The Angband Ladder: Amethystos, High-Elf Warrior by Siânlover

  [Angband 4.2.1 Character Dump]

 Name   Amethystos   Age            119          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   STR:  18/81  +1  +3  +0 18/121
 Class  Warrior      Weight    14st 0lb   INT:     13  +3  -2  +4     18
 Title  Commando     Turns used:          WIS:     12  -1  -2  +9     18
 HP     -510/338     Game       6225260   DEX:  18/90  +3  +2  +3 18/170
 SP     0/0          Standard    837812   CON:     11  +1  +2  +4     18
                     Resting     758714

 Level                 31    Armor      [51,+61]    Saving Throw     72%
 Cur Exp           211577                           Stealth    Very Good
 Max Exp           211577    Melee       7d5,+38    Disarm - phys.   84%
 Adv Exp           217500    To-hit       98,+39    Disarm - magic   51%
                             Blows      4.5/turn    Magic Devices     57
 Gold               23115                           Searching        57%
 Burden          201.5 lb    Shoot to-dam    +23    Infravision    70 ft
 Overweight       21.6 lb    To-hit       73,+40    Speed      10 (2.0x)
 Max Depth    1800' (L36)    Shots      1.2/turn

 You are the only child of a Noldorin Warrior.  You have light grey
 eyes, straight brown hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.++... pFear:+....+..+...+
 Elec:....+++...... pBlnd:....+..+.+...
 Fire:*....+++..... pConf:.............
 Cold:......+.++... pStun:.............
 Pois:............. HLife:.............
Light:.........+..+ Regen:+..++...++...
 Dark:........++...   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:....+..++....
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.........+...
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......+.+..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:.....+......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...++........
DrExp:............. Blows:.............
Stick:............. Shots:.......+.....
Fragl:............. Might:.............
                    Light:....++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The ancient spider misses you.
> The ancient spider bites you.
> You are more poisoned!
> You get in a shield bash!
> You dissolve the ancient spider.
> You have slain the ancient spider.
> The abyss spider conjures up weird things.
> You retain your presence of mind.
> Shelob, Spider of Darkness conjures up scary horrors.
> You resist the effect!
> You have 4 charges remaining.
> Shelob, Spider of Darkness drones angrily.
> Shelob, Spider of Darkness breathes poison.
> You die.
> The abyss spider resists a lot.

Killed by Shelob, Spider of Darkness.

  [Character Equipment]

a) the Halberd 'Ossaur' (7d5) (+10,+14) <+4>
     Dropped by Rogrog the Black Troll at 1800 feet (level 36)
     
     +4 constitution.
     Slays dragons.
     Branded with acid.
     Provides immunity to Fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it restores your wisdom.
     Takes 130 to 144 turns to recharge at your current speed.
     Your chance of success is 83.6%
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 562.5 vs dragons and creatures not resistant
     to acid, and 316.4 vs. others.
     
b) a Long Bow of Power (x3) (+11,+23)
     Bought from a store
     
c) a Ring of Damage (+0,+13)
     Bought from a store
     
d) the Band 'Forimo' <+6>
     Dropped by Draebor, the Imp at 1400 feet (level 28)
     
     +6 speed.
     Cannot be harmed by Lightning.
     Speeds regeneration.  
     
e) the Jewel of Eldaurth <+5, +1>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +5 speed.
     +1 light.
     Provides resistance to Lightning.
     Provides protection from blindness.
     Speeds regeneration.  Prevents paralysis.  
     
f) the Phial of Orlion <+3>
     Dropped by Brodda, the Easterling at 500 feet (level 10)
     
     +3 wisdom.
     +3 dexterity.
     +3 infravision.
     +3 light.
     Provides resistance to Lightning, Fire.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
g) Metal Scale Mail of Elvenkind (-2) [38,+9] <+2>
     Found lying on the floor of a special room at 1600 feet (level 32)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
h) the Cloak 'Athor' [1,+8] <+1, +2>
     Dropped by a patriarch at 1800 feet (level 36)
     
