The Angband Ladder: Nyx V, Gnome Mage by rdermyer

  [Angband 4.2.1 Character Dump]

 Name   Nyx V        Age             65          Self  RB  CB  EB   Best
 Race   Gnome        Height       2'11"   STR:     18  -1  -3  +1     15
 Class  Mage         Weight    5st 13lb   INT:     16  +2  +3  +0  18/30
 Title  Spellbinder  Turns used:          WIS:      8  +0  +0  +1      9
 HP     -205/122     Game        233134   DEX:     10  +2  +0  +4     16
 SP     34/44        Standard     23632   CON:     17  +1  -2  +0     16
                     Resting      11540

 Level                 24    Armor       [9,+27]    Saving Throw     64%
 Cur Exp            13398                           Stealth       Heroic
 Max Exp            13398    Melee        3d6,+4    Disarm - phys.   61%
 Adv Exp            15000    To-hit       21,+19    Disarm - magic   72%
                             Blows      1.0/turn    Magic Devices     92
 Gold                1516                           Searching        52%
 Burden           77.1 lb    Shoot to-dam     +0    Infravision    90 ft
 Overweight      -24.8 lb    To-hit        22,+3    Speed       2 (1.2x)
 Max Depth    1400' (L28)    Shots      0.0/turn

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:......+...... pFear:....+........
 Elec:......+...... pBlnd:.............
 Fire:+.....+...... pConf:+............
 Cold:......+....+. pStun:.............
 Pois:............. HLife:.............
Light:...+......... Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:....+......++
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.+........+.
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:...........++
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:...+.+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have found 88 gold pieces worth of silver.
> You have found 72 gold pieces worth of silver.
> The crystal drake disappears!
> The demonic quylthulg blinks.
> Mîm, Betrayer of Turin disappears!
> Khîm, Son of Mîm disappears!
> The demonic quylthulg disappears!
> Bert the Stone Troll disappears!
> A line of shimmering blue light appears.
> Your Rod of Light has recharged.
> You see a Staff of Light (0 charges).
> You failed to concentrate hard enough!
> The winged horror breathes poison.
> You die.
> The southron assassin dies.

Killed by a winged horror.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Wormtongue, Agent of Saruman at 1300 feet (level 26)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +9 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 39.1 vs creatures not resistant to fire,
     27.8 vs evil creatures, and 16.4 vs. others.
     
c) a Ring of the Mouse (+0,-9) <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +4 stealth.
     
d) a Ring of Light <+2, +1>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +2 searching skill.
     +1 light.
     Provides resistance to Light.
     
e) an Amulet of Weaponmastery (+2,+1) <+1>
     Found lying on the floor at 1200 feet (level 24)
     
     +1 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) a Robe of Resistance [2,+7]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Fur Cloak of Protection [3,+7]
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Wicker Shield [2,+0]
     Found lying on the floor at 300 feet (level 6)
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Orfax, Son of Boldor at 650 feet (level 13)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2!d!k!v}
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences] {@m3!d!k!v}
     
     You can read this book.
     
d) 5 Potions of Cure Light Wounds
e) a Potion of Cure Serious Wounds
f) a Potion of Neutralize Poison
g) a Potion of Resist Poison
h) 9 Scrolls of Phase Door
i) 3 Scrolls of Teleportation
j) 7 Scrolls of Detect Invisible
k) 5 Scrolls of Word of Recall {!*}
l) a Rod of Light {!!}
m) a Wand of Stinking Cloud (13 charges)
n) a Wand of Hold Monster (0 charges)
o) 2 Wands of Stun Monster (2 charges)
p) a Wand of Stone to Mud (11 charges)
q) a Staff of Sleep Monsters (3 charges)
r) a Staff of Teleportation (5 charges)
s) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] {!!}
     Found lying on the floor at 300 feet (level 6)
     
