The Angband Ladder: Arrand, Dunadan Ranger by malcontent

  [Angband 4.2.3 Character Dump]

 Name   Arrand       Age             64          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'10"   STR! 18/100  +1  +0 +10 18/210
 Class  Ranger       Weight   13st 11lb   INT:  18/59  +2  +0  +1  18/89
 Title  ***WINNER*** Turns used:          WIS:  18/83  +2  +2  +1 18/133
 HP     929/929      Game        326337   DEX! 18/100  +2  +1  +7 18/200
 SP     176/222      Standard     53532   CON! 18/100  +3  -1 +11 18/***
                     Resting       6335

 Level                 43    Armor     [94,+116]    Saving Throw     90%
 Cur Exp          2312389                           Stealth         Good
 Max Exp          2312389    Melee       4d3,+48    Disarm - phys.  100%
 Adv Exp          2520000    To-hit       82,+45    Disarm - magic   65%
                             Blows      5.0/turn    Magic Devices     81
 Gold            10164484                           Searching       100%
 Burden          201.7 lb    Shoot to-dam    +18    Infravision    40 ft
 Overweight       21.8 lb    To-hit       91,+55    Speed      3.4x (24)
 Max Depth   5000' (L100)    Shots      2.4/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, curly auburn hair, and a fair
 complexion.

Resistances         Abilities
 Acid:......+...+.. pFear:...........+.
 Elec:.+....+.+.... pBlnd:.+...........
 Fire:......+...... pConf:........+....
 Cold:......+...... pStun:.............
 Pois:....+........ HLife:........+....
Light:++........... Regen:.............
 Dark:++....+......   ESP:.........+...
Sound:............. S.Inv:.....+.......
Shard:........+.... FrAct:..........+..
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+...-.
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+........
Aggrv:.+........... Tunn.:+............
NoTel:............. Speed:..+++..+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You may retire (commit suicide) when you are ready.
> You have 7 Mithril Bolts of Holy Might (3d5) (+18,+19) (4).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Fur Cloak of Aman [3,+25] <+3>.
> You see a Set of Leather Gloves of Thievery (+1,+1) [1,+16] <+4, +5>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Heavy Crossbow of Extra Might (x5) (+16,+14) <+1>.
> You see 4 Mithril Bolts of Holy Might (3d5) (+18,+19).
> You have 11 Mithril Bolts of Holy Might (3d5) (+18,+19) (4).
> You see Green Dragon Scale Mail of Speed (-2) [20,+25] <+1>.
> You see 4 Mithril Bolts of Holy Might (3d5) (+18,+19).
> You have 15 Mithril Bolts of Holy Might (3d5) (+18,+19) (4).
> You see 2 Mithril Bolts of Holy Might (3d5) (+18,+19).
> You have 17 Mithril Bolts of Holy Might (3d5) (+18,+19) (4).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Pick of Erebor (4d3) (+8,+20) <+3, +5, +1>
     Dropped by Scatha the Worm at 3100 feet (level 62)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to Light, Dark, Chaos.
     Sustains strength.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 419.5 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 319 vs. others.
     
b) the Heavy Crossbow of Umbar (x6) (+18,+18) <+1, +2>
     Dropped by Gilim, the Giant of Eruman at 4850 feet (level 97)
     
     +1 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Aggravates creatures nearby.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 10% for an average of 165.0
     damage.
     Takes 84 to 160 turns to recharge at your current speed.
     Your chance of success is 92.0%
     
c) a Ring of Speed <+9>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +9 speed.
     
d) a Ring of Speed <+10>
     Found lying on the floor at 4050 feet (level 81)
     
     +10 speed.
     
e) an Amulet of Trickery <+3, +1, +5, +4, +2>
     Found lying on the floor of a labyrinth at 2400 feet (level 48)
     
     +3 dexterity.
     +1 stealth.
     +5 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Star of Elendil <+4>
     Conjured forth by magic at 3550 feet (level 71)
     
     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4150 feet (level
     83)
     