     +1 wisdom.
     +2 shooting speed.
     Provides resistance to Fire.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
i) the Wicker Shield 'Hudhor' [2,+21] <+2, +1>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 intelligence.
     +2 wisdom.
     +1 stealth.
     Provides resistance to Acid, Cold, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains strength, intelligence.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 114 to 126 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
j) the Metal Cap of Varmanar [3,+9] <+2, +3>
     Dropped by Beorn, the Shape-Changer at 1600 feet (level 32)
     
     +2 intelligence.
     +3 wisdom.
     Provides resistance to Acid, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
k) a Set of Caestus (+0,+3) [5,+7]
     Dropped by a ranger at 1800 feet (level 36)
     
l) a Pair of Leather Boots of Stealth [2,+5] <+1>
     Bought from a store
     
     +1 stealth.
     




  [Character Inventory]

a) 16 Rations of Food
b) 40 Potions of Cure Serious Wounds
c) 6 Potions of Cure Serious Wounds
d) 37 Potions of Cure Critical Wounds
e) 3 Potions of Healing
f) a Potion of Enlightenment
g) a Potion of Heroism
h) 8 Potions of Berserk Strength
i) 38 Scrolls of Phase Door
j) 3 Rods of Treasure Location
k) 2 Rods of Magic Mapping
l) a Rod of Slow Monster
m) a Rod of Disable Traps
n) 2 Rods of Recall
     Cannot be harmed by Lightning.
     
o) a Wand of Confuse Monster (6 charges)
p) 2 Wands of Teleport Other (14 charges)
q) a Wand of Annihilation (4 charges)
     Cannot be harmed by Lightning.
     
r) a Staff of Slow Monsters (1 charge)
s) 2 Staves of Teleportation (17 charges)
t) the Lead-Filled Mace of Silith (6d3) (+21,+14) <+6, +1>
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     +6 searching skill.
     +1 light.
     Slays demons (powerfully), undead, trolls, orcs.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 548.4 vs demons, 406.7 vs undead, trolls,
     and orcs, and 265.1 vs. others.
     
u) a Shovel of Digging (1d2) (+9,+8) <+4>
     Bought from a store
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 232.2 vs creatures not resistant to acid and
     211 vs. others.
     




  [Character Quiver]

0) 20 Arrows (1d4) (+3,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 116.7.
     35% chance of breaking upon contact.
     
1) 6 Arrows (1d4) (+6,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 114.1.
     35% chance of breaking upon contact.
     
2) 3 Arrows (1d4) (+6,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 117.9.
     35% chance of breaking upon contact.
     
3) 21 Arrows (1d4) (+4,+9)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 127.9.
     35% chance of breaking upon contact.
     
4) 13 Arrows of Slay Undead (1d5) (+2,+10)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 266.8 vs undead and 133.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Resist Poison
b) 2 Scrolls of Phase Door
c) a Scroll of *Enchant Weapon*
d) a Rod of Treasure Location
e) a Rod of Healing
     Cannot be harmed by Lightning.
     
f) 3 Wands of Confuse Monster (16 charges)
g) a Wand of Teleport Other (6 charges)
h) a Staff of Slow Monsters (0 charges)
i) a Ring of Strength <+2>
     Found lying on the floor at 500 feet (level 10)
     
     +2 strength.
     Sustains strength.
     
j) a Ring of Damage (+0,+11)
     Bought from a store
     
k) the Wooden Torch 'Turen'
     Found lying on the floor at 1400 feet (level 28)
     
     Provides immunity to Fire.
     Cannot be harmed by Fire.
     Intensity 2 light.
     
l) the Bastard Sword of Letir (3d4) (+12,+8) <+2, +1>
     Dropped by a young black dragon at 1800 feet (level 36)
     
     +2 intelligence.
     +1 light.
     Provides immunity to Cold.
     Provides resistance to Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 209.4.
     
m) 21 Arrows of Slay Demon (1d4) (+12,+5)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 228.3 vs demons and 114.1 vs. others.
     35% chance of breaking upon contact.
     