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +3 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 12.3 vs creatures not resistant to cold and
     7.1 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to cold
     and 44.3 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) a Scroll of Deep Descent {!r}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1311     50'  Reached level 2
      1887    100'  Reached level 3
      2602    200'  Reached level 4
      3337    300'  Reached level 5
      3595    300'  Killed Grip, Farmer Maggot's Dog
      3595    300'  Reached level 6
      4029    300'  Reached level 7
      4441    300'  Found the Dagger 'Nimthanc'
      5017    350'  Reached level 8
      5243    400'  Reached level 9
      5869    500'  Reached level 10
      6543    550'  Reached level 11
      7098    600'  Reached level 12
      8162    650'  Killed Orfax, Son of Boldor
      8162    650'  Reached level 13
      8163    650'  Found the Pair of Leather Boots of Radagast
      8168    650'  -- Note: Second artifact, Radagast, dropped by Orfax. Able
to isolate him and
      8168    650'  -- Note: take him out with a couple of Phase Doors and Light
Healings
      8847    700'  -- Note: How bad will wearing this Ring of Teleportation be?
I've never
      8847    700'  -- Note: actually worn one, but maybe the +2 speed won't be
too bad
      8977    700'  Reached level 14
      9140    700'  -- Note: Okay yeah, that's very annoying
     10268    700'  -- Note: Can't quite take out Boldor yet, though
     10319    750'  Reached level 15
     10766    750'  Reached level 16
     11701    800'  Reached level 17
     12172   1100'  Reached level 18
     13453   1100'  Reached level 19
     14125   1100'  Reached level 20
     15120   1200'  -- Note: Resist disenchant, sustain con, Amulet of
Weaponmastery!
     15277   1200'  -- Note: Vault here, I just wish I had gone back to town by
now to buy book 3.
     15277   1200'  -- Note: No teleport other :(
     15623   1200'  Reached level 19
     15806   1200'  Killed Fang, Farmer Maggot's Dog
     16587   1200'  Reached level 20
     17536   1200'  Reached level 21
     18157   1200'  Killed Golfimbul, the Hill Orc Chief
     18159   1200'  Found the Phial of Galadriel
     18259   1200'  Reached level 22
     18591   1200'  Killed Old Man Willow
     18591   1200'  Reached level 23
     20391      0'  -- Note: First visit to town! Bought a wand of stone to mud
and book 3.
     20391      0'  -- Note: Those should really help me out clear baddies and
get to goodies.
     20463      0'  -- Note: Ugh, cheapass shopkeepers. Weapons and armor are
only gonna pay 10000
     21235   1300'  Killed Lagduf, the Snaga
     21317   1300'  Reached level 24
     21628   1300'  Killed Wormtongue, Agent of Saruman
     21629   1300'  Found the Flail 'Totila'
     21939   1300'  -- Note: Flail Totila is a nice Wormtongue drop. Stealth,
Speed, rConf
     22349   1300'  -- Note: Potion of Toughness - dropped my Wisdom! Nice trade
for a Wiz.
     22704   1400'  -- Note: Potion of Brawn dropped my wisdom. Hello!


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 7.8.2020 04:59
Last updated on 7.8.2020 04:59

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15214. on the Ladder (of 18973)
5586. on the Angband Ladder (of 6502)
40. for this player (

Comments

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On 7.8.2020 05:04 rdermyer wrote:
Not a great run, but not bad. Had potential (just acquired book 3 and a wand of stone to mud and started looking for trouble). Clearing a wide open vault, got 300+ poison damage breathed on me from a Winged Horror that had woken up right before I could teleport it away.

Potions of Brawn and Toughness both dropped my wisdom, so that was nice.

Decent artifact finds, but the best find so far maybe is that Amulet of Weaponmastery. I haven't had a good amulet in any of my recent runs.

On 7.8.2020 05:05 rdermyer wrote:
Oh well, at least I don't have to suffer with a weapon shop AND an armor shop on the 10,000 AU shopkeepers

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