     +3 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark,
     Disenchantment.
     Cannot be harmed by Acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
h) an Elven Cloak [6,+6] <+1>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +1 stealth.
     +1 speed.
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Dropped by Tevildo, Prince of Cats at 4200 feet (level 84)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to Lightning, Shards.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
j) a Steel Helm of Telepathy [9,+10]
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     Grants telepathy.  
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +4 dexterity.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 20% for an average of 180.0
     damage.
     Takes 124 to 240 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 29 Potions of Cure Critical Wounds
d) 8 Potions of Healing
e) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 6 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 15 Potions of Restore Mana
h) 4 Potions of Enlightenment
i) 18 Scrolls of Phase Door
j) 4 Scrolls of Teleport Level
k) 3 Scrolls of Banishment
l) 3 Scrolls of Mass Banishment
m) 8 Scrolls of Word of Recall
n) 7 Scrolls of Recharging
o) a Scroll of *Destruction*
p) 8 Rods of Detection (3 charging)
     Cannot be harmed by Lightning.
     
q) 4 Rods of Teleport Other
r) 6 Wands of Slow Monster (2 charges)
s) a Wand of Teleport Other (2 charges)




  [Character Quiver]

0) 18 Bolts of Wounding (1d5) (+23,+18)
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 595.2.
     20% chance of breaking upon contact.
     
1) 22 Bolts of Wounding (1d5) (+24,+22)
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 656.4.
     20% chance of breaking upon contact.
     
2) 16 Seeker Bolts (4d5) (+9,+4)
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 514.
     20% chance of breaking upon contact.
     
3) 16 Mithril Bolts of Wounding (3d5) (+14,+17)
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 665.2.
     20% chance of breaking upon contact.
     
4) 17 Mithril Bolts of Holy Might (3d5) (+18,+19)
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 1053.1 vs undead and demons, 936.2 vs evil
     creatures, and 702 vs. others.
     20% chance of breaking upon contact.
     
5) 27 Arrows (1d4) (+9,+6)


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 8 Scrolls of Identify Rune
c) a Rod of Drain Life
d) 4 Rods of Light
e) 3 Wands of Stun Monster (4 charges)
f) 9 Wands of Drain Life (34 charges)
g) 4 Wands of Annihilation (10 charges)
     Cannot be harmed by Lightning.
     
h) a Ring of Strength <+5>
     Found lying on the floor at 2700 feet (level 54)
     
     +5 strength.
     Sustains strength.
     
i) the Metal Brigandine Armour of the Rohirrim [50,+14] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
j) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor at 3200 feet (level 64)
     
     +1 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
k) a Robe of Permanence [2,+21]
     Taken from a chest found at 3200 feet (level 64)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
l) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 3150 feet (level 63)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
m) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
n) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Kavlax the Many-Headed at 3200 feet (level 64)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to Acid, Cold, Dark, Nexus.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
o) the Spear of Oromë (4d6) (+15,+15) <+4, +1> {@t7}
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it creates a line of rock remover dealing 20+1d30
     damage, which your device skill increases by 33% for an average of
     46.5 damage.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 461 vs giants and creatures not resistant to
     fire, 377.5 vs animals, and 294 vs. others.
     Average thrown damage: 553.3 vs giants and creatures not resistant
     to fire, 368.9 vs animals, and 184.4 vs. others.
     
p) a Spear of Gondolin (1d6) (+21,+16) <+1> {@t8}
     Taken from a chest found at 4000 feet (level 80)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 280.5 vs dragons, demons, trolls, and orcs,
     and 238.5 vs. others.
     Average thrown damage: 375.6 vs dragons, demons, trolls, and orcs,
     and 125.2 vs. others.
     
q) the Spear 'Nimloth' (1d7) (+11,+13) <+3> {@t9}
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 270.5 vs undead and creatures not resistant
     to cold, and 222.5 vs. others.
     Average thrown damage: 324.3 vs undead and creatures not resistant
     to cold, and 108.1 vs. others.
     
r) the Trident of Ulmo (4d10) (+15,+19) <+4>
     Found lying on the floor at 3550 feet (level 71)
     
     +4 dexterity.
     Slays dragons, animals.
     Provides immunity to Acid.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Sustains your life
     force.  Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it teleports a target monster away.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 631.5 vs dragons, 499.5 vs animals, and
     367.5 vs. others.
     
