The Angband Ladder: Dilorth, High-Elf Mage by LordL

  [Angband 4.2.2 Character Dump]

 Name   Dilorth      Age            121          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'9"   STR:     18  +1  -3  +2     18
 Class  Mage         Weight    11st 7lb   INT:     15  +3  +3  +1  18/40
 Title  Spellbinder  Turns used:          WIS:     10  -1  +0  +0      9
 HP     -14/129      Game        182032   DEX:     10  +3  +0  +2     15
 SP     31/31        Standard     18081   CON:     16  +1  -2  +2     17
                     Resting       3263

 Level                 24    Armor      [59,+23]    Saving Throw     72%
 Cur Exp            17642                           Stealth         Fair
 Max Exp            17642    Melee       2d6,+14    Disarm - phys.   55%
 Adv Exp            18125    To-hit       27,+15    Disarm - magic   66%
                             Blows      2.0/turn    Magic Devices     90
 Gold                7479                           Searching        48%
 Burden          112.8 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       -7.1 lb    To-hit        27,-1    Speed         Normal
 Max Depth    1250' (L25)    Shots      0.0/turn

 You are the only child of a Vanyarin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:....+...+.... pBlnd:.............
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........++.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You miss something.
> Something hits you.
> You miss something.
> You blink and your eyes clear.
> The iron golem misses you.
> You hit the iron golem.
> You miss the iron golem.
> The iron golem hits you.
> You miss the iron golem.
> The iron golem hits you.
> You miss the iron golem.
> You hit the iron golem.
> You have destroyed the iron golem.
> Something incants terribly!
> You die.

Killed by a troll priest.

  [Character Equipment]

a) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.1 blows
     With +0 STR and +2 DEX you would get 2.1 blows
     Average damage/round: 75.2 vs dragons, giants, trolls, and orcs,
     60.2 vs animals, and 45.1 vs. others.
     
e) an Amulet of Resist Lightning
     Bought from a store
     
     Provides resistance to Lightning.
     
f) the Phial of Galadriel <+3>
     Taken from a chest found at 850 feet (level 17)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.9%
     
g) Metal Scale Mail (-2) [38,-3]
     Found lying on the floor in a vault at 1050 feet (level 21)
     
h) a Fur Cloak [3,-1]
     Found lying on the floor in a vault at 1050 feet (level 21)
     
i) a Leather Shield of Resistance [8,+19]
     Found lying on the floor of a labyrinth at 700 feet (level 14)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Metal Cap of Intelligence [3,-3] <+1>
     Bought from a store
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Free Action [3,+0]
     Dropped by an ogre at 400 feet (level 8)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Free Action [4,+10]
     Bought from a store
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 2 Potions of Heroism
d) 4 Potions of Berserk Strength
e) 3 Scrolls of Phase Door
f) 3 Scrolls of Teleportation
g) 4 Scrolls of Identify Rune
h) 2 Scrolls of Word of Recall
i) a Scroll of Enchant Weapon To-Dam
j) 2 Scrolls of Holy Chant
k) a Wand of Hold Monster (2 charges)
l) 2 Wands of Stone to Mud (13 charges)
m) a Wand of Polymorph (4 charges)
n) a Wand of Clone Monster (4 charges)
o) a Wand of Drain Life (4 charges)
p) a Staff of Cure Light Wounds (6 charges)
q) a Ring of Damage (+0,+7)
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
r) a Ring of Protection [+9]
     Dropped by a warrior at 1050 feet (level 21)
     
s) a Ring of the Mouse (+0,-7) <+4, +3>
     Dropped by a guardian naga at 1050 feet (level 21)
     
     +4 dexterity.
     +3 stealth.
     
t) a Ring of the Mouse (+0,-10) <+1, +2>
     Dropped by a paladin at 1050 feet (level 21)
     
     +1 dexterity.
     +2 stealth.
     
u) a Ring of the Mouse (+0,-12) <+3, +2>
     Found lying on the floor at 600 feet (level 12)
     
     +3 dexterity.
     +2 stealth.
     
v) a Lochaber Axe of Venom (3d8) (+5,+11)
     Dropped by Angamaitë of Umbar at 1200 feet (level 24)
     
     Branded with poison.
     
