The Angband Ladder: henyryII, Hobbit Blackguard by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   henyryII     Age             30          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'10"   STR:     17  -2  +2  +0     17
 Class  Blackguard   Weight    3st 12lb   INT:     10  +2  +0  +1     13
 Title  Ruffian      Turns used:          WIS:     10  +1  -3  +0      8
 HP     -4/146       Game        328670   DEX:     18  +3  +0  +0  18/30
 SP     17/17        Standard     31304   CON:     10  +2  +2  +0     14
                     Resting        189

 Level                 16    Armor      [22,+16]    Saving Throw     53%
 Cur Exp             2198                           Stealth         Fair
 Max Exp             2198    Melee       2d8,+10    Disarm - phys.   62%
 Adv Exp             2760    To-hit       39,+11    Disarm - magic   51%
                             Blows      1.1/turn    Magic Devices     59
 Gold                1332                           Searching        30%
 Burden          136.8 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       22.9 lb    To-hit        26,+3    Speed      -3 (0.7x)
 Max Depth      400' (L8)    Shots      1.0/turn

 You are one of several children of a Hobbit Tavern Owner.  You are a
 well liked child.  You have blue eyes, wavy blond hair, and an average
 complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:............. pBlnd:.............
 Fire:+............ pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The wolf bites you (6).
> *** LOW HITPOINT WARNING! ***
> The giant white louse misses you.
> The wolf bites you (2).
> *** LOW HITPOINT WARNING! ***
> The wolf bites you (1).
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you (7).
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you (8).
> You die.
> You have a Pair of Iron Shod Boots of Free Action [4,+3] (l).
> You have a Shovel of Earthquakes (1d2) (+11,+8) <+2, +4> (u).

Killed by Lagduf, the Snaga.

  [Character Equipment]

a) a Battle Axe of *Slay Animal* (2d8) (+8,+8) <+1>
     Found lying on the floor in a pit at 400 feet (level 8)
     
     +1 intelligence.
     Slays animals.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 36.6 vs animals and 24.8 vs. others.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3)
     
f) a Lantern (Everburning)
     Bought from a store
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Soft Leather Armour [8,+3]
     Found lying on the floor of a special room at 150 feet (level 3)
     
h) an Elven Cloak [6,+4] <+1>
     Found lying on the floor at 50 feet (level 1)
     
     +1 stealth.
     +1 speed.
     
i) a Wicker Shield of Resist Acid [2,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) a Hard Leather Cap [2,+1]
     Dropped by a black naga at 400 feet (level 8)
     
l) a Pair of Iron Shod Boots of Free Action [4,+3]
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 17 Light Violet Potions of Cure Light Wounds
d) 8 Misty Potions of Cure Serious Wounds
e) 4 Orange Potions of Neutralize Poison
f) 4 Pink Potions of Speed
g) 2 Ultramarine Potions of Heroism
h) 3 Dark Red Potions of Berserk Strength
i) 2 Hazy Potions of Boldness
j) 2 Red Potions of True Seeing
k) 4 Scrolls titled "dium testo" of Remove Hunger
l) 11 Scrolls titled "honus ex ulamo" of Light
m) 4 Scrolls titled "pro ilum citto" of Word of Recall
n) 5 Scrolls titled "quero sum pra" of Blessing
o) a Tin-Plated Wand of Stinking Cloud (2 charges)
p) 2 Brass Wands of Light (15 charges)
q) a Teak Staff of Detect Invisible (13 charges)
r) Studded Leather Armour (-1) [12,+5]
     Found lying on the floor at 400 feet (level 8)
     
s) a Pair of Leather Boots of Slow Descent [2,+5]
     Found lying on the floor in a vault at 50 feet (level 1)
     
     Feather Falling.  
     
t) a Lucerne Hammer of Slay Orc (2d5) (+7,+7)
     Dropped by Bullroarer the Hobbit at 400 feet (level 8)
     
     Slays orcs.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 34.7 vs orcs and 19.3 vs. others.
     
u) a Shovel of Earthquakes (1d2) (+11,+8) <+2, +4>
     Dropped by a cutpurse at 400 feet (level 8)
     
     +2 strength.
     +4 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 20.7 vs creatures not resistant to acid and
     16.4 vs. others.
     




  [Character Quiver]

0) 25 Iron Shots (1d4) (+2,+3)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.1.
     Average thrown damage: 11.1.
     25% chance of breaking upon contact.
     
1) 12 Iron Shots of Slay Animal (1d4) (+2,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 34.3 vs animals and 17.1 vs. others.
     Average thrown damage: 34.3 vs animals and 17.1 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Light Teal Potions of Restore Life Levels
c) a Scroll titled "sum atundeo" of Remove Curse
d) Soft Leather Armour [8,+0]
     Bought from a store
     
e) a Cloak [1,+0]
     Bought from a store
     
f) a Leather Shield [8,+0]
     An inheritance from your family
     
g) a Pair of Leather Boots of Slow Descent [2,+2]
     Bought from a store
     
     Feather Falling.  
     
h) a Tulwar (2d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 8.7.
     
i) a Lucerne Hammer of Venom (2d5) (+13,+6)
     Dropped by Bullroarer the Hobbit at 400 feet (level 8)
     
     Branded with poison.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 33.6 vs creatures not resistant to poison
     and 18.1 vs. others.
     
j) a Whip (1d3) (+2,+4)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 9.9.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       270     50'  Reached level 2
       777     50'  Reached level 3
      2320     50'  Reached level 4
      2337     50'  Reached level 5
      5004     50'  Killed Fang, Farmer Maggot's Dog
      5004     50'  Reached level 6
      6775    100'  Reached level 7
      7322    100'  Reached level 8
      8017    150'  Reached level 9
     12715    150'  Killed Sméagol
     12715    150'  Reached level 10
     15976      0'  Killed Farmer Maggot
     20222    150'  Reached level 11
     22762    400'  Killed Grip, Farmer Maggot's Dog
     24325    400'  Killed Wormtongue, Agent of Saruman
     24325    400'  Reached level 12
     25643    400'  Reached level 13
     25728    400'  Reached level 14
     28634    400'  Reached level 15
     28660    400'  Killed Bullroarer the Hobbit
     31028    400'  Reached level 16


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.1.2021 01:08

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17190. on the Ladder (of 19090)
6062. on the Angband Ladder (of 6561)
91. for this player (

Comments

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On 12.1.2021 01:08 JohnCW9 wrote:
I got my char in a difficult situation and I had 3 options none
of them good.


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