s) a Mace of Disruption (Holy Avenger) (5d8) (+19,+17) [+1] <+2>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 720.5 vs undead and demons, 561.5 vs evil
     creatures, and 403 vs. others.
     
t) a Long Bow of Extra Might (x4) (+17,+17) <+1>
     Dropped by a mature black dragon at 4000 feet (level 80)
     
     +1 shooting power.
     
u) 31 Seeker Arrows of Wounding (4d4) (+16,+13)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       408    100'  Reached level 2
       425    100'  Reached level 3
       653    100'  Reached level 4
       882    150'  Reached level 5
       995    150'  Killed Fang, Farmer Maggot's Dog
       995    150'  Reached level 6
      1567    250'  Reached level 7
      2639    250'  Reached level 8
      3608    350'  Reached level 9
      4236    500'  Reached level 10
      4739    500'  Reached level 11
      4983    550'  Reached level 12
      5091    600'  Killed Bullroarer the Hobbit
      5254    600'  Reached level 13
      6301    600'  Reached level 14
      7922    700'  Killed Wormtongue, Agent of Saruman
      7929    700'  Found the Dagger 'Nimthanc' (LOST)
      8325    750'  Reached level 15
      8667    750'  Killed Orfax, Son of Boldor
      8765    750'  Reached level 16
      9469    800'  Reached level 17
      9769    800'  Reached level 18
     10267      0'  Killed Farmer Maggot
     10448    800'  Killed Grip, Farmer Maggot's Dog
     10926    850'  Reached level 19
     11543    900'  Killed Nár, the Dwarf
     11543    900'  Reached level 20
     12736    950'  Reached level 21
     13017    950'  Found the Set of Gauntlets 'Paurhach' (LOST)
     13183      0'  -- Note: Lack of Free Action is very annoying right now!
     13420    950'  Reached level 22
     13817   1000'  Killed Ufthak of Cirith Ungol
     13996   1050'  Killed Grishnákh, the Hill Orc
     14034   1050'  Killed Golfimbul, the Hill Orc Chief
     14040   1050'  Found the Pair of Leather Boots of Radagast (LOST)
     14365      0'  -- Note: Boots of Radagast solves the Free Action problem :)
     14442   1050'  Killed Shagrat, the Orc Captain
     14486   1050'  Reached level 23
     14790   1050'  Killed Uglúk, the Uruk
     14867   1050'  Killed Lugdush, the Uruk
     14968   1050'  Reached level 24
     14969   1050'  Found the Phial of Galadriel (LOST)
     14988   1050'  Found the Cloak of Thorongil (LOST)
     15578   1350'  Reached level 25
     15818   1350'  Killed Angamaitë of Umbar
     16029   1350'  Killed Old Man Willow
     16193   1350'  Killed Sangahyando of Umbar
     16502   1600'  Found the Halberd 'Osondir' (LOST)
     16586   1600'  Reached level 26
     17192   1700'  Killed Ulfang the Black
     17262   1700'  Killed Ulwarth, Son of Ulfang
     17311   1700'  Reached level 27
     17319   1700'  Killed Ulfast, Son of Ulfang
     17984   1700'  Killed Gorbag, the Orc Captain
     18160   1750'  Reached level 28
     18699   1800'  Killed Castamir the Usurper
     19675   1800'  Killed Uldor the Accursed
     19676   1800'  Found the Short Sword 'Dagmor' (LOST)
     19681   1800'  Reached level 29
     19788   1800'  Killed Bert the Stone Troll
     19827   1800'  Killed Tom the Stone Troll
     19863   1800'  Killed Bill the Stone Troll
     20140   1850'  Found the Long Sword 'Elvagil' (LOST)
     20477   1800'  Killed Ibun, Son of Mîm
     20537   1800'  Killed Mîm, Betrayer of Turin
     20557   1800'  Killed Khîm, Son of Mîm
     21554   1950'  Reached level 30
     21952   1950'  Killed Lokkak, the Ogre Chieftain
     22032   1950'  Killed Boldor, King of the Yeeks
     22094   1950'  Killed Rogrog the Black Troll
     22241   1950'  Reached level 31
     22299   1950'  Found the Iron Helm 'Holhenneth'
     23167   2050'  Killed Lorgan, Chief of the Easterlings
     23593   2050'  Reached level 32
     23616   2050'  Killed The Queen Ant
     26431   2450'  Reached level 33
     29472   2850'  Found the Spear 'Nimloth'
