The Angband Ladder: Dead Anton, Titan Warrior by Antom Silkworm

  [Tangaria 1.5.0 Character Dump]

 Name   Dead Anton    Age             99         Self  RB  CB  EB   Best
 Sex    Male          Height       16'1"  STR:     17  +4  +3  +2  18/80
 Race   Titan         Weight   25st 11lb  INT:     10  -3  -2  +3      8
 Class  Warrior       Turns used:         WIS:     10  -3  -2  +0      5
 Title  Commando      Game         14232  DEX:     10  -1  +2  +0     11
 HP     -5/599        Player       27281  CON:     18  +5  +2  +4 18/110
 SP     0/0           Active        4884  CHR:     10  +0  -2  +0      8

 Level                 31    Armor      [56,+48]    Saving Throw     46%
 Cur Exp           111788                           Stealth          Bad
 Max Exp           115251    Melee        4d7,-3    Disarm - phys.   18%
 Adv Exp           165000    To-hit        78,+3    Disarm - magic    2%
                             Blows      1.0/turn    Magic Devices      0
 Gold                1637                           Searching        42%
 Burden          184.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        4.5 lb    To-hit        59,-6    Speed             -1
 MaxDepth     1950' (L39)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:..+........... Fear:.............+
Elec:....+....-...* Blnd:..............
Fire:+..+.....-.... Conf:..........+...
Cold:.........+.... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..........+...
Shar:.........+.... FAct:........+.....
Nexu:.............+  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.............+
Hung:.............+ DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> The 5-headed hydra misses you.
> The craban misses you. (x2)
> You miss the 5-headed hydra.
> The 5-headed hydra misses you. (x4)
> The craban makes a high-pitched shriek.
> You burn the 5-headed hydra.
> The 5-headed hydra misses you. (x4)
> The craban makes a high-pitched shriek.
> You burn the 5-headed hydra.
> The 5-headed hydra flees in terror!
> The craban misses you. (x2)
> The basilisk breathes poison.
> You die.

Killed by a basilisk.


  [Character Equipment]

a) an Executioner's Sword of Flame (4d7) (+9,+8)
     Obtained from Nethal. Rumoured to be dropped by Beorn, the Shape-Changer
     at 1400 feet (level 28).

     Branded with fire.
     Provides resistance to Fire.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 110.6 vs creatures susceptible to fire, 91.8 vs
     dragons, 54.2 vs creatures not resistant to fire, 35.4 vs creatures not
     resistant to lightning, and 16.6 vs. others.

c) a Ring of Acid [+10] <+1>
     Dropped by an unknown monster at 1600 feet (level 32).

     +1 constitution.
     Provides resistance to Acid.

d) a Ring of Flames [+8] <+1>
     Dropped by a dark naga at 1400 feet (level 28).

     +1 constitution.
     Provides resistance to Fire.

e) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (4859 turns)
     Found lying on the floor at 1500 feet (level 30).

     Intensity 2 light.

g) Partial Plate Armour (-3) [40,+1]
     Dropped by a grave wight at 1250 feet (level 25).

h) a Fur Cloak of Stealth [3,-3] <+1>
     Found lying on the floor in a pit at 1250 feet (level 25).

     +1 stealth.

i) a Small Metal Shield (Dwarven) (+2,+2) [5,+7] <+2, +1>
     Found lying on the floor in a pit at 1450 feet (level 29).

     +2 strength.
     +1 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.

j) a Metal Cap [3,+17] {cursed}
     Found lying on the floor of a labyrinth at 1650 feet (level 33).

     It poisons you from time to time.
     It paralyses you every now and then.
     It makes you vulnerable to fire attacks, but resistant to cold.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Cold, Shards.
     Makes you vulnerable to Lightning, Fire.

k) the Set of Leather Gloves 'Eorion' [1,+12] <+3> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +3 intelligence.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.

l) a Pair of Iron Shod Boots [4,-4]
     Found lying on the floor of a cavern at 1050 feet (level 21).

     Cannot be harmed by Fire.


  [Character Quiver]


  [Character Inventory]

a) 21 Potions of Cure Serious Wounds

b) 2 Potions of Restore Life Levels

c) 13 Potions of Heroism

d) a Potion of Nimbleness

e) a Potion of Resist Cold
     Cannot be harmed by Cold.

f) a Potion of Toughness

g) 13 Scrolls of Phase Door

h) 5 Scrolls of Magic Mapping

i) 2 Scrolls of Remove Curse

j) 7 Scrolls of Light

k) 3 Scrolls of Word of Recall

l) a Scroll of Protection from Evil

m) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

n) a Ring of Lightning [+6] <+1>
     An inheritance from your family.

     +1 constitution.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.

o) a Ring of Protection [+10]
     Found lying on the floor of a special room at 750 feet (level 15).

p) a Ring of Digging <+1, +3>
     Found lying on the floor of a labyrinth at 1650 feet (level 33).

     +1 constitution.
     +3 tunneling.

q) 4 Amulets of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

r) a Wooden Torch of Brightness (531 turns) <+1>
     Dropped by a snotling at 250 feet (level 5).

