The Angband Ladder: PowerWyrm, Dark Elf Sorceror by PowerWyrm

  [Tangaria 1.4.0 Character Dump]

 Name   PowerWyrm     Age            114         Self  RB  CB  EB   Best
 Sex    Male          Height       4'10"  STR:     18  +0  -5  +3     16
 Race   Dark Elf      Weight     8st 5lb  INT:  18/44  +2  +5  +4 18/154
 Class  Sorceror      Turns used:         WIS:      9  -2  +0  -1      6
 Title  Evoker        Game         29268  DEX:      8  +3  +0  +0     11
 HP     -5/159        Player       72803  CON:     13  +0  -3  +0     10
 SP     257/283       Active       35631

 Level                 29    Armor      [14,+41]    Saving Throw     40%
 Cur Exp            74258                           Stealth         Fair
 Max Exp            74258    Melee      1d17,+13    Disarm - phys.   61%
 Adv Exp            93750    To-hit        25,+8    Disarm - magic  100%
                             Blows      1.0/turn    Magic Devices     94
 Gold               12587                           Searching        51%
 Burden           90.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -17.6 lb    To-hit        26,-2    Speed             12
 MaxDepth     1500' (L30)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:........+..... Blnd:........+.....
Fire:+.......+..... Conf:..............
Cold:+.......+..... Stun:..............
Pois:...+.......... HLif:..............
Lite:........+....-  Rgn:..........+...
Dark:........+....+  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:..+...........
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:+............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:.....+........
                    DRed:.............-
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:+.............
Orc :..............
Trol:.....+........
Gian:+.............
Drag:..............


  [Last Messages]

> Bill the Stone Troll resists a lot.
> Bill the Stone Troll is targeted.
> Bill the Stone Troll is hit for 39 damage.
> Bill the Stone Troll grunts with pain.
> Bill the Stone Troll hits you (26).
> Bill the Stone Troll hits you (24).
> Bill the Stone Troll bites you (18).
> Bill the Stone Troll hits you (17).
> Bill the Stone Troll hits you (18).
> Bill the Stone Troll bites you (20).
> Bill the Stone Troll hits you (24).
> *** LOW HITPOINT WARNING! ***
> Bill the Stone Troll hits you (21).
> Bill the Stone Troll bites you (18).
> You die.

Killed by Bill the Stone Troll.


  [Character Equipment]

a) the Pike 'Til-i-arc' (1d17) (+10,+12) [+10] <+3, +2> {!O}
     Dropped by Angamait of Umbar at 1300 feet (level 26).

     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays trolls, giants, demons.
     Branded with fire, cold.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Grants the ability to sense demons.
     Grants the ability to sense giants.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     Average damage/round: 70.3 vs creatures susceptible to fire and creatures
     susceptible to cold, 42 vs demons, creatures not resistant to fire,
     creatures not resistant to cold, trolls, and giants, and 23 vs. others.

c) a Platinum Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

d) a Calcite Ring of Resist Poison
     Bought from a store on the surface.

     Provides resistance to Poison.

e) a Flint Stone Amulet of Adornment <+1, -1>
     Found lying on the floor at 500 feet (level 10).

     +1 intelligence.
     -1 wisdom.

f) the Phial of Narech <+4>
     Dropped by Nar, the Dwarf at 1200 feet (level 24).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants the ability to sense trolls.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 44 percent
     and lights up the surrounding area.
     Takes 24 to 44 turns to recharge at your current speed.
     Your chance of success is 97.2%

h) a Cloak [1,+3]
     Found lying on the floor of a special room at 50 feet (level 1).

i) the Leather Shield of Celegorm [8,+20]
     Dropped by Koschei the Deathless at 1350 feet (level 27).

     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.

k) a Set of Elven Gloves [1,+2]
     Bought from a store on the surface.

     Speeds regeneration.

l) a Pair of Iron Shod Boots of Levitation [4,+6]
     Dropped by a kobold archer at 1250 feet (level 25).

     Cannot be harmed by Fire.
     Makes you float just above the floor.