     29741   2850'  Reached level 34
     29762   2850'  Killed Beorn, the Shape-Changer
     30121   2900'  Reached level 34
     30590   2950'  Killed Itangast the Fire Drake
     30989   2950'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     31051   2950'  Found the Battle Axe 'Lotharang' (LOST)
     31713   3050'  Found the Zweihander 'Mormegil' (LOST)
     32233   3100'  Found the Metal Brigandine Armour of the Rohirrim
     32885   3100'  Reached level 35
     33277   3100'  Killed Saruman of Many Colours
     33284   3100'  Found the Pair of Steel Shod Boots of Thrór
     33285   3100'  Found the Iron Helm of Gorlim (LOST)
     33736   3100'  Killed Scatha the Worm
     33741   3100'  Found the Pick of Erebor
     33741   3100'  Found the Trident of Wrath (LOST)
     34557   3150'  Found the Leather Shield of Celegorm
     34739   3150'  Reached level 36
     35177   3200'  Found the Full Plate Armour of Isildur
     36200   3200'  Killed Kavlax the Many-Headed
     36204   3200'  Found the Steel Helm of Hammerhand
     36553   3200'  Reached level 37
     36735   3200'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     37731   3500'  Found the Rapier 'Careth Asdriag' (LOST)
     38191   3550'  Reached level 38
     38603   3550'  Found the Trident of Ulmo
     38873   3550'  Found the Star of Elendil
     38977   3550'  Killed Vargo, Tyrant of Fire
     39479   3550'  Found the Pair of Leather Boots of Wormtongue (LOST)
     39610   3550'  Found the Mattock of Náin (LOST)
     40759   3750'  Reached level 39
     41451   3800'  Killed Ar-Pharazôn the Golden
     42069   3800'  Found the Elfstone 'Elessar' (LOST)
     43249   4000'  Reached level 40
     43890   4000'  Found the Battle Axe of Balli Stonehand (LOST)
     44214   4000'  Found the Pike 'Til-i-arc' (LOST)
     44327   4000'  Found the Scythe 'Avavir' (LOST)
     44576   4000'  Found the Spear of Oromë
     44620   4000'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     45090   4000'  Found the Set of Caestus of Fingolfin
     46522   4050'  Killed Waldern, King of Water
     46688   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
     46693   4150'  Found the Mithril Plate Mail of Celeborn
     47017   4200'  Killed Tevildo, Prince of Cats
     47017   4200'  Reached level 41
     47629   4200'  Found the Wicker Shield of Elros
     48322   4300'  Killed Khamûl, the Black Easterling
     48487   4350'  Killed Dwar, Dog Lord of Waw
     48766   4400'  Reached level 42
     49995   4850'  Killed Gilim, the Giant of Eruman
     50000   4850'  Found the Heavy Crossbow of Umbar
     50413   4850'  Killed Smaug the Golden
     50419   4850'  Found the Bastard Sword 'Calris' (LOST)
     51268   4900'  Killed Sméagol
     52428   4950'  Killed Sauron, the Sorcerer
     52428   4950'  Reached level 43
     53518   5000'  Killed Morgoth, Lord of Darkness
     53522   5000'  Found the Mighty Hammer 'Grond'
     53525   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.12.2021 00:40

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7663. on the Ladder (of 19090)
3346. on the Angband Ladder (of 6561)
79. for this player (

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On 3.12.2021 00:47 malcontent wrote:
My last two winners have been rangers. I enjoyed this game quite a bit. Giving rangers extra shots with all launchers, and indestructible sling ammo results in a lot of nice options.

I assumed in the end I would be using a bow - but then I found the Heavy Crossbow of Umbar and amazingly a bunch of bad ass bolts to go with it.

Being able to use Umbar at 2.4 shots/turn with mithril bolts of Holy Might against Morgoth (932 vs evil) was not fair. Fun as hell for me, boring for others I suppose, a very short fight.

On 3.12.2021 00:49 malcontent wrote:
I didn't even bother with all the drain life/annihilation wands I had accumulated. Just left them at home.

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