The Angband Ladder: AntonSI55, Kobold Ranger by Antom Silkworm

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSI55     Age             20         Self  RB  CB  EB   Best
 Sex    Male          Height        3'2"  STR:     15  -1  +0  +0     14
 Race   Kobold        Weight     4st 9lb  INT:     10  -1  +0  +0      9
 Class  Ranger        Turns used:         WIS:     14  +0  +2  +0     16
 Title  Strider       Game          1631  DEX:     15  +2  +1  +0     18
 HP     -3/90         Player        4937  CON:     16  +2  -1  +0     17
 SP     8/8           Active        3528

 Level                  8    Armor       [3,+11]    Saving Throw     38%
 Cur Exp              320                           Stealth    Very Good
 Max Exp              320    Melee        1d5,+0    Disarm - phys.   60%
 Adv Exp              350    To-hit        29,+3    Disarm - magic   60%
                             Blows      1.1/turn    Magic Devices     46
 Gold                 509                           Searching        37%
 Burden           77.8 lb    Shoot to-dam     +6    Infravision    50 ft
 Overweight      -18.1 lb    To-hit        39,+5    Speed         Normal
 MaxDepth       450' (L9)    Shots      1.2/turn

 You are the largest of a litter of 4 pups. Your father was a shaman,
 and Your mother was a prisoner of war. You have black eyes, a dark
 brown hide, and small, sharp teeth.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer bleeding.
> There is a wall blocking your way.
> The war bear misses you. (x2)
> The war bear bites you.
> The war bear claws you. (x2)
> The war bear bites you.
> The war bear claws you.
> The war bear misses you.
> The war bear bites you.
> The war bear claws you. (x2)
> The war bear bites you.
> You have 2 Scrolls of Phase Door (i).
> The war bear claws you. (x2)
> The war bear bites you.
> You die.

Killed by a war bear.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 3.5.

b) a Long Bow (x3) (+2,+6) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

f) a Wooden Torch (2406 turns)
     An inheritance from your family.

     Intensity 2 light.

g) a Filthy Rag [1,+5] {cursed}
     Found lying on the floor at 100 feet (level 2).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     It paralyses you every now and then.

i) a Wicker Shield [2,+4]
     Found lying on the floor at 50 feet (level 1).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 22 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.2 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 30.7.
     35% chance of breaking upon contact.

b) 27 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Head of Cabbage

c) 5 Rations of Food

d) 2 Pints of Fine Wine {Freesia}

e) a Potion of Cure Light Wounds

f) a Potion of Heroism

g) a Potion of Neutralize Poison

h) 2 Potions of Blindness
     It can be thrown at creatures with damaging effect.

i) 2 Scrolls of Phase Door

j) a Scroll of Remove Hunger (tattered)

k) a Scroll of Word of Recall (rugged)

l) a Wand of Haste Monster (18 charges)

m) a Wand of Darkness (16 charges)

n) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

o) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

p) a Hard Leather Cap [2,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

q) a Pair of Leather Sandals [1,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

r) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

s) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     3     Killed Freesia
00:00:10   250ft     5     Reached level 5
00:00:11   250ft     5     Killed Baba Yaga
00:00:27   450ft     8     Was killed by a war bear


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

             .^^.#.....^^  ^^..^^^      %..                                    
             .^...#.....^^  ^..^        ^..                                    
            ^^.........(..^ ^..^        %..                                    
            ^....^^+^^....^ ^..^        %..                                    
            ^.....   ^.|..^ ^..^        ^..                                    
            ^....^   ^....'....^        %..                                    
            ^....^   :....'....^        %..                                    
            ^....^^^^^.....^^^^^        ^..                                    
            ^:...........^^         ^^^^^q.                                    
             ^^.........^^          ....'q..^                                  
              ^^.......::#          ...�qqqq^                                  
               ^^.....^^^        :    ^#^....                                  
                ^^^^^^^        ...        ..^                                  
                              ^^..                                             
                                #                                              
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 2 Fed 51 % Dirt                                      


Posted on 10.5.2021 20:32
Last updated on 10.5.2021 20:32

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18376. on the Ladder (of 19090)
119. on the Tangaria Ladder (of 145)
43. for this player (

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