damage: 50 vs creatures not resistant to fire and
     16.6 vs. others.
     
b) a Sling of Power (x2) (+7,+15)
     Dropped by Sméagol at 150 feet (level 3)
     
c) the Ring of Valadad <+4>
     Dropped by Old Man Willow at 950 feet (level 19)
     
     +4 intelligence.
     Provides resistance to Cold, Nether, Disenchantment.
     Cannot be harmed by Lightning.
     Speeds regeneration.  
     
d) a Ring of the Mouse (+0,-8) <+3, +4>
     Found lying on the floor at 1000 feet (level 20)
     
     +3 dexterity.
     +4 stealth.
     
e) the Jewel of Hilwil <+3>
     Dropped by Sangahyando of Umbar at 1150 feet (level 23)
     
     +3 strength.
     Provides immunity to Lightning.
     Provides resistance to Nexus.
     Feather Falling.  
     
     When activated, it casts a bolt or beam of cold dealing 6d8
     damage, which your device skill increases by 41% for an average of
     38.0 damage.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 96.8%
     
f) a Lantern (13238 turns)
     Found lying on the floor at 150 feet (level 3)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 1000 feet (level 20)
     
h) a Cloak [1,-1]
     Found lying on the floor at 600 feet (level 12)
     
j) a Steel Helm [9,-8]
     Found lying on the floor at 350 feet (level 7)
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Found lying on the floor at 50 feet (level 1)
     
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Stealth [0,+4] <+2>
     Dropped by Orfax, Son of Boldor at 600 feet (level 12)
     
     +2 stealth.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 4 Mushrooms of Second Sight
f) 3 Rations of Food
g) 3 Flasks of oil
h) 3 Potions of Cure Light Wounds
i) 13 Potions of Cure Serious Wounds
j) 9 Potions of Cure Critical Wounds
k) 3 Potions of Neutralize Poison
l) 2 Potions of Restore Mana
m) 2 Potions of Speed
n) 9 Scrolls of Phase Door
o) 4 Scrolls of Word of Recall
p) 2 Rods of Treasure Location
q) a Rod of Light
r) 2 Wands of Stone to Mud (17 charges)
s) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.
     
t) a Ring of Digging <+5>
     Found lying on the floor at 700 feet (level 14)
     
     +5 tunneling.
     




  [Character Quiver]

0) 21 Rounded Pebbles of Venom (1d2) (+7,+7) {@f0}
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 118.6 vs creatures not resistant to poison
     and 47.4 vs. others.
     Average thrown damage: 51.5 vs creatures not resistant to poison
     and 17.1 vs. others.
     0% chance of breaking upon contact.
     
1) 18 Rounded Pebbles of Slay Undead (1d2) (+3,+4)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 103.5 vs undead and 41.4 vs. others.
     Average thrown damage: 33.3 vs undead and 11.1 vs. others.
     0% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       628     50'  Reached level 2
      1547     50'  Reached level 3
      2411      0'  Killed Farmer Maggot
      3110    100'  Killed Grip, Farmer Maggot's Dog
      3110    100'  Reached level 4
      3299    100'  Reached level 5
      3848    100'  Reached level 6
      4746    150'  Reached level 7
      5112    150'  Killed Sméagol
      5416    200'  Reached level 8
      6267    200'  Reached level 9
      7746    350'  Reached level 10
      9466    400'  Reached level 11
      9468    400'  Killed Bullroarer the Hobbit
      9739    400'  Reached level 12
     10108    400'  Reached level 13
     10528    500'  Killed Mughash the Kobold Lord
     10587    500'  Reached level 14
     11221    600'  Killed Grishnákh, the Hill Orc
     11247    600'  Killed Golfimbul, the Hill Orc Chief
     11247    600'  Reached level 15
     11472    600'  Killed Orfax, Son of Boldor
     11668    600'  Reached level 16
     13345    700'  Reached level 17
     14543    700'  Reached level 18
     14882    750'  Killed Lagduf, the Snaga
     15551    750'  Reached level 19
     16932    800'  Reached level 20
     17648    900'  Killed Ulfast, Son of Ulfang
     17953    900'  Reached level 21
     18546    950'  Killed Shagrat, the Orc Captain
     18755    950'  Reached level 22
     18992    950'  Killed Ibun, Son of Mîm
     19442   1000'  Reached level 23
     19656    950'  Killed Old Man Willow
     19656    950'  Reached level 24
     19659    950'  Found the Ring of Valadad
     25050   1000'  Reached level 25
     25050   1000'  Reached level 26
     25050   1000'  Reached level 27
     25050   1000'  Reached level 28
     25050   1000'  Reached level 29
     25050   1000'  Reached level 30
     27851   1050'  Killed Bolg, Son of Azog
     27958   1100'  Reached level 31
     27958   1100'  Reached level 32
     29334   1150'  Killed Angamaitë of Umbar
     29378   1150'  Killed Sangahyando of Umbar
     29454   1150'  Found the Jewel of Hilwil
     33146      0'  Reached level 32
     33275   1200'  Killed Gorbag, the Orc Captain
     34531   1450'  Killed Khîm, Son of Mîm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 19.2.2022 15:48

Download this dump

4. on the Competition No.243 Ladder (of 5)

Comments

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On 19.2.2022 17:04 Selkie wrote:
Life has been easy so far with the experience potions and especially thanks to the sling of power and poison branded ammo. Finding Arcane control gives me a bit more offensive options with mana bolt. I'm probably ready to dive deep but am still playing conservatively while my CON stats are so low and my resistance holes are still unplugged

On 19.2.2022 18:46 malcontent wrote:
Uh oh - I think you and Nick didn't totally jive on the comp settings. Nick specified connected stairs off and know all runes/flavors off.

On 19.2.2022 21:16 Selkie wrote:
Ah shame. This one felt like a rare winner.

My bad for not checking my settings properly

On 19.2.2022 21:39 malcontent wrote:
Hey, if you are the only player that gets the job done - more power to you. I'm not convinced I'll have enough time to do it - a few obligations coming up in a few hours...

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