n) 26 Iron Shots of Wounding (1d4) (+11,+13)
     Combat info:
     Average thrown damage: 48.3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       519     50'  Reached level 2
       622    100'  Reached level 3
      1102    100'  Reached level 4
      1223    100'  Killed Fang, Farmer Maggot's Dog
      1594    150'  Reached level 5
      2294    150'  Reached level 6
      3472    200'  Reached level 7
      4721    200'  Reached level 8
      5483    200'  Killed Mughash the Kobold Lord
      5858    250'  Reached level 9
      6826    350'  Reached level 10
      7521    350'  Killed Grishnákh, the Hill Orc
      7521    350'  Reached level 11
      7604    350'  Killed Bullroarer the Hobbit
      7664    350'  Killed Golfimbul, the Hill Orc Chief
      7664    350'  Reached level 12
     18349    350'  Reached level 13
     33342    400'  Reached level 14
     34518    450'  Reached level 15
     35577    450'  Killed Orfax, Son of Boldor
     45479    450'  Killed Wormtongue, Agent of Saruman
     69170    500'  Killed Grip, Farmer Maggot's Dog
     69379    500'  Killed Brodda, the Easterling
     69379    500'  Reached level 16
     69387    500'  Found the Phial of Orlion
     71473    550'  Reached level 17
     71533    550'  Killed Sméagol
     80343    600'  Reached level 18
     82209    700'  Killed Ufthak of Cirith Ungol
     82639    750'  Reached level 19
     83663    800'  Reached level 20
     84107    800'  Killed Ulfast, Son of Ulfang
    125712    800'  Reached level 21
    127228    900'  Reached level 22
    128695   1000'  Killed Gorbag, the Orc Captain
    129109   1000'  Reached level 23
    130242   1000'  Reached level 24
    132343   1000'  Killed Boldor, King of the Yeeks
    164539   1050'  Reached level 25
    165623   1050'  Found the Pendant of Aroninar (LOST)
    218091   1050'  Killed Bolg, Son of Azog
    218091   1050'  Found the Pendant of Ollerin (LOST)
    218249   1050'  Killed Lugdush, the Uruk
    218394   1050'  Reached level 26
    236472   1050'  Killed Shagrat, the Orc Captain
    256458   1150'  Killed Uglúk, the Uruk
    256946   1150'  Killed Nár, the Dwarf
    259274   1150'  Reached level 27
    321790   1200'  Killed Ibun, Son of Mîm
    446769   1200'  Killed Sangahyando of Umbar
    447007   1200'  Found the Jewel of Eldaurth
    479952   1200'  Killed Old Man Willow
    488470   1200'  Reached level 28
    488558   1200'  Killed Angamaitë of Umbar
    502691   1200'  Killed Azog, Enemy of the Dwarves
    513004   1400'  Found the Wooden Torch 'Turen'
    525542   1400'  Killed Draebor, the Imp
    525548   1400'  Found the Band 'Forimo'
    525549   1400'  Found the Great Axe of Athor (LOST)
    530785   1450'  Reached level 29
    530877   1450'  Killed Khîm, Son of Mîm
    566980   1600'  Killed Bert the Stone Troll
    566980   1600'  Reached level 30
    567020   1600'  Killed Tom the Stone Troll
    567051   1600'  Killed Bill the Stone Troll
    567242   1600'  Killed Beorn, the Shape-Changer
    567328   1600'  Found the Metal Cap of Varmanar
    573764   1600'  Found the Wicker Shield 'Hudhor'
    575706   1600'  Killed Uldor the Accursed
    660956   1600'  Reached level 31
    714542      0'  Killed Farmer Maggot
    786926   1750'  Killed Ulwarth, Son of Ulfang
    787305   1750'  Found the Lead-Filled Mace of Silith
    797259   1750'  Killed Lokkak, the Ogre Chieftain
    797260   1750'  Found the Arkenstone 'Laithor' (LOST)
    818495   1800'  Found the Bastard Sword of Letir
    837401   1800'  Killed Rogrog the Black Troll
    837468   1800'  Found the Halberd 'Ossaur'
    837740   1800'  Found the Cloak 'Athor'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.8.2021 18:37

Download this dump

11408. on the Ladder (of 18973)
4532. on the Angband Ladder (of 6502)

Comments

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On 16.8.2021 18:37 Siânlover wrote:
Yes, it was suicidally stupid to take on Shelob and her friends without even a single source of poison resistance. But, for some reason I can't recall, it seemed a good idea at the time.




















































































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