  [Character Quiver]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1=g3}
     You can read this book.

b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2=g3}
     You can read this book.

c) a Book of Magic Spells [Incantations and Illusions] {@m3=g3}
     You can read this book.

d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
     Cannot be harmed by Fire.
     You can read this book.

e) a Speckled Mushroom of Stoneskin

f) a Striped Mushroom of Second Sight

g) 3 Glowing Mushrooms of Fast Recovery

h) a Handful of Dried Fruits

i) a Ration of Food

j) 8 Coagulated Crimson Potions of Cure Serious Wounds {@q1}

k) 16 Metallic Red Potions of Cure Critical Wounds {@q1}

l) 2 Viscous Pink Potions of Restore Mana

m) 2 Clear Potions of Resist Poison

n) 2 Purple Speckled Potions of Contemplation

o) a Gold Potion of Strength

p) 2 Yellow Potions of Restore Life Levels

q) 5 Scrolls titled "dicus sa dicio" of Word of Recall {#R}

r) a Tungsten Rod of Light

s) a Runed Wand of Slow Monster (6 charges)

t) 2 Hawthorn Staves of Teleportation (15 charges) {@u0}

u) a Carved Oak Amulet of Inertia
     Found lying on the floor at 1500 feet (level 30).

     Prevents paralysis.

v) a Set of Caestus of Free Action (+0,+3) [5,+6]
     Found lying on the floor of a special room at 1150 feet (level 23).

     Prevents paralysis.

w) the Main Gauche of Azaghal (2d5) (+12,+14)
     Dropped by Angamait of Umbar at 1300 feet (level 26).

     Slays dragons (powerfully).
     Provides immunity to Fire.
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to sense dragons.

     Combat info:
     1.0 blow/round.
     Average damage/round: 44.9 vs dragons and 20.4 vs. others.


  [Home Inventory]

a) a Viscous Pink Potion of Restore Mana

b) 3 Scrolls titled "sus as minflus" of Teleportation

c) a Tungsten Rod of Light

d) 2 Hawthorn Staves of Teleportation (13 charges) {@u0}

e) an Opal Ring of the Mouse (+0,-8) <+4, +3>
     Dropped by a guardian naga at 750 feet (level 15).

     +4 dexterity.
     +3 stealth.

f) an Onyx Ring of Levitation
     Makes you float just above the floor.

g) a Bone Amulet of Infravision <+1, +3>
     Dropped by a warrior at 750 feet (level 15).

     +1 constitution.
     +3 infravision.

h) Black Dragon Scale Mail (-2) [16,+16]
     Dropped by Boldor, King of the Yeeks at 800 feet (level 16).

     Provides resistance to Acid.

i) a Knight's Shield of Preservation [15,+19]
     Dropped by Old Man Willow at 1250 feet (level 25).

     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.

j) an Iron Helm [7,+3]
     Found lying on the floor of a special room at 1000 feet (level 20).

k) a Broad Sword of *Slay Evil* (2d5) (+6,+8) <+1>
     Dropped by a guardian naga at 750 feet (level 15).

     +1 wisdom.
     Slays evil creatures.
     Provides resistance to Lightning.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     1.0 blow/round.
     Average damage/round: 20.9 vs evil creatures and 14.6 vs. others.