     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster
     With +0 STR and +4 DEX you would attack a bit faster
     With +13 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 58.4 vs creatures not resistant to poison
     and 28.4 vs. others.
     




  [Character Quiver]

0) 12 Bolts (1d5) (+5,+5)


  [Home Inventory]

a) a Mushroom of Second Sight
b) a Potion of Neutralize Poison
c) 2 Scrolls of Teleportation
d) a Scroll of Identify Rune
e) 3 Scrolls of Light
f) 5 Scrolls of Word of Recall
g) a Scroll of Blessing
h) a Scroll of Monster Confusion
i) a Rod of Light
j) a Wand of Slow Monster (3 charges)
k) a Wand of Scare Monster (0 charges)
l) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 600 feet (level 12)
     
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.
     
m) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to Acid.
     
n) Soft Leather Armour of Resist Cold [8,+3]
     Dropped by Wormtongue, Agent of Saruman at 700 feet (level 14)
     
     Provides resistance to Cold.
     
o) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 97.2%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 21.3 vs creatures not resistant to fire and
     16.1 vs. others.
     Average thrown damage: 131.8 vs creatures not resistant to fire
     and 43.9 vs. others.
     
p) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 41.5 vs creatures not resistant to cold,
     34.7 vs animals, and 27.8 vs. others.
     
q) a Rapier (1d6) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 4.7.
     
r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by a snaga at 400 feet (level 8)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 18.5.
     
s) a Short Bow of the Nazgûl (x2) (+13,+9)
     Bought from a store
     
     Grants the ability to see invisible things.  Drains experience.  
     
t) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5)
     
u) a Light Crossbow (x3) (+3,+6)
     Found lying on the floor of a labyrinth at 800 feet (level 16)
     
v) 25 Iron Shots (1d4) (+5,+5)
     Combat info:
     Average thrown damage: 15.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       431     50'  Reached level 2
       686    100'  Killed Grip, Farmer Maggot's Dog
       686    100'  Reached level 3
       973    150'  Reached level 4
      1576    200'  Reached level 5
      2072    200'  Reached level 6
      2573    250'  Reached level 7
      3128    350'  Killed Fang, Farmer Maggot's Dog
      3128    350'  Reached level 8
      3479    350'  Reached level 9
      3977    400'  Reached level 10
      4040    400'  Found the Cutlass 'Gondricam'
      4241    400'  Reached level 11
      4357    400'  Reached level 12
      4514    400'  Reached level 13
      4709    400'  Reached level 14
      4837    400'  Reached level 15
      5051    400'  Reached level 16
      5184    400'  Reached level 17
      5319    400'  Killed Grishnákh, the Hill Orc
      7864    600'  Reached level 18
      8648    700'  Killed Wormtongue, Agent of Saruman
      9562    750'  Reached level 19
     10461    850'  Found the Phial of Galadriel
     11196   1050'  Reached level 20
     11294   1050'  Reached level 21
     12168   1050'  Found the Dagger 'Narthanc'
     12559   1050'  Reached level 22
     13079   1050'  Found the Rapier 'Careth Asdriag'
     13256   1050'  Found the Rapier 'Forasgil'
     14063   1050'  Killed Ulfast, Son of Ulfang
     14790   1050'  Killed Ufthak of Cirith Ungol
     15019   1050'  Killed Brodda, the Easterling
     15019   1050'  Reached level 23
     16917   1200'  Killed Sangahyando of Umbar
     16990   1200'  Killed Angamaitë of Umbar
     16990   1200'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.8.2021 00:22

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15260. on the Ladder (of 19090)
5616. on the Angband Ladder (of 6561)
47. for this player (

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On 5.8.2021 00:22 LordL wrote:
Troll priest makes sudden YASD(

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