The Angband Ladder: GondinII, Half-Orc Blackguard by Thraalbee

  [Angband 4.2.1 Character Dump]

 Name   GondinII     Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:  18/70  +2  +2  +9 18/200
 Class  Blackguard   Weight   10st 10lb   INT:      9  -1  +0  +0      8
 Title  Tormentor    Turns used:          WIS:     14  +0  -3  +0     11
 HP     -59/447      Game        350430   DEX:  18/31  +0  +0  +2  18/51
 SP     17/17        Standard     34665   CON:     17  +1  +2  +4  18/60
                     Resting        685

 Level                 33    Armor      [62,+76]    Saving Throw     49%
 Cur Exp           263704                           Stealth          Bad
 Max Exp           269288    Melee       2d6,+25    Disarm - phys.   61%
 Adv Exp           330000    To-hit       69,+29    Disarm - magic   41%
                             Blows      5.5/turn    Magic Devices     47
 Gold                4829                           Searching        38%
 Burden          149.6 lb    Shoot to-dam    +23    Infravision    60 ft
 Overweight      -30.3 lb    To-hit       26,+28    Speed         Normal
 Max Depth    2600' (L52)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are a credit to the family.  You have
 blue-gray eyes, straight red hair, and a fair complexion.

Resistances         Abilities
 Acid:.......++.... pFear:....+..+.....
 Elec:........+.... pBlnd:.............
 Fire:........+.+.. pConf:.............
 Cold:........+.... pStun:.............
 Pois:...+......... HLife:.............
Light:............. Regen:..........+..
 Dark:............+   ESP:.........+...
Sound:............. S.Inv:.......+.....
Shard:............. FrAct:....+.++.....
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Gorlim, Betrayer of Barahir fires a jet of water.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are confused!
> You have been stunned.
> Gorlim, Betrayer of Barahir shrugs off the attack.
> The nether hound resists.
> The nether hound misses you.
> The nether hound claws you (24).
> *** LOW HITPOINT WARNING! ***
> The nether hound bites you (15).
> *** LOW HITPOINT WARNING! ***
> The nether hound misses you.
> Gorlim, Betrayer of Barahir casts a bolt of raw magic.
> You die.

Killed by Gorlim, Betrayer of Barahir.

  [Character Equipment]

a) the Rapier 'Careth Asdriag' (2d6) (+15,+11) <+2, +1>
     Dropped by Ibun, Son of M�m at 1250 feet (level 25)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.7 blows
     Average damage/round: 282.5 vs dragons, giants, trolls, and orcs,
     238.2 vs animals, and 193.3 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+14,+23)
     Found lying on the floor at 2450 feet (level 49)
     
c) a Ring of Strength <+3>
     Dropped by a mummified chieftain at 2000 feet (level 40)
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Resist Poison
     Dropped by a troll priest at 2400 feet (level 48)
     
     Provides resistance to Poison.
     
e) an Amulet of Weaponmastery (+2,+3) <+2>
     Found lying on the floor of a cavern at 2150 feet (level 43)
     
     +2 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Taken from a chest found at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.6%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+22] <+2, +3>
     Dropped by Old Man Willow at 1950 feet (level 39)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Small Metal Shield of Resistance [5,+12]
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Steel Helm of Telepathy [9,+8]
     Bought from a store
     
     Grants telepathy.  
     
k) the Set of Gauntlets 'Paurhach' [3,+12]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 93.1%
     
l) a Pair of Leather Boots of Stability [2,+9]
     Taken from a chest found at 1950 feet (level 39)
     
     Provides resistance to Nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1'}
     
     You can read this book.
     
b) 4 Mushrooms of Emergency
c) 16 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) 10 Potions of Cure Critical Wounds
f) 2 Potions of Healing
g) 2 Potions of Restore Life Levels
h) 6 Potions of Speed
i) 11 Scrolls of Phase Door
j) 9 Scrolls of Teleportation
k) 2 Scrolls of Remove Hunger
l) 7 Scrolls of Word of Recall
m) a Rod of Treasure Location (charging)
n) 3 Rods of Magic Mapping (1 charging)
o) a Rod of Acid Balls
p) a Rod of Teleport Other (charging)
q) 4 Rods of Light
r) 3 Wands of Stun Monster (11 charges)
s) 2 Wands of Stone to Mud (16 charges)
t) a Wand of Teleport Other (0 charges)
u) 2 Staves of Teleportation (10 charges)
v) a Staff of Dispel Evil (5 charges)




  [Character Quiver]

0) 30 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 106.
     25% chance of breaking upon contact.
     
1) 3 Bolts of Slay Animal (1d5) (+8,+11)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 228.6 vs animals and 152.4 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 3 Mushrooms of Vigor
c) 8 Mushrooms of Emergency
d) a Sip of Miruvor
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 11 Scrolls of Recharging
g) 2 Rods of Frost Bolts
h) a Rod of Illumination
i) a Wand of Cold Balls (0 charges)
j) a Staff of Remove Curse (4 charges)
k) a Ring of Bodykeeping
     Dropped by a mature green dragon at 2200 feet (level 44)
     
     Sustains strength, dexterity, constitution.
     
l) a Ring of Light <+2, +1>
     +2 searching skill.
     +1 light.
     Provides resistance to Light.
     
m) a Ring of Acid [+7]
     Dropped by a nruling at 1550 feet (level 31)
     
     Provides resistance to Acid.
     
n) a Ring of Slaying (+14,+6)
     Found lying on the floor at 2200 feet (level 44)
     
o) a Ring of Digging <+4>
     Dropped by an unknown monster at 1550 feet (level 31)
     
     +4 tunneling.
     
p) the Metal Cap of Thengel [3,+11] <+3>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
q) a Pair of Steel Shod Boots of Free Action [7,+4]
     Found lying on the floor at 1550 feet (level 31)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
r) a Whip of Extra Attacks (3d3) (+1,+3) <+2>
     Found lying on the floor at 300 feet (level 6)
     
     +2 extra blows.
     
