The Angband Ladder: Gnorber Age, Gnome Mage by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Gnorber  Age             80          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'5"   STR:     17  -1  -3  +0     13
 Class  Mage         Weight    5st 10lb   INT:     17  +2  +3  +2  18/60
 Title  Spellbinder  Turns used:          WIS:     10  +0  +0  +0     10
 HP     112/112      Game        260673   DEX:     10  +2  +0  +0     12
 SP     55/55        Standard     22684   CON:     14  +1  -2  +0     13
                     Resting       1575

 Level                 24    Armor      [22,+58]    Saving Throw     64%
 Cur Exp            14782                           Stealth         Good
 Max Exp            14782    Melee       2d5,+16    Disarm - phys.   65%
 Adv Exp            15000    To-hit       21,+10    Disarm - magic   79%
                             Blows      1.0/turn    Magic Devices     93
 Gold                7533                           Searching        47%
 Burden          117.3 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       27.4 lb    To-hit        22,+4    Speed      -2 (0.8x)
 Max Depth    1100' (L22)    Shots      1.0/turn

 You are the only son of a Gnome software engineer.  You have a
 terrible credit rating. You wear thick glaases and don't own a comb.
 You live in your parents' basement, and have never kissed a girl.

Resistances         Abilities
 Acid:...++........ pFear:.............
 Elec:+.+.......... pBlnd:+............
 Fire:.......+..... pConf:.......?.....
 Cold:......+-..... pStun:.......?.....
 Pois:.......?..... HLife:.............
Light:.......?..... Regen:.......?.....
 Dark:.............   ESP:.......?.....
Sound:.......?..... S.Inv:.............
Shard:.......?..... FrAct:..........+.+
Nexus:.......?..... Feath:...........+.
Nethr:.......?..... S.Dig:+............
Chaos:.......?..... TrpIm:.......?.....
Disen:.......?..... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:.......?..... Sear.:+............
 Fear:.......?..... Infra:............+
Aggrv:............. Tunn.:.............
NoTel:.......?..... Speed:.............
DrExp:............. Blows:.............
Stick:.......?..... Shots:.............
Fragl:.......?..... Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Broad Sword 'Aeglin' (2d5) (+12,+16) <+1>
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19)
     
     +1 searching skill.
     +1 light.
     Slays giants, trolls, orcs.
     Branded with lightning.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +11 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 36.1 vs. creatures not resistant to
     lightning, 36.1 vs. giants, 36.1 vs. trolls, 36.1 vs. orcs, and
     23.4 vs. others.
     
b) a Light Crossbow of Power (x3) (+6,+15)
     Bought from a store
     
c) a Ring of Lightning [+12]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
d) a Ring of Acid [+9]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to acid.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Shagrat, the Orc Captain at 1050 feet (level 21)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 8 to 16 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) White Dragon Scale Mail (-2) [14,+13]
     Dropped by Grishn�kh, the Hill Orc at 500 feet (level 10)
     
     Provides resistance to cold.
     
h) a Cloak [1,+5] {cursed}
     Dropped by an acolyte at 400 feet (level 8)
     
     It makes you vulnerable to cold attacks, but resistant to fire.
     
i) a Wicker Shield [2,+3]
     Bought from a store
     
j) a Hard Leather Cap of Intelligence [2,+6] <+2>
     Dropped by Boldor, King of the Yeeks at 1100 feet (level 22)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves of Free Action [1,+7]
     Dropped by an illusionist at 650 feet (level 13)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Slow Descent [2,+3]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 3 Mushrooms of Clear Mind
e) 8 Potions of Cure Critical Wounds
f) 4 Scrolls of Remove Hunger
g) 4 Scrolls of Word of Recall
h) a Rod of Treasure Location
i) a Rod of Fire Balls
j) 2 Rods of Light
k) a Wand of Slow Monster (8 charges)
l) a Wand of Confuse Monster (5 charges)
m) a Wand of Hold Monster (12 charges)
n) a Wand of Stone to Mud (7 charges)
o) a Staff of Mapping (7 charges)
p) a Staff of Curing (11 charges)
q) a Tulwar of Gondolin (2d4) (+9,+11) <+1>
     Found lying on the floor at 600 feet (level 12)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +8 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 27.1 vs. dragons, 27.1 vs. demons, 27.1 vs.
     trolls, 27.1 vs. orcs, and 16.7 vs. others.
     