l) the Bolt of Amlomeleb (3d5) (+0,+0)
     Slays animals, trolls, giants, undead, dragons (powerfully).
     Branded with weak cold, strong cutting.
     Cannot be harmed by Acid.
     Returns when thrown.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   50ft      5     Reached level 5
00:00:12   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:28   250ft     9     Killed Baba Yaga
00:00:28   250ft     9     Found the Phial of Undeath (LOST)
00:00:38   Town      10    Reached level 10
00:00:52   400ft     12    Killed Lagduf, the Snaga
00:00:54   400ft     12    Killed Freesia
00:01:02   400ft     13    Killed Wormtongue, Agent of Saruman
00:01:17   450ft     15    Reached level 15
00:01:23   500ft     16    Killed Bloodfang, the Wolf
00:01:27   500ft     16    Killed Orfax, Son of Boldor
00:01:43   500ft     17    Killed Farmer Maggot
00:02:26   650ft     20    Reached level 20
00:02:29   650ft     20    Killed The wounded bear
00:02:55   800ft     22    Killed Lobelia Sackville-Baggins
00:03:03   800ft     22    Killed Boldor, King of the Yeeks
00:03:17   900ft     24    Killed The Rat King
00:04:08   950ft     24    Killed Grishnukh, the Hill Orc
00:04:09   950ft     24    Found the Lance 'Nelvalin' (LOST)
00:04:16   1000ft    25    Reached level 25
00:04:24   1250ft    25    Killed Old Man Willow
00:04:48   Town      25    Found the Rounded Pebble of Vathor
00:05:14   1200ft    26    Killed Nar, the Dwarf
00:05:14   1200ft    26    Found the Phial of Narech
00:05:16   1200ft    26    Killed Kh�m, Son of M�m
00:05:16   1200ft    26    Found the Dagger 'Dethanc' (LOST)
00:05:19   1200ft    26    Killed Mauhur, the Orc Captain
00:05:30   1300ft    26    Found the Bolt of Amlomeleb
00:05:33   1350ft    26    Helped to kill The Rat King
00:05:44   1350ft    27    Killed Koschei the Deathless
00:05:44   1350ft    27    Found the Leather Shield of Celegorm
00:05:47   1350ft    27    Found the Pair of Iron Shod Boots of Haukarn
00:05:49   1350ft    27    Killed Khufu, the Mummified King
00:05:50   1350ft    27    Found the Rapier 'Forasgil'
00:05:50   1350ft    27    Found the Long Sword of Angmar
00:05:56   1350ft    27    Helped to kill Koschei the Deathless
00:05:58   1350ft    27    Found the Mace 'Taratol'
00:06:40   1250ft    27    Killed Ulfast, Son of Ulfang
00:06:48   1250ft    27    Found the Phial of Galadriel (LOST)
00:06:58   1350ft    27    Killed Gorbag, the Orc Captain
00:07:45   1300ft    28    Killed Angamait of Umbar
00:07:46   1300ft    28    Killed Sangahyando of Umbar
00:07:46   1300ft    28    Found the Pike 'Til-i-arc'
00:07:46   1300ft    28    Found the Main Gauche of Azaghal
00:08:04   1500ft    29    Killed Bert the Stone Troll
00:08:07   1500ft    29    Was killed by Bill the Stone Troll


  [Options]

  [User interface]

Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : yes (disturb_icky)
Active auto-retaliator                       : no  (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : yes (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : yes (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

.*....**.#*^.*....***....**^..*.*.*...*...#.....****..***^           .^^       
  ..**.^.**:...**..*.*..*..^.**......*......*.**.....^  **^          :<.^      
  *..***^'^:....^...*^:.:^....:*^^^*.:..^*^.^^^^.^^^ ^    *^         ^         
  ^.......*.**.^.^*.:^..^^^^^.::.  .::^^^^^:.^:^.*..^^     .         ^  *:     
  .:....*..*.*^.            ^^^*^  .^.^   :...^..*.*^.    .:         ^  *      
   ^^*..*.***^^                             ^.*.**.*.<.:.. ^         *  ^      
    ^.^...**.^                          .:*.:'^..^^ ^^#^^*^*        .^  .      
      ^^^^*..^                        ^*^..^*.*..*^.^.<.  ^.*       .   *      
         ^::*.:                      ^^....^^.**^**...^^    ^.    ^..   ^      
             ^^.**                  *^......^:^.<.< *.^     *.    .    ^*      
              *  *^                 *..�T..**.^'^.*^*.## .....    ^    ***     
              ^   :                  ^^......P*..^^..*.*....*^    ^            
              .   ^                   ^^^.*...^.......*...^*.     ..           
              *   .                     .::^*.*P^*..**^*^  ^^.:.^:.*^^*^.      
              ^   ..                .^.^^:^^^^*.^.*^.*  .          :^          
  ^           ^    ^:^              *   ....  ^:^..^^   :...        ^          
..            ^      ^              ^    . ^    :..*     *:^.^^^^^  *          
.             ^                        .^. ^    ^. ^             *  ^          
                                         .*     ^.*                            
                                    .*   ..      *.                            
 *                                 ..           ..*                            

1500' (L30)  LF:6-? Light 5 Haste Fed 38 % Packed dirt                         


Posted on 19.9.2020 21:08

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12874. on the Ladder (of 19090)
20. on the Tangaria Ladder (of 145)
18. for this player (

Comments

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On 19.9.2020 21:08 PowerWyrm wrote:
Fat fingered a macro (wanted to cast Teleport and cast Fire Ball instead). You can't make such mistake with a 150 hp sorceror...

On 19.9.2020 22:25 tangar wrote:
it seems Bill had too much damage per round; fixed https://github.com/igroglaz/Tangaria/commit/a83c8022434cc6b0a5d3d5b999299a3c674b02e8

thanks for a feedback!

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