The Angband Ladder: Freeman555 II, Golem Ranger by jobniagudov

  [Tangaria 1.5.0 Character Dump]

 Name   Freeman555 IIIAge             12         Self  RB  CB  EB   Best
 Sex    Male          Height        6'3"  Str:     17  +4  +0  +0  18/30      7
 Race   Golem         Weight    15st 9lb  INT:     10  -9  +0  +0      3
 Class  Ranger        Turns used:         WIS:     10  -9  +2  +0      3
 Title  Scout         Game          6294  DEX:     10  -2  +1  +0      9
 HP     -2/122        Player       15853  CON:     18  +3  -1  +0  18/20
 SP     0/1           Active       13056

 Level                 13    Armor        [2,+4]    Saving Throw     48%
 Cur Exp             1118                           Stealth          Bad
 Max Exp             1118    Melee        1d1,+0    Disarm - phys.   33%
 Adv Exp             1375    To-hit        42,+0    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     30
 Gold                 138                           Searching        24%
 Burden          189.9 lb    Shoot to-dam     +9    Infravision     0 ft
 Overweight      136.0 lb    To-hit       43,+18    Speed            -17
 MaxDepth       400' (L8)    Shots      1.4/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:...........?..
Elec:...........?.. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:...........?..
Lite:...........?..  Rgn:..............
Dark:...........?..  ESP:..............
Soun:...........?.. SInv:.............+
Shar:...........?.. FAct:.............+
Nexu:...........?..  Lev:...........?..
Neth:...........?.. SDig:..............
Chao:.............. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:...........?..  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are no longer bleeding.
> The rotting corpse claws you. (x4)
> You punch the rotting corpse.
> The rotting corpse claws you. (x8)
> Your Arrow (1d4) (+0,+0) hits the rotting corpse.
> You re-arrange your quiver.
> You have no more Arrows (1d4) (+0,+0) (0).
> The rotting corpse groans.
> The rotting corpse claws you. (x6)
> The air around you becomes charged...
> You have 2 Scrolls of Word of Recall (f).
> The rotting corpse claws you. (x13)
> The rotting corpse misses you.
> The rotting corpse claws you. (x2)
> You die.

Killed by a rotting corpse.


  [Character Equipment]

b) a Short Bow of Accuracy (x2) (+18,+9)
     Found lying on the floor at 250 feet (level 5).

f) a Wooden Torch (4625 turns)
     Intensity 2 light.

h) a Cloak of Stealth [1,+2] <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.

l) a Pair of Leather Sandals of Levitation [1,+2]
     Dropped by a blue yeek at 250 feet (level 5).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 10 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 32.3.
     35% chance of breaking upon contact.

b) 16 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

c) 20 Rounded Pebbles (1d2) (+3,+1)
     Combat info:
     Average thrown damage: 5.

d) 21 Rounded Pebbles (1d2) (+3,+4)
     Combat info:
     Average thrown damage: 11.

e) 14 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

f) 40 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

g) 3 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Handful of Dried Fruits

c) 2 Rations of Food

d) 4 Scrolls of Treasure Detection

e) 2 Scrolls of Identify Rune

f) 2 Scrolls of Word of Recall

g) a Scroll of Remove Hunger (tattered)

h) 2 Scrolls of Word of Recall (rugged)

i) 40 Wooden Torches (5000 turns)
     Intensity 2 light.

j) an Old Lantern (2421 turns)
     Dropped by a kobold at 200 feet (level 4).

     Intensity 3 light.

k) an Awl-Pike (1d8) (+2,+3) {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It occasionally makes a loud noise.
     It occasionally summons a demon.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +17 STR and +0 DEX you would attack a bit faster.
     With +21 STR and +0 DEX you would get 1.1 blows/round.
     With +13 STR and +1 DEX you would attack a bit faster.
     With +17 STR and +1 DEX you would get 1.1 blows/round.
     With +4 STR and +8 DEX you would attack a bit faster.
     With +13 STR and +8 DEX you would get 1.1 blows/round.
     With +4 STR and +11 DEX you would get 1.1 blows/round.
     Average damage/round: 7.8.

l) a Deed of Property


  [Home Inventory]

a) 2 Potions of Heroism

b) 2 Potions of Poison
     It can be thrown at creatures with damaging effect.

c) 7 Scrolls of Light

d) 4 Scrolls of Deep Descent

e) a Cloak [1,+5]
     Found lying on the floor at 200 feet (level 4).

f) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   50ft      2     Killed Mad woodsman
00:00:14   150ft     5     Reached level 5
00:00:19   200ft     5     Killed Grip, Farmer Maggot's Dog
00:00:25   250ft     6     Killed Baba Yaga
00:00:48   200ft     9     Killed Fang, Farmer Maggot's Dog
00:00:54   250ft     10    Reached level 10
00:00:56   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:44   400ft     13    Was killed by a rotting corpse


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       ##                                      
                                      ..#                                      
                                    ...�.                                      
                                    ##.z.                                      
                                      ...                                      
                                      .{.                                      
                                      ...                                      
                                      ...                                      
                                     ....                                      
                                     .{.#                                      
                                     ..##                                      
                                                                               
                                                                               

400' (L8)    LF:3-? Light 2 Recall Fed 31 % Open floor                         


Posted on 29.11.2020 16:40

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17740. on the Ladder (of 19090)
91. on the Tangaria Ladder (of 145)
Third best for this player (

Comments

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On 30.11.2020 16:33 tangar wrote:
you shoot your last arrow... and rotting corpses coming closer and closer. in a desperate attempt you've read scroll of recall... but they came too close.

beautiful picture

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