The Angband Ladder: harry, Hobbit Warrior by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   harry        Age             27          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:     17  -2  +3  +0     18
 Class  Warrior      Weight    3st 13lb   INT:     10  +2  -2  +0     10
 Title  Swashbuckler Turns used:          WIS:     10  +1  -2  +2     11
 HP     156/156      Game       1681329   DEX:     18  +3  +2  +0  18/50
 SP     0/0          Standard    120946   CON:     10  +2  +2  +0     14
                     Resting        741

 Level                 20    Armor      [26,+44]    Saving Throw     57%
 Cur Exp             6227                           Stealth         Fair
 Max Exp             6227    Melee        2d5,+7    Disarm - phys.   75%
 Adv Exp             6480    To-hit       50,+12    Disarm - magic   56%
                             Blows      1.3/turn    Magic Devices     51
 Gold                2022                           Searching        40%
 Burden          239.7 lb    Shoot to-dam     +8    Infravision    40 ft
 Overweight      119.8 lb    To-hit       55,+21    Speed      -14 (0.4x
 Max Depth      400' (L8)    Shots      1.0/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have dark brown eyes, curly brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:......++..... pFear:.......+.....
 Elec:......+...... pBlnd:.............
 Fire:...+..+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.......+.....
Shard:............. FrAct:.......+.....
Nexus:............. Feath:..+..........
Nethr:............. S.Dig:....+........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Pike of Slay Orc (2d5) (+8,+5)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Slays orcs.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 37.9 vs orcs and 19.6 vs. others.
     
b) a Sling of Accuracy (x2) (+17,+8)
     Found lying on the floor in a vault at 300 feet (level 6)
     
c) a Moonstone Ring of Feather Falling
     Bought from a store
     
     Feather Falling.  
     
d) a Carnelian Ring of Flames [+6]
     Found lying on the floor at 300 feet (level 6)
     
     Provides resistance to Fire.
     
e) a Mithril Amulet of Slow Digestion
     Slows your metabolism.  
     
f) a Lantern (Everburning)
     Bought from a store
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Hard Leather Armour of Resistance (-1) [16,+6]
     Bought from a store
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by a snaga at 300 feet (level 6)
     
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Wicker Shield [2,+4]
     Dropped by a cave orc at 400 feet (level 8)
     
j) a Hard Leather Cap of Wisdom [2,+4] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Gauntlets [3,+4]
     Dropped by Farmer Maggot in town
     
l) a Pair of Leather Boots [2,+7]
     Dropped by a blue yeek at 350 feet (level 7)
     




  [Character Inventory]

a) 32 Rations of Food
b) 21 Cloudy Potions of Cure Serious Wounds
c) 13 Light Brown Potions of Cure Critical Wounds
d) 25 Vermilion Potions of Neutralize Poison
e) 11 Cerulean Potions of Speed
f) 19 Light Purple Potions of Heroism
g) 7 Black Potions of Berserk Strength
h) 25 Light Violet Potions of Boldness
i) 8 Scrolls titled "predo muteo" of Teleportation
j) 14 Scrolls titled "caus ex sus" of Identify Rune
k) 20 Scrolls titled "ego quadis" of Remove Hunger
l) a Scroll titled "inus edo" of Word of Recall
m) 31 Scrolls titled "explabo lecus" of Blessing
n) 3 Zinc Rods of Treasure Location
o) a Copper-Plated Rod of Curing
p) 6 Tin-Plated Rods of Light
q) a Runed Rod of Illumination
r) 7 Copper-Plated Wands of Stinking Cloud (69 charges)
s) a Balsa Staff of Light (19 charges)
t) a Scimitar of Slay Dragon (7d2) (+5,+2)
     Bought from a store
     
     Slays dragons.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 53.3 vs dragons and 21.6 vs. others.
     
u) a Maul of Slay Animal (4d4) (+4,+6)
     Found lying on the floor at 400 feet (level 8)
     
     Slays animals.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 42.8 vs animals and 27.5 vs. others.
     
v) a Shovel of Digging (1d2) (+6,+7) <+4>
     Found lying on the floor at 350 feet (level 7)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 24.5 vs creatures not resistant to acid and
     19 vs. others.
     




  [Character Quiver]

0) 18 Rounded Pebbles (1d2) (+4,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 29.2.
     Average thrown damage: 13.1.
     25% chance of breaking upon contact.
     
1) 12 Rounded Pebbles of Acid (1d2) (+5,+3)
     Branded with acid.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 63.1 vs creatures not resistant to acid and
     25.2 vs. others.
     Average thrown damage: 27.2 vs creatures not resistant to acid and
     9 vs. others.
     25% chance of breaking upon contact.
     