  [Character Quiver]

0) 19 Bolts of Slay Animal (1d5) (+6,+6)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 121.2 vs. animals, and 72.7 vs. others.
     25% chance of breaking upon contact.
     
1) 21 Bolts of Slay Evil (1d5) (+5,+4)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 111.1 vs. evil creatures, and 66.6 vs.
     others.
     25% chance of breaking upon contact.
     
2) 7 Bolts of Slay Evil (1d5) (+3,+15)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 166.6 vs. evil creatures, and 99.9 vs.
     others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 3 Potions of Cure Critical Wounds
d) 2 Potions of Neutralize Poison
e) a Potion of Heroism
f) 2 Potions of True Seeing
g) 15 Scrolls of Phase Door
h) 4 Scrolls of Remove Hunger
i) 2 Scrolls of Blessing
j) a Rod of Illumination
k) a Wand of Magic Missile (15 charges)
l) a Wand of Slow Monster (7 charges)
m) a Wand of Confuse Monster (5 charges)
n) a Wand of Hold Monster (12 charges)
o) a Staff of Confuse Monsters (4 charges)
p) 2 Staves of Mapping (9 charges)
q) a Staff of Curing (5 charges)
r) a Ring of Slaying (+8,+2)
     Dropped by a brigand at 950 feet (level 19)
     
s) a Long Bow of Extra Might (x4) (+9,+14) <+1>
     Bought from a store
     
     +1 shooting power.
     
t) 40 Arrows (1d4) (+3,+4)
u) 23 Arrows of Slay Animal (1d4) (+8,+5)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       247    100'  Reached level 2
       341    150'  Reached level 3
       494    150'  Reached level 4
       509    150'  Reached level 5
       974    150'  Killed Grip, Farmer Maggot's Dog
      1089    200'  Reached level 6
      1470    250'  Reached level 7
      2506      0'  Killed Farmer Maggot
      2768    350'  Killed Fang, Farmer Maggot's Dog
      2829    350'  Reached level 8
      3285    350'  Reached level 9
      3554    350'  Reached level 10
      4766    400'  Reached level 11
      5240    400'  Reached level 12
      7816    450'  Reached level 13
      9342    450'  Killed Orfax, Son of Boldor
      9342    450'  Reached level 14
      9896    500'  Killed Brodda, the Easterling
     10405    500'  Reached level 15
     10587    500'  Killed Grishnákh, the Hill Orc
     10652    500'  Reached level 16
     11145    500'  Killed Wormtongue, Agent of Saruman
     11456    500'  Reached level 16
     11577    500'  Reached level 17
     12008    500'  Reached level 17
     12330    500'  Reached level 17
     13680    600'  Reached level 16
     13686    600'  Reached level 16
     13692    600'  Reached level 16
     16096    650'  Reached level 16
     16891    700'  Reached level 17
     17221    750'  Killed Mughash the Kobold Lord
     17621    750'  Reached level 18
     18872    800'  Reached level 19
     18970    850'  Killed Ufthak of Cirith Ungol
     19286    850'  Reached level 20
     19914    950'  Reached level 21
     20328    950'  Reached level 22
     20412    950'  Killed Gorbag, the Orc Captain
     20433    950'  Reached level 23
     20453    950'  Found the Broad Sword 'Aeglin'
     21121   1050'  Killed Shagrat, the Orc Captain
     21130   1050'  Found the Phial of Galadriel
     21700   1100'  Reached level 24
     22018   1100'  Killed Bullroarer the Hobbit
     22143   1100'  Killed Boldor, King of the Yeeks


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.10.2019 17:48

Download this dump

18. on the Competition No.224 Ladder (of 24)

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On 13.10.2019 17:48 ShadowTechnology wrote:
CL24, DL22. Another slow start. Plagued by lack of STR boosts and resulting negative speed even with a relatively light burdens. The only STR bonuses so far were +! on melee weapons that were otherwise useless. Also the only INT bonuses until this new cap of INT were only on bogus weapons. My first ego weapon was a Morgul spear. It gave me SI when I needed it and decent melee. But after what should have been several level ups, I realized just how bad the EXP drain really was. Points were being lost as fast as they were being gained. Fortunately a weapon of Gondolin showed up about then, Gnorbert2 is further than Gnorbert got, but the turn count is terrible and time is short.

On 13.10.2019 22:35 bron wrote:
I like your character description!

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