     Combat info:
     6.0 blows/round.
     With +2 STR and +0 DEX you would get 6.1 blows
     With +0 STR and +1 DEX you would get 6.3 blows
     Average damage/round: 134.4.
     
s) 23 Bolts (1d5) (+5,+5)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 126.4.
     25% chance of breaking upon contact.
     
t) 30 Seeker Arrows (4d4) (+4,+4)
u) 18 Rounded Pebbles (1d2) (+7,+4)
     Combat info:
     Average thrown damage: 11.3.
     
v) 26 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        53     50'  Reached level 2
       358    300'  Reached level 3
       659    350'  Reached level 4
       777    350'  Reached level 5
       933    400'  Reached level 6
      1153    400'  Reached level 7
      1279    400'  Reached level 8
      1484    400'  Reached level 9
      1564    400'  Reached level 10
      2494    450'  Reached level 11
      2741    500'  Killed Brodda, the Easterling
      2802    500'  Reached level 12
      3304    600'  Killed Mughash the Kobold Lord
      3304    600'  Reached level 13
      3506    600'  Reached level 14
      3614    600'  Killed Bullroarer the Hobbit
      3670    600'  Reached level 15
      3861    600'  Killed Grip, Farmer Maggot's Dog
      3938    600'  Killed Wormtongue, Agent of Saruman
      4607    650'  Reached level 16
      5897    700'  Reached level 17
      6894    750'  Killed Grishnákh, the Hill Orc
      6907    750'  Reached level 18
      6936    750'  Killed Golfimbul, the Hill Orc Chief
      7052    750'  Killed Orfax, Son of Boldor
      7165    750'  Killed Ufthak of Cirith Ungol
      7174    750'  Reached level 19
      7510    750'  Reached level 20
      8177    800'  Reached level 21
      8615    800'  Killed Ulfast, Son of Ulfang
      9113    800'  Reached level 22
     10024    950'  Found the Cloak of Thorongil
     11273   1000'  Reached level 23
     12522   1150'  Reached level 24
     13010   1250'  Killed Shagrat, the Orc Captain
     13142   1250'  Found the Rapier 'Forasgil' (LOST)
     13329   1250'  Reached level 25
     13351   1250'  Found the Set of Gauntlets 'Paurhach'
     13619   1250'  Killed Beorn, the Shape-Changer
     13731   1250'  Found the Phial of Galadriel
     14125   1250'  Killed Ibun, Son of Mîm
     14126   1250'  Found the Rapier 'Careth Asdriag'
     14913   1300'  Killed Sangahyando of Umbar
     15313   1350'  Reached level 26
     15727   1400'  Killed Angamaitë of Umbar
     15818   1400'  Killed Lugdush, the Uruk
     16368   1500'  Reached level 27
     16972   1550'  Killed Draebor, the Imp
     17917   1550'  Reached level 28
     18229   1600'  Killed Lagduf, the Snaga
     19821   1700'  Reached level 29
     20522   1700'  Reached level 29
     20747   1700'  Reached level 29
     21629   1750'  Killed Ulfang the Black
     22320   1800'  Killed Khîm, Son of Mîm
     22653   1850'  Killed Ulwarth, Son of Ulfang
     23462   1950'  Reached level 30
     23951   1950'  Found the Metal Cap of Thengel
     24154   1950'  Reached level 30
     24172   1950'  Killed Old Man Willow
     24644   1950'  Reached level 30
     26172   2100'  Reached level 31
     27213   2200'  Killed Uglúk, the Uruk
     27795   2200'  Reached level 31
     28926   2250'  Reached level 32
     31781   2450'  Reached level 33
     32110   2450'  Killed Castamir the Usurper
     32990   2500'  Reached level 33
     33678   2550'  Found the Iron Crown of Berúthiel (LOST)
     34007   2600'  Reached level 33
     34358   2600'  Killed Uldor the Accursed


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.11.2020 22:06
Last updated on 4.11.2020 13:48

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8. on the Competition No.234 Ladder (of 18)

Comments

Jump to latest

On 2.11.2020 22:08 Thraalbee wrote:
No useful speed item yet but otherwise a decent start. I get life drained a lot due to being slow and the lack of !restore potions is frustrating.

On 4.11.2020 13:50 Thraalbee wrote:
Most frustrating game ever. Close to a rage quit, I could have left that battle. No speed items in the entire game and I got drained so many times that levelling up just didn't happen

On 4.11.2020 16:46 malcontent wrote:
Yeah, I've run 6 or 7 of these guys to their death now. It is getting old. I clearly don't get something about playing this class.

How does a Blackguard avoid a fight? Yell at everything? I admit I haven't tried to test the limits of that spell. The lack of stealth drives me batty (crazy is probably a better choice of words :)

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