     +1 light.
     Intensity 3 light.

s) a Lantern (0 turns)
     Dropped by an orc archer at 650 feet (level 13).

     Cannot be harmed by Fire.
     Intensity 3 light.

t) Metal Brigandine Armour of Resistance (-3) [48,+12] {Mad King}
     Dropped by Mad King at 1450 feet (level 29).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

u) the Steel Helm 'Faele' [9,+15] <+4, +1, +3> {Mim, Betrayer of Turin}
     Dropped by Mim, Betrayer of Turin at 1550 feet (level 31).

     +4 wisdom.
     +1 constitution.
     +3 tunneling.
     Provides resistance to Light.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains charisma.
     Grants the ability to see invisible things. Makes you need more food.

v) the Lead-Filled Mace 'Turmil' (4d4) (+9,+10) [+8] <+4, +1>
     Dropped by a mind flayer at 1550 feet (level 31).

     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to Cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Blessed by the gods (combat bonuses for holy
     casters). Makes you need more food.
     Grants the ability to sense orcs.

     When aimed, it inflicts 90 points of damage on a single creature that is
     not undead, a demon, a golem, an elemental or a vortex.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 32.6%

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would get 1.3 blows/round.
     Average damage/round: 76.5 vs creatures susceptible to cold, 63.7 vs
     dragons, 38.2 vs creatures not resistant to cold and orcs, 25.3 vs
     creatures not resistant to lightning, and 12.6 vs. others.

w) a Deed of Property

x) 2 House Foundation Stones


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   250ft     5     Reached level 5
00:00:02   250ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:05   250ft     8     Killed Baba Yaga
00:00:11   400ft     10    Reached level 10
00:00:13   400ft     11    Killed Wormtongue, Agent of Saruman
00:00:22   600ft     13    Killed Solovei the Robber
00:00:27   500ft     15    Reached level 15
00:00:29   650ft     15    Killed The wounded bear
00:00:33   750ft     16    Killed Grishnukh, the Hill Orc
00:00:33   750ft     17    Killed Golfimbul, the Hill Orc Chief
00:00:33   750ft     17    Found the Cutlass 'Gondricam' (LOST)
00:00:33   750ft     17    Killed Bullroarer the Hobbit
00:00:40   750ft     19    Killed Ufthak of Cirith Ungol
00:00:42   750ft     20    Reached level 20
00:00:43   750ft     20    Killed Shtukensia the Rogue
00:00:43   750ft     20    Found the Iron Shot of Borodrian
00:00:43   750ft     20    Found the Set of Leather Gloves 'Eorion'
00:01:02   1150ft    24    Killed Bolg, Son of Azog
00:01:02   1150ft    25    Reached level 25
00:01:02   1150ft    25    Killed Azog, the Great Orc
00:01:02   1150ft    25    Found the Hard Leather Armour of Eling
00:01:02   1150ft    25    Found the Broad Sword of Orlarmo
00:01:25   1250ft    27    Killed Fang, Farmer Maggot's Dog
00:01:49   1450ft    27    Killed Mad King
00:01:54   1550ft    28    Killed Shagrat, the Orc Captain
00:01:57   1550ft    28    Killed Mim, Betrayer of Turin
00:01:57   1550ft    28    Found the Steel Helm 'Faele'
00:01:57   1550ft    28    Found the Lead-Filled Mace 'Turmil'
00:02:00   1600ft    28    Found the Mace 'Taratol'
00:02:03   1650ft    28    Killed The Rat King
00:02:28   1700ft    29    Killed Sangahyando of Umbar
00:02:29   1700ft    29    Killed Ulfang the Black
00:02:29   1700ft    30    Reached level 30
00:02:29   1700ft    29    Found the Studded Leather Armour of Gabluinim
00:03:10   1500ft    30    Killed The Sandworm Queen
00:03:29   1450ft    30    Killed Bloodfang, the Wolf
00:03:35   1500ft    30    Killed Lobelia Sackville-Baggins
00:03:57   1950ft    31    Was killed by a basilisk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                         ########                              
                                  .      #.......                              
                                  .      #.......                              
                                  '      #..##..#                              
                                  .. #####..##..#                              
                                .    #......##..#                              
                                 .   #......##..#                              
                                 #..##^^#### #..#                              
                                ##..##R.######.]#                              
                                .$..?].M##..##..#                              
                                .....BB@##..##..#                              
                                 #########..##..#                    #..#      
                                         #..##..###                  #..#######
                                         #.........                  #.........
                                         #..*......                  #.........
                                         #..######                   #..######.
                                         #..#################        #..######.
                                         #......##...........        #..##.....
                                         #......##...........        #..##...-.
                                         #####..##..######..#        #..######.
                                             #..##..#    #..#####    #..# ####.

1950' (L39)  LF:5-? Light 4 Moves +40    Poisoned Faint 1 % Hero Bold Open floo


Posted on 16.9.2021 22:05
Last updated on 18.9.2021 20:37

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11796. on the Ladder (of 19090)
10. on the Tangaria Ladder (of 145)
Second best for this player (

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