2) 5 Iron Shots of Slay Animal (1d4) (+6,+7)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 70.7 vs animals and 35.3 vs. others.
     Average thrown damage: 38.3 vs animals and 19.1 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Furry Mushrooms of Purging
b) a Sip of Miruvor
c) a Green Potion of Restore Life Levels
d) a Platinum Ring of Searching <+4>
     Found lying on the floor at 350 feet (level 7)
     
     +4 searching skill.
     
e) a Lantern (Everburning)
     Dropped by a blue ooze at 400 feet (level 8)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
f) Soft Leather Armour of Resist Lightning [8,+5]
     Bought from a store
     
     Provides resistance to Lightning.
     
g) Soft Leather Armour of Resist Lightning [8,+3]
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to Lightning.
     
h) Soft Leather Armour [8,+5]
     Found lying on the floor at 300 feet (level 6)
     
i) a Cloak of Protection [1,+3]
     Found lying on the floor of a special room at 350 feet (level 7)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
j) a Wicker Shield [2,+4]
     Found lying on the floor at 400 feet (level 8)
     
k) a Hard Leather Cap of Infravision [2,+6] <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 infravision.
     
l) a Set of Leather Gloves [1,+5]
     Found lying on the floor at 50 feet (level 1)
     
m) a Dagger (1d4) (+4,+6)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 26.8.
     Average thrown damage: 17.1.
     
n) a Rapier of Lightning (1d6) (+6,+3)
     Found lying on the floor at 400 feet (level 8)
     
     Branded with lightning.
     Provides resistance to Lightning.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 33.6 vs creatures not resistant to lightning
     and 18.4 vs. others.
     
o) a Short Sword (1d7) (+2,+4)
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 18.2.
     
p) a Broad Sword (2d5) (+5,+4)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 17.9.
     
q) a Broad Sword of Slay Giant (2d5) (+2,+1)
     Bought from a store
     
     Slays giants.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 31.5 vs giants and 13.4 vs. others.
     
r) a Trident of Slay Undead (1d10) (+11,+7)
     Found lying on the floor at 400 feet (level 8)
     
     Slays undead.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 46.8 vs undead and 26.5 vs. others.
     
s) a Lucerne Hammer (Blessed) (2d5) (+5,+5) <+2>
     Bought from a store
     
     +2 wisdom.
     Provides protection from fear.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 19.2.
     
t) a Whip of Slay Troll (1d3) (+5,+4)
     Dropped by a scout at 350 feet (level 7)
     
     Slays trolls.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 30.9 vs trolls and 20.7 vs. others.
     
u) a Sling (x2) (+2,+5)
     Found lying on the floor at 250 feet (level 5)
     
v) a Short Bow of Power (x2) (+9,+15)
     Dropped by a lost soul at 350 feet (level 7)
     
w) 38 Arrows of Slay Animal (1d4) (+5,+5)
     Slays animals.
     
x) 25 Arrows of Venom (1d4) (+6,+6)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       138     50'  Reached level 2
       623     50'  Reached level 3
      3030     50'  Killed Fang, Farmer Maggot's Dog
      3030     50'  Reached level 4
      5329    300'  Reached level 5
      5372    300'  Reached level 6
      5391    300'  Reached level 7
      6061    300'  Reached level 8
      8521    300'  Reached level 9
      8785    300'  Killed Grip, Farmer Maggot's Dog
      9127    300'  Killed Bullroarer the Hobbit
      9127    300'  Reached level 10
      9368    300'  Found the Cloak of Thorongil
      9769    300'  Reached level 11
     15923    300'  Reached level 12
     18352    250'  Reached level 13
     30249    150'  Killed Sméagol
     33369    300'  Reached level 14
     44780    350'  Reached level 15
     50449    350'  Killed Mughash the Kobold Lord
     53896    350'  Reached level 16
     68786      0'  Killed Farmer Maggot
     69066    350'  Reached level 17
     81417    350'  Reached level 18
     92487    400'  Killed Wormtongue, Agent of Saruman
     92487    400'  Reached level 19
    111299    400'  Reached level 20
    115921      0'  Killed Father Christmas
    116307    400'  Killed Grishnákh, the Hill Orc
    118091    400'  Killed Lagduf, the Snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 30.11.2020 19:53
Last updated on 3.1.2021 17:07

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16339. on the Ladder (of 19090)
5857. on the Angband Ladder (of 6561)
64. for this player (

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